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Author Pau Rodriguez; Miguel Angel Bautista; Sergio Escalera; Jordi Gonzalez edit   pdf
url  doi
openurl 
  Title Beyond Oneshot Encoding: lower dimensional target embedding Type Journal Article
  Year 2018 Publication Image and Vision Computing Abbreviated Journal IMAVIS  
  Volume 75 Issue Pages 21-31  
  Keywords (up) Error correcting output codes; Output embeddings; Deep learning; Computer vision  
  Abstract Target encoding plays a central role when learning Convolutional Neural Networks. In this realm, one-hot encoding is the most prevalent strategy due to its simplicity. However, this so widespread encoding schema assumes a flat label space, thus ignoring rich relationships existing among labels that can be exploited during training. In large-scale datasets, data does not span the full label space, but instead lies in a low-dimensional output manifold. Following this observation, we embed the targets into a low-dimensional space, drastically improving convergence speed while preserving accuracy. Our contribution is two fold: (i) We show that random projections of the label space are a valid tool to find such lower dimensional embeddings, boosting dramatically convergence rates at zero computational cost; and (ii) we propose a normalized eigenrepresentation of the class manifold that encodes the targets with minimal information loss, improving the accuracy of random projections encoding while enjoying the same convergence rates. Experiments on CIFAR-100, CUB200-2011, Imagenet, and MIT Places demonstrate that the proposed approach drastically improves convergence speed while reaching very competitive accuracy rates.  
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  Area Expedition Conference  
  Notes ISE; HuPBA; 600.098; 602.133; 602.121; 600.119 Approved no  
  Call Number Admin @ si @ RBE2018 Serial 3120  
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Author Ciprian Corneanu; Marc Oliu; Jeffrey F. Cohn; Sergio Escalera edit   pdf
doi  openurl
  Title Survey on RGB, 3D, Thermal, and Multimodal Approaches for Facial Expression Recognition: History Type Journal Article
  Year 2016 Publication IEEE Transactions on Pattern Analysis and Machine Intelligence Abbreviated Journal TPAMI  
  Volume 28 Issue 8 Pages 1548-1568  
  Keywords (up) Facial expression; affect; emotion recognition; RGB; 3D; thermal; multimodal  
  Abstract Facial expressions are an important way through which humans interact socially. Building a system capable of automatically recognizing facial expressions from images and video has been an intense field of study in recent years. Interpreting such expressions remains challenging and much research is needed about the way they relate to human affect. This paper presents a general overview of automatic RGB, 3D, thermal and multimodal facial expression analysis. We define a new taxonomy for the field, encompassing all steps from face detection to facial expression recognition, and describe and classify the state of the art methods accordingly. We also present the important datasets and the bench-marking of most influential methods. We conclude with a general discussion about trends, important questions and future lines of research.  
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  Notes HuPBA;MILAB; Approved no  
  Call Number Admin @ si @ COC2016 Serial 2718  
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Author Andre Litvin; Kamal Nasrollahi; Sergio Escalera; Cagri Ozcinar; Thomas B. Moeslund; Gholamreza Anbarjafari edit  url
openurl 
  Title A Novel Deep Network Architecture for Reconstructing RGB Facial Images from Thermal for Face Recognition Type Journal Article
  Year 2019 Publication Multimedia Tools and Applications Abbreviated Journal MTAP  
  Volume 78 Issue 18 Pages 25259–25271  
  Keywords (up) Fully convolutional networks; FusionNet; Thermal imaging; Face recognition  
  Abstract This work proposes a fully convolutional network architecture for RGB face image generation from a given input thermal face image to be applied in face recognition scenarios. The proposed method is based on the FusionNet architecture and increases robustness against overfitting using dropout after bridge connections, randomised leaky ReLUs (RReLUs), and orthogonal regularization. Furthermore, we propose to use a decoding block with resize convolution instead of transposed convolution to improve final RGB face image generation. To validate our proposed network architecture, we train a face classifier and compare its face recognition rate on the reconstructed RGB images from the proposed architecture, to those when reconstructing images with the original FusionNet, as well as when using the original RGB images. As a result, we are introducing a new architecture which leads to a more accurate network.  
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  Notes HuPBA; no menciona Approved no  
  Call Number Admin @ si @ LNE2019 Serial 3318  
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Author Egils Avots; M. Daneshmanda; Andres Traumann; Sergio Escalera; G. Anbarjafaria edit   pdf
doi  openurl
  Title Automatic garment retexturing based on infrared information Type Journal Article
  Year 2016 Publication Computers & Graphics Abbreviated Journal CG  
  Volume 59 Issue Pages 28-38  
  Keywords (up) Garment Retexturing; Texture Mapping; Infrared Images; RGB-D Acquisition Devices; Shading  
  Abstract This paper introduces a new automatic technique for garment retexturing using a single static image along with the depth and infrared information obtained using the Microsoft Kinect II as the RGB-D acquisition device. First, the garment is segmented out from the image using either the Breadth-First Search algorithm or the semi-automatic procedure provided by the GrabCut method. Then texture domain coordinates are computed for each pixel belonging to the garment using normalised 3D information. Afterwards, shading is applied to the new colours from the texture image. As the main contribution of the proposed method, the latter information is obtained based on extracting a linear map transforming the colour present on the infrared image to that of the RGB colour channels. One of the most important impacts of this strategy is that the resulting retexturing algorithm is colour-, pattern- and lighting-invariant. The experimental results show that it can be used to produce realistic representations, which is substantiated through implementing it under various experimentation scenarios, involving varying lighting intensities and directions. Successful results are accomplished also on video sequences, as well as on images of subjects taking different poses. Based on the Mean Opinion Score analysis conducted on many randomly chosen users, it has been shown to produce more realistic-looking results compared to the existing state-of-the-art methods suggested in the literature. From a wide perspective, the proposed method can be used for retexturing all sorts of segmented surfaces, although the focus of this study is on garment retexturing, and the investigation of the configurations is steered accordingly, since the experiments target an application in the context of virtual fitting rooms.  
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  Publisher Elsevier Place of Publication Editor  
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  Notes HuPBA;MILAB; Approved no  
  Call Number Admin @ si @ ADT2016 Serial 2759  
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Author Miguel Angel Bautista; Antonio Hernandez; Sergio Escalera; Laura Igual; Oriol Pujol; Josep Moya; Veronica Violant; Maria Teresa Anguera edit   pdf
doi  openurl
  Title A Gesture Recognition System for Detecting Behavioral Patterns of ADHD Type Journal Article
  Year 2016 Publication IEEE Transactions on System, Man and Cybernetics, Part B Abbreviated Journal TSMCB  
  Volume 46 Issue 1 Pages 136-147  
  Keywords (up) Gesture Recognition; ADHD; Gaussian Mixture Models; Convex Hulls; Dynamic Time Warping; Multi-modal RGB-Depth data  
  Abstract We present an application of gesture recognition using an extension of Dynamic Time Warping (DTW) to recognize behavioural patterns of Attention Deficit Hyperactivity Disorder (ADHD). We propose an extension of DTW using one-class classifiers in order to be able to encode the variability of a gesture category, and thus, perform an alignment between a gesture sample and a gesture class. We model the set of gesture samples of a certain gesture category using either GMMs or an approximation of Convex Hulls. Thus, we add a theoretical contribution to classical warping path in DTW by including local modeling of intra-class gesture variability. This methodology is applied in a clinical context, detecting a group of ADHD behavioural patterns defined by experts in psychology/psychiatry, to provide support to clinicians in the diagnose procedure. The proposed methodology is tested on a novel multi-modal dataset (RGB plus Depth) of ADHD children recordings with behavioural patterns. We obtain satisfying results when compared to standard state-of-the-art approaches in the DTW context.  
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  Notes HuPBA; MILAB; Approved no  
  Call Number Admin @ si @ BHE2016 Serial 2566  
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