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Author Katerine Diaz; Francesc J. Ferri; W. Diaz edit  doi
openurl 
  Title Incremental Generalized Discriminative Common Vectors for Image Classification Type Journal Article
  Year 2015 Publication (up) IEEE Transactions on Neural Networks and Learning Systems Abbreviated Journal TNNLS  
  Volume 26 Issue 8 Pages 1761 - 1775  
  Keywords  
  Abstract Subspace-based methods have become popular due to their ability to appropriately represent complex data in such a way that both dimensionality is reduced and discriminativeness is enhanced. Several recent works have concentrated on the discriminative common vector (DCV) method and other closely related algorithms also based on the concept of null space. In this paper, we present a generalized incremental formulation of the DCV methods, which allows the update of a given model by considering the addition of new examples even from unseen classes. Having efficient incremental formulations of well-behaved batch algorithms allows us to conveniently adapt previously trained classifiers without the need of recomputing them from scratch. The proposed generalized incremental method has been empirically validated in different case studies from different application domains (faces, objects, and handwritten digits) considering several different scenarios in which new data are continuously added at different rates starting from an initial model.  
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  Series Volume Series Issue Edition  
  ISSN 2162-237X ISBN Medium  
  Area Expedition Conference  
  Notes ADAS; 600.076 Approved no  
  Call Number Admin @ si @ DFD2015 Serial 2547  
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Author Daniel Hernandez; Antonio Espinosa; David Vazquez; Antonio Lopez; Juan C. Moure edit   pdf
url  doi
openurl 
  Title 3D Perception With Slanted Stixels on GPU Type Journal Article
  Year 2021 Publication (up) IEEE Transactions on Parallel and Distributed Systems Abbreviated Journal TPDS  
  Volume 32 Issue 10 Pages 2434-2447  
  Keywords Daniel Hernandez-Juarez; Antonio Espinosa; David Vazquez; Antonio M. Lopez; Juan C. Moure  
  Abstract This article presents a GPU-accelerated software design of the recently proposed model of Slanted Stixels, which represents the geometric and semantic information of a scene in a compact and accurate way. We reformulate the measurement depth model to reduce the computational complexity of the algorithm, relying on the confidence of the depth estimation and the identification of invalid values to handle outliers. The proposed massively parallel scheme and data layout for the irregular computation pattern that corresponds to a Dynamic Programming paradigm is described and carefully analyzed in performance terms. Performance is shown to scale gracefully on current generation embedded GPUs. We assess the proposed methods in terms of semantic and geometric accuracy as well as run-time performance on three publicly available benchmark datasets. Our approach achieves real-time performance with high accuracy for 2048 × 1024 image sizes and 4 × 4 Stixel resolution on the low-power embedded GPU of an NVIDIA Tegra Xavier.  
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  Notes ADAS; 600.124; 600.118 Approved no  
  Call Number Admin @ si @ HEV2021 Serial 3561  
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Author Jiaolong Xu; Sebastian Ramos; David Vazquez; Antonio Lopez edit   pdf
doi  openurl
  Title Domain Adaptation of Deformable Part-Based Models Type Journal Article
  Year 2014 Publication (up) IEEE Transactions on Pattern Analysis and Machine Intelligence Abbreviated Journal TPAMI  
  Volume 36 Issue 12 Pages 2367-2380  
  Keywords Domain Adaptation; Pedestrian Detection  
  Abstract The accuracy of object classifiers can significantly drop when the training data (source domain) and the application scenario (target domain) have inherent differences. Therefore, adapting the classifiers to the scenario in which they must operate is of paramount importance. We present novel domain adaptation (DA) methods for object detection. As proof of concept, we focus on adapting the state-of-the-art deformable part-based model (DPM) for pedestrian detection. We introduce an adaptive structural SVM (A-SSVM) that adapts a pre-learned classifier between different domains. By taking into account the inherent structure in feature space (e.g., the parts in a DPM), we propose a structure-aware A-SSVM (SA-SSVM). Neither A-SSVM nor SA-SSVM needs to revisit the source-domain training data to perform the adaptation. Rather, a low number of target-domain training examples (e.g., pedestrians) are used. To address the scenario where there are no target-domain annotated samples, we propose a self-adaptive DPM based on a self-paced learning (SPL) strategy and a Gaussian Process Regression (GPR). Two types of adaptation tasks are assessed: from both synthetic pedestrians and general persons (PASCAL VOC) to pedestrians imaged from an on-board camera. Results show that our proposals avoid accuracy drops as high as 15 points when comparing adapted and non-adapted detectors.  
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  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN 0162-8828 ISBN Medium  
  Area Expedition Conference  
  Notes ADAS; 600.057; 600.054; 601.217; 600.076 Approved no  
  Call Number ADAS @ adas @ XRV2014b Serial 2436  
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Author David Vazquez; Javier Marin; Antonio Lopez; Daniel Ponsa; David Geronimo edit   pdf
doi  openurl
  Title Virtual and Real World Adaptation for Pedestrian Detection Type Journal Article
  Year 2014 Publication (up) IEEE Transactions on Pattern Analysis and Machine Intelligence Abbreviated Journal TPAMI  
  Volume 36 Issue 4 Pages 797-809  
  Keywords Domain Adaptation; Pedestrian Detection  
  Abstract Pedestrian detection is of paramount interest for many applications. Most promising detectors rely on discriminatively learnt classifiers, i.e., trained with annotated samples. However, the annotation step is a human intensive and subjective task worth to be minimized. By using virtual worlds we can automatically obtain precise and rich annotations. Thus, we face the question: can a pedestrian appearance model learnt in realistic virtual worlds work successfully for pedestrian detection in realworld images?. Conducted experiments show that virtual-world based training can provide excellent testing accuracy in real world, but it can also suffer the dataset shift problem as real-world based training does. Accordingly, we have designed a domain adaptation framework, V-AYLA, in which we have tested different techniques to collect a few pedestrian samples from the target domain (real world) and combine them with the many examples of the source domain (virtual world) in order to train a domain adapted pedestrian classifier that will operate in the target domain. V-AYLA reports the same detection accuracy than when training with many human-provided pedestrian annotations and testing with real-world images of the same domain. To the best of our knowledge, this is the first work demonstrating adaptation of virtual and real worlds for developing an object detector.  
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  Series Volume Series Issue Edition  
  ISSN 0162-8828 ISBN Medium  
  Area Expedition Conference  
  Notes ADAS; 600.057; 600.054; 600.076 Approved no  
  Call Number ADAS @ adas @ VML2014 Serial 2275  
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Author Jaume Amores; N. Sebe; Petia Radeva edit  openurl
  Title Context-Based Object-Class Recognition and Retrieval by Generalized Correlograms Type Journal
  Year 2007 Publication (up) IEEE Transactions on Pattern Analysis and Machine Intelligence, vol. 29(10):1818–1833, (ISI 3,81) Abbreviated Journal  
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  Notes ADAS;MILAB Approved no  
  Call Number ADAS @ adas @ ASR2007b Serial 922  
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