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Hugo Bertiche, Meysam Madadi, & Sergio Escalera. (2021). Deep Parametric Surfaces for 3D Outfit Reconstruction from Single View Image. In 16th IEEE International Conference on Automatic Face and Gesture Recognition (pp. 1–8).
Abstract: We present a methodology to retrieve analytical surfaces parametrized as a neural network. Previous works on 3D reconstruction yield point clouds, voxelized objects or meshes. Instead, our approach yields 2-manifolds in the euclidean space through deep learning. To this end, we implement a novel formulation for fully connected layers as parametrized manifolds that allows continuous predictions with differential geometry. Based on this property we propose a novel smoothness loss. Results on CLOTH3D++ dataset show the possibility to infer different topologies and the benefits of the smoothness term based on differential geometry.
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Hugo Bertiche, Meysam Madadi, & Sergio Escalera. (2021). PBNS: Physically Based Neural Simulation for Unsupervised Garment Pose Space Deformation. In 14th ACM Siggraph Conference and exhibition on Computer Graphics and Interactive Techniques in Asia.
Abstract: We present a methodology to automatically obtain Pose Space Deformation (PSD) basis for rigged garments through deep learning. Classical approaches rely on Physically Based Simulations (PBS) to animate clothes. These are general solutions that, given a sufficiently fine-grained discretization of space and time, can achieve highly realistic results. However, they are computationally expensive and any scene modification prompts the need of re-simulation. Linear Blend Skinning (LBS) with PSD offers a lightweight alternative to PBS, though, it needs huge volumes of data to learn proper PSD. We propose using deep learning, formulated as an implicit PBS, to unsupervisedly learn realistic cloth Pose Space Deformations in a constrained scenario: dressed humans. Furthermore, we show it is possible to train these models in an amount of time comparable to a PBS of a few sequences. To the best of our knowledge, we are the first to propose a neural simulator for cloth.
While deep-based approaches in the domain are becoming a trend, these are data-hungry models. Moreover, authors often propose complex formulations to better learn wrinkles from PBS data. Supervised learning leads to physically inconsistent predictions that require collision solving to be used. Also, dependency on PBS data limits the scalability of these solutions, while their formulation hinders its applicability and compatibility. By proposing an unsupervised methodology to learn PSD for LBS models (3D animation standard), we overcome both of these drawbacks. Results obtained show cloth-consistency in the animated garments and meaningful pose-dependant folds and wrinkles. Our solution is extremely efficient, handles multiple layers of cloth, allows unsupervised outfit resizing and can be easily applied to any custom 3D avatar.
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Javier M. Olaso, Alain Vazquez, Leila Ben Letaifa, Mikel de Velasco, Aymen Mtibaa, Mohamed Amine Hmani, et al. (2021). The EMPATHIC Virtual Coach: a demo. In 23rd ACM International Conference on Multimodal Interaction (pp. 848–851).
Abstract: The main objective of the EMPATHIC project has been the design and development of a virtual coach to engage the healthy-senior user and to enhance well-being through awareness of personal status. The EMPATHIC approach addresses this objective through multimodal interactions supported by the GROW coaching model. The paper summarizes the main components of the EMPATHIC Virtual Coach (EMPATHIC-VC) and introduces a demonstration of the coaching sessions in selected scenarios.
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Reza Azad, Afshin Bozorgpour, Maryam Asadi-Aghbolaghi, Dorit Merhof, & Sergio Escalera. (2021). Deep Frequency Re-Calibration U-Net for Medical Image Segmentation. In IEEE/CVF International Conference on Computer Vision Workshops (pp. 3274–3283).
Abstract: We present a novel solution to the garment animation problem through deep learning. Our contribution allows animating any template outfit with arbitrary topology and geometric complexity. Recent works develop models for garment edition, resizing and animation at the same time by leveraging the support body model (encoding garments as body homotopies). This leads to complex engineering solutions that suffer from scalability, applicability and compatibility. By limiting our scope to garment animation only, we are able to propose a simple model that can animate any outfit, independently of its topology, vertex order or connectivity. Our proposed architecture maps outfits to animated 3D models into the standard format for 3D animation (blend weights and blend shapes matrices), automatically providing of compatibility with any graphics engine. We also propose a methodology to complement supervised learning with an unsupervised physically based learning that implicitly solves collisions and enhances cloth quality.
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Ajian Liu, Chenxu Zhao, Zitong Yu, Anyang Su, Xing Liu, Zijian Kong, et al. (2021). 3D High-Fidelity Mask Face Presentation Attack Detection Challenge. In IEEE/CVF International Conference on Computer Vision Workshops (pp. 814–823).
Abstract: The threat of 3D mask to face recognition systems is increasing serious, and has been widely concerned by researchers. To facilitate the study of the algorithms, a large-scale High-Fidelity Mask dataset, namely CASIA-SURF HiFiMask (briefly HiFiMask) has been collected. Specifically, it consists of total amount of 54,600 videos which are recorded from 75 subjects with 225 realistic masks under 7 new kinds of sensors. Based on this dataset and Protocol 3 which evaluates both the discrimination and generalization ability of the algorithm under the open set scenarios, we organized a 3D High-Fidelity Mask Face Presentation Attack Detection Challenge to boost the research of 3D mask based attack detection. It attracted more than 200 teams for the development phase with a total of 18 teams qualifying for the final round. All the results were verified and re-ran by the organizing team, and the results were used for the final ranking. This paper presents an overview of the challenge, including the introduction of the dataset used, the definition of the protocol, the calculation of the evaluation criteria, and the summary and publication of the competition results. Finally, we focus on introducing and analyzing the top ranked algorithms, the conclusion summary, and the research ideas for mask attack detection provided by this competition.
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Claudia Greco, Carmela Buono, Pau Buch-Cardona, Gennaro Cordasco, Sergio Escalera, Anna Esposito, et al. (2021). Emotional Features of Interactions With Empathic Agents. In IEEE/CVF International Conference on Computer Vision Workshops (pp. 2168–2176).
Abstract: The current study is part of the EMPATHIC project, whose aim is to develop an Empathic Virtual Coach (VC) capable of promoting healthy and independent aging. To this end, the VC needs to be capable of perceiving the emotional states of users and adjusting its behaviour during the interactions according to what the users are experiencing in terms of emotions and comfort. Thus, the present work focuses on some sessions where elderly users of three different countries interact with a simulated system. Audio and video information extracted from these sessions were examined by external observers to assess participants' emotional experience with the EMPATHIC-VC in terms of categorical and dimensional assessment of emotions. Analyses were conducted on the emotional labels assigned by the external observers while participants were engaged in two different scenarios: a generic one, where the interaction was carried out with no intention to discuss a specific topic, and a nutrition one, aimed to accomplish a conversation on users' nutritional habits. Results of analyses performed on both audio and video data revealed that the EMPATHIC coach did not elicit negative feelings in the users. Indeed, users from all countries have shown relaxed and positive behavior when interacting with the simulated VC during both scenarios. Overall, the EMPATHIC-VC was capable to offer an enjoyable experience without eliciting negative feelings in the users. This supports the hypothesis that an Empathic Virtual Coach capable of considering users' expectations and emotional states could support elderly people in daily life activities and help them to remain independent.
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David Curto, Albert Clapes, Javier Selva, Sorina Smeureanu, Julio C. S. Jacques Junior, David Gallardo-Pujol, et al. (2021). Dyadformer: A Multi-Modal Transformer for Long-Range Modeling of Dyadic Interactions. In IEEE/CVF International Conference on Computer Vision Workshops (pp. 2177–2188).
Abstract: Personality computing has become an emerging topic in computer vision, due to the wide range of applications it can be used for. However, most works on the topic have focused on analyzing the individual, even when applied to interaction scenarios, and for short periods of time. To address these limitations, we present the Dyadformer, a novel multi-modal multi-subject Transformer architecture to model individual and interpersonal features in dyadic interactions using variable time windows, thus allowing the capture of long-term interdependencies. Our proposed cross-subject layer allows the network to explicitly model interactions among subjects through attentional operations. This proof-of-concept approach shows how multi-modality and joint modeling of both interactants for longer periods of time helps to predict individual attributes. With Dyadformer, we improve state-of-the-art self-reported personality inference results on individual subjects on the UDIVA v0.5 dataset.
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Neelu Madan, Arya Farkhondeh, Kamal Nasrollahi, Sergio Escalera, & Thomas B. Moeslund. (2021). Temporal Cues From Socially Unacceptable Trajectories for Anomaly Detection. In IEEE/CVF International Conference on Computer Vision Workshops (pp. 2150–2158).
Abstract: State-of-the-Art (SoTA) deep learning-based approaches to detect anomalies in surveillance videos utilize limited temporal information, including basic information from motion, e.g., optical flow computed between consecutive frames. In this paper, we compliment the SoTA methods by including long-range dependencies from trajectories for anomaly detection. To achieve that, we first created trajectories by running a tracker on two SoTA datasets, namely Avenue and Shanghai-Tech. We propose a prediction-based anomaly detection method using trajectories based on Social GANs, also called in this paper as temporal-based anomaly detection. Then, we hypothesize that late fusion of the result of this temporal-based anomaly detection system with spatial-based anomaly detection systems produces SoTA results. We verify this hypothesis on two spatial-based anomaly detection systems. We show that both cases produce results better than baseline spatial-based systems, indicating the usefulness of the temporal information coming from the trajectories for anomaly detection. We observe that the proposed approach depicts the maximum improvement in micro-level Area-Under-the-Curve (AUC) by 4.1% on CUHK Avenue and 3.4% on Shanghai-Tech over one of the baseline method. We also show a high performance on cross-data evaluation, where we learn the weights to combine spatial and temporal information on Shanghai-Tech and perform evaluation on CUHK Avenue and vice-versa.
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Swathikiran Sudhakaran, Sergio Escalera, & Oswald Lanz. (2021). Learning to Recognize Actions on Objects in Egocentric Video with Attention Dictionaries. TPAMI - IEEE Transactions on Pattern Analysis and Machine Intelligence, .
Abstract: We present EgoACO, a deep neural architecture for video action recognition that learns to pool action-context-object descriptors from frame level features by leveraging the verb-noun structure of action labels in egocentric video datasets. The core component of EgoACO is class activation pooling (CAP), a differentiable pooling operation that combines ideas from bilinear pooling for fine-grained recognition and from feature learning for discriminative localization. CAP uses self-attention with a dictionary of learnable weights to pool from the most relevant feature regions. Through CAP, EgoACO learns to decode object and scene context descriptors from video frame features. For temporal modeling in EgoACO, we design a recurrent version of class activation pooling termed Long Short-Term Attention (LSTA). LSTA extends convolutional gated LSTM with built-in spatial attention and a re-designed output gate. Action, object and context descriptors are fused by a multi-head prediction that accounts for the inter-dependencies between noun-verb-action structured labels in egocentric video datasets. EgoACO features built-in visual explanations, helping learning and interpretation. Results on the two largest egocentric action recognition datasets currently available, EPIC-KITCHENS and EGTEA, show that by explicitly decoding action-context-object descriptors, EgoACO achieves state-of-the-art recognition performance.
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Ajian Liu, Zichang Tan, Jun Wan, Sergio Escalera, Guodong Guo, & Stan Z. Li. (2021). CASIA-SURF CeFA: A Benchmark for Multi-modal Cross-Ethnicity Face Anti-Spoofing. In IEEE Winter Conference on Applications of Computer Vision (pp. 1178–1186).
Abstract: The issue of ethnic bias has proven to affect the performance of face recognition in previous works, while it still remains to be vacant in face anti-spoofing. Therefore, in order to study the ethnic bias for face anti-spoofing, we introduce the largest CASIA-SURF Cross-ethnicity Face Anti-spoofing (CeFA) dataset, covering 3 ethnicities, 3 modalities, 1,607 subjects, and 2D plus 3D attack types. Five protocols are introduced to measure the affect under varied evaluation conditions, such as cross-ethnicity, unknown spoofs or both of them. As our knowledge, CASIA-SURF CeFA is the first dataset including explicit ethnic labels in current released datasets. Then, we propose a novel multi-modal fusion method as a strong baseline to alleviate the ethnic bias, which employs a partially shared fusion strategy to learn complementary information from multiple modalities. Extensive experiments have been conducted on the proposed dataset to verify its significance and generalization capability for other existing datasets, i.e., CASIA-SURF, OULU-NPU and SiW datasets. The dataset is available at https://sites.google.com/qq.com/face-anti-spoofing/welcome/challengecvpr2020?authuser=0.
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Ali Furkan Biten, Lluis Gomez, & Dimosthenis Karatzas. (2022). Let there be a clock on the beach: Reducing Object Hallucination in Image Captioning. In Winter Conference on Applications of Computer Vision (pp. 1381–1390).
Abstract: Explaining an image with missing or non-existent objects is known as object bias (hallucination) in image captioning. This behaviour is quite common in the state-of-the-art captioning models which is not desirable by humans. To decrease the object hallucination in captioning, we propose three simple yet efficient training augmentation method for sentences which requires no new training data or increase
in the model size. By extensive analysis, we show that the proposed methods can significantly diminish our models’ object bias on hallucination metrics. Moreover, we experimentally demonstrate that our methods decrease the dependency on the visual features. All of our code, configuration files and model weights are available online.
Keywords: Measurement; Training; Visualization; Analytical models; Computer vision; Computational modeling; Training data
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Ali Furkan Biten, Andres Mafla, Lluis Gomez, & Dimosthenis Karatzas. (2022). Is An Image Worth Five Sentences? A New Look into Semantics for Image-Text Matching. In Winter Conference on Applications of Computer Vision (pp. 1391–1400).
Abstract: The task of image-text matching aims to map representations from different modalities into a common joint visual-textual embedding. However, the most widely used datasets for this task, MSCOCO and Flickr30K, are actually image captioning datasets that offer a very limited set of relationships between images and sentences in their ground-truth annotations. This limited ground truth information forces us to use evaluation metrics based on binary relevance: given a sentence query we consider only one image as relevant. However, many other relevant images or captions may be present in the dataset. In this work, we propose two metrics that evaluate the degree of semantic relevance of retrieved items, independently of their annotated binary relevance. Additionally, we incorporate a novel strategy that uses an image captioning metric, CIDEr, to define a Semantic Adaptive Margin (SAM) to be optimized in a standard triplet loss. By incorporating our formulation to existing models, a large improvement is obtained in scenarios where available training data is limited. We also demonstrate that the performance on the annotated image-caption pairs is maintained while improving on other non-annotated relevant items when employing the full training set. The code for our new metric can be found at github. com/furkanbiten/ncsmetric and the model implementation at github. com/andrespmd/semanticadaptive_margin.
Keywords: Measurement; Training; Integrated circuits; Annotations; Semantics; Training data; Semisupervised learning
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Javad Zolfaghari Bengar, Joost Van de Weijer, Bartlomiej Twardowski, & Bogdan Raducanu. (2021). Reducing Label Effort: Self- Supervised Meets Active Learning. In International Conference on Computer Vision Workshops (pp. 1631–1639).
Abstract: Active learning is a paradigm aimed at reducing the annotation effort by training the model on actively selected informative and/or representative samples. Another paradigm to reduce the annotation effort is self-training that learns from a large amount of unlabeled data in an unsupervised way and fine-tunes on few labeled samples. Recent developments in self-training have achieved very impressive results rivaling supervised learning on some datasets. The current work focuses on whether the two paradigms can benefit from each other. We studied object recognition datasets including CIFAR10, CIFAR100 and Tiny ImageNet with several labeling budgets for the evaluations. Our experiments reveal that self-training is remarkably more efficient than active learning at reducing the labeling effort, that for a low labeling budget, active learning offers no benefit to self-training, and finally that the combination of active learning and self-training is fruitful when the labeling budget is high. The performance gap between active learning trained either with self-training or from scratch diminishes as we approach to the point where almost half of the dataset is labeled.
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Pau Riba, Sounak Dey, Ali Furkan Biten, & Josep Llados. (2021). Localizing Infinity-shaped fishes: Sketch-guided object localization in the wild.
Abstract: This work investigates the problem of sketch-guided object localization (SGOL), where human sketches are used as queries to conduct the object localization in natural images. In this cross-modal setting, we first contribute with a tough-to-beat baseline that without any specific SGOL training is able to outperform the previous works on a fixed set of classes. The baseline is useful to analyze the performance of SGOL approaches based on available simple yet powerful methods. We advance prior arts by proposing a sketch-conditioned DETR (DEtection TRansformer) architecture which avoids a hard classification and alleviates the domain gap between sketches and images to localize object instances. Although the main goal of SGOL is focused on object detection, we explored its natural extension to sketch-guided instance segmentation. This novel task allows to move towards identifying the objects at pixel level, which is of key importance in several applications. We experimentally demonstrate that our model and its variants significantly advance over previous state-of-the-art results. All training and testing code of our model will be released to facilitate future researchhttps://github.com/priba/sgol_wild.
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Josep Llados. (2021). The 5G of Document Intelligence. In 3rd Workshop on Future of Document Analysis and Recognition.
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