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Cesar de Souza, Adrien Gaidon, Yohann Cabon, Naila Murray and Antonio Lopez. 2020. Generating Human Action Videos by Coupling 3D Game Engines and Probabilistic Graphical Models. IJCV, 128, 1505–1536.
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Daniel Hernandez and 8 others. 2019. Slanted Stixels: A way to represent steep streets. IJCV, 127, 1643–1658.
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Antonio Lopez, Joan Serrat, Cristina Cañero, Felipe Lumbreras and T. Graf. 2010. Robust lane markings detection and road geometry computation. IJAT, 11(3), 395–407.
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Sergio Vera, Debora Gil, Antonio Lopez and Miguel Angel Gonzalez Ballester. 2012. Multilocal Creaseness Measure.
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Miguel Oliveira, Victor Santos and Angel Sappa. 2015. Multimodal Inverse Perspective Mapping. IF, 24, 108–121.
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J.S. Cope, P.Remagnino, S.Mannan, Katerine Diaz, Francesc J. Ferri and P.Wilkin. 2013. Reverse Engineering Expert Visual Observations: From Fixations To The Learning Of Spatial Filters With A Neural-Gas Algorithm. EXWA, 40(17), 6707–6712.
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Joan Marc Llargues Asensio, Juan Peralta, Raul Arrabales, Manuel Gonzalez Bedia, Paulo Cortez and Antonio Lopez. 2014. Artificial Intelligence Approaches for the Generation and Assessment of Believable Human-Like Behaviour in Virtual Characters. EXSY, 41(16), 7281–7290.
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Joan Serrat, Felipe Lumbreras, Francisco Blanco, Manuel Valiente and Montserrat Lopez-Mesas. 2017. myStone: A system for automatic kidney stone classification. ESA, 89, 41–51.
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Angel Sappa, David Geronimo, Fadi Dornaika and Antonio Lopez. 2006. On-board camera extrinsic parameter estimation. EL, 42(13), 745–746.
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Alejandro Gonzalez Alzate, David Vazquez, Antonio Lopez and Jaume Amores. 2017. On-Board Object Detection: Multicue, Multimodal, and Multiview Random Forest of Local Experts. Cyber, 47(11), 3980–3990.
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