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Patricia Suarez, Angel Sappa and Boris X. Vintimilla. 2017. Learning to Colorize Infrared Images. 15th International Conference on Practical Applications of Agents and Multi-Agent System.
Abstract: This paper focuses on near infrared (NIR) image colorization by using a Generative Adversarial Network (GAN) architecture model. The proposed architecture consists of two stages. Firstly, it learns to colorize the given input, resulting in a RGB image. Then, in the second stage, a discriminative model is used to estimate the probability that the generated image came from the training dataset, rather than the image automatically generated. The proposed model starts the learning process from scratch, because our set of images is very dierent from the dataset used in existing pre-trained models, so transfer learning strategies cannot be used. Infrared image colorization is an important problem when human perception need to be considered, e.g, in remote sensing applications. Experimental results with a large set of real images are provided showing the validity of the proposed approach.
Keywords: CNN in multispectral imaging; Image colorization
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Patricia Suarez, Angel Sappa and Boris X. Vintimilla. 2017. Infrared Image Colorization based on a Triplet DCGAN Architecture. IEEE Conference on Computer Vision and Pattern Recognition Workshops.
Abstract: This paper proposes a novel approach for colorizing near infrared (NIR) images using Deep Convolutional Generative Adversarial Network (GAN) architectures. The proposed approach is based on the usage of a triplet model for learning each color channel independently, in a more homogeneous way. It allows a fast convergence during the training, obtaining a greater similarity between the given NIR image and the corresponding ground truth. The proposed approach has been evaluated with a large data set of NIR images and compared with a recent approach, which is also based on a GAN architecture but in this case all the
color channels are obtained at the same time.
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Alexey Dosovitskiy, German Ros, Felipe Codevilla, Antonio Lopez and Vladlen Koltun. 2017. CARLA: An Open Urban Driving Simulator. 1st Annual Conference on Robot Learning. Proceedings of Machine Learning.1–16.
Abstract: We introduce CARLA, an open-source simulator for autonomous driving research. CARLA has been developed from the ground up to support development, training, and validation of autonomous urban driving systems. In addition to open-source code and protocols, CARLA provides open digital assets (urban layouts, buildings, vehicles) that were created for this purpose and can be used freely. The simulation platform supports flexible specification of sensor suites and environmental conditions. We use CARLA to study the performance of three approaches to autonomous driving: a classic modular pipeline, an endto-end
model trained via imitation learning, and an end-to-end model trained via
reinforcement learning. The approaches are evaluated in controlled scenarios of
increasing difficulty, and their performance is examined via metrics provided by CARLA, illustrating the platform’s utility for autonomous driving research.
Keywords: Autonomous driving; sensorimotor control; simulation
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Patricia Suarez, Angel Sappa and Boris X. Vintimilla. 2017. Colorizing Infrared Images through a Triplet Conditional DCGAN Architecture. 19th international conference on image analysis and processing.
Abstract: This paper focuses on near infrared (NIR) image colorization by using a Conditional Deep Convolutional Generative Adversarial Network (CDCGAN) architecture model. The proposed architecture is based on the usage of a conditional probabilistic generative model. Firstly, it learns to colorize the given input image, by using a triplet model architecture that tackle every channel in an independent way. In the proposed model, the nal layer of red channel consider the infrared image to enhance the details, resulting in a sharp RGB image. Then, in the second stage, a discriminative model is used to estimate the probability that the generated image came from the training dataset, rather than the image automatically generated. Experimental results with a large set of real images are provided showing the validity of the proposed approach. Additionally, the proposed approach is compared with a state of the art approach showing better results.
Keywords: CNN in Multispectral Imaging; Image Colorization
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Cesar de Souza, Adrien Gaidon, Yohann Cabon and Antonio Lopez. 2017. Procedural Generation of Videos to Train Deep Action Recognition Networks. 30th IEEE Conference on Computer Vision and Pattern Recognition.2594–2604.
Abstract: Deep learning for human action recognition in videos is making significant progress, but is slowed down by its dependency on expensive manual labeling of large video collections. In this work, we investigate the generation of synthetic training data for action recognition, as it has recently shown promising results for a variety of other computer vision tasks. We propose an interpretable parametric generative model of human action videos that relies on procedural generation and other computer graphics techniques of modern game engines. We generate a diverse, realistic, and physically plausible dataset of human action videos, called PHAV for ”Procedural Human Action Videos”. It contains a total of 39, 982 videos, with more than 1, 000 examples for each action of 35 categories. Our approach is not limited to existing motion capture sequences, and we procedurally define 14 synthetic actions. We introduce a deep multi-task representation learning architecture to mix synthetic and real videos, even if the action categories differ. Our experiments on the UCF101 and HMDB51 benchmarks suggest that combining our large set of synthetic videos with small real-world datasets can boost recognition performance, significantly
outperforming fine-tuning state-of-the-art unsupervised generative models of videos.
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Konstantia Georgouli, Katerine Diaz, Jesus Martinez del Rincon and Anastasios Koidis. 2017. Building generic, easily-updatable chemometric models with harmonisation and augmentation features: The case of FTIR vegetable oils classification. 3rd Ιnternational Conference Metrology Promoting Standardization and Harmonization in Food and Nutrition.
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Jiaolong Xu, David Vazquez, Krystian Mikolajczyk and Antonio Lopez. 2016. Hierarchical online domain adaptation of deformable part-based models. IEEE International Conference on Robotics and Automation.5536–5541.
Abstract: We propose an online domain adaptation method for the deformable part-based model (DPM). The online domain adaptation is based on a two-level hierarchical adaptation tree, which consists of instance detectors in the leaf nodes and a category detector at the root node. Moreover, combined with a multiple object tracking procedure (MOT), our proposal neither requires target-domain annotated data nor revisiting the source-domain data for performing the source-to-target domain adaptation of the DPM. From a practical point of view this means that, given a source-domain DPM and new video for training on a new domain without object annotations, our procedure outputs a new DPM adapted to the domain represented by the video. As proof-of-concept we apply our proposal to the challenging task of pedestrian detection. In this case, each instance detector is an exemplar classifier trained online with only one pedestrian per frame. The pedestrian instances are collected by MOT and the hierarchical model is constructed dynamically according to the pedestrian trajectories. Our experimental results show that the adapted detector achieves the accuracy of recent supervised domain adaptation methods (i.e., requiring manually annotated targetdomain data), and improves the source detector more than 10 percentage points.
Keywords: Domain Adaptation; Pedestrian Detection
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Victor Campmany, Sergio Silva, Juan Carlos Moure, Toni Espinosa, David Vazquez and Antonio Lopez. 2016. GPU-based pedestrian detection for autonomous driving. GPU Technology Conference.
Abstract: Pedestrian detection for autonomous driving is one of the hardest tasks within computer vision, and involves huge computational costs. Obtaining acceptable real-time performance, measured in frames per second (fps), for the most advanced algorithms is nowadays a hard challenge. Taking the work in [1] as our baseline, we propose a CUDA implementation of a pedestrian detection system that includes LBP and HOG as feature descriptors and SVM and Random forest as classifiers. We introduce significant algorithmic adjustments and optimizations to adapt the problem to the NVIDIA GPU architecture. The aim is to deploy a real-time system providing reliable results.
Keywords: Pedestrian Detection; GPU
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Daniel Hernandez, Juan Carlos Moure, Toni Espinosa, Alejandro Chacon, David Vazquez and Antonio Lopez. 2016. Real-time 3D Reconstruction for Autonomous Driving via Semi-Global Matching. GPU Technology Conference.
Abstract: Robust and dense computation of depth information from stereo-camera systems is a computationally demanding requirement for real-time autonomous driving. Semi-Global Matching (SGM) [1] approximates heavy-computation global algorithms results but with lower computational complexity, therefore it is a good candidate for a real-time implementation. SGM minimizes energy along several 1D paths across the image. The aim of this work is to provide a real-time system producing reliable results on energy-efficient hardware. Our design runs on a NVIDIA Titan X GPU at 104.62 FPS and on a NVIDIA Drive PX at 6.7 FPS, promising for real-time platforms
Keywords: Stereo; Autonomous Driving; GPU; 3d reconstruction
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German Ros, Laura Sellart, Joanna Materzynska, David Vazquez and Antonio Lopez. 2016. The SYNTHIA Dataset: A Large Collection of Synthetic Images for Semantic Segmentation of Urban Scenes. 29th IEEE Conference on Computer Vision and Pattern Recognition.3234–3243.
Abstract: Vision-based semantic segmentation in urban scenarios is a key functionality for autonomous driving. The irruption of deep convolutional neural networks (DCNNs) allows to foresee obtaining reliable classifiers to perform such a visual task. However, DCNNs require to learn many parameters from raw images; thus, having a sufficient amount of diversified images with this class annotations is needed. These annotations are obtained by a human cumbersome labour specially challenging for semantic segmentation, since pixel-level annotations are required. In this paper, we propose to use a virtual world for automatically generating realistic synthetic images with pixel-level annotations. Then, we address the question of how useful can be such data for the task of semantic segmentation; in particular, when using a DCNN paradigm. In order to answer this question we have generated a synthetic diversified collection of urban images, named SynthCity, with automatically generated class annotations. We use SynthCity in combination with publicly available real-world urban images with manually provided annotations. Then, we conduct experiments on a DCNN setting that show how the inclusion of SynthCity in the training stage significantly improves the performance of the semantic segmentation task
Keywords: Domain Adaptation; Autonomous Driving; Virtual Data; Semantic Segmentation
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