|
Raul Gomez, Jaume Gibert, Lluis Gomez, & Dimosthenis Karatzas. (2020). Location Sensitive Image Retrieval and Tagging. In 16th European Conference on Computer Vision.
Abstract: People from different parts of the globe describe objects and concepts in distinct manners. Visual appearance can thus vary across different geographic locations, which makes location a relevant contextual information when analysing visual data. In this work, we address the task of image retrieval related to a given tag conditioned on a certain location on Earth. We present LocSens, a model that learns to rank triplets of images, tags and coordinates by plausibility, and two training strategies to balance the location influence in the final ranking. LocSens learns to fuse textual and location information of multimodal queries to retrieve related images at different levels of location granularity, and successfully utilizes location information to improve image tagging.
|
|
|
Lei Kang, Pau Riba, Yaxing Wang, Marçal Rusiñol, Alicia Fornes, & Mauricio Villegas. (2020). GANwriting: Content-Conditioned Generation of Styled Handwritten Word Images. In 16th European Conference on Computer Vision.
Abstract: Although current image generation methods have reached impressive quality levels, they are still unable to produce plausible yet diverse images of handwritten words. On the contrary, when writing by hand, a great variability is observed across different writers, and even when analyzing words scribbled by the same individual, involuntary variations are conspicuous. In this work, we take a step closer to producing realistic and varied artificially rendered handwritten words. We propose a novel method that is able to produce credible handwritten word images by conditioning the generative process with both calligraphic style features and textual content. Our generator is guided by three complementary learning objectives: to produce realistic images, to imitate a certain handwriting style and to convey a specific textual content. Our model is unconstrained to any predefined vocabulary, being able to render whatever input word. Given a sample writer, it is also able to mimic its calligraphic features in a few-shot setup. We significantly advance over prior art and demonstrate with qualitative, quantitative and human-based evaluations the realistic aspect of our synthetically produced images.
|
|
|
Hugo Bertiche, Meysam Madadi, & Sergio Escalera. (2020). CLOTH3D: Clothed 3D Humans. In 16th European Conference on Computer Vision.
Abstract: This work presents CLOTH3D, the first big scale synthetic dataset of 3D clothed human sequences. CLOTH3D contains a large variability on garment type, topology, shape, size, tightness and fabric. Clothes are simulated on top of thousands of different pose sequences and body shapes, generating realistic cloth dynamics. We provide the dataset with a generative model for cloth generation. We propose a Conditional Variational Auto-Encoder (CVAE) based on graph convolutions (GCVAE) to learn garment latent spaces. This allows for realistic generation of 3D garments on top of SMPL model for any pose and shape.
|
|
|
Hugo Bertiche, Meysam Madadi, & Sergio Escalera. (2021). Deep Parametric Surfaces for 3D Outfit Reconstruction from Single View Image. In 16th IEEE International Conference on Automatic Face and Gesture Recognition (pp. 1–8).
Abstract: We present a methodology to retrieve analytical surfaces parametrized as a neural network. Previous works on 3D reconstruction yield point clouds, voxelized objects or meshes. Instead, our approach yields 2-manifolds in the euclidean space through deep learning. To this end, we implement a novel formulation for fully connected layers as parametrized manifolds that allows continuous predictions with differential geometry. Based on this property we propose a novel smoothness loss. Results on CLOTH3D++ dataset show the possibility to infer different topologies and the benefits of the smoothness term based on differential geometry.
|
|
|
Adria Ruiz, Joost Van de Weijer, & Xavier Binefa. (2015). From emotions to action units with hidden and semi-hidden-task learning. In 16th IEEE International Conference on Computer Vision (pp. 3703–3711).
Abstract: Limited annotated training data is a challenging problem in Action Unit recognition. In this paper, we investigate how the use of large databases labelled according to the 6 universal facial expressions can increase the generalization ability of Action Unit classifiers. For this purpose, we propose a novel learning framework: Hidden-Task Learning. HTL aims to learn a set of Hidden-Tasks (Action Units)for which samples are not available but, in contrast, training data is easier to obtain from a set of related VisibleTasks (Facial Expressions). To that end, HTL is able to exploit prior knowledge about the relation between Hidden and Visible-Tasks. In our case, we base this prior knowledge on empirical psychological studies providing statistical correlations between Action Units and universal facial expressions. Additionally, we extend HTL to Semi-Hidden Task Learning (SHTL) assuming that Action Unit training samples are also provided. Performing exhaustive experiments over four different datasets, we show that HTL and SHTL improve the generalization ability of AU classifiers by training them with additional facial expression data. Additionally, we show that SHTL achieves competitive performance compared with state-of-the-art Transductive Learning approaches which face the problem of limited training data by using unlabelled test samples during training.
|
|
|
Sergio Escalera, Junior Fabian, Pablo Pardo, Xavier Baro, Jordi Gonzalez, Hugo Jair Escalante, et al. (2015). ChaLearn Looking at People 2015: Apparent Age and Cultural Event Recognition Datasets and Results. In 16th IEEE International Conference on Computer Vision Workshops (pp. 243–251).
Abstract: Following previous series on Looking at People (LAP) competitions [14, 13, 11, 12, 2], in 2015 ChaLearn ran two new competitions within the field of Looking at People: (1) age estimation, and (2) cultural event recognition, both in
still images. We developed a crowd-sourcing application to collect and label data about the apparent age of people (as opposed to the real age). In terms of cultural event recognition, one hundred categories had to be recognized. These
tasks involved scene understanding and human body analysis. This paper summarizes both challenges and data, as well as the results achieved by the participants of the competition.
|
|
|
Juan Ramon Terven Salinas, Bogdan Raducanu, Maria Elena Meza-de-Luna, & Joaquin Salas. (2015). Evaluating Real-Time Mirroring of Head Gestures using Smart Glasses. In 16th IEEE International Conference on Computer Vision Workshops (pp. 452–460).
Abstract: Mirroring occurs when one person tends to mimic the non-verbal communication of their counterparts. Even though mirroring is a complex phenomenon, in this study, we focus on the detection of head-nodding as a simple non-verbal communication cue due to its significance as a gesture displayed during social interactions. This paper introduces a computer vision-based method to detect mirroring through the analysis of head gestures using wearable cameras (smart glasses). In addition, we study how such a method can be used to explore perceived competence. The proposed method has been evaluated and the experiments demonstrate how static and wearable cameras seem to be equally effective to gather the information required for the analysis.
|
|
|
Sergio Escalera, Alicia Fornes, Oriol Pujol, Alberto Escudero, & Petia Radeva. (2009). Circular Blurred Shape Model for Symbol Spotting in Documents. In 16th IEEE International Conference on Image Processing (pp. 1985–1988).
Abstract: Symbol spotting problem requires feature extraction strategies able to generalize from training samples and to localize the target object while discarding most part of the image. In the case of document analysis, symbol spotting techniques have to deal with a high variability of symbols' appearance. In this paper, we propose the Circular Blurred Shape Model descriptor. Feature extraction is performed capturing the spatial arrangement of significant object characteristics in a correlogram structure. Shape information from objects is shared among correlogram regions, being tolerant to the irregular deformations. Descriptors are learnt using a cascade of classifiers and Abadoost as the base classifier. Finally, symbol spotting is performed by means of a windowing strategy using the learnt cascade over plan and old musical score documents. Spotting and multi-class categorization results show better performance comparing with the state-of-the-art descriptors.
|
|
|
Jose Manuel Alvarez, Ferran Diego, Joan Serrat, & Antonio Lopez. (2009). Automatic Ground-truthing using video registration for on-board detection algorithms. In 16th IEEE International Conference on Image Processing (pp. 4389–4392).
Abstract: Ground-truth data is essential for the objective evaluation of object detection methods in computer vision. Many works claim their method is robust but they support it with experiments which are not quantitatively assessed with regard some ground-truth. This is one of the main obstacles to properly evaluate and compare such methods. One of the main reasons is that creating an extensive and representative ground-truth is very time consuming, specially in the case of video sequences, where thousands of frames have to be labelled. Could such a ground-truth be generated, at least in part, automatically? Though it may seem a contradictory question, we show that this is possible for the case of video sequences recorded from a moving camera. The key idea is transferring existing frame segmentations from a reference sequence into another video sequence recorded at a different time on the same track, possibly under a different ambient lighting. We have carried out experiments on several video sequence pairs and quantitatively assessed the precision of the transformed ground-truth, which prove that our approach is not only feasible but also quite accurate.
|
|
|
Angel Sappa, & Mohammad Rouhani. (2009). Efficient Distance Estimation for Fitting Implicit Quadric Surfaces. In 16th IEEE International Conference on Image Processing (3521–3524).
Abstract: This paper presents a novel approach for estimating the shortest Euclidean distance from a given point to the corresponding implicit quadric fitting surface. It first estimates the orthogonal orientation to the surface from the given point; then the shortest distance is directly estimated by intersecting the implicit surface with a line passing through the given point according to the estimated orthogonal orientation. The proposed orthogonal distance estimation is easily obtained without increasing computational complexity; hence it can be used in error minimization surface fitting frameworks. Comparisons of the proposed metric with previous approaches are provided to show both improvements in CPU time as well as in the accuracy of the obtained results. Surfaces fitted by using the proposed geometric distance estimation and state of the art metrics are presented to show the viability of the proposed approach.
|
|
|
Carlo Gatta, & Petia Radeva. (2009). Bilateral Enhancers. In 16th IEEE International Conference on Image Processing (pp. 3161–3165).
Abstract: Ten years ago the concept of bilateral filtering (BF) became popular in the image processing community. The core of the idea is to blend the effect of a spatial filter, as e.g. the Gaussian filter, with the effect of a filter that acts on image values. The two filters acts on orthogonal domains of a picture: the 2D lattice of the image support and the intensity (or color) domain. The BF approach is an intuitive way to blend these two filters giving rise to algorithms that perform difficult tasks requiring a relatively simple design. In this paper we extend the concept of BF, proposing the bilateral enhancers (BE). We show how to design proper functions to obtain an edge-preserving smoothing and a selective sharpening. Moreover, we show that the proposed algorithm can perform edge-preserving smoothing and selective sharpening simultaneously in a single filtering.
|
|
|
Patricia Suarez, Dario Carpio, Angel Sappa, & Henry Velesaca. (2022). Transformer based Image Dehazing. In 16th IEEE International Conference on Signal Image Technology & Internet Based System.
Abstract: This paper presents a novel approach to remove non homogeneous haze from real images. The proposed method consists mainly of image feature extraction, haze removal, and image reconstruction. To accomplish this challenging task, we propose an architecture based on transformers, which have been recently introduced and have shown great potential in different computer vision tasks. Our model is based on the SwinIR an image restoration architecture based on a transformer, but by modifying the deep feature extraction module, the depth level of the model, and by applying a combined loss function that improves styling and adapts the model for the non-homogeneous haze removal present in images. The obtained results prove to be superior to those obtained by state-of-the-art models.
Keywords: atmospheric light; brightness component; computational cost; dehazing quality; haze-free image
|
|
|
Fernando Alonso, Xavier Baro, Sergio Escalera, Jordi Gonzalez, Martha Mackay, & Anna Serrahima. (2016). CARE RESPITE: TAKING CARE OF THE CAREGIVERS, Theme 5 The Strategic use of Mobile and Digital Health and Care Solutions. In 16th International Conference for Integrated Care.
|
|
|
Daniel Hernandez, Alejandro Chacon, Antonio Espinosa, David Vazquez, Juan Carlos Moure, & Antonio Lopez. (2016). Embedded real-time stereo estimation via Semi-Global Matching on the GPU. In 16th International Conference on Computational Science (Vol. 80, pp. 143–153).
Abstract: Dense, robust and real-time computation of depth information from stereo-camera systems is a computationally demanding requirement for robotics, advanced driver assistance systems (ADAS) and autonomous vehicles. Semi-Global Matching (SGM) is a widely used algorithm that propagates consistency constraints along several paths across the image. This work presents a real-time system producing reliable disparity estimation results on the new embedded energy-efficient GPU devices. Our design runs on a Tegra X1 at 41 frames per second for an image size of 640x480, 128 disparity levels, and using 4 path directions for the SGM method.
Keywords: Autonomous Driving; Stereo; CUDA; 3d reconstruction
|
|
|
Victor Campmany, Sergio Silva, Antonio Espinosa, Juan Carlos Moure, David Vazquez, & Antonio Lopez. (2016). GPU-based pedestrian detection for autonomous driving. In 16th International Conference on Computational Science (Vol. 80, pp. 2377–2381).
Abstract: We propose a real-time pedestrian detection system for the embedded Nvidia Tegra X1 GPU-CPU hybrid platform. The pipeline is composed by the following state-of-the-art algorithms: Histogram of Local Binary Patterns (LBP) and Histograms of Oriented Gradients (HOG) features extracted from the input image; Pyramidal Sliding Window technique for foreground segmentation; and Support Vector Machine (SVM) for classification. Results show a 8x speedup in the target Tegra X1 platform and a better performance/watt ratio than desktop CUDA platforms in study.
Keywords: Pedestrian detection; Autonomous Driving; CUDA
|
|