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Shida Beigpour, Marc Serra, Joost Van de Weijer, Robert Benavente, Maria Vanrell, Olivier Penacchio, et al. (2013). Intrinsic Image Evaluation On Synthetic Complex Scenes. In 20th IEEE International Conference on Image Processing (pp. 285–289).
Abstract: Scene decomposition into its illuminant, shading, and reflectance intrinsic images is an essential step for scene understanding. Collecting intrinsic image groundtruth data is a laborious task. The assumptions on which the ground-truth
procedures are based limit their application to simple scenes with a single object taken in the absence of indirect lighting and interreflections. We investigate synthetic data for intrinsic image research since the extraction of ground truth is straightforward, and it allows for scenes in more realistic situations (e.g, multiple illuminants and interreflections). With this dataset we aim to motivate researchers to further explore intrinsic image decomposition in complex scenes.
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Shida Beigpour, & Joost Van de Weijer. (2010). Photo-Realistic Color Alteration for Architecture and Design. In Proceedings of The CREATE 2010 Conference (84–88).
Abstract: As color is a strong stimuli we receive from the exterior world, choosing the right color can prove crucial in creating the desired architecture and desing. We propose a framework to apply a realistic color change on both objects and their illuminant lights for snapshots of architectural designs, in order to visualize and choose the right color before actully applying the change in the real world. The proposed framework is based on the laws of physics in order to accomplish realistic and physically plausible results.
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Shida Beigpour, & Joost Van de Weijer. (2011). Object Recoloring Based on Intrinsic Image Estimation. In 13th IEEE International Conference in Computer Vision (pp. 327–334).
Abstract: Object recoloring is one of the most popular photo-editing tasks. The problem of object recoloring is highly under-constrained, and existing recoloring methods limit their application to objects lit by a white illuminant. Application of these methods to real-world scenes lit by colored illuminants, multiple illuminants, or interreflections, results in unrealistic recoloring of objects. In this paper, we focus on the recoloring of single-colored objects presegmented from their background. The single-color constraint allows us to fit a more comprehensive physical model to the object. We demonstrate that this permits us to perform realistic recoloring of objects lit by non-white illuminants, and multiple illuminants. Moreover, the model allows for more realistic handling of illuminant alteration of the scene. Recoloring results captured by uncalibrated cameras demonstrate that the proposed framework obtains realistic recoloring for complex natural images. Furthermore we use the model to transfer color between objects and show that the results are more realistic than existing color transfer methods.
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Shida Beigpour, Christian Riess, Joost Van de Weijer, & Elli Angelopoulou. (2014). Multi-Illuminant Estimation with Conditional Random Fields. TIP - IEEE Transactions on Image Processing, 23(1), 83–95.
Abstract: Most existing color constancy algorithms assume uniform illumination. However, in real-world scenes, this is not often the case. Thus, we propose a novel framework for estimating the colors of multiple illuminants and their spatial distribution in the scene. We formulate this problem as an energy minimization task within a conditional random field over a set of local illuminant estimates. In order to quantitatively evaluate the proposed method, we created a novel data set of two-dominant-illuminant images comprised of laboratory, indoor, and outdoor scenes. Unlike prior work, our database includes accurate pixel-wise ground truth illuminant information. The performance of our method is evaluated on multiple data sets. Experimental results show that our framework clearly outperforms single illuminant estimators as well as a recently proposed multi-illuminant estimation approach.
Keywords: color constancy; CRF; multi-illuminant
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Shida Beigpour. (2013). Illumination and object reflectance modeling (Joost Van de Weijer, & Ernest Valveny, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: More realistic and accurate models of the scene illumination and object reflectance can greatly improve the quality of many computer vision and computer graphics tasks. Using such model, a more profound knowledge about the interaction of light with object surfaces can be established which proves crucial to a variety of computer vision applications. In the current work, we investigate the various existing approaches to illumination and reflectance modeling and form an analysis on their shortcomings in capturing the complexity of real-world scenes. Based on this analysis we propose improvements to different aspects of reflectance and illumination estimation in order to more realistically model the real-world scenes in the presence of complex lighting phenomena (i.e, multiple illuminants, interreflections and shadows). Moreover, we captured our own multi-illuminant dataset which consists of complex scenes and illumination conditions both outdoor and in laboratory conditions. In addition we investigate the use of synthetic data to facilitate the construction of datasets and improve the process of obtaining ground-truth information.
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Shida Beigpour. (2009). Physics-based Reflectance Estimation Applied to Recoloring (Vol. 137). Master's thesis, , Bellaterra, Barcelona.
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Shanxin Yuan, Guillermo Garcia-Hernando, Bjorn Stenger, Gyeongsik Moon, Ju Yong Chang, Kyoung Mu Lee, et al. (2018). Depth-Based 3D Hand Pose Estimation: From Current Achievements to Future Goals. In 31st IEEE Conference on Computer Vision and Pattern Recognition (pp. 2636–2645).
Abstract: In this paper, we strive to answer two questions: What is the current state of 3D hand pose estimation from depth images? And, what are the next challenges that need to be tackled? Following the successful Hands In the Million Challenge (HIM2017), we investigate the top 10 state-of-the-art methods on three tasks: single frame 3D pose estimation, 3D hand tracking, and hand pose estimation during object interaction. We analyze the performance of different CNN structures with regard to hand shape, joint visibility, view point and articulation distributions. Our findings include: (1) isolated 3D hand pose estimation achieves low mean errors (10 mm) in the view point range of [70, 120] degrees, but it is far from being solved for extreme view points; (2) 3D volumetric representations outperform 2D CNNs, better capturing the spatial structure of the depth data; (3) Discriminative methods still generalize poorly to unseen hand shapes; (4) While joint occlusions pose a challenge for most methods, explicit modeling of structure constraints can significantly narrow the gap between errors on visible and occluded joints.
Keywords: Three-dimensional displays; Task analysis; Pose estimation; Two dimensional displays; Joints; Training; Solid modeling
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Sezer Karaoglu, Jan van Gemert, & Theo Gevers. (2013). Con-text: text detection using background connectivity for fine-grained object classification. In 21ST ACM International Conference on Multimedia (pp. 757–760).
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Sergio Vera, Miguel Angel Gonzalez Ballester, & Debora Gil. (2013). Volumetric Anatomical Parameterization and Meshing for Inter-patient Liver Coordinate System Deffinition. In 16th International Conference on Medical Image Computing and Computer Assisted Intervention.
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Sergio Vera, Miguel Angel Gonzalez Ballester, & Debora Gil. (2012). Optimal Medial Surface Generation for Anatomical Volume Representations. In MichaelW. David and Vannier H. and H. Yoshida (Ed.), Abdominal Imaging. Computational and Clinical Applications (Vol. 7601, pp. 265–273). Lecture Notes in Computer Science. Springer Berlin Heidelberg.
Abstract: Medial representations are a widely used technique in abdominal organ shape representation and parametrization. Those methods require good medial manifolds as a starting point. Any medial
surface used to parametrize a volume should be simple enough to allow an easy manipulation and complete enough to allow an accurate reconstruction of the volume. Obtaining good quality medial
surfaces is still a problem with current iterative thinning methods. This forces the usage of generic, pre-calculated medial templates that are adapted to the final shape at the cost of a drop in volume reconstruction.
This paper describes an operator for generation of medial structures that generates clean and complete manifolds well suited for their further use in medial representations of abdominal organ volumes. While being simpler than thinning surfaces, experiments show its high performance in volume reconstruction and preservation of medial surface main branching topology.
Keywords: Medial surface representation; volume reconstruction
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Sergio Vera, Miguel Angel Gonzalez Ballester, & Debora Gil. (2012). A medial map capturing the essential geometry of organs. In ISBI Workshop on Open Source Medical Image Analysis software (1691 - 1694). IEEE.
Abstract: Medial representations are powerful tools for describing and parameterizing the volumetric shape of anatomical structures. Accurate computation of one pixel wide medial surfaces is mandatory. Those surfaces must represent faithfully the geometry of the volume. Although morphological methods produce excellent results in 2D, their complexity and quality drops across dimensions, due to a more complex description of pixel neighborhoods. This paper introduces a continuous operator for accurate and efficient computation of medial structures of arbitrary dimension. Our experiments show its higher performance for medical imaging applications in terms of simplicity of medial structures and capability for reconstructing the anatomical volume
Keywords: Medial Surface Representation, Volume Reconstruction,Geometry , Image reconstruction , Liver , Manifolds , Shape , Surface morphology , Surface reconstruction
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Sergio Vera, Miguel Angel Gonzalez Ballester, & Debora Gil. (2015). A Novel Cochlear Reference Frame Based On The Laplace Equation. In 29th international Congress and Exhibition on Computer Assisted Radiology and Surgery (Vol. 10, pp. 1–312).
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Sergio Vera, Debora Gil, & Miguel Angel Gonzalez Ballester. (2014). Anatomical parameterization for volumetric meshing of the liver. In SPIE – Medical Imaging (Vol. 9036).
Abstract: A coordinate system describing the interior of organs is a powerful tool for a systematic localization of injured tissue. If the same coordinate values are assigned to specific anatomical landmarks, the coordinate system allows integration of data across different medical image modalities. Harmonic mappings have been used to produce parametric coordinate systems over the surface of anatomical shapes, given their flexibility to set values
at specific locations through boundary conditions. However, most of the existing implementations in medical imaging restrict to either anatomical surfaces, or the depth coordinate with boundary conditions is given at sites
of limited geometric diversity. In this paper we present a method for anatomical volumetric parameterization that extends current harmonic parameterizations to the interior anatomy using information provided by the
volume medial surface. We have applied the methodology to define a common reference system for the liver shape and functional anatomy. This reference system sets a solid base for creating anatomical models of the patient’s liver, and allows comparing livers from several patients in a common framework of reference.
Keywords: Coordinate System; Anatomy Modeling; Parameterization
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Sergio Vera, Debora Gil, Antonio Lopez, & Miguel Angel Gonzalez Ballester. (2012). Multilocal Creaseness Measure. IJ - The Insight Journal.
Abstract: This document describes the implementation using the Insight Toolkit of an algorithm for detecting creases (ridges and valleys) in N-dimensional images, based on the Local Structure Tensor of the image. In addition to the filter used to calculate the creaseness image, a filter for the computation of the structure tensor is also included in this submission.
Keywords: Ridges, Valley, Creaseness, Structure Tensor, Skeleton,
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Sergio Vera, Debora Gil, Agnes Borras, Marius George Linguraru, & Miguel Angel Gonzalez Ballester. (2013). Geometric Steerable Medial Maps. MVA - Machine Vision and Applications, 24(6), 1255–1266.
Abstract: In order to provide more intuitive and easily interpretable representations of complex shapes/organs, medial manifolds should reach a compromise between simplicity in geometry and capability for restoring the anatomy/shape of the organ/volume. Existing morphological methods show excellent results when applied to 2D objects, but their quality drops across dimensions.
This paper contributes to the computation of medial manifolds in two aspects. First, we provide a standard scheme for the computation of medial manifolds that avoids degenerated medial axis segments. Second, we introduce a continuous operator for accurate and efficient computation of medial structures of arbitrary dimension. We evaluate quantitatively the performance of our method with respect to existing approaches, by applying them to syn- thetic shapes of known medial geometry. We also show its higher performance for medical imaging applications in terms of simplicity of medial structures and capability for reconstructing the anatomical volume.
Keywords: Medial Representations ,Medial Manifolds Comparation , Surface , Reconstruction
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