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Author |
Aura Hernandez-Sabate; Lluis Albarracin; Daniel Calvo; Nuria Gorgorio |
![download PDF file pdf](img/file_PDF.gif)
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Title |
EyeMath: Identifying Mathematics Problem Solving Processes in a RTS Video Game |
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Conference Article |
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2016 |
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5th International Conference Games and Learning Alliance |
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10056 |
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50-59 |
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Simulation environment; Automated Driving; Driver-Vehicle interaction |
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Photorealistic virtual environments are crucial for developing and testing automated driving systems in a safe way during trials. As commercially available simulators are expensive and bulky, this paper presents a low-cost, extendable, and easy-to-use (LEE) virtual environment with the aim to highlight its utility for level 3 driving automation. In particular, an experiment is performed using the presented simulator to explore the influence of different variables regarding control transfer of the car after the system was driving autonomously in a highway scenario. The results show that the speed of the car at the time when the system needs to transfer the control to the human driver is critical. |
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ADAS;IAM; |
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HAC2016 |
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2864 |
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Marta Diez-Ferrer; Debora Gil; Elena Carreño; Susana Padrones; Samantha Aso |
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Title |
Positive Airway Pressure-Enhanced CT to Improve Virtual Bronchoscopic Navigation |
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Journal Article |
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2017 |
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Journal of Thoracic Oncology |
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JTO |
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12 |
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1S |
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S596-S597 |
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Thorax CT; diagnosis; Peripheral Pulmonary Nodule |
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A main weakness of virtual bronchoscopic navigation (VBN) is unsuccessful segmentation of distal branches approaching peripheral pulmonary nodules (PPN). CT scan acquisition protocol is pivotal for segmentation covering the utmost periphery. We hypothesize that application of continuous positive airway pressure (CPAP) during CT acquisition could improve visualization and segmentation of peripheral bronchi. The purpose of the present pilot study is to compare quality of segmentations under 4 CT acquisition modes: inspiration (INSP), expiration (EXP) and both with CPAP (INSP-CPAP and EXP-CPAP). |
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IAM; 600.096; 600.075; 600.145 |
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Admin @ si @ DGC2017a |
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2883 |
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Azadeh S. Mozafari; David Vazquez; Mansour Jamzad; Antonio Lopez |
![download PDF file pdf](img/file_PDF.gif)
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Node-Adapt, Path-Adapt and Tree-Adapt:Model-Transfer Domain Adaptation for Random Forest |
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Miscellaneous |
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2016 |
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Arxiv |
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Domain Adaptation; Pedestrian detection; Random Forest |
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Random Forest (RF) is a successful paradigm for learning classifiers due to its ability to learn from large feature spaces and seamlessly integrate multi-class classification, as well as the achieved accuracy and processing efficiency. However, as many other classifiers, RF requires domain adaptation (DA) provided that there is a mismatch between the training (source) and testing (target) domains which provokes classification degradation. Consequently, different RF-DA methods have been proposed, which not only require target-domain samples but revisiting the source-domain ones, too. As novelty, we propose three inherently different methods (Node-Adapt, Path-Adapt and Tree-Adapt) that only require the learned source-domain RF and a relatively few target-domain samples for DA, i.e. source-domain samples do not need to be available. To assess the performance of our proposals we focus on image-based object detection, using the pedestrian detection problem as challenging proof-of-concept. Moreover, we use the RF with expert nodes because it is a competitive patch-based pedestrian model. We test our Node-, Path- and Tree-Adapt methods in standard benchmarks, showing that DA is largely achieved. |
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ADAS @ adas @ MVJ2016 |
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2868 |
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Author |
Ariel Amato |
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Title |
Moving cast shadow detection |
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Journal Article |
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Year |
2014 |
Publication |
Electronic letters on computer vision and image analysis |
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ELCVIA |
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13 |
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2 |
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70-71 |
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Motion perception is an amazing innate ability of the creatures on the planet. This adroitness entails a functional advantage that enables species to compete better in the wild. The motion perception ability is usually employed at different levels, allowing from the simplest interaction with the ’physis’ up to the most transcendental survival tasks. Among the five classical perception system , vision is the most widely used in the motion perception field. Millions years of evolution have led to a highly specialized visual system in humans, which is characterized by a tremendous accuracy as well as an extraordinary robustness. Although humans and an immense diversity of species can distinguish moving object with a seeming simplicity, it has proven to be a difficult and non trivial problem from a computational perspective. In the field of Computer Vision, the detection of moving objects is a challenging and fundamental research area. This can be referred to as the ’origin’ of vast and numerous vision-based research sub-areas. Nevertheless, from the bottom to the top of this hierarchical analysis, the foundations still relies on when and where motion has occurred in an image. Pixels corresponding to moving objects in image sequences can be identified by measuring changes in their values. However, a pixel’s value (representing a combination of color and brightness) could also vary due to other factors such as: variation in scene illumination, camera noise and nonlinear sensor responses among others. The challenge lies in detecting if the changes in pixels’ value are caused by a genuine object movement or not. An additional challenging aspect in motion detection is represented by moving cast shadows. The paradox arises because a moving object and its cast shadow share similar motion patterns. However, a moving cast shadow is not a moving object. In fact, a shadow represents a photometric illumination effect caused by the relative position of the object with respect to the light sources. Shadow detection methods are mainly divided in two domains depending on the application field. One normally consists of static images where shadows are casted by static objects, whereas the second one is referred to image sequences where shadows are casted by moving objects. For the first case, shadows can provide additional geometric and semantic cues about shape and position of its casting object as well as the localization of the light source. Although the previous information can be extracted from static images as well as video sequences, the main focus in the second area is usually change detection, scene matching or surveillance. In this context, a shadow can severely affect with the analysis and interpretation of the scene. The work done in the thesis is focused on the second case, thus it addresses the problem of detection and removal of moving cast shadows in video sequences in order to enhance the detection of moving object. |
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Admin @ si @ Ama2014 |
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Author |
Antonio Lopez; Jiaolong Xu; Jose Luis Gomez; David Vazquez; German Ros |
![download PDF file pdf](img/file_PDF.gif)
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Title |
From Virtual to Real World Visual Perception using Domain Adaptation -- The DPM as Example |
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2017 |
Publication |
Domain Adaptation in Computer Vision Applications |
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13 |
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243-258 |
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Domain Adaptation |
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Supervised learning tends to produce more accurate classifiers than unsupervised learning in general. This implies that training data is preferred with annotations. When addressing visual perception challenges, such as localizing certain object classes within an image, the learning of the involved classifiers turns out to be a practical bottleneck. The reason is that, at least, we have to frame object examples with bounding boxes in thousands of images. A priori, the more complex the model is regarding its number of parameters, the more annotated examples are required. This annotation task is performed by human oracles, which ends up in inaccuracies and errors in the annotations (aka ground truth) since the task is inherently very cumbersome and sometimes ambiguous. As an alternative we have pioneered the use of virtual worlds for collecting such annotations automatically and with high precision. However, since the models learned with virtual data must operate in the real world, we still need to perform domain adaptation (DA). In this chapter we revisit the DA of a deformable part-based model (DPM) as an exemplifying case of virtual- to-real-world DA. As a use case, we address the challenge of vehicle detection for driver assistance, using different publicly available virtual-world data. While doing so, we investigate questions such as: how does the domain gap behave due to virtual-vs-real data with respect to dominant object appearance per domain, as well as the role of photo-realism in the virtual world. |
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Springer |
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Gabriela Csurka |
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ADAS; 600.085; 601.223; 600.076; 600.118 |
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ADAS @ adas @ LXG2017 |
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2872 |
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Author |
Pau Riba; Josep Llados; Alicia Fornes; Anjan Dutta |
![goto web page url](img/www.gif)
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Title |
Large-scale graph indexing using binary embeddings of node contexts for information spotting in document image databases |
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Journal Article |
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2017 |
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Pattern Recognition Letters |
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PRL |
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87 |
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203-211 |
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Graph-based representations are experiencing a growing usage in visual recognition and retrieval due to their representational power in front of classical appearance-based representations. However, retrieving a query graph from a large dataset of graphs implies a high computational complexity. The most important property for a large-scale retrieval is the search time complexity to be sub-linear in the number of database examples. With this aim, in this paper we propose a graph indexation formalism applied to visual retrieval. A binary embedding is defined as hashing keys for graph nodes. Given a database of labeled graphs, graph nodes are complemented with vectors of attributes representing their local context. Then, each attribute vector is converted to a binary code applying a binary-valued hash function. Therefore, graph retrieval is formulated in terms of finding target graphs in the database whose nodes have a small Hamming distance from the query nodes, easily computed with bitwise logical operators. As an application example, we validate the performance of the proposed methods in different real scenarios such as handwritten word spotting in images of historical documents or symbol spotting in architectural floor plans. |
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DAG; 600.097; 602.006; 603.053; 600.121 |
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RLF2017b |
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2873 |
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David Vazquez; Jorge Bernal; F. Javier Sanchez; Gloria Fernandez Esparrach; Antonio Lopez; Adriana Romero; Michal Drozdzal; Aaron Courville |
![download PDF file pdf](img/file_PDF.gif)
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Title |
A Benchmark for Endoluminal Scene Segmentation of Colonoscopy Images |
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Conference Article |
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2017 |
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31st International Congress and Exhibition on Computer Assisted Radiology and Surgery |
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Deep Learning; Medical Imaging |
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Colorectal cancer (CRC) is the third cause of cancer death worldwide. Currently, the standard approach to reduce CRC-related mortality is to perform regular screening in search for polyps and colonoscopy is the screening tool of choice. The main limitations of this screening procedure are polyp miss-rate and inability to perform visual assessment of polyp malignancy. These drawbacks can be reduced by designing Decision Support Systems (DSS) aiming to help clinicians in the different stages of the procedure by providing endoluminal scene segmentation. Thus, in this paper, we introduce an extended benchmark of colonoscopy image, with the hope of establishing a new strong benchmark for colonoscopy image analysis research. We provide new baselines on this dataset by training standard fully convolutional networks (FCN) for semantic segmentation and significantly outperforming, without any further post-processing, prior results in endoluminal scene segmentation. |
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CARS |
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ADAS; MV; 600.075; 600.085; 600.076; 601.281; 600.118 |
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ADAS @ adas @ VBS2017a |
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2880 |
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Author |
David Geronimo; David Vazquez; Arturo de la Escalera |
![goto web page url](img/www.gif)
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Title |
Vision-Based Advanced Driver Assistance Systems |
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2017 |
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Computer Vision in Vehicle Technology: Land, Sea, and Air |
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ADAS; Autonomous Driving |
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ADAS; 600.118 |
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ADAS @ adas @ GVE2017 |
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2881 |
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German Ros; Laura Sellart; Gabriel Villalonga; Elias Maidanik; Francisco Molero; Marc Garcia; Adriana Cedeño; Francisco Perez; Didier Ramirez; Eduardo Escobar; Jose Luis Gomez; David Vazquez; Antonio Lopez |
![goto web page url](img/www.gif)
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Title |
Semantic Segmentation of Urban Scenes via Domain Adaptation of SYNTHIA |
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Book Chapter |
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2017 |
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Domain Adaptation in Computer Vision Applications |
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12 |
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227-241 |
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SYNTHIA; Virtual worlds; Autonomous Driving |
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Vision-based semantic segmentation in urban scenarios is a key functionality for autonomous driving. Recent revolutionary results of deep convolutional neural networks (DCNNs) foreshadow the advent of reliable classifiers to perform such visual tasks. However, DCNNs require learning of many parameters from raw images; thus, having a sufficient amount of diverse images with class annotations is needed. These annotations are obtained via cumbersome, human labour which is particularly challenging for semantic segmentation since pixel-level annotations are required. In this chapter, we propose to use a combination of a virtual world to automatically generate realistic synthetic images with pixel-level annotations, and domain adaptation to transfer the models learnt to correctly operate in real scenarios. We address the question of how useful synthetic data can be for semantic segmentation – in particular, when using a DCNN paradigm. In order to answer this question we have generated a synthetic collection of diverse urban images, named SYNTHIA, with automatically generated class annotations and object identifiers. We use SYNTHIA in combination with publicly available real-world urban images with manually provided annotations. Then, we conduct experiments with DCNNs that show that combining SYNTHIA with simple domain adaptation techniques in the training stage significantly improves performance on semantic segmentation. |
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Springer |
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Gabriela Csurka |
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ADAS; 600.085; 600.082; 600.076; 600.118 |
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ADAS @ adas @ RSV2017 |
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2882 |
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H. Martin Kjer; Jens Fagertun; Sergio Vera; Debora Gil; Miguel Angel Gonzalez Ballester; Rasmus R. Paulsena |
![download PDF file pdf](img/file_PDF.gif)
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Free-form image registration of human cochlear uCT data using skeleton similarity as anatomical prior |
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Journal Article |
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2016 |
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Patter Recognition Letters |
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PRL |
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76 |
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1 |
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76-82 |
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IAM; 600.060 |
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Admin @ si @ MFV2017b |
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2941 |
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Lluis Gomez; Dimosthenis Karatzas |
![download PDF file pdf](img/file_PDF.gif)
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Title |
TextProposals: a Text‐specific Selective Search Algorithm for Word Spotting in the Wild |
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Journal Article |
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2017 |
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Pattern Recognition |
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PR |
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70 |
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60-74 |
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Motivated by the success of powerful while expensive techniques to recognize words in a holistic way (Goel et al., 2013; Almazán et al., 2014; Jaderberg et al., 2016) object proposals techniques emerge as an alternative to the traditional text detectors. In this paper we introduce a novel object proposals method that is specifically designed for text. We rely on a similarity based region grouping algorithm that generates a hierarchy of word hypotheses. Over the nodes of this hierarchy it is possible to apply a holistic word recognition method in an efficient way.
Our experiments demonstrate that the presented method is superior in its ability of producing good quality word proposals when compared with class-independent algorithms. We show impressive recall rates with a few thousand proposals in different standard benchmarks, including focused or incidental text datasets, and multi-language scenarios. Moreover, the combination of our object proposals with existing whole-word recognizers (Almazán et al., 2014; Jaderberg et al., 2016) shows competitive performance in end-to-end word spotting, and, in some benchmarks, outperforms previously published results. Concretely, in the challenging ICDAR2015 Incidental Text dataset, we overcome in more than 10% F-score the best-performing method in the last ICDAR Robust Reading Competition (Karatzas, 2015). Source code of the complete end-to-end system is available at https://github.com/lluisgomez/TextProposals. |
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DAG; 600.084; 601.197; 600.121; 600.129 |
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Admin @ si @ GoK2017 |
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2886 |
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Lluis Gomez; Anguelos Nicolaou; Dimosthenis Karatzas |
![download PDF file pdf](img/file_PDF.gif)
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Improving patch‐based scene text script identification with ensembles of conjoined networks |
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2017 |
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Pattern Recognition |
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67 |
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85-96 |
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DAG; 600.084; 600.121; 600.129 |
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Admin @ si @ GNK2017 |
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2887 |
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Marc Sunset Perez; Marc Comino Trinidad; Dimosthenis Karatzas; Antonio Chica Calaf; Pere Pau Vazquez Alcocer |
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Development of general‐purpose projection‐based augmented reality systems |
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2016 |
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IADIs international journal on computer science and information systems |
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IADIs |
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11 |
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2 |
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1-18 |
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Despite the large amount of methods and applications of augmented reality, there is little homogenizatio n on the software platforms that support them. An exception may be the low level control software that is provided by some high profile vendors such as Qualcomm and Metaio. However, these provide fine grain modules for e.g. element tracking. We are more co ncerned on the application framework, that includes the control of the devices working together for the development of the AR experience. In this paper we describe the development of a software framework for AR setups. We concentrate on the modular design of the framework, but also on some hard problems such as the calibration stage, crucial for projection – based AR. The developed framework is suitable and has been tested in AR applications using camera – projector pairs, for both fixed and nomadic setups |
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DAG; 600.084 |
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Admin @ si @ SCK2016 |
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2890 |
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Lluis Gomez |
![find record details (via OpenURL) openurl](img/xref.gif)
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Exploiting Similarity Hierarchies for Multi-script Scene Text Understanding |
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PhD Thesis, Universitat Autonoma de Barcelona-CVC |
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This thesis addresses the problem of automatic scene text understanding in unconstrained conditions. In particular, we tackle the tasks of multi-language and arbitrary-oriented text detection, tracking, and script identification in natural scenes.
For this we have developed a set of generic methods that build on top of the basic observation that text has always certain key visual and structural characteristics that are independent of the language or script in which it is written. Text instances in any
language or script are always formed as groups of similar atomic parts, being them either individual characters, small stroke parts, or even whole words in the case of cursive text. This holistic (sumof-parts) and recursive perspective has lead us to explore different variants of the “segmentation and grouping” paradigm of computer vision.
Scene text detection methodologies are usually based in classification of individual regions or patches, using a priory knowledge for a given script or language. Human perception of text, on the other hand, is based on perceptual organization through which
text emerges as a perceptually significant group of atomic objects.
In this thesis, we argue that the text detection problem must be posed as the detection of meaningful groups of regions. We address the problem of text detection in natural scenes from a hierarchical perspective, making explicit use of the recursive nature of text, aiming directly to the detection of region groupings corresponding to text within a hierarchy produced by an agglomerative similarity clustering process over individual regions. We propose an optimal way to construct such an hierarchy introducing a feature space designed to produce text group hypothese with high recall and a novel stopping rule combining a discriminative classifier and a probabilistic measure of group meaningfulness based in perceptual organization. Within this generic framework, we design a text-specific object proposals algorithm that, contrary to existing generic object proposals methods, aims directly to the detection of text regions groupings. For this, we abandon the rigid definition of “what is text” of traditional specialized text detectors, and move towards more fuzzy perspective of grouping-based object proposals methods.
Then, we present a hybrid algorithm for detection and tracking of scene text where the notion of region groupings plays also a central role. By leveraging the structural arrangement of text group components between consecutive frames we can improve
the overall tracking performance of the system.
Finally, since our generic detection framework is inherently designed for multi-language environments, we focus on the problem of script identification in order to build a multi-language end-toend reading system. Facing this problem with state of the art CNN classifiers is not straightforward, as they fail to address a key
characteristic of scene text instances: their extremely variable aspect ratio. Instead of resizing input images to a fixed size as in the typical use of holistic CNN classifiers, we propose a patch-based classification framework in order to preserve discriminative parts of the image that are characteristic of its class. We describe a novel method based on the use of ensembles of conjoined networks to jointly learn discriminative stroke-parts representations and their relative importance in a patch-based classification scheme. |
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Ph.D. thesis |
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Dimosthenis Karatzas |
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Admin @ si @ Gom2016 |
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2891 |
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Ivet Rafegas; Javier Vazquez; Robert Benavente; Maria Vanrell; Susana Alvarez |
![goto web page url](img/www.gif)
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Enhancing spatio-chromatic representation with more-than-three color coding for image description |
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2017 |
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Journal of the Optical Society of America A |
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JOSA A |
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34 |
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5 |
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827-837 |
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Extraction of spatio-chromatic features from color images is usually performed independently on each color channel. Usual 3D color spaces, such as RGB, present a high inter-channel correlation for natural images. This correlation can be reduced using color-opponent representations, but the spatial structure of regions with small color differences is not fully captured in two generic Red-Green and Blue-Yellow channels. To overcome these problems, we propose a new color coding that is adapted to the specific content of each image. Our proposal is based on two steps: (a) setting the number of channels to the number of distinctive colors we find in each image (avoiding the problem of channel correlation), and (b) building a channel representation that maximizes contrast differences within each color channel (avoiding the problem of low local contrast). We call this approach more-than-three color coding (MTT) to enhance the fact that the number of channels is adapted to the image content. The higher color complexity an image has, the more channels can be used to represent it. Here we select distinctive colors as the most predominant in the image, which we call color pivots, and we build the new color coding using these color pivots as a basis. To evaluate the proposed approach we measure its efficiency in an image categorization task. We show how a generic descriptor improves its performance at the description level when applied on the MTT coding. |
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CIC; 600.087 |
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Admin @ si @ RVB2017 |
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2892 |
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