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Francisco Blanco; Felipe Lumbreras; Joan Serrat; Roswitha Siener; Silvia Serranti; Giuseppe Bonifazi; Montserrat Lopez Mesas; Manuel Valiente |
![goto web page (via DOI) doi](http://refbase.cvc.uab.es/img/doi.gif)
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Title |
Taking advantage of Hyperspectral Imaging classification of urinary stones against conventional IR Spectroscopy |
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Journal Article |
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2014 |
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Journal of Biomedical Optics |
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JBiO |
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19 |
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12 |
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126004-1 - 126004-9 |
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The analysis of urinary stones is mandatory for the best management of the disease after the stone passage in order to prevent further stone episodes. Thus the use of an appropriate methodology for an individualized stone analysis becomes a key factor for giving the patient the most suitable treatment. A recently developed hyperspectral imaging methodology, based on pixel-to-pixel analysis of near-infrared spectral images, is compared to the reference technique in stone analysis, infrared (IR) spectroscopy. The developed classification model yields >90% correct classification rate when compared to IR and is able to precisely locate stone components within the structure of the stone with a 15 µm resolution. Due to the little sample pretreatment, low analysis time, good performance of the model, and the automation of the measurements, they become analyst independent; this methodology can be considered to become a routine analysis for clinical laboratories. |
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ADAS; 600.076 |
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Admin @ si @ BLS2014 |
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2563 |
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Aura Hernandez-Sabate; Meritxell Joanpere; Nuria Gorgorio; Lluis Albarracin |
![download PDF file pdf](http://refbase.cvc.uab.es/img/file_PDF.gif)
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Title |
Mathematics learning opportunities when playing a Tower Defense Game |
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2015 |
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International Journal of Serious Games |
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IJSG |
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2 |
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4 |
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57-71 |
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Tower Defense game; learning opportunities; mathematics; problem solving; game design |
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A qualitative research study is presented herein with the purpose of identifying mathematics learning opportunities in students between 10 and 12 years old while playing a commercial version of a Tower Defense game. These learning opportunities are understood as mathematicisable moments of the game and involve the establishment of relationships between the game and mathematical problem solving. Based on the analysis of these mathematicisable moments, we conclude that the game can promote problem-solving processes and learning opportunities that can be associated with different mathematical contents that appears in mathematics curricula, thought it seems that teacher or new game elements might be needed to facilitate the processes. |
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ADAS; 600.076 |
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Admin @ si @ HJG2015 |
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2730 |
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Jose Manuel Alvarez; Antonio Lopez; Theo Gevers; Felipe Lumbreras |
![download PDF file pdf](http://refbase.cvc.uab.es/img/file_PDF.gif)
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Title |
Combining Priors, Appearance and Context for Road Detection |
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Journal Article |
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2014 |
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IEEE Transactions on Intelligent Transportation Systems |
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TITS |
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15 |
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3 |
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1168-1178 |
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Illuminant invariance; lane markings; road detection; road prior; road scene understanding; vanishing point; 3-D scene layout |
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Detecting the free road surface ahead of a moving vehicle is an important research topic in different areas of computer vision, such as autonomous driving or car collision warning.
Current vision-based road detection methods are usually based solely on low-level features. Furthermore, they generally assume structured roads, road homogeneity, and uniform lighting conditions, constraining their applicability in real-world scenarios. In this paper, road priors and contextual information are introduced for road detection. First, we propose an algorithm to estimate road priors online using geographical information, providing relevant initial information about the road location. Then, contextual cues, including horizon lines, vanishing points, lane markings, 3-D scene layout, and road geometry, are used in addition to low-level cues derived from the appearance of roads. Finally, a generative model is used to combine these cues and priors, leading to a road detection method that is, to a large degree, robust to varying imaging conditions, road types, and scenarios. |
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IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC |
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1524-9050 |
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Notes ![sorted by Notes field, ascending order (up)](http://refbase.cvc.uab.es/img/sort_asc.gif) |
ADAS; 600.076;ISE |
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no |
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Admin @ si @ ALG2014 |
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2501 |
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Katerine Diaz; Aura Hernandez-Sabate; Antonio Lopez |
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Title |
A reduced feature set for driver head pose estimation |
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Journal Article |
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2016 |
Publication |
Applied Soft Computing |
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ASOC |
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45 |
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98-107 |
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Head pose estimation; driving performance evaluation; subspace based methods; linear regression |
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Evaluation of driving performance is of utmost importance in order to reduce road accident rate. Since driving ability includes visual-spatial and operational attention, among others, head pose estimation of the driver is a crucial indicator of driving performance. This paper proposes a new automatic method for coarse and fine head's yaw angle estimation of the driver. We rely on a set of geometric features computed from just three representative facial keypoints, namely the center of the eyes and the nose tip. With these geometric features, our method combines two manifold embedding methods and a linear regression one. In addition, the method has a confidence mechanism to decide if the classification of a sample is not reliable. The approach has been tested using the CMU-PIE dataset and our own driver dataset. Despite the very few facial keypoints required, the results are comparable to the state-of-the-art techniques. The low computational cost of the method and its robustness makes feasible to integrate it in massive consume devices as a real time application. |
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Notes ![sorted by Notes field, ascending order (up)](http://refbase.cvc.uab.es/img/sort_asc.gif) |
ADAS; 600.085; 600.076; |
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Admin @ si @ DHL2016 |
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2760 |
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Alejandro Gonzalez Alzate; Zhijie Fang; Yainuvis Socarras; Joan Serrat; David Vazquez; Jiaolong Xu; Antonio Lopez |
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Title |
Pedestrian Detection at Day/Night Time with Visible and FIR Cameras: A Comparison |
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Journal Article |
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2016 |
Publication |
Sensors |
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SENS |
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16 |
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6 |
Pages |
820 |
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Pedestrian Detection; FIR |
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Despite all the significant advances in pedestrian detection brought by computer vision for driving assistance, it is still a challenging problem. One reason is the extremely varying lighting conditions under which such a detector should operate, namely day and night time. Recent research has shown that the combination of visible and non-visible imaging modalities may increase detection accuracy, where the infrared spectrum plays a critical role. The goal of this paper is to assess the accuracy gain of different pedestrian models (holistic, part-based, patch-based) when training with images in the far infrared spectrum. Specifically, we want to compare detection accuracy on test images recorded at day and nighttime if trained (and tested) using (a) plain color images, (b) just infrared images and (c) both of them. In order to obtain results for the last item we propose an early fusion approach to combine features from both modalities. We base the evaluation on a new dataset we have built for this purpose as well as on the publicly available KAIST multispectral dataset. |
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1424-8220 |
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Notes ![sorted by Notes field, ascending order (up)](http://refbase.cvc.uab.es/img/sort_asc.gif) |
ADAS; 600.085; 600.076; 600.082; 601.281 |
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ADAS @ adas @ GFS2016 |
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2754 |
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Zhijie Fang; David Vazquez; Antonio Lopez |
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Title |
On-Board Detection of Pedestrian Intentions |
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Journal Article |
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Year |
2017 |
Publication |
Sensors |
Abbreviated Journal |
SENS |
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17 |
Issue |
10 |
Pages |
2193 |
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pedestrian intention; ADAS; self-driving |
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Avoiding vehicle-to-pedestrian crashes is a critical requirement for nowadays advanced driver assistant systems (ADAS) and future self-driving vehicles. Accordingly, detecting pedestrians from raw sensor data has a history of more than 15 years of research, with vision playing a central role.
During the last years, deep learning has boosted the accuracy of image-based pedestrian detectors.
However, detection is just the first step towards answering the core question, namely is the vehicle going to crash with a pedestrian provided preventive actions are not taken? Therefore, knowing as soon as possible if a detected pedestrian has the intention of crossing the road ahead of the vehicle is
essential for performing safe and comfortable maneuvers that prevent a crash. However, compared to pedestrian detection, there is relatively little literature on detecting pedestrian intentions. This paper aims to contribute along this line by presenting a new vision-based approach which analyzes the
pose of a pedestrian along several frames to determine if he or she is going to enter the road or not. We present experiments showing 750 ms of anticipation for pedestrians crossing the road, which at a typical urban driving speed of 50 km/h can provide 15 additional meters (compared to a pure pedestrian detector) for vehicle automatic reactions or to warn the driver. Moreover, in contrast with state-of-the-art methods, our approach is monocular, neither requiring stereo nor optical flow information. |
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Notes ![sorted by Notes field, ascending order (up)](http://refbase.cvc.uab.es/img/sort_asc.gif) |
ADAS; 600.085; 600.076; 601.223; 600.116; 600.118 |
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Admin @ si @ FVL2017 |
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2983 |
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Jiaolong Xu; Sebastian Ramos; David Vazquez; Antonio Lopez |
![download PDF file pdf](http://refbase.cvc.uab.es/img/file_PDF.gif)
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Title |
Hierarchical Adaptive Structural SVM for Domain Adaptation |
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Journal Article |
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2016 |
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International Journal of Computer Vision |
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IJCV |
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119 |
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2 |
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159-178 |
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Domain Adaptation; Pedestrian Detection |
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A key topic in classification is the accuracy loss produced when the data distribution in the training (source) domain differs from that in the testing (target) domain. This is being recognized as a very relevant problem for many
computer vision tasks such as image classification, object detection, and object category recognition. In this paper, we present a novel domain adaptation method that leverages multiple target domains (or sub-domains) in a hierarchical adaptation tree. The core idea is to exploit the commonalities and differences of the jointly considered target domains.
Given the relevance of structural SVM (SSVM) classifiers, we apply our idea to the adaptive SSVM (A-SSVM), which only requires the target domain samples together with the existing source-domain classifier for performing the desired adaptation. Altogether, we term our proposal as hierarchical A-SSVM (HA-SSVM).
As proof of concept we use HA-SSVM for pedestrian detection, object category recognition and face recognition. In the former we apply HA-SSVM to the deformable partbased model (DPM) while in the rest HA-SSVM is applied to multi-category classifiers. We will show how HA-SSVM is effective in increasing the detection/recognition accuracy with respect to adaptation strategies that ignore the structure of the target data. Since, the sub-domains of the target data are not always known a priori, we shown how HA-SSVM can incorporate sub-domain discovery for object category recognition. |
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Springer US |
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0920-5691 |
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Notes ![sorted by Notes field, ascending order (up)](http://refbase.cvc.uab.es/img/sort_asc.gif) |
ADAS; 600.085; 600.082; 600.076 |
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Admin @ si @ XRV2016 |
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2669 |
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Alejandro Gonzalez Alzate; David Vazquez; Antonio Lopez; Jaume Amores |
![download PDF file pdf](http://refbase.cvc.uab.es/img/file_PDF.gif)
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Title |
On-Board Object Detection: Multicue, Multimodal, and Multiview Random Forest of Local Experts |
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2017 |
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IEEE Transactions on cybernetics |
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Cyber |
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47 |
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11 |
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3980 - 3990 |
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Multicue; multimodal; multiview; object detection |
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Despite recent significant advances, object detection continues to be an extremely challenging problem in real scenarios. In order to develop a detector that successfully operates under these conditions, it becomes critical to leverage upon multiple cues, multiple imaging modalities, and a strong multiview (MV) classifier that accounts for different object views and poses. In this paper, we provide an extensive evaluation that gives insight into how each of these aspects (multicue, multimodality, and strong MV classifier) affect accuracy both individually and when integrated together. In the multimodality component, we explore the fusion of RGB and depth maps obtained by high-definition light detection and ranging, a type of modality that is starting to receive increasing attention. As our analysis reveals, although all the aforementioned aspects significantly help in improving the accuracy, the fusion of visible spectrum and depth information allows to boost the accuracy by a much larger margin. The resulting detector not only ranks among the top best performers in the challenging KITTI benchmark, but it is built upon very simple blocks that are easy to implement and computationally efficient. |
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2168-2267 |
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Notes ![sorted by Notes field, ascending order (up)](http://refbase.cvc.uab.es/img/sort_asc.gif) |
ADAS; 600.085; 600.082; 600.076; 600.118 |
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Admin @ si @ |
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2810 |
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Author |
Miguel Oliveira; Victor Santos; Angel Sappa; P. Dias; A. Moreira |
![download PDF file pdf](http://refbase.cvc.uab.es/img/file_PDF.gif)
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Title |
Incremental texture mapping for autonomous driving |
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Journal Article |
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2016 |
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Robotics and Autonomous Systems |
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RAS |
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84 |
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113-128 |
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Scene reconstruction; Autonomous driving; Texture mapping |
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Autonomous vehicles have a large number of on-board sensors, not only for providing coverage all around the vehicle, but also to ensure multi-modality in the observation of the scene. Because of this, it is not trivial to come up with a single, unique representation that feeds from the data given by all these sensors. We propose an algorithm which is capable of mapping texture collected from vision based sensors onto a geometric description of the scenario constructed from data provided by 3D sensors. The algorithm uses a constrained Delaunay triangulation to produce a mesh which is updated using a specially devised sequence of operations. These enforce a partial configuration of the mesh that avoids bad quality textures and ensures that there are no gaps in the texture. Results show that this algorithm is capable of producing fine quality textures. |
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Notes ![sorted by Notes field, ascending order (up)](http://refbase.cvc.uab.es/img/sort_asc.gif) |
ADAS; 600.086 |
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Admin @ si @ OSS2016b |
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2912 |
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Miguel Oliveira; Victor Santos; Angel Sappa; P. Dias; A. Moreira |
![download PDF file pdf](http://refbase.cvc.uab.es/img/file_PDF.gif)
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Title |
Incremental Scenario Representations for Autonomous Driving using Geometric Polygonal Primitives |
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Journal Article |
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2016 |
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Robotics and Autonomous Systems |
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RAS |
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83 |
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312-325 |
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Incremental scene reconstruction; Point clouds; Autonomous vehicles; Polygonal primitives |
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When an autonomous vehicle is traveling through some scenario it receives a continuous stream of sensor data. This sensor data arrives in an asynchronous fashion and often contains overlapping or redundant information. Thus, it is not trivial how a representation of the environment observed by the vehicle can be created and updated over time. This paper presents a novel methodology to compute an incremental 3D representation of a scenario from 3D range measurements. We propose to use macro scale polygonal primitives to model the scenario. This means that the representation of the scene is given as a list of large scale polygons that describe the geometric structure of the environment. Furthermore, we propose mechanisms designed to update the geometric polygonal primitives over time whenever fresh sensor data is collected. Results show that the approach is capable of producing accurate descriptions of the scene, and that it is computationally very efficient when compared to other reconstruction techniques. |
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Elsevier B.V. |
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Notes ![sorted by Notes field, ascending order (up)](http://refbase.cvc.uab.es/img/sort_asc.gif) |
ADAS; 600.086, 600.076 |
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Admin @ si @OSS2016a |
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2806 |
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