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Albert Clapes; Miguel Reyes; Sergio Escalera |
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Title |
Multi-modal User Identification and Object Recognition Surveillance System |
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Journal Article |
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2013 |
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Pattern Recognition Letters |
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PRL |
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34 |
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7 |
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799-808 |
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Multi-modal RGB-Depth data analysis; User identification; Object recognition; Intelligent surveillance; Visual features; Statistical learning |
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We propose an automatic surveillance system for user identification and object recognition based on multi-modal RGB-Depth data analysis. We model a RGBD environment learning a pixel-based background Gaussian distribution. Then, user and object candidate regions are detected and recognized using robust statistical approaches. The system robustly recognizes users and updates the system in an online way, identifying and detecting new actors in the scene. Moreover, segmented objects are described, matched, recognized, and updated online using view-point 3D descriptions, being robust to partial occlusions and local 3D viewpoint rotations. Finally, the system saves the historic of user–object assignments, being specially useful for surveillance scenarios. The system has been evaluated on a novel data set containing different indoor/outdoor scenarios, objects, and users, showing accurate recognition and better performance than standard state-of-the-art approaches. |
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Elsevier |
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HUPBA; 600.046; 605.203;MILAB |
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Admin @ si @ CRE2013 |
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2248 |
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Author |
Mohammad ali Bagheri; Qigang Gao; Sergio Escalera |
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Title |
A Genetic-based Subspace Analysis Method for Improving Error-Correcting Output Coding |
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Journal Article |
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Year |
2013 |
Publication |
Pattern Recognition |
Abbreviated Journal |
PR |
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46 |
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10 |
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2830-2839 |
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Error Correcting Output Codes; Evolutionary computation; Multiclass classification; Feature subspace; Ensemble classification |
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Two key factors affecting the performance of Error Correcting Output Codes (ECOC) in multiclass classification problems are the independence of binary classifiers and the problem-dependent coding design. In this paper, we propose an evolutionary algorithm-based approach to the design of an application-dependent codematrix in the ECOC framework. The central idea of this work is to design a three-dimensional codematrix, where the third dimension is the feature space of the problem domain. In order to do that, we consider the feature space in the design process of the codematrix with the aim of improving the independence and accuracy of binary classifiers. The proposed method takes advantage of some basic concepts of ensemble classification, such as diversity of classifiers, and also benefits from the evolutionary approach for optimizing the three-dimensional codematrix, taking into account the problem domain. We provide a set of experimental results using a set of benchmark datasets from the UCI Machine Learning Repository, as well as two real multiclass Computer Vision problems. Both sets of experiments are conducted using two different base learners: Neural Networks and Decision Trees. The results show that the proposed method increases the classification accuracy in comparison with the state-of-the-art ECOC coding techniques. |
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Elsevier |
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0031-3203 |
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HuPBA;MILAB |
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Admin @ si @ BGE2013a |
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2247 |
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Author |
E. Avotsa; M. Daneshmanda; Andres Traumann; Sergio Escalera; G. Anbarjafaria |
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Automatic garment retexturing based on infrared information |
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Journal Article |
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Year |
2016 |
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Computers & Graphics |
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CG |
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59 |
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28-38 |
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Garment Retexturing; Texture Mapping; Infrared Images; RGB-D Acquisition Devices; Shading |
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This paper introduces a new automatic technique for garment retexturing using a single static image along with the depth and infrared information obtained using the Microsoft Kinect II as the RGB-D acquisition device. First, the garment is segmented out from the image using either the Breadth-First Search algorithm or the semi-automatic procedure provided by the GrabCut method. Then texture domain coordinates are computed for each pixel belonging to the garment using normalised 3D information. Afterwards, shading is applied to the new colours from the texture image. As the main contribution of the proposed method, the latter information is obtained based on extracting a linear map transforming the colour present on the infrared image to that of the RGB colour channels. One of the most important impacts of this strategy is that the resulting retexturing algorithm is colour-, pattern- and lighting-invariant. The experimental results show that it can be used to produce realistic representations, which is substantiated through implementing it under various experimentation scenarios, involving varying lighting intensities and directions. Successful results are accomplished also on video sequences, as well as on images of subjects taking different poses. Based on the Mean Opinion Score analysis conducted on many randomly chosen users, it has been shown to produce more realistic-looking results compared to the existing state-of-the-art methods suggested in the literature. From a wide perspective, the proposed method can be used for retexturing all sorts of segmented surfaces, although the focus of this study is on garment retexturing, and the investigation of the configurations is steered accordingly, since the experiments target an application in the context of virtual fitting rooms. |
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HuPBA;MILAB; |
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Admin @ si @ ADT2016 |
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2759 |
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Author |
Gerard Canal; Sergio Escalera; Cecilio Angulo |
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Title |
A Real-time Human-Robot Interaction system based on gestures for assistive scenarios |
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Journal Article |
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Year |
2016 |
Publication |
Computer Vision and Image Understanding |
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CVIU |
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149 |
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65-77 |
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Gesture recognition; Human Robot Interaction; Dynamic Time Warping; Pointing location estimation |
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Natural and intuitive human interaction with robotic systems is a key point to develop robots assisting people in an easy and effective way. In this paper, a Human Robot Interaction (HRI) system able to recognize gestures usually employed in human non-verbal communication is introduced, and an in-depth study of its usability is performed. The system deals with dynamic gestures such as waving or nodding which are recognized using a Dynamic Time Warping approach based on gesture specific features computed from depth maps. A static gesture consisting in pointing at an object is also recognized. The pointed location is then estimated in order to detect candidate objects the user may refer to. When the pointed object is unclear for the robot, a disambiguation procedure by means of either a verbal or gestural dialogue is performed. This skill would lead to the robot picking an object in behalf of the user, which could present difficulties to do it by itself. The overall system — which is composed by a NAO and Wifibot robots, a KinectTM v2 sensor and two laptops — is firstly evaluated in a structured lab setup. Then, a broad set of user tests has been completed, which allows to assess correct performance in terms of recognition rates, easiness of use and response times. |
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Elsevier B.V. |
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HuPBA;MILAB; |
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Admin @ si @ CEA2016 |
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2768 |
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Author |
Maria Salamo; Sergio Escalera |
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Title |
Increasing Retrieval Quality in Conversational Recommenders |
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Journal Article |
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2011 |
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IEEE Transactions on Knowledge and Data Engineering |
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TKDE |
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99 |
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1-1 |
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IF JCR CCIA 2.286 2009 24/103
JCR Impact Factor 2010: 1.851
A major task of research in conversational recommender systems is personalization. Critiquing is a common and powerful form of feedback, where a user can express her feature preferences by applying a series of directional critiques over the recommendations instead of providing specific preference values. Incremental Critiquing is a conversational recommender system that uses critiquing as a feedback to efficiently personalize products. The expectation is that in each cycle the system retrieves the products that best satisfy the user’s soft product preferences from a minimal information input. In this paper, we present a novel technique that increases retrieval quality based on a combination of compatibility and similarity scores. Under the hypothesis that a user learns Turing the recommendation process, we propose two novel exponential reinforcement learning approaches for compatibility that take into account both the instant at which the user makes a critique and the number of satisfied critiques. Moreover, we consider that the impact of features on the similarity differs according to the preferences manifested by the user. We propose a global weighting approach that uses a common weight for nearest cases in order to focus on groups of relevant products. We show that our methodology significantly improves recommendation efficiency in four data sets of different sizes in terms of session length in comparison with state-of-the-art approaches. Moreover, our recommender shows higher robustness against noisy user data when compared to classical approaches |
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IEEE |
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1041-4347 |
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MILAB; HuPBA |
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Admin @ si @ SaE2011 |
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1713 |
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