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Author |
Angel Sappa; Fadi Dornaika; Daniel Ponsa; David Geronimo; Antonio Lopez |


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Title |
An Efficient Approach to Onboard Stereo Vision System Pose Estimation |
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Journal Article |
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2008 |
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IEEE Transactions on Intelligent Transportation Systems |
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TITS |
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9 |
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3 |
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476–490 |
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Camera extrinsic parameter estimation, ground plane estimation, onboard stereo vision system |
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This paper presents an efficient technique for estimating the pose of an onboard stereo vision system relative to the environment’s dominant surface area, which is supposed to be the road surface. Unlike previous approaches, it can be used either for urban or highway scenarios since it is not based on a specific visual traffic feature extraction but on 3-D raw data points. The whole process is performed in the Euclidean space and consists of two stages. Initially, a compact 2-D representation of the original 3-D data points is computed. Then, a RANdom SAmple Consensus (RANSAC) based least-squares approach is used to fit a plane to the road. Fast RANSAC fitting is obtained by selecting points according to a probability function that takes into account the density of points at a given depth. Finally, stereo camera height and pitch angle are computed related to the fitted road plane. The proposed technique is intended to be used in driverassistance systems for applications such as vehicle or pedestrian detection. Experimental results on urban environments, which are the most challenging scenarios (i.e., flat/uphill/downhill driving, speed bumps, and car’s accelerations), are presented. These results are validated with manually annotated ground truth. Additionally, comparisons with previous works are presented to show the improvements in the central processing unit processing time, as well as in the accuracy of the obtained results. |
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ADAS @ adas @ SDP2008 |
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1000 |
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Author |
Angel Sappa; David Geronimo; Fadi Dornaika; Antonio Lopez |


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Title |
On-board camera extrinsic parameter estimation |
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Journal Article |
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2006 |
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Electronics Letters |
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EL |
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42 |
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13 |
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745–746 |
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An efficient technique for real-time estimation of camera extrinsic parameters is presented. It is intended to be used on on-board vision systems for driving assistance applications. The proposed technique is based on the use of a commercial stereo vision system that does not need any visual feature extraction. |
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IEE |
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ADAS @ adas @ SGD2006a |
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655 |
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Author |
A.F. Sole; Antonio Lopez; G. Sapiro |

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Title |
Crease Enhancement Diffusion |
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2001 |
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Computer Vision and Image Understanding, 84(2): 241–248 (IF: 1.298) |
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New York; USA |
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ADAS |
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ADAS @ adas @ SLS2001 |
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485 |
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A.F. Sole; S. Ngan; G. Sapiro; X. Hu; Antonio Lopez |


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Title |
Anisotropic 2-D and 3-D Averaging of fMRI Signals |
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2001 |
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IEEE Transactions on Medical Imaging |
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2020 |
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2 |
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86-93 |
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ADAS |
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ADAS @ adas @ SNS2001 |
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165 |
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Author |
David Vazquez; Javier Marin; Antonio Lopez; Daniel Ponsa; David Geronimo |


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Title |
Virtual and Real World Adaptation for Pedestrian Detection |
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Journal Article |
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Year |
2014 |
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IEEE Transactions on Pattern Analysis and Machine Intelligence |
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TPAMI |
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36 |
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4 |
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797-809 |
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Keywords |
Domain Adaptation; Pedestrian Detection |
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Pedestrian detection is of paramount interest for many applications. Most promising detectors rely on discriminatively learnt classifiers, i.e., trained with annotated samples. However, the annotation step is a human intensive and subjective task worth to be minimized. By using virtual worlds we can automatically obtain precise and rich annotations. Thus, we face the question: can a pedestrian appearance model learnt in realistic virtual worlds work successfully for pedestrian detection in realworld images?. Conducted experiments show that virtual-world based training can provide excellent testing accuracy in real world, but it can also suffer the dataset shift problem as real-world based training does. Accordingly, we have designed a domain adaptation framework, V-AYLA, in which we have tested different techniques to collect a few pedestrian samples from the target domain (real world) and combine them with the many examples of the source domain (virtual world) in order to train a domain adapted pedestrian classifier that will operate in the target domain. V-AYLA reports the same detection accuracy than when training with many human-provided pedestrian annotations and testing with real-world images of the same domain. To the best of our knowledge, this is the first work demonstrating adaptation of virtual and real worlds for developing an object detector. |
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0162-8828 |
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ADAS; 600.057; 600.054; 600.076 |
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ADAS @ adas @ VML2014 |
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2275 |
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Author |
Jiaolong Xu; Sebastian Ramos; David Vazquez; Antonio Lopez |


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Title |
Domain Adaptation of Deformable Part-Based Models |
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Journal Article |
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Year |
2014 |
Publication |
IEEE Transactions on Pattern Analysis and Machine Intelligence |
Abbreviated Journal |
TPAMI |
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Volume |
36 |
Issue |
12 |
Pages |
2367-2380 |
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Keywords |
Domain Adaptation; Pedestrian Detection |
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The accuracy of object classifiers can significantly drop when the training data (source domain) and the application scenario (target domain) have inherent differences. Therefore, adapting the classifiers to the scenario in which they must operate is of paramount importance. We present novel domain adaptation (DA) methods for object detection. As proof of concept, we focus on adapting the state-of-the-art deformable part-based model (DPM) for pedestrian detection. We introduce an adaptive structural SVM (A-SSVM) that adapts a pre-learned classifier between different domains. By taking into account the inherent structure in feature space (e.g., the parts in a DPM), we propose a structure-aware A-SSVM (SA-SSVM). Neither A-SSVM nor SA-SSVM needs to revisit the source-domain training data to perform the adaptation. Rather, a low number of target-domain training examples (e.g., pedestrians) are used. To address the scenario where there are no target-domain annotated samples, we propose a self-adaptive DPM based on a self-paced learning (SPL) strategy and a Gaussian Process Regression (GPR). Two types of adaptation tasks are assessed: from both synthetic pedestrians and general persons (PASCAL VOC) to pedestrians imaged from an on-board camera. Results show that our proposals avoid accuracy drops as high as 15 points when comparing adapted and non-adapted detectors. |
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0162-8828 |
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ADAS; 600.057; 600.054; 601.217; 600.076 |
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ADAS @ adas @ XRV2014b |
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2436 |
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Author |
Jiaolong Xu; David Vazquez; Antonio Lopez; Javier Marin; Daniel Ponsa |


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Title |
Learning a Part-based Pedestrian Detector in Virtual World |
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Journal Article |
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Year |
2014 |
Publication |
IEEE Transactions on Intelligent Transportation Systems |
Abbreviated Journal |
TITS |
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15 |
Issue |
5 |
Pages |
2121-2131 |
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Domain Adaptation; Pedestrian Detection; Virtual Worlds |
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Detecting pedestrians with on-board vision systems is of paramount interest for assisting drivers to prevent vehicle-to-pedestrian accidents. The core of a pedestrian detector is its classification module, which aims at deciding if a given image window contains a pedestrian. Given the difficulty of this task, many classifiers have been proposed during the last fifteen years. Among them, the so-called (deformable) part-based classifiers including multi-view modeling are usually top ranked in accuracy. Training such classifiers is not trivial since a proper aspect clustering and spatial part alignment of the pedestrian training samples are crucial for obtaining an accurate classifier. In this paper, first we perform automatic aspect clustering and part alignment by using virtual-world pedestrians, i.e., human annotations are not required. Second, we use a mixture-of-parts approach that allows part sharing among different aspects. Third, these proposals are integrated in a learning framework which also allows to incorporate real-world training data to perform domain adaptation between virtual- and real-world cameras. Overall, the obtained results on four popular on-board datasets show that our proposal clearly outperforms the state-of-the-art deformable part-based detector known as latent SVM. |
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1931-0587 |
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978-1-4673-2754-1 |
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ADAS; 600.076 |
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no |
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ADAS @ adas @ XVL2014 |
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2433 |
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Author |
Alejandro Gonzalez Alzate; David Vazquez; Antonio Lopez; Jaume Amores |


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Title |
On-Board Object Detection: Multicue, Multimodal, and Multiview Random Forest of Local Experts |
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Journal Article |
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2017 |
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IEEE Transactions on cybernetics |
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Cyber |
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47 |
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11 |
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3980 - 3990 |
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Multicue; multimodal; multiview; object detection |
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Despite recent significant advances, object detection continues to be an extremely challenging problem in real scenarios. In order to develop a detector that successfully operates under these conditions, it becomes critical to leverage upon multiple cues, multiple imaging modalities, and a strong multiview (MV) classifier that accounts for different object views and poses. In this paper, we provide an extensive evaluation that gives insight into how each of these aspects (multicue, multimodality, and strong MV classifier) affect accuracy both individually and when integrated together. In the multimodality component, we explore the fusion of RGB and depth maps obtained by high-definition light detection and ranging, a type of modality that is starting to receive increasing attention. As our analysis reveals, although all the aforementioned aspects significantly help in improving the accuracy, the fusion of visible spectrum and depth information allows to boost the accuracy by a much larger margin. The resulting detector not only ranks among the top best performers in the challenging KITTI benchmark, but it is built upon very simple blocks that are easy to implement and computationally efficient. |
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2168-2267 |
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ADAS; 600.085; 600.082; 600.076; 600.118 |
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Admin @ si @ |
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2810 |
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Author |
Gemma Rotger; Francesc Moreno-Noguer; Felipe Lumbreras; Antonio Agudo |

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Detailed 3D face reconstruction from a single RGB image |
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2019 |
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Journal of WSCG |
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JWSCG |
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27 |
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2 |
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103-112 |
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3D Wrinkle Reconstruction; Face Analysis, Optimization. |
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This paper introduces a method to obtain a detailed 3D reconstruction of facial skin from a single RGB image.
To this end, we propose the exclusive use of an input image without requiring any information about the observed material nor training data to model the wrinkle properties. They are detected and characterized directly from the image via a simple and effective parametric model, determining several features such as location, orientation, width, and height. With these ingredients, we propose to minimize a photometric error to retrieve the final detailed 3D map, which is initialized by current techniques based on deep learning. In contrast with other approaches, we only require estimating a depth parameter, making our approach fast and intuitive. Extensive experimental evaluation is presented in a wide variety of synthetic and real images, including different skin properties and facial
expressions. In all cases, our method outperforms the current approaches regarding 3D reconstruction accuracy, providing striking results for both large and fine wrinkles. |
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2019/11 |
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MSIAU; 600.086; 600.130; 600.122;ADAS |
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Admin @ si @ |
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3708 |
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M. Altillawi; S. Li; S.M. Prakhya; Z. Liu; Joan Serrat |

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Title |
Implicit Learning of Scene Geometry From Poses for Global Localization |
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2024 |
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IEEE Robotics and Automation Letters |
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ROBOTAUTOMLET |
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9 |
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2 |
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955-962 |
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Localization; Localization and mapping; Deep learning for visual perception; Visual learning |
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Global visual localization estimates the absolute pose of a camera using a single image, in a previously mapped area. Obtaining the pose from a single image enables many robotics and augmented/virtual reality applications. Inspired by latest advances in deep learning, many existing approaches directly learn and regress 6 DoF pose from an input image. However, these methods do not fully utilize the underlying scene geometry for pose regression. The challenge in monocular relocalization is the minimal availability of supervised training data, which is just the corresponding 6 DoF poses of the images. In this letter, we propose to utilize these minimal available labels (i.e., poses) to learn the underlying 3D geometry of the scene and use the geometry to estimate the 6 DoF camera pose. We present a learning method that uses these pose labels and rigid alignment to learn two 3D geometric representations ( X, Y, Z coordinates ) of the scene, one in camera coordinate frame and the other in global coordinate frame. Given a single image, it estimates these two 3D scene representations, which are then aligned to estimate a pose that matches the pose label. This formulation allows for the active inclusion of additional learning constraints to minimize 3D alignment errors between the two 3D scene representations, and 2D re-projection errors between the 3D global scene representation and 2D image pixels, resulting in improved localization accuracy. During inference, our model estimates the 3D scene geometry in camera and global frames and aligns them rigidly to obtain pose in real-time. We evaluate our work on three common visual localization datasets, conduct ablation studies, and show that our method exceeds state-of-the-art regression methods' pose accuracy on all datasets. |
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2377-3766 |
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ADAS |
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Admin @ si @ |
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3857 |
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