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Author Palaiahnakote Shivakumara; Anjan Dutta; Trung Quy Phan; Chew Lim Tan; Umapada Pal edit  doi
openurl 
  Title (up) A Novel Mutual Nearest Neighbor based Symmetry for Text Frame Classification in Video Type Journal Article
  Year 2011 Publication Pattern Recognition Abbreviated Journal PR  
  Volume 44 Issue 8 Pages 1671-1683  
  Keywords  
  Abstract In the field of multimedia retrieval in video, text frame classification is essential for text detection, event detection, event boundary detection, etc. We propose a new text frame classification method that introduces a combination of wavelet and median moment with k-means clustering to select probable text blocks among 16 equally sized blocks of a video frame. The same feature combination is used with a new Max–Min clustering at the pixel level to choose probable dominant text pixels in the selected probable text blocks. For the probable text pixels, a so-called mutual nearest neighbor based symmetry is explored with a four-quadrant formation centered at the centroid of the probable dominant text pixels to know whether a block is a true text block or not. If a frame produces at least one true text block then it is considered as a text frame otherwise it is a non-text frame. Experimental results on different text and non-text datasets including two public datasets and our own created data show that the proposed method gives promising results in terms of recall and precision at the block and frame levels. Further, we also show how existing text detection methods tend to misclassify non-text frames as text frames in term of recall and precision at both the block and frame levels.  
  Address  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes DAG Approved no  
  Call Number Admin @ si @ SDP2011 Serial 1727  
Permanent link to this record
 

 
Author Zhong Jin; Franck Davoine; Zhen Lou; Jing-Yu Yang edit  openurl
  Title (up) A novel PCA-based Bayes classifier and face analysis Type Book Chapter
  Year 2006 Publication International Conference on Advances in Biometrics (ICB’06), LNCS 3832: 144–150 Abbreviated Journal  
  Volume Issue Pages  
  Keywords  
  Abstract  
  Address Hong Kong  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes Approved no  
  Call Number Admin @ si @ JDL2006 Serial 624  
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Author Cristhian Aguilera; Fernando Barrera; Angel Sappa; Ricardo Toledo edit   pdf
openurl 
  Title (up) A Novel SIFT-Like-Based Approach for FIR-VS Images Registration Type Conference Article
  Year 2012 Publication 11th Quantitative InfraRed Thermography Abbreviated Journal  
  Volume Issue Pages  
  Keywords  
  Abstract  
  Address Naples, Italy  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference QIRT  
  Notes ADAS; TV Approved no  
  Call Number Admin @ si @ ABS2012 Serial 2017  
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Author Naveen Onkarappa; Angel Sappa edit  doi
openurl 
  Title (up) A Novel Space Variant Image Representation Type Journal Article
  Year 2013 Publication Journal of Mathematical Imaging and Vision Abbreviated Journal JMIV  
  Volume 47 Issue 1-2 Pages 48-59  
  Keywords Space-variant representation; Log-polar mapping; Onboard vision applications  
  Abstract Traditionally, in machine vision images are represented using cartesian coordinates with uniform sampling along the axes. On the contrary, biological vision systems represent images using polar coordinates with non-uniform sampling. For various advantages provided by space-variant representations many researchers are interested in space-variant computer vision. In this direction the current work proposes a novel and simple space variant representation of images. The proposed representation is compared with the classical log-polar mapping. The log-polar representation is motivated by biological vision having the characteristic of higher resolution at the fovea and reduced resolution at the periphery. On the contrary to the log-polar, the proposed new representation has higher resolution at the periphery and lower resolution at the fovea. Our proposal is proved to be a better representation in navigational scenarios such as driver assistance systems and robotics. The experimental results involve analysis of optical flow fields computed on both proposed and log-polar representations. Additionally, an egomotion estimation application is also shown as an illustrative example. The experimental analysis comprises results from synthetic as well as real sequences.  
  Address  
  Corporate Author Thesis  
  Publisher Springer US Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN 0924-9907 ISBN Medium  
  Area Expedition Conference  
  Notes ADAS; 600.055; 605.203; 601.215 Approved no  
  Call Number Admin @ si @ OnS2013a Serial 2243  
Permanent link to this record
 

 
Author Robert Benavente edit  openurl
  Title (up) A Parametric Model for Computational Colour Naming Type Book Whole
  Year 2007 Publication PhD Thesis, Universitat Autonoma de Barcelona-CVC Abbreviated Journal  
  Volume Issue Pages  
  Keywords PhD Thesis  
  Abstract  
  Address  
  Corporate Author Thesis Ph.D. thesis  
  Publisher Ediciones Graficas Rey Place of Publication Editor Maria Vanrell  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes CIC Approved no  
  Call Number CAT @ cat @ Ben2007 Serial 1108  
Permanent link to this record
 

 
Author Enric Marti; Debora Gil; Carme Julia edit   pdf
openurl 
  Title (up) A PBL experience in the teaching of Computer Graphics Type Conference Article
  Year 2005 Publication EUROGRAPHICS Proceedings Abbreviated Journal  
  Volume 5 Issue 1 Pages 95-103  
  Keywords project-based learning; computer graphics education; Open GL; rendering techniques; computer animation techniques; Graphics packages; Hierarchy and geometric transformations; Animation; Color; shading; shadowing and texture; fractals; hidden line/surface removal; Problem Based Learning  
  Abstract Project-Based Learning (PBL) is an educational strategy to improve student’s learning capability that, in recent years, has had a progressive acceptance in undergraduate studies. This methodology is based on solving a problem or project in a student working group. In this way, PBL focuses on learning the necessary tools to correctly find a solution to given problems. Since the learning initiative is transferred to the student, the PBL method promotes students own abilities. This allows a better assessment of the true workload that carries out the student in the subject. It follows that the methodology conforms to the guidelines of the Bologna document, which quantifies the student workload in a subject by means of the European credit transfer system (ECTS). PBL is currently applied in undergraduate studies needing strong practical training such as medicine, nursing or law sciences. Although this is also the case in engineering studies, amazingly, few experiences have been reported. In this paper we propose to use PBL in the educational organization of the Computer Graphics subjects in the Computer Science degree. Our PBL project focuses in the development of a C++ graphical environment based on the OpenGL libraries for visualization and handling of different graphical objects. The starting point is a basic skeleton that already includes lighting functions, perspective projection with mouse interaction to change the point of view and three predefined objects. Students have to complete this skeleton by adding their own functions to solve the project. A total number of 10 projects have been proposed and successfully solved. The exercises range from human face rendering to articulated objects, such as robot arms or puppets. In the present paper we extensively report the statement and educational objectives for two of the projects: solar system visualization and a chess game. We report our earlier educational experience based on the standard classroom theoretical, problem and practice sessions and the reasons that motivated searching for other learning methods. We have mainly chosen PBL because it improves the student learning initiative. We have applied the PBL educational model since the beginning of the second semester. The student’s feedback increases in his interest for the subject. We present a comparative study of the teachers’ and students’ workload between PBL and the classic teaching approach, which suggests that the workload increase in PBL is not as high as it seems.  
  Address Dublin; Ireland; September 2005  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference EUROGRAPHICS  
  Notes IAM;ADAS; Approved no  
  Call Number IAM @ iam @ MGJ2005 Serial 1593  
Permanent link to this record
 

 
Author Enric Marti; Carme Julia; Debora Gil edit   pdf
openurl 
  Title (up) A PBL Experience in the Teaching of Computer Graphics Type Conference Article
  Year 2007 Publication XVII Congreso Español de Informàtica Gráfica Abbreviated Journal  
  Volume 25 Issue 1 Pages 95-103  
  Keywords  
  Abstract Project-Based Learning (PBL) is an educational strategy to improve student’s learning capability that, in recent years, has had a progressive acceptance in undergraduate studies. This methodology is based on solving a problem or project in a student working group. In this way, PBL focuses on learning the necessary tools to correctly find a solution to given problems. Since the learning initiative is transferred to the student, the PBL method promotes students own abilities. This allows a better assessment of the true workload that carries out the student in the subject. It follows that the methodology conforms to the guidelines of the Bologna document, which quantifies the student workload in a subject by means of the European credit transfer system (ECTS). PBL is currently applied in undergraduate studies needing strong practical training such as medicine, nursing or law sciences. Although this is also the case in engineering studies, amazingly, few experiences have been reported. In this paper we propose to use PBL in the educational organization of the Computer Graphics subjects in the Computer Science degree. Our PBL project focuses in the development of a C++ graphical environment based on the OpenGL libraries for visualization and handling of different graphical objects. The starting point is a basic skeleton that already includes lighting functions, perspective projection with mouse interaction to change the point of view and three predefined objects. Students have to complete this skeleton by adding their own functions to solve the project. A total number of 10 projects have been proposed and successfully solved. The exercises range from human face rendering to articulated objects, such as robot arms or puppets. In the present paper we extensively report the statement and educational objectives for two of the projects: solar system visualization and a chess game. We report our earlier educational experience based on the standard classroom theoretical, problem and practice sessions and the reasons that motivated searching for other learning methods. We have mainly chosen PBL because it improves the student learning initiative. We have applied the PBL educational model since the beginning of the second semester. The student’s feedback increases in his interest for the subject. We present a comparative study of the teachers’ and students’ workload between PBL and the classic teaching approach, which suggests that the workload increase in PBL is not as high as it seems.  
  Address Zaragoza; September 2007  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference CEDI  
  Notes IAM;ADAS; Approved no  
  Call Number IAM @ iam @ MJG2007a Serial 1603  
Permanent link to this record
 

 
Author Enric Marti; Carme Julia; Debora Gil edit  doi
openurl 
  Title (up) A PBL Experience in the Teaching of Computer Graphics Type Journal Article
  Year 2006 Publication Computer Graphics Forum Abbreviated Journal CGF  
  Volume 25 Issue 1 Pages 95-103  
  Keywords  
  Abstract Project-Based Learning (PBL) is an educational strategy to improve student’s learning capability that, in recent years, has had a progressive acceptance in undergraduate studies. This methodology is based on solving a problem or project in a student working group. In this way, PBL focuses on learning the necessary tools to correctly find a solution to given problems. Since the learning initiative is transferred to the student, the PBL method promotes students own abilities. This allows a better assessment of the true workload that carries out the student in the subject. It follows that the methodology conforms to the guidelines of the Bologna document, which quantifies the student workload in a subject by means of the European credit transfer system (ECTS). PBL is currently applied in undergraduate studies needing strong practical training such as medicine, nursing or law sciences. Although this is also the case in engineering studies, amazingly, few experiences have been reported. In this paper we propose to use PBL in the educational organization of the Computer Graphics subjects in the Computer Science degree. Our PBL project focuses in the development of a C++ graphical environment based on the OpenGL libraries for visualization and handling of different graphical objects. The starting point is a basic skeleton that already includes lighting functions, perspective projection with mouse interaction to change the point of view and three predefined objects. Students have to complete this skeleton by adding their own functions to solve the project. A total number of 10 projects have been proposed and successfully solved. The exercises range from human face rendering to articulated objects, such as robot arms or puppets. In the present paper we extensively report the statement and educational objectives for two of the projects: solar system visualization and a chess game. We report our earlier educational experience based on the standard classroom theoretical, problem and practice sessions and the reasons that motivated searching for other learning methods. We have mainly chosen PBL because it improves the student learning initiative. We have applied the PBL educational model since the beginning of the second semester. The student’s feedback increases in his interest for the subject. We present a comparative study of the teachers’ and students’ workload between PBL and the classic teaching approach, which suggests that the workload increase in PBL is not as high as it seems.  
  Address  
  Corporate Author Thesis  
  Publisher Computer Graphics Forum Place of Publication Computer Vision CenterComputer Science Department Escola Tcnica Superior d’Enginyeria (UAB), Edifi Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes IAM;ADAS; Approved no  
  Call Number IAM @ iam @ MJG2006a Serial 1607  
Permanent link to this record
 

 
Author Jose Antonio Rodriguez; Gemma Sanchez; Josep Llados edit  openurl
  Title (up) A Pen-based Interface for Real-time Document Edition Type Conference Article
  Year 2007 Publication 9th International Conference on Document Analysis and Recognition. Abbreviated Journal  
  Volume 2 Issue Pages 939–944  
  Keywords  
  Abstract  
  Address Curitiba (Brazil)  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference ICDAR  
  Notes DAG Approved no  
  Call Number DAG @ dag @ RSL2007b Serial 883  
Permanent link to this record
 

 
Author Mathieu Nicolas Delalandre; Jean-Yves Ramel; Ernest Valveny; Muhammad Muzzamil Luqman edit  openurl
  Title (up) A Performance Characterization Algorithm for Symbol Localization Type Conference Article
  Year 2009 Publication 8th IAPR International Workshop on Graphics Recognition Abbreviated Journal  
  Volume Issue Pages 3-11  
  Keywords  
  Abstract In this paper we present an algorithm for performance characterization of symbol localization systems. This algorithm is aimed to be a more “reliable” and “open” solution to characterize the performance. To achieve that, it exploits only single points as the result of localization and offers the possibility to reconsider the localization results provided by a system. We use the information about context in groundtruth, and overall localization results, to detect the ambiguous localization results. A probability score is computed for each matching between a localization point and a groundtruth region, depending on the spatial distribution of the other regions in the groundtruth. Final characterization is given with detection rate/probability score plots, describing the sets of possible interpretations of the localization results, according to a given confidence rate. We present experimentation details along with the results for the symbol localization system of [1], exploiting a synthetic dataset of architectural floorplans and electrical diagrams (composed of 200 images and 3861 symbols).  
  Address La Rochelle; July 2009  
  Corporate Author Thesis  
  Publisher Springer Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference GREC  
  Notes DAG Approved no  
  Call Number DAG @ dag @ DRV2009 Serial 1443  
Permanent link to this record
 

 
Author Mathieu Nicolas Delalandre; Jean-Yves Ramel; Ernest Valveny; Muhammad Muzzamil Luqman edit  doi
isbn  openurl
  Title (up) A Performance Characterization Algorithm for Symbol Localization Type Book Chapter
  Year 2010 Publication Graphics Recognition. Achievements, Challenges, and Evolution. 8th International Workshop, GREC 2009. Selected Papers Abbreviated Journal  
  Volume 6020 Issue Pages 260–271  
  Keywords  
  Abstract In this paper we present an algorithm for performance characterization of symbol localization systems. This algorithm is aimed to be a more “reliable” and “open” solution to characterize the performance. To achieve that, it exploits only single points as the result of localization and offers the possibility to reconsider the localization results provided by a system. We use the information about context in groundtruth, and overall localization results, to detect the ambiguous localization results. A probability score is computed for each matching between a localization point and a groundtruth region, depending on the spatial distribution of the other regions in the groundtruth. Final characterization is given with detection rate/probability score plots, describing the sets of possible interpretations of the localization results, according to a given confidence rate. We present experimentation details along with the results for the symbol localization system of [1], exploiting a synthetic dataset of architectural floorplans and electrical diagrams (composed of 200 images and 3861 symbols).  
  Address  
  Corporate Author Thesis  
  Publisher Springer Berlin Heidelberg Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title LNCS  
  Series Volume Series Issue Edition  
  ISSN 0302-9743 ISBN 978-3-642-13727-3 Medium  
  Area Expedition Conference GREC  
  Notes DAG Approved no  
  Call Number Admin @ si @ DRV2010 Serial 2406  
Permanent link to this record
 

 
Author Marçal Rusiñol; Josep Llados edit  url
openurl 
  Title (up) A Performance Evaluation Protocol for Symbol Spotting Systems in Terms of Recognition and Location Indices Type Journal Article
  Year 2009 Publication International Journal on Document Analysis and Recognition Abbreviated Journal IJDAR  
  Volume 12 Issue 2 Pages 83-96  
  Keywords Performance evaluation; Symbol Spotting; Graphics Recognition  
  Abstract Symbol spotting systems are intended to retrieve regions of interest from a document image database where the queried symbol is likely to be found. They shall have the ability to recognize and locate graphical symbols in a single step. In this paper, we present a set of measures to evaluate the performance of a symbol spotting system in terms of recognition abilities, location accuracy and scalability. We show that the proposed measures allow to determine the weaknesses and strengths of different methods. In particular we have tested a symbol spotting method based on a set of four different off-the-shelf shape descriptors.  
  Address  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN 1433-2833 ISBN Medium  
  Area Expedition Conference  
  Notes DAG Approved no  
  Call Number DAG @ dag @ RuL2009a Serial 1166  
Permanent link to this record
 

 
Author Paula Fritzsche; C.Roig; Ana Ripoll; Emilio Luque; Aura Hernandez-Sabate edit   pdf
doi  openurl
  Title (up) A Performance Prediction Methodology for Data-dependent Parallel Applications Type Conference Article
  Year 2006 Publication Proceedings of the IEEE International Conference on Cluster Computing Abbreviated Journal  
  Volume Issue Pages 1-8  
  Keywords  
  Abstract The increase in the use of parallel distributed architectures in order to solve large-scale scientific problems has generated the need for performance prediction for both deterministic applications and non-deterministic applications. In particular, the performance prediction of data dependent programs is an extremely challenging problem because for a specific issue the input datasets may cause different execution times. Generally, a parallel application is characterized as a collection of tasks and their interrelations. If the application is time-critical it is not enough to work with only one value per task, and consequently knowledge of the distribution of task execution times is crucial. The development of a new prediction methodology to estimate the performance of data-dependent parallel applications is the primary target of this study. This approach makes it possible to evaluate the parallel performance of an application without the need of implementation. A real data-dependent arterial structure detection application model is used to apply the methodology proposed. The predicted times obtained using the new methodology for genuine datasets are compared with predicted times that arise from using only one execution value per task. Finally, the experimental study shows that the new methodology generates more precise predictions.  
  Address  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes IAM Approved no  
  Call Number IAM @ iam @ FRR2006 Serial 1497  
Permanent link to this record
 

 
Author Misael Rosales edit  openurl
  Title (up) A Physics-Based Image Modelling of IVUS as a Geometric and Kinematic System Type Book Whole
  Year 2005 Publication PhD Thesis, Universitat Autonoma de Barcelona-CVC Abbreviated Journal  
  Volume Issue Pages  
  Keywords  
  Abstract  
  Address CVC (UAB)  
  Corporate Author Thesis Ph.D. thesis  
  Publisher Place of Publication Editor Petia Radeva  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition 978-84-922529-8-7 Conference  
  Notes Approved no  
  Call Number Admin @ si @ Ros2005 Serial 603  
Permanent link to this record
 

 
Author Petia Radeva; J. Guerrero; C. Molina edit  openurl
  Title (up) A Physics-Based Kohonen Ring. Type Miscellaneous
  Year 1998 Publication SPIE – Medical Imaging. Abbreviated Journal  
  Volume Issue Pages  
  Keywords  
  Abstract  
  Address San Diego; CA; USA  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes MILAB Approved no  
  Call Number BCNPCL @ bcnpcl @ RGM1998 Serial 19  
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