|
M. Altillawi, S. Li, S.M. Prakhya, Z. Liu and Joan Serrat. 2024. Implicit Learning of Scene Geometry From Poses for Global Localization. ROBOTAUTOMLET, 9(2), 955–962.
Abstract: Global visual localization estimates the absolute pose of a camera using a single image, in a previously mapped area. Obtaining the pose from a single image enables many robotics and augmented/virtual reality applications. Inspired by latest advances in deep learning, many existing approaches directly learn and regress 6 DoF pose from an input image. However, these methods do not fully utilize the underlying scene geometry for pose regression. The challenge in monocular relocalization is the minimal availability of supervised training data, which is just the corresponding 6 DoF poses of the images. In this letter, we propose to utilize these minimal available labels (i.e., poses) to learn the underlying 3D geometry of the scene and use the geometry to estimate the 6 DoF camera pose. We present a learning method that uses these pose labels and rigid alignment to learn two 3D geometric representations ( X, Y, Z coordinates ) of the scene, one in camera coordinate frame and the other in global coordinate frame. Given a single image, it estimates these two 3D scene representations, which are then aligned to estimate a pose that matches the pose label. This formulation allows for the active inclusion of additional learning constraints to minimize 3D alignment errors between the two 3D scene representations, and 2D re-projection errors between the 3D global scene representation and 2D image pixels, resulting in improved localization accuracy. During inference, our model estimates the 3D scene geometry in camera and global frames and aligns them rigidly to obtain pose in real-time. We evaluate our work on three common visual localization datasets, conduct ablation studies, and show that our method exceeds state-of-the-art regression methods' pose accuracy on all datasets.
Keywords: Localization; Localization and mapping; Deep learning for visual perception; Visual learning
|
|
|
Marçal Rusiñol, David Aldavert, Ricardo Toledo and Josep Llados. 2015. Efficient segmentation-free keyword spotting in historical document collections. PR, 48(2), 545–555.
Abstract: In this paper we present an efficient segmentation-free word spotting method, applied in the context of historical document collections, that follows the query-by-example paradigm. We use a patch-based framework where local patches are described by a bag-of-visual-words model powered by SIFT descriptors. By projecting the patch descriptors to a topic space with the latent semantic analysis technique and compressing the descriptors with the product quantization method, we are able to efficiently index the document information both in terms of memory and time. The proposed method is evaluated using four different collections of historical documents achieving good performances on both handwritten and typewritten scenarios. The yielded performances outperform the recent state-of-the-art keyword spotting approaches.
Keywords: Historical documents; Keyword spotting; Segmentation-free; Dense SIFT features; Latent semantic analysis; Product quantization
|
|
|
Marçal Rusiñol, J. Chazalon and Katerine Diaz. 2018. Augmented Songbook: an Augmented Reality Educational Application for Raising Music Awareness. MTAP, 77(11), 13773–13798.
Abstract: This paper presents the development of an Augmented Reality mobile application which aims at sensibilizing young children to abstract concepts of music. Such concepts are, for instance, the musical notation or the idea of rhythm. Recent studies in Augmented Reality for education suggest that such technologies have multiple benefits for students, including younger ones. As mobile document image acquisition and processing gains maturity on mobile platforms, we explore how it is possible to build a markerless and real-time application to augment the physical documents with didactic animations and interactive virtual content. Given a standard image processing pipeline, we compare the performance of different local descriptors at two key stages of the process. Results suggest alternatives to the SIFT local descriptors, regarding result quality and computational efficiency, both for document model identification and perspective transform estimation. All experiments are performed on an original and public dataset we introduce here.
Keywords: Augmented reality; Document image matching; Educational applications
|
|
|
Meysam Madadi, Sergio Escalera, Jordi Gonzalez, Xavier Roca and Felipe Lumbreras. 2015. Multi-part body segmentation based on depth maps for soft biometry analysis. PRL, 56, 14–21.
Abstract: This paper presents a novel method extracting biometric measures using depth sensors. Given a multi-part labeled training data, a new subject is aligned to the best model of the dataset, and soft biometrics such as lengths or circumference sizes of limbs and body are computed. The process is performed by training relevant pose clusters, defining a representative model, and fitting a 3D shape context descriptor within an iterative matching procedure. We show robust measures by applying orthogonal plates to body hull. We test our approach in a novel full-body RGB-Depth data set, showing accurate estimation of soft biometrics and better segmentation accuracy in comparison with random forest approach without requiring large training data.
Keywords: 3D shape context; 3D point cloud alignment; Depth maps; Human body segmentation; Soft biometry analysis
|
|
|
Miguel Oliveira, Angel Sappa and Victor Santos. 2015. A probabilistic approach for color correction in image mosaicking applications. TIP, 14(2), 508–523.
Abstract: Image mosaicking applications require both geometrical and photometrical registrations between the images that compose the mosaic. This paper proposes a probabilistic color correction algorithm for correcting the photometrical disparities. First, the image to be color corrected is segmented into several regions using mean shift. Then, connected regions are extracted using a region fusion algorithm. Local joint image histograms of each region are modeled as collections of truncated Gaussians using a maximum likelihood estimation procedure. Then, local color palette mapping functions are computed using these sets of Gaussians. The color correction is performed by applying those functions to all the regions of the image. An extensive comparison with ten other state of the art color correction algorithms is presented, using two different image pair data sets. Results show that the proposed approach obtains the best average scores in both data sets and evaluation metrics and is also the most robust to failures.
Keywords: Color correction; image mosaicking; color transfer; color palette mapping functions
|
|
|
Miguel Oliveira, Victor Santos and Angel Sappa. 2015. Multimodal Inverse Perspective Mapping. IF, 24, 108–121.
Abstract: Over the past years, inverse perspective mapping has been successfully applied to several problems in the field of Intelligent Transportation Systems. In brief, the method consists of mapping images to a new coordinate system where perspective effects are removed. The removal of perspective associated effects facilitates road and obstacle detection and also assists in free space estimation. There is, however, a significant limitation in the inverse perspective mapping: the presence of obstacles on the road disrupts the effectiveness of the mapping. The current paper proposes a robust solution based on the use of multimodal sensor fusion. Data from a laser range finder is fused with images from the cameras, so that the mapping is not computed in the regions where obstacles are present. As shown in the results, this considerably improves the effectiveness of the algorithm and reduces computation time when compared with the classical inverse perspective mapping. Furthermore, the proposed approach is also able to cope with several cameras with different lenses or image resolutions, as well as dynamic viewpoints.
Keywords: Inverse perspective mapping; Multimodal sensor fusion; Intelligent vehicles
|
|
|
Miguel Oliveira, Victor Santos, Angel Sappa, P. Dias and A. Moreira. 2016. Incremental Scenario Representations for Autonomous Driving using Geometric Polygonal Primitives. RAS, 83, 312–325.
Abstract: When an autonomous vehicle is traveling through some scenario it receives a continuous stream of sensor data. This sensor data arrives in an asynchronous fashion and often contains overlapping or redundant information. Thus, it is not trivial how a representation of the environment observed by the vehicle can be created and updated over time. This paper presents a novel methodology to compute an incremental 3D representation of a scenario from 3D range measurements. We propose to use macro scale polygonal primitives to model the scenario. This means that the representation of the scene is given as a list of large scale polygons that describe the geometric structure of the environment. Furthermore, we propose mechanisms designed to update the geometric polygonal primitives over time whenever fresh sensor data is collected. Results show that the approach is capable of producing accurate descriptions of the scene, and that it is computationally very efficient when compared to other reconstruction techniques.
Keywords: Incremental scene reconstruction; Point clouds; Autonomous vehicles; Polygonal primitives
|
|
|
Miguel Oliveira, Victor Santos, Angel Sappa, P. Dias and A. Moreira. 2016. Incremental texture mapping for autonomous driving. RAS, 84, 113–128.
Abstract: Autonomous vehicles have a large number of on-board sensors, not only for providing coverage all around the vehicle, but also to ensure multi-modality in the observation of the scene. Because of this, it is not trivial to come up with a single, unique representation that feeds from the data given by all these sensors. We propose an algorithm which is capable of mapping texture collected from vision based sensors onto a geometric description of the scenario constructed from data provided by 3D sensors. The algorithm uses a constrained Delaunay triangulation to produce a mesh which is updated using a specially devised sequence of operations. These enforce a partial configuration of the mesh that avoids bad quality textures and ensures that there are no gaps in the texture. Results show that this algorithm is capable of producing fine quality textures.
Keywords: Scene reconstruction; Autonomous driving; Texture mapping
|
|
|
Mohammad Rouhani and Angel Sappa. 2012. Implicit Polynomial Representation through a Fast Fitting Error Estimation. TIP, 21(4), 2089–2098.
Abstract: Impact Factor
This paper presents a simple distance estimation for implicit polynomial fitting. It is computed as the height of a simplex built between the point and the surface (i.e., a triangle in 2-D or a tetrahedron in 3-D), which is used as a coarse but reliable estimation of the orthogonal distance. The proposed distance can be described as a function of the coefficients of the implicit polynomial. Moreover, it is differentiable and has a smooth behavior . Hence, it can be used in any gradient-based optimization. In this paper, its use in a Levenberg-Marquardt framework is shown, which is particularly devoted for nonlinear least squares problems. The proposed estimation is a generalization of the gradient-based distance estimation, which is widely used in the literature. Experimental results, both in 2-D and 3-D data sets, are provided. Comparisons with state-of-the-art techniques are presented, showing the advantages of the proposed approach.
|
|
|
Mohammad Rouhani and Angel Sappa. 2013. The Richer Representation the Better Registration. TIP, 22(12), 5036–5049.
Abstract: In this paper, the registration problem is formulated as a point to model distance minimization. Unlike most of the existing works, which are based on minimizing a point-wise correspondence term, this formulation avoids the correspondence search that is time-consuming. In the first stage, the target set is described through an implicit function by employing a linear least squares fitting. This function can be either an implicit polynomial or an implicit B-spline from a coarse to fine representation. In the second stage, we show how the obtained implicit representation is used as an interface to convert point-to-point registration into point-to-implicit problem. Furthermore, we show that this registration distance is smooth and can be minimized through the Levengberg-Marquardt algorithm. All the formulations presented for both stages are compact and easy to implement. In addition, we show that our registration method can be handled using any implicit representation though some are coarse and others provide finer representations; hence, a tradeoff between speed and accuracy can be set by employing the right implicit function. Experimental results and comparisons in 2D and 3D show the robustness and the speed of convergence of the proposed approach.
|
|