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Ariel Amato. (2014). Moving cast shadow detection. ELCVIA - Electronic letters on computer vision and image analysis, 13(2), 70–71.
Abstract: Motion perception is an amazing innate ability of the creatures on the planet. This adroitness entails a functional advantage that enables species to compete better in the wild. The motion perception ability is usually employed at different levels, allowing from the simplest interaction with the ’physis’ up to the most transcendental survival tasks. Among the five classical perception system , vision is the most widely used in the motion perception field. Millions years of evolution have led to a highly specialized visual system in humans, which is characterized by a tremendous accuracy as well as an extraordinary robustness. Although humans and an immense diversity of species can distinguish moving object with a seeming simplicity, it has proven to be a difficult and non trivial problem from a computational perspective. In the field of Computer Vision, the detection of moving objects is a challenging and fundamental research area. This can be referred to as the ’origin’ of vast and numerous vision-based research sub-areas. Nevertheless, from the bottom to the top of this hierarchical analysis, the foundations still relies on when and where motion has occurred in an image. Pixels corresponding to moving objects in image sequences can be identified by measuring changes in their values. However, a pixel’s value (representing a combination of color and brightness) could also vary due to other factors such as: variation in scene illumination, camera noise and nonlinear sensor responses among others. The challenge lies in detecting if the changes in pixels’ value are caused by a genuine object movement or not. An additional challenging aspect in motion detection is represented by moving cast shadows. The paradox arises because a moving object and its cast shadow share similar motion patterns. However, a moving cast shadow is not a moving object. In fact, a shadow represents a photometric illumination effect caused by the relative position of the object with respect to the light sources. Shadow detection methods are mainly divided in two domains depending on the application field. One normally consists of static images where shadows are casted by static objects, whereas the second one is referred to image sequences where shadows are casted by moving objects. For the first case, shadows can provide additional geometric and semantic cues about shape and position of its casting object as well as the localization of the light source. Although the previous information can be extracted from static images as well as video sequences, the main focus in the second area is usually change detection, scene matching or surveillance. In this context, a shadow can severely affect with the analysis and interpretation of the scene. The work done in the thesis is focused on the second case, thus it addresses the problem of detection and removal of moving cast shadows in video sequences in order to enhance the detection of moving object.
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Maria Elena Meza-de-Luna, Juan Ramon Terven Salinas, Bogdan Raducanu, & Joaquin Salas. (2016). Assessing the Influence of Mirroring on the Perception of Professional Competence using Wearable Technology. TAC - IEEE Transactions on Affective Computing, 9(2), 161–175.
Abstract: Nonverbal communication is an intrinsic part in daily face-to-face meetings. A frequently observed behavior during social interactions is mirroring, in which one person tends to mimic the attitude of the counterpart. This paper shows that a computer vision system could be used to predict the perception of competence in dyadic interactions through the automatic detection of mirroring
events. To prove our hypothesis, we developed: (1) A social assistant for mirroring detection, using a wearable device which includes a video camera and (2) an automatic classifier for the perception of competence, using the number of nodding gestures and mirroring events as predictors. For our study, we used a mixed-method approach in an experimental design where 48 participants acting as customers interacted with a confederated psychologist. We found that the number of nods or mirroring events has a significant influence on the perception of competence. Our results suggest that: (1) Customer mirroring is a better predictor than psychologist mirroring; (2) the number of psychologist’s nods is a better predictor than the number of customer’s nods; (3) except for the psychologist mirroring, the computer vision algorithm we used worked about equally well whether it was acquiring images from wearable smartglasses or fixed cameras.
Keywords: Mirroring; Nodding; Competence; Perception; Wearable Technology
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Juan Ramon Terven Salinas, Bogdan Raducanu, Maria Elena Meza-de-Luna, & Joaquin Salas. (2015). Evaluating Real-Time Mirroring of Head Gestures using Smart Glasses. In 16th IEEE International Conference on Computer Vision Workshops (pp. 452–460).
Abstract: Mirroring occurs when one person tends to mimic the non-verbal communication of their counterparts. Even though mirroring is a complex phenomenon, in this study, we focus on the detection of head-nodding as a simple non-verbal communication cue due to its significance as a gesture displayed during social interactions. This paper introduces a computer vision-based method to detect mirroring through the analysis of head gestures using wearable cameras (smart glasses). In addition, we study how such a method can be used to explore perceived competence. The proposed method has been evaluated and the experiments demonstrate how static and wearable cameras seem to be equally effective to gather the information required for the analysis.
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Juan Ramon Terven Salinas, Bogdan Raducanu, Maria Elena Meza-de-Luna, & Joaquin Salas. (2016). Head-gestures mirroring detection in dyadic social linteractions with computer vision-based wearable devices. NEUCOM - Neurocomputing, 175(B), 866–876.
Abstract: During face-to-face human interaction, nonverbal communication plays a fundamental role. A relevant aspect that takes part during social interactions is represented by mirroring, in which a person tends to mimic the non-verbal behavior (head and body gestures, vocal prosody, etc.) of the counterpart. In this paper, we introduce a computer vision-based system to detect mirroring in dyadic social interactions with the use of a wearable platform. In our context, mirroring is inferred as simultaneous head noddings displayed by the interlocutors. Our approach consists of the following steps: (1) facial features extraction; (2) facial features stabilization; (3) head nodding recognition; and (4) mirroring detection. Our system achieves a mirroring detection accuracy of 72% on a custom mirroring dataset.
Keywords: Head gestures recognition; Mirroring detection; Dyadic social interaction analysis; Wearable devices
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Fadi Dornaika, Bogdan Raducanu, & Alireza Bosaghzadeh. (2015). Facial expression recognition based on multi observations with application to social robotics. In Bruce Flores (Ed.), Emotional and Facial Expressions: Recognition, Developmental Differences and Social Importance (pp. 153–166). Nova Science publishers.
Abstract: Human-robot interaction is a hot topic nowadays in the social robotics
community. One crucial aspect is represented by the affective communication
which comes encoded through the facial expressions. In this chapter, we propose a novel approach for facial expression recognition, which exploits an efficient and adaptive graph-based label propagation (semi-supervised mode) in a multi-observation framework. The facial features are extracted using an appearance-based 3D face tracker, viewand texture independent. Our method has been extensively tested on the CMU dataset, and has been conveniently compared with other methods for graph construction. With the proposed approach, we developed an application for an AIBO robot, in which it mirrors the recognized facial
expression.
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Xavier Otazu, Olivier Penacchio, & Xim Cerda-Company. (2015). An excitatory-inhibitory firing rate model accounts for brightness induction, colour induction and visual discomfort. In Barcelona Computational, Cognitive and Systems Neuroscience.
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Olivier Penacchio, Xavier Otazu, A. wilkins, & J. Harris. (2015). Uncomfortable images prevent lateral interactions in the cortex from providing a sparse code. In European Conference on Visual Perception ECVP2015.
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Xavier Otazu, Olivier Penacchio, & Xim Cerda-Company. (2015). Brightness and colour induction through contextual influences in V1. In Scottish Vision Group 2015 SGV2015 (Vol. 12, pp. 1208–2012).
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Bogdan Raducanu, Alireza Bosaghzadeh, & Fadi Dornaika. (2015). Multi-observation Face Recognition in Videos based on Label Propagation. In 6th Workshop on Analysis and Modeling of Faces and Gestures AMFG2015 (pp. 10–17).
Abstract: In order to deal with the huge amount of content generated by social media, especially for indexing and retrieval purposes, the focus shifted from single object recognition to multi-observation object recognition. Of particular interest is the problem of face recognition (used as primary cue for persons’ identity assessment), since it is highly required by popular social media search engines like Facebook and Youtube. Recently, several approaches for graph-based label propagation were proposed. However, the associated graphs were constructed in an ad-hoc manner (e.g., using the KNN graph) that cannot cope properly with the rapid and frequent changes in data appearance, a phenomenon intrinsically related with video sequences. In this paper, we
propose a novel approach for efficient and adaptive graph construction, based on a two-phase scheme: (i) the first phase is used to adaptively find the neighbors of a sample and also to find the adequate weights for the minimization function of the second phase; (ii) in the second phase, the
selected neighbors along with their corresponding weights are used to locally and collaboratively estimate the sparse affinity matrix weights. Experimental results performed on Honda Video Database (HVDB) and a subset of video
sequences extracted from the popular TV-series ’Friends’ show a distinct advantage of the proposed method over the existing standard graph construction methods.
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Bogdan Raducanu, Alireza Bosaghzadeh, & Fadi Dornaika. (2014). Facial Expression Recognition based on Multi-view Observations with Application to Social Robotics. In 1st Workshop on Computer Vision for Affective Computing (pp. 1–8).
Abstract: Human-robot interaction is a hot topic nowadays in the social robotics community. One crucial aspect is represented by the affective communication which comes encoded through the facial expressions. In this paper, we propose a novel approach for facial expression recognition, which exploits an efficient and adaptive graph-based label propagation (semi-supervised mode) in a multi-observation framework. The facial features are extracted using an appearance-based 3D face tracker, view- and texture independent. Our method has been extensively tested on the CMU dataset, and has been conveniently compared with other methods for graph construction. With the proposed approach, we developed an application for an AIBO robot, in which it mirrors the recognized facial
expression.
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Manuel Graña, & Bogdan Raducanu. (2015). Special Issue on Bioinspired and knowledge based techniques and applications. NEUCOM - Neurocomputing, , 1–3.
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Francisco Alvaro, Francisco Cruz, Joan Andreu Sanchez, Oriol Ramos Terrades, & Jose Miguel Benedi. (2015). Structure Detection and Segmentation of Documents Using 2D Stochastic Context-Free Grammars. NEUCOM - Neurocomputing, 150(A), 147–154.
Abstract: In this paper we dene a bidimensional extension of Stochastic Context-Free Grammars for structure detection and segmentation of images of documents.
Two sets of text classication features are used to perform an initial classication of each zone of the page. Then, the document segmentation is obtained as the most likely hypothesis according to a stochastic grammar. We used a dataset of historical marriage license books to validate this approach. We also tested several inference algorithms for Probabilistic Graphical Models
and the results showed that the proposed grammatical model outperformed
the other methods. Furthermore, grammars also provide the document structure
along with its segmentation.
Keywords: document image analysis; stochastic context-free grammars; text classication features
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Xim Cerda-Company, C. Alejandro Parraga, & Xavier Otazu. (2014). Which tone-mapping is the best? A comparative study of tone-mapping perceived quality. In Perception (Vol. 43, 106).
Abstract: Perception 43 ECVP Abstract Supplement
High-dynamic-range (HDR) imaging refers to the methods designed to increase the brightness dynamic range present in standard digital imaging techniques. This increase is achieved by taking the same picture under dierent exposure values and mapping the intensity levels into a single image by way of a tone-mapping operator (TMO). Currently, there is no agreement on how to evaluate the quality
of dierent TMOs. In this work we psychophysically evaluate 15 dierent TMOs obtaining rankings based on the perceived properties of the resulting tone-mapped images. We performed two dierent experiments on a CRT calibrated display using 10 subjects: (1) a study of the internal relationships between grey-levels and (2) a pairwise comparison of the resulting 15 tone-mapped images. In (1) observers internally matched the grey-levels to a reference inside the tone-mapped images and in the real scene. In (2) observers performed a pairwise comparison of the tone-mapped images alongside the real scene. We obtained two rankings of the TMOs according their performance. In (1) the best algorithm
was ICAM by J.Kuang et al (2007) and in (2) the best algorithm was a TMO by Krawczyk et al (2005). Our results also show no correlation between these two rankings.
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Juan Ramon Terven Salinas, Joaquin Salas, & Bogdan Raducanu. (2014). Robust Head Gestures Recognition for Assistive Technology. In Pattern Recognition (Vol. 8495, pp. 152–161). LNCS. Springer International Publishing.
Abstract: This paper presents a system capable of recognizing six head gestures: nodding, shaking, turning right, turning left, looking up, and looking down. The main difference of our system compared to other methods is that the Hidden Markov Models presented in this paper, are fully connected and consider all possible states in any given order, providing the following advantages to the system: (1) allows unconstrained movement of the head and (2) it can be easily integrated into a wearable device (e.g. glasses, neck-hung devices), in which case it can robustly recognize gestures in the presence of ego-motion. Experimental results show that this approach outperforms common methods that use restricted HMMs for each gesture.
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Stefan Ameling, Stephan Wirth, Dietrich Paulus, Gerard Lacey, & Fernando Vilariño. (2009). Texture-based Polyp Detection in Colonoscopy. In Proc. BILDVERARBEITUNG FÜR DIE MEDIZIN.
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