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Author Fahad Shahbaz Khan; Jiaolong Xu; Muhammad Anwer Rao; Joost van de Weijer; Andrew Bagdanov; Antonio Lopez edit  doi
openurl 
  Title Recognizing Actions through Action-specific Person Detection Type Journal Article
  Year 2015 Publication IEEE Transactions on Image Processing Abbreviated Journal TIP  
  Volume 24 Issue 11 Pages 4422-4432  
  Keywords  
  Abstract Action recognition in still images is a challenging problem in computer vision. To facilitate comparative evaluation independently of person detection, the standard evaluation protocol for action recognition uses an oracle person detector to obtain perfect bounding box information at both training and test time. The assumption is that, in practice, a general person detector will provide candidate bounding boxes for action recognition. In this paper, we argue that this paradigm is suboptimal and that action class labels should already be considered during the detection stage. Motivated by the observation that body pose is strongly conditioned on action class, we show that: 1) the existing state-of-the-art generic person detectors are not adequate for proposing candidate bounding boxes for action classification; 2) due to limited training examples, the direct training of action-specific person detectors is also inadequate; and 3) using only a small number of labeled action examples, the transfer learning is able to adapt an existing detector to propose higher quality bounding boxes for subsequent action classification. To the best of our knowledge, we are the first to investigate transfer learning for the task of action-specific person detection in still images. We perform extensive experiments on two benchmark data sets: 1) Stanford-40 and 2) PASCAL VOC 2012. For the action detection task (i.e., both person localization and classification of the action performed), our approach outperforms methods based on general person detection by 5.7% mean average precision (MAP) on Stanford-40 and 2.1% MAP on PASCAL VOC 2012. Our approach also significantly outperforms the state of the art with a MAP of 45.4% on Stanford-40 and 31.4% on PASCAL VOC 2012. We also evaluate our action detection approach for the task of action classification (i.e., recognizing actions without localizing them). For this task, our approach, without using any ground-truth person localization at test tim- , outperforms on both data sets state-of-the-art methods, which do use person locations.  
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  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN 1057-7149 ISBN Medium  
  Area Expedition Conference  
  Notes ADAS; LAMP; 600.076; 600.079 Approved no  
  Call Number (up) Admin @ si @ KXR2015 Serial 2668  
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Author Joan Marc Llargues Asensio; Juan Peralta; Raul Arrabales; Manuel Gonzalez Bedia; Paulo Cortez; Antonio Lopez edit  doi
openurl 
  Title Artificial Intelligence Approaches for the Generation and Assessment of Believable Human-Like Behaviour in Virtual Characters Type Journal Article
  Year 2014 Publication Expert Systems With Applications Abbreviated Journal EXSY  
  Volume 41 Issue 16 Pages 7281–7290  
  Keywords Turing test; Human-like behaviour; Believability; Non-player characters; Cognitive architectures; Genetic algorithm; Artificial neural networks  
  Abstract Having artificial agents to autonomously produce human-like behaviour is one of the most ambitious original goals of Artificial Intelligence (AI) and remains an open problem nowadays. The imitation game originally proposed by Turing constitute a very effective method to prove the indistinguishability of an artificial agent. The behaviour of an agent is said to be indistinguishable from that of a human when observers (the so-called judges in the Turing test) cannot tell apart humans and non-human agents. Different environments, testing protocols, scopes and problem domains can be established to develop limited versions or variants of the original Turing test. In this paper we use a specific version of the Turing test, based on the international BotPrize competition, built in a First-Person Shooter video game, where both human players and non-player characters interact in complex virtual environments. Based on our past experience both in the BotPrize competition and other robotics and computer game AI applications we have developed three new more advanced controllers for believable agents: two based on a combination of the CERA–CRANIUM and SOAR cognitive architectures and other based on ADANN, a system for the automatic evolution and adaptation of artificial neural networks. These two new agents have been put to the test jointly with CCBot3, the winner of BotPrize 2010 competition (Arrabales et al., 2012), and have showed a significant improvement in the humanness ratio. Additionally, we have confronted all these bots to both First-person believability assessment (BotPrize original judging protocol) and Third-person believability assessment, demonstrating that the active involvement of the judge has a great impact in the recognition of human-like behaviour.  
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  Notes ADAS; 600.055; 600.057; 600.076 Approved no  
  Call Number (up) Admin @ si @ LPA2014 Serial 2500  
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Author Antonio Lopez; Gabriel Villalonga; Laura Sellart; German Ros; David Vazquez; Jiaolong Xu; Javier Marin; Azadeh S. Mozafari edit  url
openurl 
  Title Training my car to see using virtual worlds Type Journal Article
  Year 2017 Publication Image and Vision Computing Abbreviated Journal IMAVIS  
  Volume 38 Issue Pages 102-118  
  Keywords  
  Abstract Computer vision technologies are at the core of different advanced driver assistance systems (ADAS) and will play a key role in oncoming autonomous vehicles too. One of the main challenges for such technologies is to perceive the driving environment, i.e. to detect and track relevant driving information in a reliable manner (e.g. pedestrians in the vehicle route, free space to drive through). Nowadays it is clear that machine learning techniques are essential for developing such a visual perception for driving. In particular, the standard working pipeline consists of collecting data (i.e. on-board images), manually annotating the data (e.g. drawing bounding boxes around pedestrians), learning a discriminative data representation taking advantage of such annotations (e.g. a deformable part-based model, a deep convolutional neural network), and then assessing the reliability of such representation with the acquired data. In the last two decades most of the research efforts focused on representation learning (first, designing descriptors and learning classifiers; later doing it end-to-end). Hence, collecting data and, especially, annotating it, is essential for learning good representations. While this has been the case from the very beginning, only after the disruptive appearance of deep convolutional neural networks that it became a serious issue due to their data hungry nature. In this context, the problem is that manual data annotation is a tiresome work prone to errors. Accordingly, in the late 00’s we initiated a research line consisting of training visual models using photo-realistic computer graphics, especially focusing on assisted and autonomous driving. In this paper, we summarize such a work and show how it has become a new tendency with increasing acceptance.  
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  Notes ADAS; 600.118 Approved no  
  Call Number (up) Admin @ si @ LVS2017 Serial 2985  
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Author T. Mouats; N. Aouf; Angel Sappa; Cristhian A. Aguilera-Carrasco; Ricardo Toledo edit  doi
openurl 
  Title Multi-Spectral Stereo Odometry Type Journal Article
  Year 2015 Publication IEEE Transactions on Intelligent Transportation Systems Abbreviated Journal TITS  
  Volume 16 Issue 3 Pages 1210-1224  
  Keywords Egomotion estimation; feature matching; multispectral odometry (MO); optical flow; stereo odometry; thermal imagery  
  Abstract In this paper, we investigate the problem of visual odometry for ground vehicles based on the simultaneous utilization of multispectral cameras. It encompasses a stereo rig composed of an optical (visible) and thermal sensors. The novelty resides in the localization of the cameras as a stereo setup rather
than two monocular cameras of different spectrums. To the best of our knowledge, this is the first time such task is attempted. Log-Gabor wavelets at different orientations and scales are used to extract interest points from both images. These are then described using a combination of frequency and spatial information within the local neighborhood. Matches between the pairs of multimodal images are computed using the cosine similarity function based
on the descriptors. Pyramidal Lucas–Kanade tracker is also introduced to tackle temporal feature matching within challenging sequences of the data sets. The vehicle egomotion is computed from the triangulated 3-D points corresponding to the matched features. A windowed version of bundle adjustment incorporating
Gauss–Newton optimization is utilized for motion estimation. An outlier removal scheme is also included within the framework to deal with outliers. Multispectral data sets were generated and used as test bed. They correspond to real outdoor scenarios captured using our multimodal setup. Finally, detailed results validating the proposed strategy are illustrated.
 
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  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN 1524-9050 ISBN Medium  
  Area Expedition Conference  
  Notes ADAS; 600.055; 600.076 Approved no  
  Call Number (up) Admin @ si @ MAS2015a Serial 2533  
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Author Meysam Madadi; Sergio Escalera; Jordi Gonzalez; Xavier Roca; Felipe Lumbreras edit  doi
openurl 
  Title Multi-part body segmentation based on depth maps for soft biometry analysis Type Journal Article
  Year 2015 Publication Pattern Recognition Letters Abbreviated Journal PRL  
  Volume 56 Issue Pages 14-21  
  Keywords 3D shape context; 3D point cloud alignment; Depth maps; Human body segmentation; Soft biometry analysis  
  Abstract This paper presents a novel method extracting biometric measures using depth sensors. Given a multi-part labeled training data, a new subject is aligned to the best model of the dataset, and soft biometrics such as lengths or circumference sizes of limbs and body are computed. The process is performed by training relevant pose clusters, defining a representative model, and fitting a 3D shape context descriptor within an iterative matching procedure. We show robust measures by applying orthogonal plates to body hull. We test our approach in a novel full-body RGB-Depth data set, showing accurate estimation of soft biometrics and better segmentation accuracy in comparison with random forest approach without requiring large training data.  
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  Notes HuPBA; ISE; ADAS; 600.076;600.049; 600.063; 600.054; 302.018;MILAB Approved no  
  Call Number (up) Admin @ si @ MEG2015 Serial 2588  
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Author Enric Marti; J.Roncaries; Debora Gil; Aura Hernandez-Sabate; Antoni Gurgui; Ferran Poveda edit  doi
openurl 
  Title PBL On Line: A proposal for the organization, part-time monitoring and assessment of PBL group activities Type Journal
  Year 2015 Publication Journal of Technology and Science Education Abbreviated Journal JOTSE  
  Volume 5 Issue 2 Pages 87-96  
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  Notes IAM; ADAS; 600.076; 600.075 Approved no  
  Call Number (up) Admin @ si @ MRG2015 Serial 2608  
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Author Naveen Onkarappa; Angel Sappa edit  doi
openurl 
  Title A Novel Space Variant Image Representation Type Journal Article
  Year 2013 Publication Journal of Mathematical Imaging and Vision Abbreviated Journal JMIV  
  Volume 47 Issue 1-2 Pages 48-59  
  Keywords Space-variant representation; Log-polar mapping; Onboard vision applications  
  Abstract Traditionally, in machine vision images are represented using cartesian coordinates with uniform sampling along the axes. On the contrary, biological vision systems represent images using polar coordinates with non-uniform sampling. For various advantages provided by space-variant representations many researchers are interested in space-variant computer vision. In this direction the current work proposes a novel and simple space variant representation of images. The proposed representation is compared with the classical log-polar mapping. The log-polar representation is motivated by biological vision having the characteristic of higher resolution at the fovea and reduced resolution at the periphery. On the contrary to the log-polar, the proposed new representation has higher resolution at the periphery and lower resolution at the fovea. Our proposal is proved to be a better representation in navigational scenarios such as driver assistance systems and robotics. The experimental results involve analysis of optical flow fields computed on both proposed and log-polar representations. Additionally, an egomotion estimation application is also shown as an illustrative example. The experimental analysis comprises results from synthetic as well as real sequences.  
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  Publisher Springer US Place of Publication Editor  
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  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN 0924-9907 ISBN Medium  
  Area Expedition Conference  
  Notes ADAS; 600.055; 605.203; 601.215 Approved no  
  Call Number (up) Admin @ si @ OnS2013a Serial 2243  
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Author Naveen Onkarappa; Angel Sappa edit  doi
openurl 
  Title Speed and Texture: An Empirical Study on Optical-Flow Accuracy in ADAS Scenarios Type Journal Article
  Year 2014 Publication IEEE Transactions on Intelligent Transportation Systems Abbreviated Journal TITS  
  Volume 15 Issue 1 Pages 136-147  
  Keywords  
  Abstract IF: 3.064
Increasing mobility in everyday life has led to the concern for the safety of automotives and human life. Computer vision has become a valuable tool for developing driver assistance applications that target such a concern. Many such vision-based assisting systems rely on motion estimation, where optical flow has shown its potential. A variational formulation of optical flow that achieves a dense flow field involves a data term and regularization terms. Depending on the image sequence, the regularization has to appropriately be weighted for better accuracy of the flow field. Because a vehicle can be driven in different kinds of environments, roads, and speeds, optical-flow estimation has to be accurately computed in all such scenarios. In this paper, we first present the polar representation of optical flow, which is quite suitable for driving scenarios due to the possibility that it offers to independently update regularization factors in different directional components. Then, we study the influence of vehicle speed and scene texture on optical-flow accuracy. Furthermore, we analyze the relationships of these specific characteristics on a driving scenario (vehicle speed and road texture) with the regularization weights in optical flow for better accuracy. As required by the work in this paper, we have generated several synthetic sequences along with ground-truth flow fields.
 
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  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN 1524-9050 ISBN Medium  
  Area Expedition Conference  
  Notes ADAS; 600.076 Approved no  
  Call Number (up) Admin @ si @ OnS2014a Serial 2386  
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Author Naveen Onkarappa; Angel Sappa edit  doi
openurl 
  Title Synthetic sequences and ground-truth flow field generation for algorithm validation Type Journal Article
  Year 2015 Publication Multimedia Tools and Applications Abbreviated Journal MTAP  
  Volume 74 Issue 9 Pages 3121-3135  
  Keywords Ground-truth optical flow; Synthetic sequence; Algorithm validation  
  Abstract Research in computer vision is advancing by the availability of good datasets that help to improve algorithms, validate results and obtain comparative analysis. The datasets can be real or synthetic. For some of the computer vision problems such as optical flow it is not possible to obtain ground-truth optical flow with high accuracy in natural outdoor real scenarios directly by any sensor, although it is possible to obtain ground-truth data of real scenarios in a laboratory setup with limited motion. In this difficult situation computer graphics offers a viable option for creating realistic virtual scenarios. In the current work we present a framework to design virtual scenes and generate sequences as well as ground-truth flow fields. Particularly, we generate a dataset containing sequences of driving scenarios. The sequences in the dataset vary in different speeds of the on-board vision system, different road textures, complex motion of vehicle and independent moving vehicles in the scene. This dataset enables analyzing and adaptation of existing optical flow methods, and leads to invention of new approaches particularly for driver assistance systems.  
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  Corporate Author Thesis  
  Publisher Springer US Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN 1380-7501 ISBN Medium  
  Area Expedition Conference  
  Notes ADAS; 600.055; 601.215; 600.076 Approved no  
  Call Number (up) Admin @ si @ OnS2014b Serial 2472  
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Author M. Olivera; Angel Sappa; Victor Santos edit  doi
openurl 
  Title A probabilistic approach for color correction in image mosaicking applications Type Journal Article
  Year 2015 Publication IEEE Transactions on Image Processing Abbreviated Journal TIP  
  Volume 14 Issue 2 Pages 508 - 523  
  Keywords Color correction; image mosaicking; color transfer; color palette mapping functions  
  Abstract Image mosaicking applications require both geometrical and photometrical registrations between the images that compose the mosaic. This paper proposes a probabilistic color correction algorithm for correcting the photometrical disparities. First, the image to be color corrected is segmented into several regions using mean shift. Then, connected regions are extracted using a region fusion algorithm. Local joint image histograms of each region are modeled as collections of truncated Gaussians using a maximum likelihood estimation procedure. Then, local color palette mapping functions are computed using these sets of Gaussians. The color correction is performed by applying those functions to all the regions of the image. An extensive comparison with ten other state of the art color correction algorithms is presented, using two different image pair data sets. Results show that the proposed approach obtains the best average scores in both data sets and evaluation metrics and is also the most robust to failures.  
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  Corporate Author Thesis  
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  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN 1057-7149 ISBN Medium  
  Area Expedition Conference  
  Notes ADAS; 600.076 Approved no  
  Call Number (up) Admin @ si @ OSS2015b Serial 2554  
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