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Diego Cheda, Daniel Ponsa and Antonio Lopez. 2012. Pedestrian Candidates Generation using Monocular Cues. IEEE Intelligent Vehicles Symposium. IEEE Xplore, 7–12.
Abstract: Common techniques for pedestrian candidates generation (e.g., sliding window approaches) are based on an exhaustive search over the image. This implies that the number of windows produced is huge, which translates into a significant time consumption in the classification stage. In this paper, we propose a method that significantly reduces the number of windows to be considered by a classifier. Our method is a monocular one that exploits geometric and depth information available on single images. Both representations of the world are fused together to generate pedestrian candidates based on an underlying model which is focused only on objects standing vertically on the ground plane and having certain height, according with their depths on the scene. We evaluate our algorithm on a challenging dataset and demonstrate its application for pedestrian detection, where a considerable reduction in the number of candidate windows is reached.
Keywords: pedestrian detection
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Patricia Marquez, Debora Gil, Aura Hernandez-Sabate and Daniel Kondermann. 2013. When Is A Confidence Measure Good Enough? 9th International Conference on Computer Vision Systems. Springer Link, 344–353. (LNCS.)
Abstract: Confidence estimation has recently become a hot topic in image processing and computer vision.Yet, several definitions exist of the term “confidence” which are sometimes used interchangeably. This is a position paper, in which we aim to give an overview on existing definitions,
thereby clarifying the meaning of the used terms to facilitate further research in this field. Based on these clarifications, we develop a theory to compare confidence measures with respect to their quality.
Keywords: Optical flow, confidence measure, performance evaluation
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Karel Paleček, David Geronimo and Frederic Lerasle. 2012. Pre-attention cues for person detection. Cognitive Behavioural Systems, COST 2102 International Training School. Springer Berlin Heidelberg, 225–235. (LNCS.)
Abstract: Current state-of-the-art person detectors have been proven reliable and achieve very good detection rates. However, the performance is often far from real time, which limits their use to low resolution images only. In this paper, we deal with candidate window generation problem for person detection, i.e. we want to reduce the computational complexity of a person detector by reducing the number of regions that has to be evaluated. We base our work on Alexe’s paper [1], which introduced several pre-attention cues for generic object detection. We evaluate these cues in the context of person detection and show that their performance degrades rapidly for scenes containing multiple objects of interest such as pictures from urban environment. We extend this set by new cues, which better suits our class-specific task. The cues are designed to be simple and efficient, so that they can be used in the pre-attention phase of a more complex sliding window based person detector.
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Cesar de Souza, Adrien Gaidon, Yohann Cabon and Antonio Lopez. 2017. Procedural Generation of Videos to Train Deep Action Recognition Networks. 30th IEEE Conference on Computer Vision and Pattern Recognition.2594–2604.
Abstract: Deep learning for human action recognition in videos is making significant progress, but is slowed down by its dependency on expensive manual labeling of large video collections. In this work, we investigate the generation of synthetic training data for action recognition, as it has recently shown promising results for a variety of other computer vision tasks. We propose an interpretable parametric generative model of human action videos that relies on procedural generation and other computer graphics techniques of modern game engines. We generate a diverse, realistic, and physically plausible dataset of human action videos, called PHAV for ”Procedural Human Action Videos”. It contains a total of 39, 982 videos, with more than 1, 000 examples for each action of 35 categories. Our approach is not limited to existing motion capture sequences, and we procedurally define 14 synthetic actions. We introduce a deep multi-task representation learning architecture to mix synthetic and real videos, even if the action categories differ. Our experiments on the UCF101 and HMDB51 benchmarks suggest that combining our large set of synthetic videos with small real-world datasets can boost recognition performance, significantly
outperforming fine-tuning state-of-the-art unsupervised generative models of videos.
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Felipe Codevilla, Matthias Muller, Antonio Lopez, Vladlen Koltun and Alexey Dosovitskiy. 2018. End-to-end Driving via Conditional Imitation Learning. IEEE International Conference on Robotics and Automation.4693–4700.
Abstract: Deep networks trained on demonstrations of human driving have learned to follow roads and avoid obstacles. However, driving policies trained via imitation learning cannot be controlled at test time. A vehicle trained end-to-end to imitate an expert cannot be guided to take a specific turn at an upcoming intersection. This limits the utility of such systems. We propose to condition imitation learning on high-level command input. At test time, the learned driving policy functions as a chauffeur that handles sensorimotor coordination but continues to respond to navigational commands. We evaluate different architectures for conditional imitation learning in vision-based driving. We conduct experiments in realistic three-dimensional simulations of urban driving and on a 1/5 scale robotic truck that is trained to drive in a residential area. Both systems drive based on visual input yet remain responsive to high-level navigational commands. The supplementary video can be viewed at this https URL
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Daniel Hernandez, Alejandro Chacon, Antonio Espinosa, David Vazquez, Juan Carlos Moure and Antonio Lopez. 2016. Embedded real-time stereo estimation via Semi-Global Matching on the GPU. 16th International Conference on Computational Science.143–153.
Abstract: Dense, robust and real-time computation of depth information from stereo-camera systems is a computationally demanding requirement for robotics, advanced driver assistance systems (ADAS) and autonomous vehicles. Semi-Global Matching (SGM) is a widely used algorithm that propagates consistency constraints along several paths across the image. This work presents a real-time system producing reliable disparity estimation results on the new embedded energy-efficient GPU devices. Our design runs on a Tegra X1 at 41 frames per second for an image size of 640x480, 128 disparity levels, and using 4 path directions for the SGM method.
Keywords: Autonomous Driving; Stereo; CUDA; 3d reconstruction
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Akhil Gurram, Onay Urfalioglu, Ibrahim Halfaoui, Fahd Bouzaraa and Antonio Lopez. 2018. Monocular Depth Estimation by Learning from Heterogeneous Datasets. IEEE Intelligent Vehicles Symposium.2176–2181.
Abstract: Depth estimation provides essential information to perform autonomous driving and driver assistance. Especially, Monocular Depth Estimation is interesting from a practical point of view, since using a single camera is cheaper than many other options and avoids the need for continuous calibration strategies as required by stereo-vision approaches. State-of-the-art methods for Monocular Depth Estimation are based on Convolutional Neural Networks (CNNs). A promising line of work consists of introducing additional semantic information about the traffic scene when training CNNs for depth estimation. In practice, this means that the depth data used for CNN training is complemented with images having pixel-wise semantic labels, which usually are difficult to annotate (eg crowded urban images). Moreover, so far it is common practice to assume that the same raw training data is associated with both types of ground truth, ie, depth and semantic labels. The main contribution of this paper is to show that this hard constraint can be circumvented, ie, that we can train CNNs for depth estimation by leveraging the depth and semantic information coming from heterogeneous datasets. In order to illustrate the benefits of our approach, we combine KITTI depth and Cityscapes semantic segmentation datasets, outperforming state-of-the-art results on Monocular Depth Estimation.
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Fahad Shahbaz Khan, Muhammad Anwer Rao, Joost Van de Weijer, Michael Felsberg and J.Laaksonen. 2015. Deep semantic pyramids for human attributes and action recognition. Image Analysis, Proceedings of 19th Scandinavian Conference , SCIA 2015. Springer International Publishing, 341–353.
Abstract: Describing persons and their actions is a challenging problem due to variations in pose, scale and viewpoint in real-world images. Recently, semantic pyramids approach [1] for pose normalization has shown to provide excellent results for gender and action recognition. The performance of semantic pyramids approach relies on robust image description and is therefore limited due to the use of shallow local features. In the context of object recognition [2] and object detection [3], convolutional neural networks (CNNs) or deep features have shown to improve the performance over the conventional shallow features.
We propose deep semantic pyramids for human attributes and action recognition. The method works by constructing spatial pyramids based on CNNs of different part locations. These pyramids are then combined to obtain a single semantic representation. We validate our approach on the Berkeley and 27 Human Attributes datasets for attributes classification. For action recognition, we perform experiments on two challenging datasets: Willow and PASCAL VOC 2010. The proposed deep semantic pyramids provide a significant gain of 17.2%, 13.9%, 24.3% and 22.6% compared to the standard shallow semantic pyramids on Berkeley, 27 Human Attributes, Willow and PASCAL VOC 2010 datasets respectively. Our results also show that deep semantic pyramids outperform conventional CNNs based on the full bounding box of the person. Finally, we compare our approach with state-of-the-art methods and show a gain in performance compared to best methods in literature.
Keywords: Action recognition; Human attributes; Semantic pyramids
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Alejandro Gonzalez Alzate, Gabriel Villalonga, Jiaolong Xu, David Vazquez, Jaume Amores and Antonio Lopez. 2015. Multiview Random Forest of Local Experts Combining RGB and LIDAR data for Pedestrian Detection. IEEE Intelligent Vehicles Symposium IV2015.356–361.
Abstract: Despite recent significant advances, pedestrian detection continues to be an extremely challenging problem in real scenarios. In order to develop a detector that successfully operates under these conditions, it becomes critical to leverage upon multiple cues, multiple imaging modalities and a strong multi-view classifier that accounts for different pedestrian views and poses. In this paper we provide an extensive evaluation that gives insight into how each of these aspects (multi-cue, multimodality and strong multi-view classifier) affect performance both individually and when integrated together. In the multimodality component we explore the fusion of RGB and depth maps obtained by high-definition LIDAR, a type of modality that is only recently starting to receive attention. As our analysis reveals, although all the aforementioned aspects significantly help in improving the performance, the fusion of visible spectrum and depth information allows to boost the accuracy by a much larger margin. The resulting detector not only ranks among the top best performers in the challenging KITTI benchmark, but it is built upon very simple blocks that are easy to implement and computationally efficient. These simple blocks can be easily replaced with more sophisticated ones recently proposed, such as the use of convolutional neural networks for feature representation, to further improve the accuracy.
Keywords: Pedestrian Detection
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Petia Radeva, Joan Serrat and Enric Marti. 1995. A snake for model-based segmentation. Proc. Conf. Fifth Int Computer Vision.816–821.
Abstract: Despite the promising results of numerous applications, the hitherto proposed snake techniques share some common problems: snake attraction by spurious edge points, snake degeneration (shrinking and attening), convergence and stability of the deformation process, snake initialization and local determination of the parameters of elasticity. We argue here that these problems can be solved only when all the snake aspects are considered. The snakes proposed here implement a new potential eld and external force in order to provide a deformation convergence, attraction by both near and far edges as well as snake behaviour selective according to the edge orientation. Furthermore, we conclude that in the case of model-based seg mentation, the internal force should include structural information about the expected snake shape. Experiments using this kind of snakes for segmenting bones in complex hand radiographs show a signicant improvement.
Keywords: snakes; elastic matching; model-based segmenta tion
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