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Author |
Marcel P. Lucassen; Theo Gevers; Arjan Gijsenij |
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Title |
Texture Affects Color Emotion |
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Journal Article |
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2011 |
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Color Research & Applications |
Abbreviated Journal |
CRA |
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36 |
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6 |
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426–436 |
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color;texture;color emotion;observer variability;ranking |
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Abstract |
Several studies have recorded color emotions in subjects viewing uniform color (UC) samples. We conduct an experiment to measure and model how these color emotions change when texture is added to the color samples. Using a computer monitor, our subjects arrange samples along four scales: warm–cool, masculine–feminine, hard–soft, and heavy–light. Three sample types of increasing visual complexity are used: UC, grayscale textures, and color textures (CTs). To assess the intraobserver variability, the experiment is repeated after 1 week. Our results show that texture fully determines the responses on the Hard-Soft scale, and plays a role of decreasing weight for the masculine–feminine, heavy–light, and warm–cool scales. Using some 25,000 observer responses, we derive color emotion functions that predict the group-averaged scale responses from the samples' color and texture parameters. For UC samples, the accuracy of our functions is significantly higher (average R2 = 0.88) than that of previously reported functions applied to our data. The functions derived for CT samples have an accuracy of R2 = 0.80. We conclude that when textured samples are used in color emotion studies, the psychological responses may be strongly affected by texture. © 2010 Wiley Periodicals, Inc. Col Res Appl, 2010 |
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ALTRES;ISE |
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Admin @ si @ LGG2011 |
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1844 |
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Daniel Ponsa; Joan Serrat; Antonio Lopez |
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On-board image-based vehicle detection and tracking |
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Journal Article |
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2011 |
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Transactions of the Institute of Measurement and Control |
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TIM |
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33 |
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7 |
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783-805 |
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vehicle detection |
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In this paper we present a computer vision system for daytime vehicle detection and localization, an essential step in the development of several types of advanced driver assistance systems. It has a reduced processing time and high accuracy thanks to the combination of vehicle detection with lane-markings estimation and temporal tracking of both vehicles and lane markings. Concerning vehicle detection, our main contribution is a frame scanning process that inspects images according to the geometry of image formation, and with an Adaboost-based detector that is robust to the variability in the different vehicle types (car, van, truck) and lighting conditions. In addition, we propose a new method to estimate the most likely three-dimensional locations of vehicles on the road ahead. With regards to the lane-markings estimation component, we have two main contributions. First, we employ a different image feature to the other commonly used edges: we use ridges, which are better suited to this problem. Second, we adapt RANSAC, a generic robust estimation method, to fit a parametric model of a pair of lane markings to the image features. We qualitatively assess our vehicle detection system in sequences captured on several road types and under very different lighting conditions. The processed videos are available on a web page associated with this paper. A quantitative evaluation of the system has shown quite accurate results (a low number of false positives and negatives) at a reasonable computation time. |
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ADAS |
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ADAS @ adas @ PSL2011 |
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1413 |
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Ferran Diego; Daniel Ponsa; Joan Serrat; Antonio Lopez |
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Title |
Video Alignment for Change Detection |
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Journal Article |
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Year |
2011 |
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IEEE Transactions on Image Processing |
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TIP |
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20 |
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7 |
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1858-1869 |
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video alignment |
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In this work, we address the problem of aligning two video sequences. Such alignment refers to synchronization, i.e., the establishment of temporal correspondence between frames of the first and second video, followed by spatial registration of all the temporally corresponding frames. Video synchronization and alignment have been attempted before, but most often in the relatively simple cases of fixed or rigidly attached cameras and simultaneous acquisition. In addition, restrictive assumptions have been applied, including linear time correspondence or the knowledge of the complete trajectories of corresponding scene points; to some extent, these assumptions limit the practical applicability of any solutions developed. We intend to solve the more general problem of aligning video sequences recorded by independently moving cameras that follow similar trajectories, based only on the fusion of image intensity and GPS information. The novelty of our approach is to pose the synchronization as a MAP inference problem on a Bayesian network including the observations from these two sensor types, which have been proved complementary. Alignment results are presented in the context of videos recorded from vehicles driving along the same track at different times, for different road types. In addition, we explore two applications of the proposed video alignment method, both based on change detection between aligned videos. One is the detection of vehicles, which could be of use in ADAS. The other is online difference spotting videos of surveillance rounds. |
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ADAS; IF |
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no |
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DPS 2011; ADAS @ adas @ dps2011 |
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1705 |
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Author |
Nataliya Shapovalova; Carles Fernandez; Xavier Roca; Jordi Gonzalez |
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Title |
Semantics of Human Behavior in Image Sequences |
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2011 |
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Computer Analysis of Human Behavior |
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7 |
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151-182 |
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Human behavior is contextualized and understanding the scene of an action is crucial for giving proper semantics to behavior. In this chapter we present a novel approach for scene understanding. The emphasis of this work is on the particular case of Human Event Understanding. We introduce a new taxonomy to organize the different semantic levels of the Human Event Understanding framework proposed. Such a framework particularly contributes to the scene understanding domain by (i) extracting behavioral patterns from the integrative analysis of spatial, temporal, and contextual evidence and (ii) integrative analysis of bottom-up and top-down approaches in Human Event Understanding. We will explore how the information about interactions between humans and their environment influences the performance of activity recognition, and how this can be extrapolated to the temporal domain in order to extract higher inferences from human events observed in sequences of images. |
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Springer London |
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Albert Ali Salah; |
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978-0-85729-993-2 |
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ISE |
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no |
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Admin @ si @ SFR2011 |
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1810 |
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Author |
Miquel Ferrer; Dimosthenis Karatzas; Ernest Valveny; I. Bardaji; Horst Bunke |
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Title |
A Generic Framework for Median Graph Computation based on a Recursive Embedding Approach |
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Journal Article |
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Year |
2011 |
Publication |
Computer Vision and Image Understanding |
Abbreviated Journal |
CVIU |
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Volume |
115 |
Issue |
7 |
Pages |
919-928 |
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Median Graph, Graph Embedding, Graph Matching, Structural Pattern Recognition |
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The median graph has been shown to be a good choice to obtain a represen- tative of a set of graphs. However, its computation is a complex problem. Recently, graph embedding into vector spaces has been proposed to obtain approximations of the median graph. The problem with such an approach is how to go from a point in the vector space back to a graph in the graph space. The main contribution of this paper is the generalization of this previ- ous method, proposing a generic recursive procedure that permits to recover the graph corresponding to a point in the vector space, introducing only the amount of approximation inherent to the use of graph matching algorithms. In order to evaluate the proposed method, we compare it with the set me- dian and with the other state-of-the-art embedding-based methods for the median graph computation. The experiments are carried out using four dif- ferent databases (one semi-artificial and three containing real-world data). Results show that with the proposed approach we can obtain better medi- ans, in terms of the sum of distances to the training graphs, than with the previous existing methods. |
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DAG |
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no |
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IAM @ iam @ FKV2011 |
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1831 |
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Author |
Sergio Escalera; Ana Puig; Oscar Amoros; Maria Salamo |
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Title |
Intelligent GPGPU Classification in Volume Visualization: a framework based on Error-Correcting Output Codes |
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Journal Article |
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Year |
2011 |
Publication |
Computer Graphics Forum |
Abbreviated Journal |
CGF |
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Volume |
30 |
Issue |
7 |
Pages |
2107-2115 |
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IF JCR 1.455 2010 25/99
In volume visualization, the definition of the regions of interest is inherently an iterative trial-and-error process finding out the best parameters to classify and render the final image. Generally, the user requires a lot of expertise to analyze and edit these parameters through multi-dimensional transfer functions. In this paper, we present a framework of intelligent methods to label on-demand multiple regions of interest. These methods can be split into a two-level GPU-based labelling algorithm that computes in time of rendering a set of labelled structures using the Machine Learning Error-Correcting Output Codes (ECOC) framework. In a pre-processing step, ECOC trains a set of Adaboost binary classifiers from a reduced pre-labelled data set. Then, at the testing stage, each classifier is independently applied on the features of a set of unlabelled samples and combined to perform multi-class labelling. We also propose an alternative representation of these classifiers that allows to highly parallelize the testing stage. To exploit that parallelism we implemented the testing stage in GPU-OpenCL. The empirical results on different data sets for several volume structures shows high computational performance and classification accuracy. |
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MILAB; HuPBA |
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no |
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Admin @ si @ EPA2011 |
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1881 |
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Palaiahnakote Shivakumara; Anjan Dutta; Trung Quy Phan; Chew Lim Tan; Umapada Pal |
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Title |
A Novel Mutual Nearest Neighbor based Symmetry for Text Frame Classification in Video |
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Journal Article |
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2011 |
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Pattern Recognition |
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PR |
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44 |
Issue |
8 |
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1671-1683 |
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In the field of multimedia retrieval in video, text frame classification is essential for text detection, event detection, event boundary detection, etc. We propose a new text frame classification method that introduces a combination of wavelet and median moment with k-means clustering to select probable text blocks among 16 equally sized blocks of a video frame. The same feature combination is used with a new Max–Min clustering at the pixel level to choose probable dominant text pixels in the selected probable text blocks. For the probable text pixels, a so-called mutual nearest neighbor based symmetry is explored with a four-quadrant formation centered at the centroid of the probable dominant text pixels to know whether a block is a true text block or not. If a frame produces at least one true text block then it is considered as a text frame otherwise it is a non-text frame. Experimental results on different text and non-text datasets including two public datasets and our own created data show that the proposed method gives promising results in terms of recall and precision at the block and frame levels. Further, we also show how existing text detection methods tend to misclassify non-text frames as text frames in term of recall and precision at both the block and frame levels. |
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DAG |
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no |
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Admin @ si @ SDP2011 |
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1727 |
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Mario Rojas; David Masip; A. Todorov; Jordi Vitria |
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Title |
Automatic Prediction of Facial Trait Judgments: Appearance vs. Structural Models |
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2011 |
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PloS one |
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Plos |
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6 |
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8 |
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e23323 |
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JCR Impact Factor 2010: 4.411
Evaluating other individuals with respect to personality characteristics plays a crucial role in human relations and it is the focus of attention for research in diverse fields such as psychology and interactive computer systems. In psychology, face perception has been recognized as a key component of this evaluation system. Multiple studies suggest that observers use face information to infer personality characteristics. Interactive computer systems are trying to take advantage of these findings and apply them to increase the natural aspect of interaction and to improve the performance of interactive computer systems. Here, we experimentally test whether the automatic prediction of facial trait judgments (e.g. dominance) can be made by using the full appearance information of the face and whether a reduced representation of its structure is sufficient. We evaluate two separate approaches: a holistic representation model using the facial appearance information and a structural model constructed from the relations among facial salient points. State of the art machine learning methods are applied to a) derive a facial trait judgment model from training data and b) predict a facial trait value for any face. Furthermore, we address the issue of whether there are specific structural relations among facial points that predict perception of facial traits. Experimental results over a set of labeled data (9 different trait evaluations) and classification rules (4 rules) suggest that a) prediction of perception of facial traits is learnable by both holistic and structural approaches; b) the most reliable prediction of facial trait judgments is obtained by certain type of holistic descriptions of the face appearance; and c) for some traits such as attractiveness and extroversion, there are relationships between specific structural features and social perceptions |
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Public Library of Science |
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OR;MV |
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no |
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Admin @ si @ RMT2011 |
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1883 |
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Debora Gil; Aura Hernandez-Sabate; Mireia Brunat;Steven Jansen; Jordi Martinez-Vilalta |
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Structure-preserving smoothing of biomedical images |
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Journal Article |
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2011 |
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Pattern Recognition |
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PR |
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44 |
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9 |
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1842-1851 |
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Non-linear smoothing; Differential geometry; Anatomical structures; segmentation; Cardiac magnetic resonance; Computerized tomography |
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Smoothing of biomedical images should preserve gray-level transitions between adjacent tissues, while restoring contours consistent with anatomical structures. Anisotropic diffusion operators are based on image appearance discontinuities (either local or contextual) and might fail at weak inter-tissue transitions. Meanwhile, the output of block-wise and morphological operations is prone to present a block structure due to the shape and size of the considered pixel neighborhood. In this contribution, we use differential geometry concepts to define a diffusion operator that restricts to image consistent level-sets. In this manner, the final state is a non-uniform intensity image presenting homogeneous inter-tissue transitions along anatomical structures, while smoothing intra-structure texture. Experiments on different types of medical images (magnetic resonance, computerized tomography) illustrate its benefit on a further process (such as segmentation) of images. |
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0031-3203 |
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IAM; ADAS |
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no |
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IAM @ iam @ GHB2011 |
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1526 |
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Arjan Gijsenij; Theo Gevers; Joost Van de Weijer |
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Computational Color Constancy: Survey and Experiments |
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Journal Article |
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2011 |
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IEEE Transactions on Image Processing |
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TIP |
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20 |
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9 |
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2475-2489 |
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computational color constancy;computer vision application;gamut-based method;learning-based method;static method;colour vision;computer vision;image colour analysis;learning (artificial intelligence);lighting |
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Computational color constancy is a fundamental prerequisite for many computer vision applications. This paper presents a survey of many recent developments and state-of-the- art methods. Several criteria are proposed that are used to assess the approaches. A taxonomy of existing algorithms is proposed and methods are separated in three groups: static methods, gamut-based methods and learning-based methods. Further, the experimental setup is discussed including an overview of publicly available data sets. Finally, various freely available methods, of which some are considered to be state-of-the-art, are evaluated on two data sets. |
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1057-7149 |
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ISE;CIC |
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Admin @ si @ GGW2011 |
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1717 |
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Author |
A. Toet; M. Henselmans; M.P. Lucassen; Theo Gevers |
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Emotional effects of dynamic textures |
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2011 |
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i-Perception |
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iPER |
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2 |
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9 |
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969 – 991 |
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This study explores the effects of various spatiotemporal dynamic texture characteristics on human emotions. The emotional experience of auditory (eg, music) and haptic repetitive patterns has been studied extensively. In contrast, the emotional experience of visual dynamic textures is still largely unknown, despite their natural ubiquity and increasing use in digital media. Participants watched a set of dynamic textures, representing either water or various different media, and self-reported their emotional experience. Motion complexity was found to have mildly relaxing and nondominant effects. In contrast, motion change complexity was found to be arousing and dominant. The speed of dynamics had arousing, dominant, and unpleasant effects. The amplitude of dynamics was also regarded as unpleasant. The regularity of the dynamics over the textures’ area was found to be uninteresting, nondominant, mildly relaxing, and mildly pleasant. The spatial scale of the dynamics had an unpleasant, arousing, and dominant effect, which was larger for textures with diverse content than for water textures. For water textures, the effects of spatial contrast were arousing, dominant, interesting, and mildly unpleasant. None of these effects were observed for textures of diverse content. The current findings are relevant for the design and synthesis of affective multimedia content and for affective scene indexing and retrieval. |
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2041-6695 |
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ALTRES;ISE |
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Admin @ si @THL2011 |
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1843 |
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Author |
Muhammad Anwer Rao; David Vazquez; Antonio Lopez |
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Title |
Color Contribution to Part-Based Person Detection in Different Types of Scenarios |
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Conference Article |
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2011 |
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14th International Conference on Computer Analysis of Images and Patterns |
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6855 |
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II |
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463-470 |
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Pedestrian Detection; Color |
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Abstract |
Camera-based person detection is of paramount interest due to its potential applications. The task is diffcult because the great variety of backgrounds (scenarios, illumination) in which persons are present, as well as their intra-class variability (pose, clothe, occlusion). In fact, the class person is one of the included in the popular PASCAL visual object classes (VOC) challenge. A breakthrough for this challenge, regarding person detection, is due to Felzenszwalb et al. These authors proposed a part-based detector that relies on histograms of oriented gradients (HOG) and latent support vector machines (LatSVM) to learn a model of the whole human body and its constitutive parts, as well as their relative position. Since the approach of Felzenszwalb et al. appeared new variants have been proposed, usually giving rise to more complex models. In this paper, we focus on an issue that has not attracted suficient interest up to now. In particular, we refer to the fact that HOG is usually computed from RGB color space, but other possibilities exist and deserve the corresponding investigation. In this paper we challenge RGB space with the opponent color space (OPP), which is inspired in the human vision system.We will compute the HOG on top of OPP, then we train and test the part-based human classifer by Felzenszwalb et al. using PASCAL VOC challenge protocols and person database. Our experiments demonstrate that OPP outperforms RGB. We also investigate possible differences among types of scenarios: indoor, urban and countryside. Interestingly, our experiments suggest that the beneficts of OPP with respect to RGB mainly come for indoor and countryside scenarios, those in which the human visual system was designed by evolution. |
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Address |
Seville, Spain |
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Publisher |
Springer |
Place of Publication |
Berlin Heidelberg |
Editor |
P. Real, D. Diaz, H. Molina, A. Berciano, W. Kropatsch |
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Language |
English |
Summary Language |
english |
Original Title |
Color Contribution to Part-Based Person Detection in Different Types of Scenarios |
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Edition |
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ISSN |
0302-9743 |
ISBN |
978-3-642-23677-8 |
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Expedition |
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Conference |
CAIP |
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Notes |
ADAS |
Approved |
no |
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Call Number |
ADAS @ adas @ RVL2011b |
Serial |
1665 |
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Permanent link to this record |
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Author |
Naveen Onkarappa; Angel Sappa |
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Title |
Space Variant Representations for Mobile Platform Vision Applications |
Type |
Conference Article |
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Year |
2011 |
Publication |
14th International Conference on Computer Analysis of Images and Patterns |
Abbreviated Journal |
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Volume |
6855 |
Issue |
II |
Pages |
146-154 |
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Abstract |
The log-polar space variant representation, motivated by biological vision, has been widely studied in the literature. Its data reduction and invariance properties made it useful in many vision applications. However, due to its nature, it fails in preserving features in the periphery. In the current work, as an attempt to overcome this problem, we propose a novel space-variant representation. It is evaluated and proved to be better than the log-polar representation in preserving the peripheral information, crucial for on-board mobile vision applications. The evaluation is performed by comparing log-polar and the proposed representation once they are used for estimating dense optical flow. |
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Address |
Seville, Spain |
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Corporate Author |
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Thesis |
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Publisher |
Springer Berlin Heidelberg |
Place of Publication |
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Editor |
P. Real, D. Diaz, H. Molina, A. Berciano, W. Kropatsch |
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Language |
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Summary Language |
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Original Title |
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Series Editor |
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Series Title |
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Abbreviated Series Title |
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Series Volume |
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Series Issue |
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Edition |
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ISSN |
0302-9743 |
ISBN |
978-3-642-23677-8 |
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Area |
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Expedition |
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Conference |
CAIP |
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Notes |
ADAS |
Approved |
no |
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Call Number |
NaS2011; ADAS @ adas @ |
Serial |
1686 |
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Permanent link to this record |