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Debora Gil, & Petia Radeva. (2005). Extending anisotropic operators to recover smooth shapes. Computer Vision and Image Understanding, 99(1), 110–125.
Abstract: Anisotropic differential operators are widely used in image enhancement processes. Recently, their property of smoothly extending functions to the whole image domain has begun to be exploited. Strong ellipticity of differential operators is a requirement that ensures existence of a unique solution. This condition is too restrictive for operators designed to extend image level sets: their own functionality implies that they should restrict to some vector field. The diffusion tensor that defines the diffusion operator links anisotropic processes with Riemmanian manifolds. In this context, degeneracy implies restricting diffusion to the varieties generated by the vector fields of positive eigenvalues, provided that an integrability condition is satisfied. We will use that any smooth vector field fulfills this integrability requirement to design line connection algorithms for contour completion. As application we present a segmenting strategy that assures convergent snakes whatever the geometry of the object to be modelled is.
Keywords: Contour completion; Functional extension; Differential operators; Riemmanian manifolds; Snake segmentation
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Bhaskar Chakraborty, Michael Holte, Thomas B. Moeslund, & Jordi Gonzalez. (2012). Selective Spatio-Temporal Interest Points. CVIU - Computer Vision and Image Understanding, 116(3), 396–410.
Abstract: Recent progress in the field of human action recognition points towards the use of Spatio-TemporalInterestPoints (STIPs) for local descriptor-based recognition strategies. In this paper, we present a novel approach for robust and selective STIP detection, by applying surround suppression combined with local and temporal constraints. This new method is significantly different from existing STIP detection techniques and improves the performance by detecting more repeatable, stable and distinctive STIPs for human actors, while suppressing unwanted background STIPs. For action representation we use a bag-of-video words (BoV) model of local N-jet features to build a vocabulary of visual-words. To this end, we introduce a novel vocabulary building strategy by combining spatial pyramid and vocabulary compression techniques, resulting in improved performance and efficiency. Action class specific Support Vector Machine (SVM) classifiers are trained for categorization of human actions. A comprehensive set of experiments on popular benchmark datasets (KTH and Weizmann), more challenging datasets of complex scenes with background clutter and camera motion (CVC and CMU), movie and YouTube video clips (Hollywood 2 and YouTube), and complex scenes with multiple actors (MSR I and Multi-KTH), validates our approach and show state-of-the-art performance. Due to the unavailability of ground truth action annotation data for the Multi-KTH dataset, we introduce an actor specific spatio-temporal clustering of STIPs to address the problem of automatic action annotation of multiple simultaneous actors. Additionally, we perform cross-data action recognition by training on source datasets (KTH and Weizmann) and testing on completely different and more challenging target datasets (CVC, CMU, MSR I and Multi-KTH). This documents the robustness of our proposed approach in the realistic scenario, using separate training and test datasets, which in general has been a shortcoming in the performance evaluation of human action recognition techniques.
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Susana Alvarez, Anna Salvatella, Maria Vanrell, & Xavier Otazu. (2012). Low-dimensional and Comprehensive Color Texture Description. CVIU - Computer Vision and Image Understanding, 116(I), 54–67.
Abstract: Image retrieval can be dealt by combining standard descriptors, such as those of MPEG-7, which are defined independently for each visual cue (e.g. SCD or CLD for Color, HTD for texture or EHD for edges).
A common problem is to combine similarities coming from descriptors representing different concepts in different spaces. In this paper we propose a color texture description that bypasses this problem from its inherent definition. It is based on a low dimensional space with 6 perceptual axes. Texture is described in a 3D space derived from a direct implementation of the original Julesz’s Texton theory and color is described in a 3D perceptual space. This early fusion through the blob concept in these two bounded spaces avoids the problem and allows us to derive a sparse color-texture descriptor that achieves similar performance compared to MPEG-7 in image retrieval. Moreover, our descriptor presents comprehensive qualities since it can also be applied either in segmentation or browsing: (a) a dense image representation is defined from the descriptor showing a reasonable performance in locating texture patterns included in complex images; and (b) a vocabulary of basic terms is derived to build an intermediate level descriptor in natural language improving browsing by bridging semantic gap
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Miquel Ferrer, Dimosthenis Karatzas, Ernest Valveny, I. Bardaji, & Horst Bunke. (2011). A Generic Framework for Median Graph Computation based on a Recursive Embedding Approach. CVIU - Computer Vision and Image Understanding, 115(7), 919–928.
Abstract: The median graph has been shown to be a good choice to obtain a represen- tative of a set of graphs. However, its computation is a complex problem. Recently, graph embedding into vector spaces has been proposed to obtain approximations of the median graph. The problem with such an approach is how to go from a point in the vector space back to a graph in the graph space. The main contribution of this paper is the generalization of this previ- ous method, proposing a generic recursive procedure that permits to recover the graph corresponding to a point in the vector space, introducing only the amount of approximation inherent to the use of graph matching algorithms. In order to evaluate the proposed method, we compare it with the set me- dian and with the other state-of-the-art embedding-based methods for the median graph computation. The experiments are carried out using four dif- ferent databases (one semi-artificial and three containing real-world data). Results show that with the proposed approach we can obtain better medi- ans, in terms of the sum of distances to the training graphs, than with the previous existing methods.
Keywords: Median Graph, Graph Embedding, Graph Matching, Structural Pattern Recognition
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Jordi Gonzalez, Thomas B. Moeslund, & Liang Wang. (2012). Semantic Understanding of Human Behaviors in Image Sequences: From video-surveillance to video-hermeneutics. CVIU - Computer Vision and Image Understanding, 116(3), 305–306.
Abstract: Purpose: Atheromatic plaque progression is affected, among others phenomena, by biomechanical, biochemical, and physiological factors. In this paper, the authors introduce a novel framework able to provide both morphological (vessel radius, plaque thickness, and type) and biomechanical (wall shear stress and Von Mises stress) indices of coronary arteries.Methods: First, the approach reconstructs the three-dimensional morphology of the vessel from intravascular ultrasound (IVUS) and Angiographic sequences, requiring minimal user interaction. Then, a computational pipeline allows to automatically assess fluid-dynamic and mechanical indices. Ten coronary arteries are analyzed illustrating the capabilities of the tool and confirming previous technical and clinical observations.Results: The relations between the arterial indices obtained by IVUS measurement and simulations have been quantitatively analyzed along the whole surface of the artery, extending the analysis of the coronary arteries shown in previous state of the art studies. Additionally, for the first time in the literature, the framework allows the computation of the membrane stresses using a simplified mechanical model of the arterial wall.Conclusions: Circumferentially (within a given frame), statistical analysis shows an inverse relation between the wall shear stress and the plaque thickness. At the global level (comparing a frame within the entire vessel), it is observed that heavy plaque accumulations are in general calcified and are located in the areas of the vessel having high wall shear stress. Finally, in their experiments the inverse proportionality between fluid and structural stresses is observed.
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Bhaskar Chakraborty, Jordi Gonzalez, & Xavier Roca. (2013). Large scale continuous visual event recognition using max-margin Hough transformation framework. CVIU - Computer Vision and Image Understanding, 117(10), 1356–1368.
Abstract: In this paper we propose a novel method for continuous visual event recognition (CVER) on a large scale video dataset using max-margin Hough transformation framework. Due to high scalability, diverse real environmental state and wide scene variability direct application of action recognition/detection methods such as spatio-temporal interest point (STIP)-local feature based technique, on the whole dataset is practically infeasible. To address this problem, we apply a motion region extraction technique which is based on motion segmentation and region clustering to identify possible candidate “event of interest” as a preprocessing step. On these candidate regions a STIP detector is applied and local motion features are computed. For activity representation we use generalized Hough transform framework where each feature point casts a weighted vote for possible activity class centre. A max-margin frame work is applied to learn the feature codebook weight. For activity detection, peaks in the Hough voting space are taken into account and initial event hypothesis is generated using the spatio-temporal information of the participating STIPs. For event recognition a verification Support Vector Machine is used. An extensive evaluation on benchmark large scale video surveillance dataset (VIRAT) and as well on a small scale benchmark dataset (MSR) shows that the proposed method is applicable on a wide range of continuous visual event recognition applications having extremely challenging conditions.
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Josep M. Gonfaus, Marco Pedersoli, Jordi Gonzalez, Andrea Vedaldi, & Xavier Roca. (2015). Factorized appearances for object detection. CVIU - Computer Vision and Image Understanding, 138, 92–101.
Abstract: Deformable object models capture variations in an object’s appearance that can be represented as image deformations. Other effects such as out-of-plane rotations, three-dimensional articulations, and self-occlusions are often captured by considering mixture of deformable models, one per object aspect. A more scalable approach is representing instead the variations at the level of the object parts, applying the concept of a mixture locally. Combining a few part variations can in fact cheaply generate a large number of global appearances.
A limited version of this idea was proposed by Yang and Ramanan [1], for human pose dectection. In this paper we apply it to the task of generic object category detection and extend it in several ways. First, we propose a model for the relationship between part appearances more general than the tree of Yang and Ramanan [1], which is more suitable for generic categories. Second, we treat part locations as well as their appearance as latent variables so that training does not need part annotations but only the object bounding boxes. Third, we modify the weakly-supervised learning of Felzenszwalb et al. and Girshick et al. [2], [3] to handle a significantly more complex latent structure.
Our model is evaluated on standard object detection benchmarks and is found to improve over existing approaches, yielding state-of-the-art results for several object categories.
Keywords: Object recognition; Deformable part models; Learning and sharing parts; Discovering discriminative parts
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Mariella Dimiccoli, Marc Bolaños, Estefania Talavera, Maedeh Aghaei, Stavri G. Nikolov, & Petia Radeva. (2017). SR-Clustering: Semantic Regularized Clustering for Egocentric Photo Streams Segmentation. CVIU - Computer Vision and Image Understanding, 155, 55–69.
Abstract: While wearable cameras are becoming increasingly popular, locating relevant information in large unstructured collections of egocentric images is still a tedious and time consuming processes. This paper addresses the problem of organizing egocentric photo streams acquired by a wearable camera into semantically meaningful segments. First, contextual and semantic information is extracted for each image by employing a Convolutional Neural Networks approach. Later, by integrating language processing, a vocabulary of concepts is defined in a semantic space. Finally, by exploiting the temporal coherence in photo streams, images which share contextual and semantic attributes are grouped together. The resulting temporal segmentation is particularly suited for further analysis, ranging from activity and event recognition to semantic indexing and summarization. Experiments over egocentric sets of nearly 17,000 images, show that the proposed approach outperforms state-of-the-art methods.
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Maedeh Aghaei, Mariella Dimiccoli, & Petia Radeva. (2016). Multi-face tracking by extended bag-of-tracklets in egocentric photo-streams. CVIU - Computer Vision and Image Understanding, 149, 146–156.
Abstract: Wearable cameras offer a hands-free way to record egocentric images of daily experiences, where social events are of special interest. The first step towards detection of social events is to track the appearance of multiple persons involved in them. In this paper, we propose a novel method to find correspondences of multiple faces in low temporal resolution egocentric videos acquired through a wearable camera. This kind of photo-stream imposes additional challenges to the multi-tracking problem with respect to conventional videos. Due to the free motion of the camera and to its low temporal resolution, abrupt changes in the field of view, in illumination condition and in the target location are highly frequent. To overcome such difficulties, we propose a multi-face tracking method that generates a set of tracklets through finding correspondences along the whole sequence for each detected face and takes advantage of the tracklets redundancy to deal with unreliable ones. Similar tracklets are grouped into the so called extended bag-of-tracklets (eBoT), which is aimed to correspond to a specific person. Finally, a prototype tracklet is extracted for each eBoT, where the occurred occlusions are estimated by relying on a new measure of confidence. We validated our approach over an extensive dataset of egocentric photo-streams and compared it to state of the art methods, demonstrating its effectiveness and robustness.
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Gerard Canal, Sergio Escalera, & Cecilio Angulo. (2016). A Real-time Human-Robot Interaction system based on gestures for assistive scenarios. CVIU - Computer Vision and Image Understanding, 149, 65–77.
Abstract: Natural and intuitive human interaction with robotic systems is a key point to develop robots assisting people in an easy and effective way. In this paper, a Human Robot Interaction (HRI) system able to recognize gestures usually employed in human non-verbal communication is introduced, and an in-depth study of its usability is performed. The system deals with dynamic gestures such as waving or nodding which are recognized using a Dynamic Time Warping approach based on gesture specific features computed from depth maps. A static gesture consisting in pointing at an object is also recognized. The pointed location is then estimated in order to detect candidate objects the user may refer to. When the pointed object is unclear for the robot, a disambiguation procedure by means of either a verbal or gestural dialogue is performed. This skill would lead to the robot picking an object in behalf of the user, which could present difficulties to do it by itself. The overall system — which is composed by a NAO and Wifibot robots, a KinectTM v2 sensor and two laptops — is firstly evaluated in a structured lab setup. Then, a broad set of user tests has been completed, which allows to assess correct performance in terms of recognition rates, easiness of use and response times.
Keywords: Gesture recognition; Human Robot Interaction; Dynamic Time Warping; Pointing location estimation
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Mohammad Ali Bagheri, Qigang Gao, Sergio Escalera, Huamin Ren, Thomas B. Moeslund, & Elham Etemad. (2017). Locality Regularized Group Sparse Coding for Action Recognition. CVIU - Computer Vision and Image Understanding, 158, 106–114.
Abstract: Bag of visual words (BoVW) models are widely utilized in image/ video representation and recognition. The cornerstone of these models is the encoding stage, in which local features are decomposed over a codebook in order to obtain a representation of features. In this paper, we propose a new encoding algorithm by jointly encoding the set of local descriptors of each sample and considering the locality structure of descriptors. The proposed method takes advantages of locality coding such as its stability and robustness to noise in descriptors, as well as the strengths of the group coding strategy by taking into account the potential relation among descriptors of a sample. To efficiently implement our proposed method, we consider the Alternating Direction Method of Multipliers (ADMM) framework, which results in quadratic complexity in the problem size. The method is employed for a challenging classification problem: action recognition by depth cameras. Experimental results demonstrate the outperformance of our methodology compared to the state-of-the-art on the considered datasets.
Keywords: Bag of words; Feature encoding; Locality constrained coding; Group sparse coding; Alternating direction method of multipliers; Action recognition
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Maedeh Aghaei, Mariella Dimiccoli, C. Canton-Ferrer, & Petia Radeva. (2018). Towards social pattern characterization from egocentric photo-streams. CVIU - Computer Vision and Image Understanding, 171, 104–117.
Abstract: Following the increasingly popular trend of social interaction analysis in egocentric vision, this article presents a comprehensive pipeline for automatic social pattern characterization of a wearable photo-camera user. The proposed framework relies merely on the visual analysis of egocentric photo-streams and consists of three major steps. The first step is to detect social interactions of the user where the impact of several social signals on the task is explored. The detected social events are inspected in the second step for categorization into different social meetings. These two steps act at event-level where each potential social event is modeled as a multi-dimensional time-series, whose dimensions correspond to a set of relevant features for each task; finally, LSTM is employed to classify the time-series. The last step of the framework is to characterize social patterns of the user. Our goal is to quantify the duration, the diversity and the frequency of the user social relations in various social situations. This goal is achieved by the discovery of recurrences of the same people across the whole set of social events related to the user. Experimental evaluation over EgoSocialStyle – the proposed dataset in this work, and EGO-GROUP demonstrates promising results on the task of social pattern characterization from egocentric photo-streams.
Keywords: Social pattern characterization; Social signal extraction; Lifelogging; Convolutional and recurrent neural networks
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Pichao Wang, Wanqing Li, Philip Ogunbona, Jun Wan, & Sergio Escalera. (2018). RGB-D-based Human Motion Recognition with Deep Learning: A Survey. CVIU - Computer Vision and Image Understanding, 171, 118–139.
Abstract: Human motion recognition is one of the most important branches of human-centered research activities. In recent years, motion recognition based on RGB-D data has attracted much attention. Along with the development in artificial intelligence, deep learning techniques have gained remarkable success in computer vision. In particular, convolutional neural networks (CNN) have achieved great success for image-based tasks, and recurrent neural networks (RNN) are renowned for sequence-based problems. Specifically, deep learning methods based on the CNN and RNN architectures have been adopted for motion recognition using RGB-D data. In this paper, a detailed overview of recent advances in RGB-D-based motion recognition is presented. The reviewed methods are broadly categorized into four groups, depending on the modality adopted for recognition: RGB-based, depth-based, skeleton-based and RGB+D-based. As a survey focused on the application of deep learning to RGB-D-based motion recognition, we explicitly discuss the advantages and limitations of existing techniques. Particularly, we highlighted the methods of encoding spatial-temporal-structural information inherent in video sequence, and discuss potential directions for future research.
Keywords: Human motion recognition; RGB-D data; Deep learning; Survey
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Aymen Azaza, Joost Van de Weijer, Ali Douik, & Marc Masana. (2018). Context Proposals for Saliency Detection. CVIU - Computer Vision and Image Understanding, 174, 1–11.
Abstract: One of the fundamental properties of a salient object region is its contrast
with the immediate context. The problem is that numerous object regions
exist which potentially can all be salient. One way to prevent an exhaustive
search over all object regions is by using object proposal algorithms. These
return a limited set of regions which are most likely to contain an object. Several saliency estimation methods have used object proposals. However, they focus on the saliency of the proposal only, and the importance of its immediate context has not been evaluated.
In this paper, we aim to improve salient object detection. Therefore, we extend object proposal methods with context proposals, which allow to incorporate the immediate context in the saliency computation. We propose several saliency features which are computed from the context proposals. In the experiments, we evaluate five object proposal methods for the task of saliency segmentation, and find that Multiscale Combinatorial Grouping outperforms the others. Furthermore, experiments show that the proposed context features improve performance, and that our method matches results on the FT datasets and obtains competitive results on three other datasets (PASCAL-S, MSRA-B and ECSSD).
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Stefan Lonn, Petia Radeva, & Mariella Dimiccoli. (2019). Smartphone picture organization: A hierarchical approach. CVIU - Computer Vision and Image Understanding, 187, 102789.
Abstract: We live in a society where the large majority of the population has a camera-equipped smartphone. In addition, hard drives and cloud storage are getting cheaper and cheaper, leading to a tremendous growth in stored personal photos. Unlike photo collections captured by a digital camera, which typically are pre-processed by the user who organizes them into event-related folders, smartphone pictures are automatically stored in the cloud. As a consequence, photo collections captured by a smartphone are highly unstructured and because smartphones are ubiquitous, they present a larger variability compared to pictures captured by a digital camera. To solve the need of organizing large smartphone photo collections automatically, we propose here a new methodology for hierarchical photo organization into topics and topic-related categories. Our approach successfully estimates latent topics in the pictures by applying probabilistic Latent Semantic Analysis, and automatically assigns a name to each topic by relying on a lexical database. Topic-related categories are then estimated by using a set of topic-specific Convolutional Neuronal Networks. To validate our approach, we ensemble and make public a large dataset of more than 8,000 smartphone pictures from 40 persons. Experimental results demonstrate major user satisfaction with respect to state of the art solutions in terms of organization.
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