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Author Joan Serrat; Felipe Lumbreras; Francisco Blanco; Manuel Valiente; Montserrat Lopez-Mesas edit  url
openurl 
  Title myStone: A system for automatic kidney stone classification Type Journal Article
  Year 2017 Publication Expert Systems with Applications Abbreviated Journal ESA  
  Volume 89 Issue Pages 41-51  
  Keywords Kidney stone; Optical device; Computer vision; Image classification  
  Abstract Kidney stone formation is a common disease and the incidence rate is constantly increasing worldwide. It has been shown that the classification of kidney stones can lead to an important reduction of the recurrence rate. The classification of kidney stones by human experts on the basis of certain visual color and texture features is one of the most employed techniques. However, the knowledge of how to analyze kidney stones is not widespread, and the experts learn only after being trained on a large number of samples of the different classes. In this paper we describe a new device specifically designed for capturing images of expelled kidney stones, and a method to learn and apply the experts knowledge with regard to their classification. We show that with off the shelf components, a carefully selected set of features and a state of the art classifier it is possible to automate this difficult task to a good degree. We report results on a collection of 454 kidney stones, achieving an overall accuracy of 63% for a set of eight classes covering almost all of the kidney stones taxonomy. Moreover, for more than 80% of samples the real class is the first or the second most probable class according to the system, being then the patient recommendations for the two top classes similar. This is the first attempt towards the automatic visual classification of kidney stones, and based on the current results we foresee better accuracies with the increase of the dataset size.  
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  Notes (up) ADAS: MSIAU; 603.046; 600.122; 600.118 Approved no  
  Call Number Admin @ si @ SLB2017 Serial 3026  
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Author Fernando Barrera; Felipe Lumbreras; Angel Sappa edit  url
doi  openurl
  Title Multispectral Piecewise Planar Stereo using Manhattan-World Assumption Type Journal Article
  Year 2013 Publication Pattern Recognition Letters Abbreviated Journal PRL  
  Volume 34 Issue 1 Pages 52-61  
  Keywords Multispectral stereo rig; Dense disparity maps from multispectral stereo; Color and infrared images  
  Abstract This paper proposes a new framework for extracting dense disparity maps from a multispectral stereo rig. The system is constructed with an infrared and a color camera. It is intended to explore novel multispectral stereo matching approaches that will allow further extraction of semantic information. The proposed framework consists of three stages. Firstly, an initial sparse disparity map is generated by using a cost function based on feature matching in a multiresolution scheme. Then, by looking at the color image, a set of planar hypotheses is defined to describe the surfaces on the scene. Finally, the previous stages are combined by reformulating the disparity computation as a global minimization problem. The paper has two main contributions. The first contribution combines mutual information with a shape descriptor based on gradient in a multiresolution scheme. The second contribution, which is based on the Manhattan-world assumption, extracts a dense disparity representation using the graph cut algorithm. Experimental results in outdoor scenarios are provided showing the validity of the proposed framework.  
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  Notes (up) ADAS; 600.054; 600.055; 605.203 Approved no  
  Call Number Admin @ si @ BLS2013 Serial 2245  
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Author Joan Marc Llargues Asensio; Juan Peralta; Raul Arrabales; Manuel Gonzalez Bedia; Paulo Cortez; Antonio Lopez edit  doi
openurl 
  Title Artificial Intelligence Approaches for the Generation and Assessment of Believable Human-Like Behaviour in Virtual Characters Type Journal Article
  Year 2014 Publication Expert Systems With Applications Abbreviated Journal EXSY  
  Volume 41 Issue 16 Pages 7281–7290  
  Keywords Turing test; Human-like behaviour; Believability; Non-player characters; Cognitive architectures; Genetic algorithm; Artificial neural networks  
  Abstract Having artificial agents to autonomously produce human-like behaviour is one of the most ambitious original goals of Artificial Intelligence (AI) and remains an open problem nowadays. The imitation game originally proposed by Turing constitute a very effective method to prove the indistinguishability of an artificial agent. The behaviour of an agent is said to be indistinguishable from that of a human when observers (the so-called judges in the Turing test) cannot tell apart humans and non-human agents. Different environments, testing protocols, scopes and problem domains can be established to develop limited versions or variants of the original Turing test. In this paper we use a specific version of the Turing test, based on the international BotPrize competition, built in a First-Person Shooter video game, where both human players and non-player characters interact in complex virtual environments. Based on our past experience both in the BotPrize competition and other robotics and computer game AI applications we have developed three new more advanced controllers for believable agents: two based on a combination of the CERA–CRANIUM and SOAR cognitive architectures and other based on ADANN, a system for the automatic evolution and adaptation of artificial neural networks. These two new agents have been put to the test jointly with CCBot3, the winner of BotPrize 2010 competition (Arrabales et al., 2012), and have showed a significant improvement in the humanness ratio. Additionally, we have confronted all these bots to both First-person believability assessment (BotPrize original judging protocol) and Third-person believability assessment, demonstrating that the active involvement of the judge has a great impact in the recognition of human-like behaviour.  
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  Notes (up) ADAS; 600.055; 600.057; 600.076 Approved no  
  Call Number Admin @ si @ LPA2014 Serial 2500  
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Author Monica Piñol; Angel Sappa; Ricardo Toledo edit  doi
openurl 
  Title Adaptive Feature Descriptor Selection based on a Multi-Table Reinforcement Learning Strategy Type Journal Article
  Year 2015 Publication Neurocomputing Abbreviated Journal NEUCOM  
  Volume 150 Issue A Pages 106–115  
  Keywords Reinforcement learning; Q-learning; Bag of features; Descriptors  
  Abstract This paper presents and evaluates a framework to improve the performance of visual object classification methods, which are based on the usage of image feature descriptors as inputs. The goal of the proposed framework is to learn the best descriptor for each image in a given database. This goal is reached by means of a reinforcement learning process using the minimum information. The visual classification system used to demonstrate the proposed framework is based on a bag of features scheme, and the reinforcement learning technique is implemented through the Q-learning approach. The behavior of the reinforcement learning with different state definitions is evaluated. Additionally, a method that combines all these states is formulated in order to select the optimal state. Finally, the chosen actions are obtained from the best set of image descriptors in the literature: PHOW, SIFT, C-SIFT, SURF and Spin. Experimental results using two public databases (ETH and COIL) are provided showing both the validity of the proposed approach and comparisons with state of the art. In all the cases the best results are obtained with the proposed approach.  
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  Notes (up) ADAS; 600.055; 600.076 Approved no  
  Call Number Admin @ si @ PST2015 Serial 2473  
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Author Miguel Oliveira; Victor Santos; Angel Sappa edit  doi
openurl 
  Title Multimodal Inverse Perspective Mapping Type Journal Article
  Year 2015 Publication Information Fusion Abbreviated Journal IF  
  Volume 24 Issue Pages 108–121  
  Keywords Inverse perspective mapping; Multimodal sensor fusion; Intelligent vehicles  
  Abstract Over the past years, inverse perspective mapping has been successfully applied to several problems in the field of Intelligent Transportation Systems. In brief, the method consists of mapping images to a new coordinate system where perspective effects are removed. The removal of perspective associated effects facilitates road and obstacle detection and also assists in free space estimation. There is, however, a significant limitation in the inverse perspective mapping: the presence of obstacles on the road disrupts the effectiveness of the mapping. The current paper proposes a robust solution based on the use of multimodal sensor fusion. Data from a laser range finder is fused with images from the cameras, so that the mapping is not computed in the regions where obstacles are present. As shown in the results, this considerably improves the effectiveness of the algorithm and reduces computation time when compared with the classical inverse perspective mapping. Furthermore, the proposed approach is also able to cope with several cameras with different lenses or image resolutions, as well as dynamic viewpoints.  
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  Notes (up) ADAS; 600.055; 600.076 Approved no  
  Call Number Admin @ si @ OSS2015c Serial 2532  
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Author T. Mouats; N. Aouf; Angel Sappa; Cristhian A. Aguilera-Carrasco; Ricardo Toledo edit  doi
openurl 
  Title Multi-Spectral Stereo Odometry Type Journal Article
  Year 2015 Publication IEEE Transactions on Intelligent Transportation Systems Abbreviated Journal TITS  
  Volume 16 Issue 3 Pages 1210-1224  
  Keywords Egomotion estimation; feature matching; multispectral odometry (MO); optical flow; stereo odometry; thermal imagery  
  Abstract In this paper, we investigate the problem of visual odometry for ground vehicles based on the simultaneous utilization of multispectral cameras. It encompasses a stereo rig composed of an optical (visible) and thermal sensors. The novelty resides in the localization of the cameras as a stereo setup rather
than two monocular cameras of different spectrums. To the best of our knowledge, this is the first time such task is attempted. Log-Gabor wavelets at different orientations and scales are used to extract interest points from both images. These are then described using a combination of frequency and spatial information within the local neighborhood. Matches between the pairs of multimodal images are computed using the cosine similarity function based
on the descriptors. Pyramidal Lucas–Kanade tracker is also introduced to tackle temporal feature matching within challenging sequences of the data sets. The vehicle egomotion is computed from the triangulated 3-D points corresponding to the matched features. A windowed version of bundle adjustment incorporating
Gauss–Newton optimization is utilized for motion estimation. An outlier removal scheme is also included within the framework to deal with outliers. Multispectral data sets were generated and used as test bed. They correspond to real outdoor scenarios captured using our multimodal setup. Finally, detailed results validating the proposed strategy are illustrated.
 
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  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN 1524-9050 ISBN Medium  
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  Notes (up) ADAS; 600.055; 600.076 Approved no  
  Call Number Admin @ si @ MAS2015a Serial 2533  
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Author Naveen Onkarappa; Angel Sappa edit  doi
openurl 
  Title Synthetic sequences and ground-truth flow field generation for algorithm validation Type Journal Article
  Year 2015 Publication Multimedia Tools and Applications Abbreviated Journal MTAP  
  Volume 74 Issue 9 Pages 3121-3135  
  Keywords Ground-truth optical flow; Synthetic sequence; Algorithm validation  
  Abstract Research in computer vision is advancing by the availability of good datasets that help to improve algorithms, validate results and obtain comparative analysis. The datasets can be real or synthetic. For some of the computer vision problems such as optical flow it is not possible to obtain ground-truth optical flow with high accuracy in natural outdoor real scenarios directly by any sensor, although it is possible to obtain ground-truth data of real scenarios in a laboratory setup with limited motion. In this difficult situation computer graphics offers a viable option for creating realistic virtual scenarios. In the current work we present a framework to design virtual scenes and generate sequences as well as ground-truth flow fields. Particularly, we generate a dataset containing sequences of driving scenarios. The sequences in the dataset vary in different speeds of the on-board vision system, different road textures, complex motion of vehicle and independent moving vehicles in the scene. This dataset enables analyzing and adaptation of existing optical flow methods, and leads to invention of new approaches particularly for driver assistance systems.  
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  Publisher Springer US Place of Publication Editor  
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  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN 1380-7501 ISBN Medium  
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  Notes (up) ADAS; 600.055; 601.215; 600.076 Approved no  
  Call Number Admin @ si @ OnS2014b Serial 2472  
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Author Naveen Onkarappa; Angel Sappa edit  doi
openurl 
  Title A Novel Space Variant Image Representation Type Journal Article
  Year 2013 Publication Journal of Mathematical Imaging and Vision Abbreviated Journal JMIV  
  Volume 47 Issue 1-2 Pages 48-59  
  Keywords Space-variant representation; Log-polar mapping; Onboard vision applications  
  Abstract Traditionally, in machine vision images are represented using cartesian coordinates with uniform sampling along the axes. On the contrary, biological vision systems represent images using polar coordinates with non-uniform sampling. For various advantages provided by space-variant representations many researchers are interested in space-variant computer vision. In this direction the current work proposes a novel and simple space variant representation of images. The proposed representation is compared with the classical log-polar mapping. The log-polar representation is motivated by biological vision having the characteristic of higher resolution at the fovea and reduced resolution at the periphery. On the contrary to the log-polar, the proposed new representation has higher resolution at the periphery and lower resolution at the fovea. Our proposal is proved to be a better representation in navigational scenarios such as driver assistance systems and robotics. The experimental results involve analysis of optical flow fields computed on both proposed and log-polar representations. Additionally, an egomotion estimation application is also shown as an illustrative example. The experimental analysis comprises results from synthetic as well as real sequences.  
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  Publisher Springer US Place of Publication Editor  
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  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN 0924-9907 ISBN Medium  
  Area Expedition Conference  
  Notes (up) ADAS; 600.055; 605.203; 601.215 Approved no  
  Call Number Admin @ si @ OnS2013a Serial 2243  
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Author David Vazquez; Javier Marin; Antonio Lopez; Daniel Ponsa; David Geronimo edit   pdf
doi  openurl
  Title Virtual and Real World Adaptation for Pedestrian Detection Type Journal Article
  Year 2014 Publication IEEE Transactions on Pattern Analysis and Machine Intelligence Abbreviated Journal TPAMI  
  Volume 36 Issue 4 Pages 797-809  
  Keywords Domain Adaptation; Pedestrian Detection  
  Abstract Pedestrian detection is of paramount interest for many applications. Most promising detectors rely on discriminatively learnt classifiers, i.e., trained with annotated samples. However, the annotation step is a human intensive and subjective task worth to be minimized. By using virtual worlds we can automatically obtain precise and rich annotations. Thus, we face the question: can a pedestrian appearance model learnt in realistic virtual worlds work successfully for pedestrian detection in realworld images?. Conducted experiments show that virtual-world based training can provide excellent testing accuracy in real world, but it can also suffer the dataset shift problem as real-world based training does. Accordingly, we have designed a domain adaptation framework, V-AYLA, in which we have tested different techniques to collect a few pedestrian samples from the target domain (real world) and combine them with the many examples of the source domain (virtual world) in order to train a domain adapted pedestrian classifier that will operate in the target domain. V-AYLA reports the same detection accuracy than when training with many human-provided pedestrian annotations and testing with real-world images of the same domain. To the best of our knowledge, this is the first work demonstrating adaptation of virtual and real worlds for developing an object detector.  
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  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN 0162-8828 ISBN Medium  
  Area Expedition Conference  
  Notes (up) ADAS; 600.057; 600.054; 600.076 Approved no  
  Call Number ADAS @ adas @ VML2014 Serial 2275  
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Author Jiaolong Xu; Sebastian Ramos; David Vazquez; Antonio Lopez edit   pdf
doi  openurl
  Title Domain Adaptation of Deformable Part-Based Models Type Journal Article
  Year 2014 Publication IEEE Transactions on Pattern Analysis and Machine Intelligence Abbreviated Journal TPAMI  
  Volume 36 Issue 12 Pages 2367-2380  
  Keywords Domain Adaptation; Pedestrian Detection  
  Abstract The accuracy of object classifiers can significantly drop when the training data (source domain) and the application scenario (target domain) have inherent differences. Therefore, adapting the classifiers to the scenario in which they must operate is of paramount importance. We present novel domain adaptation (DA) methods for object detection. As proof of concept, we focus on adapting the state-of-the-art deformable part-based model (DPM) for pedestrian detection. We introduce an adaptive structural SVM (A-SSVM) that adapts a pre-learned classifier between different domains. By taking into account the inherent structure in feature space (e.g., the parts in a DPM), we propose a structure-aware A-SSVM (SA-SSVM). Neither A-SSVM nor SA-SSVM needs to revisit the source-domain training data to perform the adaptation. Rather, a low number of target-domain training examples (e.g., pedestrians) are used. To address the scenario where there are no target-domain annotated samples, we propose a self-adaptive DPM based on a self-paced learning (SPL) strategy and a Gaussian Process Regression (GPR). Two types of adaptation tasks are assessed: from both synthetic pedestrians and general persons (PASCAL VOC) to pedestrians imaged from an on-board camera. Results show that our proposals avoid accuracy drops as high as 15 points when comparing adapted and non-adapted detectors.  
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  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN 0162-8828 ISBN Medium  
  Area Expedition Conference  
  Notes (up) ADAS; 600.057; 600.054; 601.217; 600.076 Approved no  
  Call Number ADAS @ adas @ XRV2014b Serial 2436  
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