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Katerine Diaz; Jesus Martinez del Rincon; Aura Hernandez-Sabate; Debora Gil |
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Title |
Continuous head pose estimation using manifold subspace embedding and multivariate regression |
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2018 |
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IEEE Access |
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ACCESS |
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6 |
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18325 - 18334 |
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Head Pose estimation; HOG features; Generalized Discriminative Common Vectors; B-splines; Multiple linear regression |
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In this paper, a continuous head pose estimation system is proposed to estimate yaw and pitch head angles from raw facial images. Our approach is based on manifold learningbased methods, due to their promising generalization properties shown for face modelling from images. The method combines histograms of oriented gradients, generalized discriminative common vectors and continuous local regression to achieve successful performance. Our proposal was tested on multiple standard face datasets, as well as in a realistic scenario. Results show a considerable performance improvement and a higher consistence of our model in comparison with other state-of-art methods, with angular errors varying between 9 and 17 degrees. |
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2169-3536 |
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ADAS; 600.118 |
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Admin @ si @ DMH2018b |
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3091 |
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Joan Serrat; Felipe Lumbreras; Idoia Ruiz |
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Title |
Learning to measure for preshipment garment sizing |
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Journal Article |
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2018 |
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Measurement |
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MEASURE |
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130 |
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327-339 |
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Apparel; Computer vision; Structured prediction; Regression |
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Clothing is still manually manufactured for the most part nowadays, resulting in discrepancies between nominal and real dimensions, and potentially ill-fitting garments. Hence, it is common in the apparel industry to manually perform measures at preshipment time. We present an automatic method to obtain such measures from a single image of a garment that speeds up this task. It is generic and extensible in the sense that it does not depend explicitly on the garment shape or type. Instead, it learns through a probabilistic graphical model to identify the different contour parts. Subsequently, a set of Lasso regressors, one per desired measure, can predict the actual values of the measures. We present results on a dataset of 130 images of jackets and 98 of pants, of varying sizes and styles, obtaining 1.17 and 1.22 cm of mean absolute error, respectively. |
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ADAS; MSIAU; 600.122; 600.118 |
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Admin @ si @ SLR2018 |
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3128 |
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Jiaolong Xu; Liang Xiao; Antonio Lopez |
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Title |
Self-supervised Domain Adaptation for Computer Vision Tasks |
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2019 |
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IEEE Access |
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ACCESS |
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7 |
Issue ![sorted by Issue field, descending order (down)](http://refbase.cvc.uab.es/img/sort_desc.gif) |
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156694 - 156706 |
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Recent progress of self-supervised visual representation learning has achieved remarkable success on many challenging computer vision benchmarks. However, whether these techniques can be used for domain adaptation has not been explored. In this work, we propose a generic method for self-supervised domain adaptation, using object recognition and semantic segmentation of urban scenes as use cases. Focusing on simple pretext/auxiliary tasks (e.g. image rotation prediction), we assess different learning strategies to improve domain adaptation effectiveness by self-supervision. Additionally, we propose two complementary strategies to further boost the domain adaptation accuracy on semantic segmentation within our method, consisting of prediction layer alignment and batch normalization calibration. The experimental results show adaptation levels comparable to most studied domain adaptation methods, thus, bringing self-supervision as a new alternative for reaching domain adaptation. The code is available at this link. https://github.com/Jiaolong/self-supervised-da. |
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ADAS; 600.118 |
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Admin @ si @ XXL2019 |
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3302 |
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Cesar de Souza; Adrien Gaidon; Yohann Cabon; Naila Murray; Antonio Lopez |
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Title |
Generating Human Action Videos by Coupling 3D Game Engines and Probabilistic Graphical Models |
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2020 |
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International Journal of Computer Vision |
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IJCV |
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128 |
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1505–1536 |
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Procedural generation; Human action recognition; Synthetic data; Physics |
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Deep video action recognition models have been highly successful in recent years but require large quantities of manually-annotated data, which are expensive and laborious to obtain. In this work, we investigate the generation of synthetic training data for video action recognition, as synthetic data have been successfully used to supervise models for a variety of other computer vision tasks. We propose an interpretable parametric generative model of human action videos that relies on procedural generation, physics models and other components of modern game engines. With this model we generate a diverse, realistic, and physically plausible dataset of human action videos, called PHAV for “Procedural Human Action Videos”. PHAV contains a total of 39,982 videos, with more than 1000 examples for each of 35 action categories. Our video generation approach is not limited to existing motion capture sequences: 14 of these 35 categories are procedurally-defined synthetic actions. In addition, each video is represented with 6 different data modalities, including RGB, optical flow and pixel-level semantic labels. These modalities are generated almost simultaneously using the Multiple Render Targets feature of modern GPUs. In order to leverage PHAV, we introduce a deep multi-task (i.e. that considers action classes from multiple datasets) representation learning architecture that is able to simultaneously learn from synthetic and real video datasets, even when their action categories differ. Our experiments on the UCF-101 and HMDB-51 benchmarks suggest that combining our large set of synthetic videos with small real-world datasets can boost recognition performance. Our approach also significantly outperforms video representations produced by fine-tuning state-of-the-art unsupervised generative models of videos. |
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ADAS; 600.124; 600.118 |
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Admin @ si @ SGC2019 |
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3303 |
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Daniel Hernandez; Lukas Schneider; P. Cebrian; A. Espinosa; David Vazquez; Antonio Lopez; Uwe Franke; Marc Pollefeys; Juan Carlos Moure |
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Title |
Slanted Stixels: A way to represent steep streets |
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Journal Article |
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Year |
2019 |
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International Journal of Computer Vision |
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IJCV |
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127 |
Issue ![sorted by Issue field, descending order (down)](http://refbase.cvc.uab.es/img/sort_desc.gif) |
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1643–1658 |
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This work presents and evaluates a novel compact scene representation based on Stixels that infers geometric and semantic information. Our approach overcomes the previous rather restrictive geometric assumptions for Stixels by introducing a novel depth model to account for non-flat roads and slanted objects. Both semantic and depth cues are used jointly to infer the scene representation in a sound global energy minimization formulation. Furthermore, a novel approximation scheme is introduced in order to significantly reduce the computational complexity of the Stixel algorithm, and then achieve real-time computation capabilities. The idea is to first perform an over-segmentation of the image, discarding the unlikely Stixel cuts, and apply the algorithm only on the remaining Stixel cuts. This work presents a novel over-segmentation strategy based on a fully convolutional network, which outperforms an approach based on using local extrema of the disparity map. We evaluate the proposed methods in terms of semantic and geometric accuracy as well as run-time on four publicly available benchmark datasets. Our approach maintains accuracy on flat road scene datasets while improving substantially on a novel non-flat road dataset. |
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ADAS; 600.118; 600.124 |
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Admin @ si @ HSC2019 |
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3304 |
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