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D. Smith. (1999). Solving the mean string problem for 2D shapes.
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Oriol Pujol, & Petia Radeva. (2005). Solving Particularization with Supervised Clustering Competition Scheme. In Pattern Recognition and Image Analysis (IbPRIA 2005), LNCS 3523: 11–18.
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Dimosthenis Karatzas, & Ch. Lioutas. (1998). Software Package Development for Electron Diffraction Image Analysis. In Proceedings of the XIV Solid State Physics National Conference.
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Dena Bazazian, Dimosthenis Karatzas, & Andrew Bagdanov. (2018). Soft-PHOC Descriptor for End-to-End Word Spotting in Egocentric Scene Images. In International Workshop on Egocentric Perception, Interaction and Computing at ECCV.
Abstract: Word spotting in natural scene images has many applications in scene understanding and visual assistance. We propose Soft-PHOC, an intermediate representation of images based on character probability maps. Our representation extends the concept of the Pyramidal Histogram Of Characters (PHOC) by exploiting Fully Convolutional Networks to derive a pixel-wise mapping of the character distribution within candidate word regions. We show how to use our descriptors for word spotting tasks in egocentric camera streams through an efficient text line proposal algorithm. This is based on the Hough Transform over character attribute maps followed by scoring using Dynamic Time Warping (DTW). We evaluate our results on ICDAR 2015 Challenge 4 dataset of incidental scene text captured by an egocentric camera.
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Emanuel Sanchez Aimar, Petia Radeva, & Mariella Dimiccoli. (2019). Social Relation Recognition in Egocentric Photostreams. In 26th International Conference on Image Processing (pp. 3227–3231).
Abstract: This paper proposes an approach to automatically categorize the social interactions of a user wearing a photo-camera (2fpm), by relying solely on what the camera is seeing. The problem is challenging due to the overwhelming complexity of social life and the extreme intra-class variability of social interactions captured under unconstrained conditions. We adopt the formalization proposed in Bugental's social theory, that groups human relations into five social domains with related categories. Our method is a new deep learning architecture that exploits the hierarchical structure of the label space and relies on a set of social attributes estimated at frame level to provide a semantic representation of social interactions. Experimental results on the new EgoSocialRelation dataset demonstrate the effectiveness of our proposal.
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Sergio Escalera, Xavier Baro, Jordi Vitria, Petia Radeva, & Bogdan Raducanu. (2012). Social Network Extraction and Analysis Based on Multimodal Dyadic Interaction. SENS - Sensors, 12(2), 1702–1719.
Abstract: IF=1.77 (2010)
Social interactions are a very important component in peopleís lives. Social network analysis has become a common technique used to model and quantify the properties of social interactions. In this paper, we propose an integrated framework to explore the characteristics of a social network extracted from multimodal dyadic interactions. For our study, we used a set of videos belonging to New York Timesí Blogging Heads opinion blog.
The Social Network is represented as an oriented graph, whose directed links are determined by the Influence Model. The linksí weights are a measure of the ìinfluenceî a person has over the other. The states of the Influence Model encode automatically extracted audio/visual features from our videos using state-of-the art algorithms. Our results are reported in terms of accuracy of audio/visual data fusion for speaker segmentation and centrality measures used to characterize the extracted social network.
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Pierluigi Casale. (2008). Social Environment Description from Data Collected with a Wearable Device.
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Anthony Cioppa, Silvio Giancola, Vladimir Somers, Floriane Magera, Xin Zhou, Hassan Mkhallati, et al. (2023). SoccerNet 2023 Challenges Results.
Abstract: The SoccerNet 2023 challenges were the third annual video understanding challenges organized by the SoccerNet team. For this third edition, the challenges were composed of seven vision-based tasks split into three main themes. The first theme, broadcast video understanding, is composed of three high-level tasks related to describing events occurring in the video broadcasts: (1) action spotting, focusing on retrieving all timestamps related to global actions in soccer, (2) ball action spotting, focusing on retrieving all timestamps related to the soccer ball change of state, and (3) dense video captioning, focusing on describing the broadcast with natural language and anchored timestamps. The second theme, field understanding, relates to the single task of (4) camera calibration, focusing on retrieving the intrinsic and extrinsic camera parameters from images. The third and last theme, player understanding, is composed of three low-level tasks related to extracting information about the players: (5) re-identification, focusing on retrieving the same players across multiple views, (6) multiple object tracking, focusing on tracking players and the ball through unedited video streams, and (7) jersey number recognition, focusing on recognizing the jersey number of players from tracklets. Compared to the previous editions of the SoccerNet challenges, tasks (2-3-7) are novel, including new annotations and data, task (4) was enhanced with more data and annotations, and task (6) now focuses on end-to-end approaches. More information on the tasks, challenges, and leaderboards are available on this https URL. Baselines and development kits can be found on this https URL.
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Silvio Giancola, Anthony Cioppa, Adrien Deliege, Floriane Magera, Vladimir Somers, Le Kang, et al. (2022). SoccerNet 2022 Challenges Results. In 5th International ACM Workshop on Multimedia Content Analysis in Sports (pp. 75–86).
Abstract: The SoccerNet 2022 challenges were the second annual video understanding challenges organized by the SoccerNet team. In 2022, the challenges were composed of 6 vision-based tasks: (1) action spotting, focusing on retrieving action timestamps in long untrimmed videos, (2) replay grounding, focusing on retrieving the live moment of an action shown in a replay, (3) pitch localization, focusing on detecting line and goal part elements, (4) camera calibration, dedicated to retrieving the intrinsic and extrinsic camera parameters, (5) player re-identification, focusing on retrieving the same players across multiple views, and (6) multiple object tracking, focusing on tracking players and the ball through unedited video streams. Compared to last year's challenges, tasks (1-2) had their evaluation metrics redefined to consider tighter temporal accuracies, and tasks (3-6) were novel, including their underlying data and annotations. More information on the tasks, challenges and leaderboards are available on this https URL. Baselines and development kits are available on this https URL.
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Meysam Madadi, Hugo Bertiche, & Sergio Escalera. (2020). SMPLR: Deep learning based SMPL reverse for 3D human pose and shape recovery. PR - Pattern Recognition, 106, 107472.
Abstract: In this paper we propose to embed SMPL within a deep-based model to accurately estimate 3D pose and shape from a still RGB image. We use CNN-based 3D joint predictions as an intermediate representation to regress SMPL pose and shape parameters. Later, 3D joints are reconstructed again in the SMPL output. This module can be seen as an autoencoder where the encoder is a deep neural network and the decoder is SMPL model. We refer to this as SMPL reverse (SMPLR). By implementing SMPLR as an encoder-decoder we avoid the need of complex constraints on pose and shape. Furthermore, given that in-the-wild datasets usually lack accurate 3D annotations, it is desirable to lift 2D joints to 3D without pairing 3D annotations with RGB images. Therefore, we also propose a denoising autoencoder (DAE) module between CNN and SMPLR, able to lift 2D joints to 3D and partially recover from structured error. We evaluate our method on SURREAL and Human3.6M datasets, showing improvement over SMPL-based state-of-the-art alternatives by about 4 and 12 mm, respectively.
Keywords: Deep learning; 3D Human pose; Body shape; SMPL; Denoising autoencoder; Volumetric stack hourglass
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Matthias S. Keil. (2006). Smooth Gradient Representations as a Unifying Account of Chevreul’s Illusion, Mach Bands, and a Variant of the Ehrenstein Disk. NEURALCOMPUT - Neural Computation, 871–903.
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Stefan Lonn, Petia Radeva, & Mariella Dimiccoli. (2019). Smartphone picture organization: A hierarchical approach. CVIU - Computer Vision and Image Understanding, 187, 102789.
Abstract: We live in a society where the large majority of the population has a camera-equipped smartphone. In addition, hard drives and cloud storage are getting cheaper and cheaper, leading to a tremendous growth in stored personal photos. Unlike photo collections captured by a digital camera, which typically are pre-processed by the user who organizes them into event-related folders, smartphone pictures are automatically stored in the cloud. As a consequence, photo collections captured by a smartphone are highly unstructured and because smartphones are ubiquitous, they present a larger variability compared to pictures captured by a digital camera. To solve the need of organizing large smartphone photo collections automatically, we propose here a new methodology for hierarchical photo organization into topics and topic-related categories. Our approach successfully estimates latent topics in the pictures by applying probabilistic Latent Semantic Analysis, and automatically assigns a name to each topic by relying on a lexical database. Topic-related categories are then estimated by using a set of topic-specific Convolutional Neuronal Networks. To validate our approach, we ensemble and make public a large dataset of more than 8,000 smartphone pictures from 40 persons. Experimental results demonstrate major user satisfaction with respect to state of the art solutions in terms of organization.
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J. Chazalon, P. Gomez-Kramer, Jean-Christophe Burie, M.Coustaty, S.Eskenazi, Muhammad Muzzamil Luqman, et al. (2017). SmartDoc 2017 Video Capture: Mobile Document Acquisition in Video Mode. In 1st International Workshop on Open Services and Tools for Document Analysis.
Abstract: As mobile document acquisition using smartphones is getting more and more common, along with the continuous improvement of mobile devices (both in terms of computing power and image quality), we can wonder to which extent mobile phones can replace desktop scanners. Modern applications can cope with perspective distortion and normalize the contrast of a document page captured with a smartphone, and in some cases like bottle labels or posters, smartphones even have the advantage of allowing the acquisition of non-flat or large documents. However, several cases remain hard to handle, such as reflective documents (identity cards, badges, glossy magazine cover, etc.) or large documents for which some regions require an important amount of detail. This paper introduces the SmartDoc 2017 benchmark (named “SmartDoc Video Capture”), which aims at
assessing whether capturing documents using the video mode of a smartphone could solve those issues. The task under evaluation is both a stitching and a reconstruction problem, as the user can move the device over different parts of the document to capture details or try to erase highlights. The material released consists of a dataset, an evaluation method and the associated tool, a sample method, and the tools required to extend the dataset. All the components are released publicly under very permissive licenses, and we particularly cared about maximizing the ease of
understanding, usage and improvement.
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Md. Mostafa Kamal Sarker, Hatem A. Rashwan, Farhan Akram, Vivek Kumar Singh, Syeda Furruka Banu, Forhad U H Chowdhury, et al. (2021). SLSNet: Skin lesion segmentation using a lightweight generative adversarial network. ESWA - Expert Systems With Applications, 183, 115433.
Abstract: The determination of precise skin lesion boundaries in dermoscopic images using automated methods faces many challenges, most importantly, the presence of hair, inconspicuous lesion edges and low contrast in dermoscopic images, and variability in the color, texture and shapes of skin lesions. Existing deep learning-based skin lesion segmentation algorithms are expensive in terms of computational time and memory. Consequently, running such segmentation algorithms requires a powerful GPU and high bandwidth memory, which are not available in dermoscopy devices. Thus, this article aims to achieve precise skin lesion segmentation with minimum resources: a lightweight, efficient generative adversarial network (GAN) model called SLSNet, which combines 1-D kernel factorized networks, position and channel attention, and multiscale aggregation mechanisms with a GAN model. The 1-D kernel factorized network reduces the computational cost of 2D filtering. The position and channel attention modules enhance the discriminative ability between the lesion and non-lesion feature representations in spatial and channel dimensions, respectively. A multiscale block is also used to aggregate the coarse-to-fine features of input skin images and reduce the effect of the artifacts. SLSNet is evaluated on two publicly available datasets: ISBI 2017 and the ISIC 2018. Although SLSNet has only 2.35 million parameters, the experimental results demonstrate that it achieves segmentation results on a par with the state-of-the-art skin lesion segmentation methods with an accuracy of 97.61%, and Dice and Jaccard similarity coefficients of 90.63% and 81.98%, respectively. SLSNet can run at more than 110 frames per second (FPS) in a single GTX1080Ti GPU, which is faster than well-known deep learning-based image segmentation models, such as FCN. Therefore, SLSNet can be used for practical dermoscopic applications.
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Md. Mostafa Kamal Sarker, Hatem A. Rashwan, Farhan Akram, Syeda Furruka Banu, Adel Saleh, Vivek Kumar Singh, et al. (2018). SLSDeep: Skin Lesion Segmentation Based on Dilated Residual and Pyramid Pooling Networks. In 21st International Conference on Medical Image Computing & Computer Assisted Intervention (Vol. 2, pp. 21–29).
Abstract: Skin lesion segmentation (SLS) in dermoscopic images is a crucial task for automated diagnosis of melanoma. In this paper, we present a robust deep learning SLS model, so-called SLSDeep, which is represented as an encoder-decoder network. The encoder network is constructed by dilated residual layers, in turn, a pyramid pooling network followed by three convolution layers is used for the decoder. Unlike the traditional methods employing a cross-entropy loss, we investigated a loss function by combining both Negative Log Likelihood (NLL) and End Point Error (EPE) to accurately segment the melanoma regions with sharp boundaries. The robustness of the proposed model was evaluated on two public databases: ISBI 2016 and 2017 for skin lesion analysis towards melanoma detection challenge. The proposed model outperforms the state-of-the-art methods in terms of segmentation accuracy. Moreover, it is capable to segment more than 100 images of size 384x384 per second on a recent GPU.
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