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Petia Radeva, Joan Serrat and Enric Marti. 1995. A snake for model-based segmentation. Proc. Conf. Fifth Int Computer Vision.816–821.
Abstract: Despite the promising results of numerous applications, the hitherto proposed snake techniques share some common problems: snake attraction by spurious edge points, snake degeneration (shrinking and attening), convergence and stability of the deformation process, snake initialization and local determination of the parameters of elasticity. We argue here that these problems can be solved only when all the snake aspects are considered. The snakes proposed here implement a new potential eld and external force in order to provide a deformation convergence, attraction by both near and far edges as well as snake behaviour selective according to the edge orientation. Furthermore, we conclude that in the case of model-based seg mentation, the internal force should include structural information about the expected snake shape. Experiments using this kind of snakes for segmenting bones in complex hand radiographs show a signicant improvement.
Keywords: snakes; elastic matching; model-based segmenta tion
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Oriol Rodriguez-Leor and 10 others. 2002. Ecografia Intracoronària: Segmentació Automàtica de area de la llum. XXXVIII Congreso Nacional de la Sociedad Española de Cardiología..
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Joan Serrat and Enric Marti. 1991. Elastic matching using interpolation splines. IV Spanish Symposium of Pattern Recognition and image Analysis.
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Ernest Valveny, Ricardo Toledo, Ramon Baldrich and Enric Marti. 2002. Combining recognition-based in segmentation-based approaches for graphic symol recognition using deformable template matching. Proceeding of the Second IASTED International Conference Visualization, Imaging and Image Proceesing VIIP 2002.502–507.
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Aura Hernandez-Sabate, Debora Gil, David Roche, Monica M. S. Matsumoto and Sergio S. Furuie. 2011. Inferring the Performance of Medical Imaging Algorithms. In Pedro Real, Daniel Diaz-Pernil, Helena Molina-Abril, Ainhoa Berciano and Walter Kropatsch, eds. 14th International Conference on Computer Analysis of Images and Patterns. Berlin, Springer-Verlag Berlin Heidelberg, 520–528. (LNCS.)
Abstract: Evaluation of the performance and limitations of medical imaging algorithms is essential to estimate their impact in social, economic or clinical aspects. However, validation of medical imaging techniques is a challenging task due to the variety of imaging and clinical problems involved, as well as, the difficulties for systematically extracting a reliable solely ground truth. Although specific validation protocols are reported in any medical imaging paper, there are still two major concerns: definition of standardized methodologies transversal to all problems and generalization of conclusions to the whole clinical data set.
We claim that both issues would be fully solved if we had a statistical model relating ground truth and the output of computational imaging techniques. Such a statistical model could conclude to what extent the algorithm behaves like the ground truth from the analysis of a sampling of the validation data set. We present a statistical inference framework reporting the agreement and describing the relationship of two quantities. We show its transversality by applying it to validation of two different tasks: contour segmentation and landmark correspondence.
Keywords: Validation, Statistical Inference, Medical Imaging Algorithms.
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Patricia Marquez, Debora Gil and Aura Hernandez-Sabate. 2011. A Confidence Measure for Assessing Optical Flow Accuracy in the Absence of Ground Truth. IEEE International Conference on Computer Vision – Workshops. Barcelona (Spain), IEEE, 2042–2049.
Abstract: Optical flow is a valuable tool for motion analysis in autonomous navigation systems. A reliable application requires determining the accuracy of the computed optical flow. This is a main challenge given the absence of ground truth in real world sequences. This paper introduces a measure of optical flow accuracy for Lucas-Kanade based flows in terms of the numerical stability of the data-term. We call this measure optical flow condition number. A statistical analysis over ground-truth data show a good statistical correlation between the condition number and optical flow error. Experiments on driving sequences illustrate its potential for autonomous navigation systems.
Keywords: IEEE International Conference on Computer Vision – Workshops
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David Vazquez, Antonio Lopez, Daniel Ponsa and Javier Marin. 2011. Virtual Worlds and Active Learning for Human Detection. 13th International Conference on Multimodal Interaction. New York, NY, USA, USA, ACM DL, 393–400.
Abstract: Image based human detection is of paramount interest due to its potential applications in fields such as advanced driving assistance, surveillance and media analysis. However, even detecting non-occluded standing humans remains a challenge of intensive research. The most promising human detectors rely on classifiers developed in the discriminative paradigm, i.e., trained with labelled samples. However, labeling is a manual intensive step, especially in cases like human detection where it is necessary to provide at least bounding boxes framing the humans for training. To overcome such problem, some authors have proposed the use of a virtual world where the labels of the different objects are obtained automatically. This means that the human models (classifiers) are learnt using the appearance of rendered images, i.e., using realistic computer graphics. Later, these models are used for human detection in images of the real world. The results of this technique are surprisingly good. However, these are not always as good as the classical approach of training and testing with data coming from the same camera, or similar ones. Accordingly, in this paper we address the challenge of using a virtual world for gathering (while playing a videogame) a large amount of automatically labelled samples (virtual humans and background) and then training a classifier that performs equal, in real-world images, than the one obtained by equally training from manually labelled real-world samples. For doing that, we cast the problem as one of domain adaptation. In doing so, we assume that a small amount of manually labelled samples from real-world images is required. To collect these labelled samples we propose a non-standard active learning technique. Therefore, ultimately our human model is learnt by the combination of virtual and real world labelled samples (Fig. 1), which has not been done before. We present quantitative results showing that this approach is valid.
Keywords: Pedestrian Detection; Human detection; Virtual; Domain Adaptation; Active Learning
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Andrew Nolan, Daniel Serrano, Aura Hernandez-Sabate, Daniel Ponsa and Antonio Lopez. 2013. Obstacle mapping module for quadrotors on outdoor Search and Rescue operations. International Micro Air Vehicle Conference and Flight Competition.
Abstract: Obstacle avoidance remains a challenging task for Micro Aerial Vehicles (MAV), due to their limited payload capacity to carry advanced sensors. Unlike larger vehicles, MAV can only carry light weight sensors, for instance a camera, which is our main assumption in this work. We explore passive monocular depth estimation and propose a novel method Position Aided Depth Estimation
(PADE). We analyse PADE performance and compare it against the extensively used Time To Collision (TTC). We evaluate the accuracy, robustness to noise and speed of three Optical Flow (OF) techniques, combined with both depth estimation methods. Our results show PADE is more accurate than TTC at depths between 0-12 meters and is less sensitive to noise. Our findings highlight the potential application of PADE for MAV to perform safe autonomous navigation in
unknown and unstructured environments.
Keywords: UAV
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Marçal Rusiñol, David Aldavert, Dimosthenis Karatzas, Ricardo Toledo and Josep Llados. 2011. Interactive Trademark Image Retrieval by Fusing Semantic and Visual Content. Advances in Information Retrieval. In P. Clough and 6 others, eds. 33rd European Conference on Information Retrieval. Berlin, Springer, 314–325. (LNCS.)
Abstract: In this paper we propose an efficient queried-by-example retrieval system which is able to retrieve trademark images by similarity from patent and trademark offices' digital libraries. Logo images are described by both their semantic content, by means of the Vienna codes, and their visual contents, by using shape and color as visual cues. The trademark descriptors are then indexed by a locality-sensitive hashing data structure aiming to perform approximate k-NN search in high dimensional spaces in sub-linear time. The resulting ranked lists are combined by using the Condorcet method and a relevance feedback step helps to iteratively revise the query and refine the obtained results. The experiments demonstrate the effectiveness and efficiency of this system on a realistic and large dataset.
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David Vazquez, Antonio Lopez, Daniel Ponsa and Javier Marin. 2011. Cool world: domain adaptation of virtual and real worlds for human detection using active learning. NIPS Domain Adaptation Workshop: Theory and Application. Granada, Spain.
Abstract: Image based human detection is of paramount interest for different applications. The most promising human detectors rely on discriminatively learnt classifiers, i.e., trained with labelled samples. However, labelling is a manual intensive task, especially in cases like human detection where it is necessary to provide at least bounding boxes framing the humans for training. To overcome such problem, in Marin et al. we have proposed the use of a virtual world where the labels of the different objects are obtained automatically. This means that the human models (classifiers) are learnt using the appearance of realistic computer graphics. Later, these models are used for human detection in images of the real world. The results of this technique are surprisingly good. However, these are not always as good as the classical approach of training and testing with data coming from the same camera and the same type of scenario. Accordingly, in Vazquez et al. we cast the problem as one of supervised domain adaptation. In doing so, we assume that a small amount of manually labelled samples from real-world images is required. To collect these labelled samples we use an active learning technique. Thus, ultimately our human model is learnt by the combination of virtual- and real-world labelled samples which, to the best of our knowledge, was not done before. Here, we term such combined space cool world. In this extended abstract we summarize our proposal, and include quantitative results from Vazquez et al. showing its validity.
Keywords: Pedestrian Detection; Virtual; Domain Adaptation; Active Learning
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