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Sergio Vera, Miguel Angel Gonzalez Ballester, & Debora Gil. (2012). A medial map capturing the essential geometry of organs. In ISBI Workshop on Open Source Medical Image Analysis software (1691 - 1694). IEEE.
Abstract: Medial representations are powerful tools for describing and parameterizing the volumetric shape of anatomical structures. Accurate computation of one pixel wide medial surfaces is mandatory. Those surfaces must represent faithfully the geometry of the volume. Although morphological methods produce excellent results in 2D, their complexity and quality drops across dimensions, due to a more complex description of pixel neighborhoods. This paper introduces a continuous operator for accurate and efficient computation of medial structures of arbitrary dimension. Our experiments show its higher performance for medical imaging applications in terms of simplicity of medial structures and capability for reconstructing the anatomical volume
Keywords: Medial Surface Representation, Volume Reconstruction,Geometry , Image reconstruction , Liver , Manifolds , Shape , Surface morphology , Surface reconstruction
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Muhammad Muzzamil Luqman, Jean-Yves Ramel, & Josep Llados. (2013). Multilevel Analysis of Attributed Graphs for Explicit Graph Embedding in Vector Spaces. In Graph Embedding for Pattern Analysis (pp. 1–26). Springer New York.
Abstract: Ability to recognize patterns is among the most crucial capabilities of human beings for their survival, which enables them to employ their sophisticated neural and cognitive systems [1], for processing complex audio, visual, smell, touch, and taste signals. Man is the most complex and the best existing system of pattern recognition. Without any explicit thinking, we continuously compare, classify, and identify huge amount of signal data everyday [2], starting from the time we get up in the morning till the last second we fall asleep. This includes recognizing the face of a friend in a crowd, a spoken word embedded in noise, the proper key to lock the door, smell of coffee, the voice of a favorite singer, the recognition of alphabetic characters, and millions of more tasks that we perform on regular basis.
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Miquel Ferrer, I. Bardaji, Ernest Valveny, Dimosthenis Karatzas, & Horst Bunke. (2013). Median Graph Computation by Means of Graph Embedding into Vector Spaces. In Yun Fu, & Yungian Ma (Eds.), Graph Embedding for Pattern Analysis (pp. 45–72). Springer New York.
Abstract: In pattern recognition [8, 14], a key issue to be addressed when designing a system is how to represent input patterns. Feature vectors is a common option. That is, a set of numerical features describing relevant properties of the pattern are computed and arranged in a vector form. The main advantages of this kind of representation are computational simplicity and a well sound mathematical foundation. Thus, a large number of operations are available to work with vectors and a large repository of algorithms for pattern analysis and classification exist. However, the simple structure of feature vectors might not be the best option for complex patterns where nonnumerical features or relations between different parts of the pattern become relevant.
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C. Alejandro Parraga. (2014). Color Vision, Computational Methods for. In Dieter Jaeger, & Ranu Jung (Eds.), Encyclopedia of Computational Neuroscience (pp. 1–11). Springer-Verlag Berlin Heidelberg.
Abstract: The study of color vision has been aided by a whole battery of computational methods that attempt to describe the mechanisms that lead to our perception of colors in terms of the information-processing properties of the visual system. Their scope is highly interdisciplinary, linking apparently dissimilar disciplines such as mathematics, physics, computer science, neuroscience, cognitive science, and psychology. Since the sensation of color is a feature of our brains, computational approaches usually include biological features of neural systems in their descriptions, from retinal light-receptor interaction to subcortical color opponency, cortical signal decoding, and color categorization. They produce hypotheses that are usually tested by behavioral or psychophysical experiments.
Keywords: Color computational vision; Computational neuroscience of color
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David Geronimo, & Antonio Lopez. (2014). Vision-based Pedestrian Protection Systems for Intelligent Vehicles. Springer Briefs in Computer Vision.
Abstract: Pedestrian Protection Systems (PPSs) are on-board systems aimed at detecting and tracking people in the surroundings of a vehicle in order to avoid potentially dangerous situations. These systems, together with other Advanced Driver Assistance Systems (ADAS) such as lane departure warning or adaptive cruise control, are one of the most promising ways to improve traffic safety. By the use of computer vision, cameras working either in the visible or infra-red spectra have been demonstrated as a reliable sensor to perform this task. Nevertheless, the variability of human’s appearance, not only in terms of clothing and sizes but also as a result of their dynamic shape, makes pedestrians one of the most complex classes even for computer vision. Moreover, the unstructured changing and unpredictable environment in which such on-board systems must work makes detection a difficult task to be carried out with the demanded robustness. In this brief, the state of the art in PPSs is introduced through the review of the most relevant papers of the last decade. A common computational architecture is presented as a framework to organize each method according to its main contribution. More than 300 papers are referenced, most of them addressing pedestrian detection and others corresponding to the descriptors (features), pedestrian models, and learning machines used. In addition, an overview of topics such as real-time aspects, systems benchmarking and future challenges of this research area are presented.
Keywords: Computer Vision; Driver Assistance Systems; Intelligent Vehicles; Pedestrian Detection; Vulnerable Road Users
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Jürgen Brauer, Wenjuan Gong, Jordi Gonzalez, & Michael Arens. (2011). On the Effect of Temporal Information on Monocular 3D Human Pose Estimation. In 2nd IEEE International Workshop on Analysis and Retrieval of Tracked Events and Motion in Imagery Streams (pp. 906–913).
Abstract: We address the task of estimating 3D human poses from monocular camera sequences. Many works make use of multiple consecutive frames for the estimation of a 3D pose in a frame. Although such an approach should ease the pose estimation task substantially since multiple consecutive frames allow to solve for 2D projection ambiguities in principle, it has not yet been investigated systematically how much we can improve the 3D pose estimates when using multiple consecutive frames opposed to single frame information. In this paper we analyze the difference in quality of 3D pose estimates based on different numbers of consecutive frames from which 2D pose estimates are available. We validate the use of temporal information on two major different approaches for human pose estimation – modeling and learning approaches. The results of our experiments show that both learning and modeling approaches benefit from using multiple frames opposed to single frame input but that the benefit is small when the 2D pose estimates show a high quality in terms of precision.
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Antonio Hernandez, Carlos Primo, & Sergio Escalera. (2011). Automatic user interaction correction via Multi-label Graph cuts. In In ICCV 2011 1st IEEE International Workshop on Human Interaction in Computer Vision HICV (pp. 1276–1281).
Abstract: Most applications in image segmentation requires from user interaction in order to achieve accurate results. However, user wants to achieve the desired segmentation accuracy reducing effort of manual labelling. In this work, we extend standard multi-label α-expansion Graph Cut algorithm so that it analyzes the interaction of the user in order to modify the object model and improve final segmentation of objects. The approach is inspired in the fact that fast user interactions may introduce some pixel errors confusing object and background. Our results with different degrees of user interaction and input errors show high performance of the proposed approach on a multi-label human limb segmentation problem compared with classical α-expansion algorithm.
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Miguel Reyes, Gabriel Dominguez, & Sergio Escalera. (2011). Feature Weighting in Dynamic Time Warping for Gesture Recognition in Depth Data. In 1st IEEE Workshop on Consumer Depth Cameras for Computer Vision (pp. 1182–1188).
Abstract: We present a gesture recognition approach for depth video data based on a novel Feature Weighting approach within the Dynamic Time Warping framework. Depth features from human joints are compared through video sequences using Dynamic Time Warping, and weights are assigned to features based on inter-intra class gesture variability. Feature Weighting in Dynamic Time Warping is then applied for recognizing begin-end of gestures in data sequences. The obtained results recognizing several gestures in depth data show high performance compared with classical Dynamic Time Warping approach.
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Bogdan Raducanu, & Fadi Dornaika. (2012). Appearance-based Face Recognition Using A Supervised Manifold Learning Framework. In IEEE Workshop on the Applications of Computer Vision (pp. 465–470). IEEE Xplore.
Abstract: Many natural image sets, depicting objects whose appearance is changing due to motion, pose or light variations, can be considered samples of a low-dimension nonlinear manifold embedded in the high-dimensional observation space (the space of all possible images). The main contribution of our work is represented by a Supervised Laplacian Eigemaps (S-LE) algorithm, which exploits the class label information for mapping the original data in the embedded space. Our proposed approach benefits from two important properties: i) it is discriminative, and ii) it adaptively selects the neighbors of a sample without using any predefined neighborhood size. Experiments were conducted on four face databases and the results demonstrate that the proposed algorithm significantly outperforms many linear and non-linear embedding techniques. Although we've focused on the face recognition problem, the proposed approach could also be extended to other category of objects characterized by large variance in their appearance.
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Antonio Hernandez, Nadezhda Zlateva, Alexander Marinov, Miguel Reyes, Petia Radeva, Dimo Dimov, et al. (2012). Graph Cuts Optimization for Multi-Limb Human Segmentation in Depth Maps. In 25th IEEE Conference on Computer Vision and Pattern Recognition (pp. 726–732). IEEE Xplore.
Abstract: We present a generic framework for object segmentation using depth maps based on Random Forest and Graph-cuts theory, and apply it to the segmentation of human limbs in depth maps. First, from a set of random depth features, Random Forest is used to infer a set of label probabilities for each data sample. This vector of probabilities is used as unary term in α-β swap Graph-cuts algorithm. Moreover, depth of spatio-temporal neighboring data points are used as boundary potentials. Results on a new multi-label human depth data set show high performance in terms of segmentation overlapping of the novel methodology compared to classical approaches.
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Fahad Shahbaz Khan, Muhammad Anwer Rao, Joost Van de Weijer, Andrew Bagdanov, Maria Vanrell, & Antonio Lopez. (2012). Color Attributes for Object Detection. In 25th IEEE Conference on Computer Vision and Pattern Recognition (pp. 3306–3313). IEEE Xplore.
Abstract: State-of-the-art object detectors typically use shape information as a low level feature representation to capture the local structure of an object. This paper shows that early fusion of shape and color, as is popular in image classification,
leads to a significant drop in performance for object detection. Moreover, such approaches also yields suboptimal results for object categories with varying importance of color and shape.
In this paper we propose the use of color attributes as an explicit color representation for object detection. Color attributes are compact, computationally efficient, and when combined with traditional shape features provide state-ofthe-
art results for object detection. Our method is tested on the PASCAL VOC 2007 and 2009 datasets and results clearly show that our method improves over state-of-the-art techniques despite its simplicity. We also introduce a new dataset consisting of cartoon character images in which color plays a pivotal role. On this dataset, our approach yields a significant gain of 14% in mean AP over conventional state-of-the-art methods.
Keywords: pedestrian detection
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Naila Murray, Luca Marchesotti, & Florent Perronnin. (2012). AVA: A Large-Scale Database for Aesthetic Visual Analysis. In 25th IEEE Conference on Computer Vision and Pattern Recognition (pp. 2408–2415). IEEE Xplore.
Abstract: With the ever-expanding volume of visual content available, the ability to organize and navigate such content by aesthetic preference is becoming increasingly important. While still in its nascent stage, research into computational models of aesthetic preference already shows great potential. However, to advance research, realistic, diverse and challenging databases are needed. To this end, we introduce a new large-scale database for conducting Aesthetic Visual Analysis: AVA. It contains over 250,000 images along with a rich variety of meta-data including a large number of aesthetic scores for each image, semantic labels for over 60 categories as well as labels related to photographic style. We show the advantages of AVA with respect to existing databases in terms of scale, diversity, and heterogeneity of annotations. We then describe several key insights into aesthetic preference afforded by AVA. Finally, we demonstrate, through three applications, how the large scale of AVA can be leveraged to improve performance on existing preference tasks
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Marc Serra, Olivier Penacchio, Robert Benavente, & Maria Vanrell. (2012). Names and Shades of Color for Intrinsic Image Estimation. In 25th IEEE Conference on Computer Vision and Pattern Recognition (pp. 278–285). IEEE Xplore.
Abstract: In the last years, intrinsic image decomposition has gained attention. Most of the state-of-the-art methods are based on the assumption that reflectance changes come along with strong image edges. Recently, user intervention in the recovery problem has proved to be a remarkable source of improvement. In this paper, we propose a novel approach that aims to overcome the shortcomings of pure edge-based methods by introducing strong surface descriptors, such as the color-name descriptor which introduces high-level considerations resembling top-down intervention. We also use a second surface descriptor, termed color-shade, which allows us to include physical considerations derived from the image formation model capturing gradual color surface variations. Both color cues are combined by means of a Markov Random Field. The method is quantitatively tested on the MIT ground truth dataset using different error metrics, achieving state-of-the-art performance.
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Murad Al Haj, Jordi Gonzalez, & Larry S. Davis. (2012). On Partial Least Squares in Head Pose Estimation: How to simultaneously deal with misalignment. In 25th IEEE Conference on Computer Vision and Pattern Recognition (pp. 2602–2609). IEEE Xplore.
Abstract: Head pose estimation is a critical problem in many computer vision applications. These include human computer interaction, video surveillance, face and expression recognition. In most prior work on heads pose estimation, the positions of the faces on which the pose is to be estimated are specified manually. Therefore, the results are reported without studying the effect of misalignment. We propose a method based on partial least squares (PLS) regression to estimate pose and solve the alignment problem simultaneously. The contributions of this paper are two-fold: 1) we show that the kernel version of PLS (kPLS) achieves better than state-of-the-art results on the estimation problem and 2) we develop a technique to reduce misalignment based on the learned PLS factors.
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Jose Carlos Rubio, Joan Serrat, & Antonio Lopez. (2012). Unsupervised co-segmentation through region matching. In 25th IEEE Conference on Computer Vision and Pattern Recognition (pp. 749–756). IEEE Xplore.
Abstract: Co-segmentation is defined as jointly partitioning multiple images depicting the same or similar object, into foreground and background. Our method consists of a multiple-scale multiple-image generative model, which jointly estimates the foreground and background appearance distributions from several images, in a non-supervised manner. In contrast to other co-segmentation methods, our approach does not require the images to have similar foregrounds and different backgrounds to function properly. Region matching is applied to exploit inter-image information by establishing correspondences between the common objects that appear in the scene. Moreover, computing many-to-many associations of regions allow further applications, like recognition of object parts across images. We report results on iCoseg, a challenging dataset that presents extreme variability in camera viewpoint, illumination and object deformations and poses. We also show that our method is robust against large intra-class variability in the MSRC database.
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