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Meysam Madadi; Sergio Escalera; Jordi Gonzalez; Xavier Roca; Felipe Lumbreras |
![goto web page (via DOI) doi](http://refbase.cvc.uab.es/img/doi.gif)
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Title |
Multi-part body segmentation based on depth maps for soft biometry analysis |
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Journal Article |
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2015 |
Publication |
Pattern Recognition Letters |
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PRL |
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56 |
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14-21 |
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3D shape context; 3D point cloud alignment; Depth maps; Human body segmentation; Soft biometry analysis |
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This paper presents a novel method extracting biometric measures using depth sensors. Given a multi-part labeled training data, a new subject is aligned to the best model of the dataset, and soft biometrics such as lengths or circumference sizes of limbs and body are computed. The process is performed by training relevant pose clusters, defining a representative model, and fitting a 3D shape context descriptor within an iterative matching procedure. We show robust measures by applying orthogonal plates to body hull. We test our approach in a novel full-body RGB-Depth data set, showing accurate estimation of soft biometrics and better segmentation accuracy in comparison with random forest approach without requiring large training data. |
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HuPBA; ISE; ADAS; 600.076;600.049; 600.063; 600.054; 302.018;MILAB |
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Admin @ si @ MEG2015 |
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2588 |
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Enric Marti; J.Roncaries; Debora Gil; Aura Hernandez-Sabate; Antoni Gurgui; Ferran Poveda |
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Title |
PBL On Line: A proposal for the organization, part-time monitoring and assessment of PBL group activities |
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2015 |
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Journal of Technology and Science Education |
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JOTSE |
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5 |
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2 |
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87-96 |
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IAM; ADAS; 600.076; 600.075 |
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Admin @ si @ MRG2015 |
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2608 |
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Mohammad Rouhani; Angel Sappa |
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Title |
The Richer Representation the Better Registration |
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2013 |
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IEEE Transactions on Image Processing |
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TIP |
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22 |
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12 |
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5036-5049 |
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In this paper, the registration problem is formulated as a point to model distance minimization. Unlike most of the existing works, which are based on minimizing a point-wise correspondence term, this formulation avoids the correspondence search that is time-consuming. In the first stage, the target set is described through an implicit function by employing a linear least squares fitting. This function can be either an implicit polynomial or an implicit B-spline from a coarse to fine representation. In the second stage, we show how the obtained implicit representation is used as an interface to convert point-to-point registration into point-to-implicit problem. Furthermore, we show that this registration distance is smooth and can be minimized through the Levengberg-Marquardt algorithm. All the formulations presented for both stages are compact and easy to implement. In addition, we show that our registration method can be handled using any implicit representation though some are coarse and others provide finer representations; hence, a tradeoff between speed and accuracy can be set by employing the right implicit function. Experimental results and comparisons in 2D and 3D show the robustness and the speed of convergence of the proposed approach. |
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1057-7149 |
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ADAS |
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Admin @ si @ RoS2013 |
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2665 |
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Author |
Fahad Shahbaz Khan; Jiaolong Xu; Muhammad Anwer Rao; Joost Van de Weijer; Andrew Bagdanov; Antonio Lopez |
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Title |
Recognizing Actions through Action-specific Person Detection |
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Journal Article |
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2015 |
Publication |
IEEE Transactions on Image Processing |
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TIP |
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24 |
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11 |
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4422-4432 |
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Action recognition in still images is a challenging problem in computer vision. To facilitate comparative evaluation independently of person detection, the standard evaluation protocol for action recognition uses an oracle person detector to obtain perfect bounding box information at both training and test time. The assumption is that, in practice, a general person detector will provide candidate bounding boxes for action recognition. In this paper, we argue that this paradigm is suboptimal and that action class labels should already be considered during the detection stage. Motivated by the observation that body pose is strongly conditioned on action class, we show that: 1) the existing state-of-the-art generic person detectors are not adequate for proposing candidate bounding boxes for action classification; 2) due to limited training examples, the direct training of action-specific person detectors is also inadequate; and 3) using only a small number of labeled action examples, the transfer learning is able to adapt an existing detector to propose higher quality bounding boxes for subsequent action classification. To the best of our knowledge, we are the first to investigate transfer learning for the task of action-specific person detection in still images. We perform extensive experiments on two benchmark data sets: 1) Stanford-40 and 2) PASCAL VOC 2012. For the action detection task (i.e., both person localization and classification of the action performed), our approach outperforms methods based on general person detection by 5.7% mean average precision (MAP) on Stanford-40 and 2.1% MAP on PASCAL VOC 2012. Our approach also significantly outperforms the state of the art with a MAP of 45.4% on Stanford-40 and 31.4% on PASCAL VOC 2012. We also evaluate our action detection approach for the task of action classification (i.e., recognizing actions without localizing them). For this task, our approach, without using any ground-truth person localization at test tim- , outperforms on both data sets state-of-the-art methods, which do use person locations. |
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1057-7149 |
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ADAS; LAMP; 600.076; 600.079 |
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Admin @ si @ KXR2015 |
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2668 |
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Author |
Aura Hernandez-Sabate; Meritxell Joanpere; Nuria Gorgorio; Lluis Albarracin |
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Title |
Mathematics learning opportunities when playing a Tower Defense Game |
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Journal |
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2015 |
Publication |
International Journal of Serious Games |
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IJSG |
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2 |
Issue |
4 |
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57-71 |
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Tower Defense game; learning opportunities; mathematics; problem solving; game design |
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A qualitative research study is presented herein with the purpose of identifying mathematics learning opportunities in students between 10 and 12 years old while playing a commercial version of a Tower Defense game. These learning opportunities are understood as mathematicisable moments of the game and involve the establishment of relationships between the game and mathematical problem solving. Based on the analysis of these mathematicisable moments, we conclude that the game can promote problem-solving processes and learning opportunities that can be associated with different mathematical contents that appears in mathematics curricula, thought it seems that teacher or new game elements might be needed to facilitate the processes. |
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ADAS; 600.076 |
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Admin @ si @ HJG2015 |
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2730 |
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Author |
Alejandro Gonzalez Alzate; Zhijie Fang; Yainuvis Socarras; Joan Serrat; David Vazquez; Jiaolong Xu; Antonio Lopez |
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Title |
Pedestrian Detection at Day/Night Time with Visible and FIR Cameras: A Comparison |
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Journal Article |
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2016 |
Publication |
Sensors |
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SENS |
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16 |
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6 |
Pages |
820 |
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Pedestrian Detection; FIR |
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Despite all the significant advances in pedestrian detection brought by computer vision for driving assistance, it is still a challenging problem. One reason is the extremely varying lighting conditions under which such a detector should operate, namely day and night time. Recent research has shown that the combination of visible and non-visible imaging modalities may increase detection accuracy, where the infrared spectrum plays a critical role. The goal of this paper is to assess the accuracy gain of different pedestrian models (holistic, part-based, patch-based) when training with images in the far infrared spectrum. Specifically, we want to compare detection accuracy on test images recorded at day and nighttime if trained (and tested) using (a) plain color images, (b) just infrared images and (c) both of them. In order to obtain results for the last item we propose an early fusion approach to combine features from both modalities. We base the evaluation on a new dataset we have built for this purpose as well as on the publicly available KAIST multispectral dataset. |
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1424-8220 |
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ADAS; 600.085; 600.076; 600.082; 601.281 |
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ADAS @ adas @ GFS2016 |
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2754 |
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Author |
Katerine Diaz; Aura Hernandez-Sabate; Antonio Lopez |
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Title |
A reduced feature set for driver head pose estimation |
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Journal Article |
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2016 |
Publication |
Applied Soft Computing |
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ASOC |
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45 |
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98-107 |
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Head pose estimation; driving performance evaluation; subspace based methods; linear regression |
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Evaluation of driving performance is of utmost importance in order to reduce road accident rate. Since driving ability includes visual-spatial and operational attention, among others, head pose estimation of the driver is a crucial indicator of driving performance. This paper proposes a new automatic method for coarse and fine head's yaw angle estimation of the driver. We rely on a set of geometric features computed from just three representative facial keypoints, namely the center of the eyes and the nose tip. With these geometric features, our method combines two manifold embedding methods and a linear regression one. In addition, the method has a confidence mechanism to decide if the classification of a sample is not reliable. The approach has been tested using the CMU-PIE dataset and our own driver dataset. Despite the very few facial keypoints required, the results are comparable to the state-of-the-art techniques. The low computational cost of the method and its robustness makes feasible to integrate it in massive consume devices as a real time application. |
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ADAS; 600.085; 600.076; |
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Admin @ si @ DHL2016 |
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2760 |
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Angel Sappa; P. Carvajal; Cristhian A. Aguilera-Carrasco; Miguel Oliveira; Dennis Romero; Boris X. Vintimilla |
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Title |
Wavelet based visible and infrared image fusion: a comparative study |
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Journal Article |
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2016 |
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Sensors |
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SENS |
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16 |
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6 |
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1-15 |
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Image fusion; fusion evaluation metrics; visible and infrared imaging; discrete wavelet transform |
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This paper evaluates different wavelet-based cross-spectral image fusion strategies adopted to merge visible and infrared images. The objective is to find the best setup independently of the evaluation metric used to measure the performance. Quantitative performance results are obtained with state of the art approaches together with adaptations proposed in the current work. The options evaluated in the current work result from the combination of different setups in the wavelet image decomposition stage together with different fusion strategies for the final merging stage that generates the resulting representation. Most of the approaches evaluate results according to the application for which they are intended for. Sometimes a human observer is selected to judge the quality of the obtained results. In the current work, quantitative values are considered in order to find correlations between setups and performance of obtained results; these correlations can be used to define a criteria for selecting the best fusion strategy for a given pair of cross-spectral images. The whole procedure is evaluated with a large set of correctly registered visible and infrared image pairs, including both Near InfraRed (NIR) and Long Wave InfraRed (LWIR). |
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ADAS; 600.086; 600.076 |
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Admin @ si @SCA2016 |
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2807 |
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Alejandro Gonzalez Alzate; David Vazquez; Antonio Lopez; Jaume Amores |
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Title |
On-Board Object Detection: Multicue, Multimodal, and Multiview Random Forest of Local Experts |
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2017 |
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IEEE Transactions on cybernetics |
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Cyber |
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47 |
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11 |
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3980 - 3990 |
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Multicue; multimodal; multiview; object detection |
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Despite recent significant advances, object detection continues to be an extremely challenging problem in real scenarios. In order to develop a detector that successfully operates under these conditions, it becomes critical to leverage upon multiple cues, multiple imaging modalities, and a strong multiview (MV) classifier that accounts for different object views and poses. In this paper, we provide an extensive evaluation that gives insight into how each of these aspects (multicue, multimodality, and strong MV classifier) affect accuracy both individually and when integrated together. In the multimodality component, we explore the fusion of RGB and depth maps obtained by high-definition light detection and ranging, a type of modality that is starting to receive increasing attention. As our analysis reveals, although all the aforementioned aspects significantly help in improving the accuracy, the fusion of visible spectrum and depth information allows to boost the accuracy by a much larger margin. The resulting detector not only ranks among the top best performers in the challenging KITTI benchmark, but it is built upon very simple blocks that are easy to implement and computationally efficient. |
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2168-2267 |
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ADAS; 600.085; 600.082; 600.076; 600.118 |
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Admin @ si @ |
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2810 |
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Miguel Oliveira; Victor Santos; Angel Sappa; P. Dias; A. Moreira |
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Title |
Incremental texture mapping for autonomous driving |
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Journal Article |
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2016 |
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Robotics and Autonomous Systems |
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RAS |
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84 |
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113-128 |
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Scene reconstruction; Autonomous driving; Texture mapping |
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Autonomous vehicles have a large number of on-board sensors, not only for providing coverage all around the vehicle, but also to ensure multi-modality in the observation of the scene. Because of this, it is not trivial to come up with a single, unique representation that feeds from the data given by all these sensors. We propose an algorithm which is capable of mapping texture collected from vision based sensors onto a geometric description of the scenario constructed from data provided by 3D sensors. The algorithm uses a constrained Delaunay triangulation to produce a mesh which is updated using a specially devised sequence of operations. These enforce a partial configuration of the mesh that avoids bad quality textures and ensures that there are no gaps in the texture. Results show that this algorithm is capable of producing fine quality textures. |
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ADAS; 600.086 |
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Admin @ si @ OSS2016b |
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2912 |
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