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Youssef El Rhabi, Simon Loic, Brun Luc, Josep Llados and Felipe Lumbreras. 2016. Information Theoretic Rotationwise Robust Binary Descriptor Learning. Joint IAPR International Workshops on Statistical Techniques in Pattern Recognition (SPR) and Structural and Syntactic Pattern Recognition (SSPR).368–378.
Abstract: In this paper, we propose a new data-driven approach for binary descriptor selection. In order to draw a clear analysis of common designs, we present a general information-theoretic selection paradigm. It encompasses several standard binary descriptor construction schemes, including a recent state-of-the-art one named BOLD. We pursue the same endeavor to increase the stability of the produced descriptors with respect to rotations. To achieve this goal, we have designed a novel offline selection criterion which is better adapted to the online matching procedure. The effectiveness of our approach is demonstrated on two standard datasets, where our descriptor is compared to BOLD and to several classical descriptors. In particular, it emerges that our approach can reproduce equivalent if not better performance as BOLD while relying on twice shorter descriptors. Such an improvement can be influential for real-time applications.
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M.J. Yzuel, J. Pladellorens, Joan Serrat and A. Dupuy. 1993. Application restauration and edge detection techniques in the calculation of left ventricular volumes. Optics in Medicine, Biology and Environmental Research : Selected contributions to the first International Conference on Optics within Life Sciences (OWLS I). Elsevier, 374–375.
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Jose Manuel Alvarez, Theo Gevers, Y. LeCun and Antonio Lopez. 2012. Road Scene Segmentation from a Single Image. 12th European Conference on Computer Vision. Springer Berlin Heidelberg, 376–389. (LNCS.)
Abstract: Road scene segmentation is important in computer vision for different applications such as autonomous driving and pedestrian detection. Recovering the 3D structure of road scenes provides relevant contextual information to improve their understanding.
In this paper, we use a convolutional neural network based algorithm to learn features from noisy labels to recover the 3D scene layout of a road image. The novelty of the algorithm relies on generating training labels by applying an algorithm trained on a general image dataset to classify on–board images. Further, we propose a novel texture descriptor based on a learned color plane fusion to obtain maximal uniformity in road areas. Finally, acquired (off–line) and current (on–line) information are combined to detect road areas in single images.
From quantitative and qualitative experiments, conducted on publicly available datasets, it is concluded that convolutional neural networks are suitable for learning 3D scene layout from noisy labels and provides a relative improvement of 7% compared to the baseline. Furthermore, combining color planes provides a statistical description of road areas that exhibits maximal uniformity and provides a relative improvement of 8% compared to the baseline. Finally, the improvement is even bigger when acquired and current information from a single image are combined
Keywords: road detection
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David Vazquez, Antonio Lopez, Daniel Ponsa and Javier Marin. 2011. Virtual Worlds and Active Learning for Human Detection. 13th International Conference on Multimodal Interaction. New York, NY, USA, USA, ACM DL, 393–400.
Abstract: Image based human detection is of paramount interest due to its potential applications in fields such as advanced driving assistance, surveillance and media analysis. However, even detecting non-occluded standing humans remains a challenge of intensive research. The most promising human detectors rely on classifiers developed in the discriminative paradigm, i.e., trained with labelled samples. However, labeling is a manual intensive step, especially in cases like human detection where it is necessary to provide at least bounding boxes framing the humans for training. To overcome such problem, some authors have proposed the use of a virtual world where the labels of the different objects are obtained automatically. This means that the human models (classifiers) are learnt using the appearance of rendered images, i.e., using realistic computer graphics. Later, these models are used for human detection in images of the real world. The results of this technique are surprisingly good. However, these are not always as good as the classical approach of training and testing with data coming from the same camera, or similar ones. Accordingly, in this paper we address the challenge of using a virtual world for gathering (while playing a videogame) a large amount of automatically labelled samples (virtual humans and background) and then training a classifier that performs equal, in real-world images, than the one obtained by equally training from manually labelled real-world samples. For doing that, we cast the problem as one of domain adaptation. In doing so, we assume that a small amount of manually labelled samples from real-world images is required. To collect these labelled samples we propose a non-standard active learning technique. Therefore, ultimately our human model is learnt by the combination of virtual and real world labelled samples (Fig. 1), which has not been done before. We present quantitative results showing that this approach is valid.
Keywords: Pedestrian Detection; Human detection; Virtual; Domain Adaptation; Active Learning
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Santi Puch, Irina Sanchez, Aura Hernandez-Sabate, Gemma Piella and Vesna Prckovska. 2018. Global Planar Convolutions for Improved Context Aggregation in Brain Tumor Segmentation. International MICCAI Brainlesion Workshop.393–405. (LNCS.)
Abstract: In this work, we introduce the Global Planar Convolution module as a building-block for fully-convolutional networks that aggregates global information and, therefore, enhances the context perception capabilities of segmentation networks in the context of brain tumor segmentation. We implement two baseline architectures (3D UNet and a residual version of 3D UNet, ResUNet) and present a novel architecture based on these two architectures, ContextNet, that includes the proposed Global Planar Convolution module. We show that the addition of such module eliminates the need of building networks with several representation levels, which tend to be over-parametrized and to showcase slow rates of convergence. Furthermore, we provide a visual demonstration of the behavior of GPC modules via visualization of intermediate representations. We finally participate in the 2018 edition of the BraTS challenge with our best performing models, that are based on ContextNet, and report the evaluation scores on the validation and the test sets of the challenge.
Keywords: Brain tumors; 3D fully-convolutional CNN; Magnetic resonance imaging; Global planar convolution
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David Geronimo, Antonio Lopez, Daniel Ponsa and Angel Sappa. 2007. Haar Wavelets and Edge Orientation Histograms for On-Board Pedestrian Detection. In J. Marti et al., ed. 3rd Iberian Conference on Pattern Recognition and Image Analysis, LNCS 4477.418–425.
Keywords: Pedestrian detection
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Gemma Rotger, Francesc Moreno-Noguer, Felipe Lumbreras and Antonio Agudo. 2019. Single view facial hair 3D reconstruction. 9th Iberian Conference on Pattern Recognition and Image Analysis.423–436. (LNCS.)
Abstract: n this work, we introduce a novel energy-based framework that addresses the challenging problem of 3D reconstruction of facial hair from a single RGB image. To this end, we identify hair pixels over the image via texture analysis and then determine individual hair fibers that are modeled by means of a parametric hair model based on 3D helixes. We propose to minimize an energy composed of several terms, in order to adapt the hair parameters that better fit the image detections. The final hairs respond to the resulting fibers after a post-processing step where we encourage further realism. The resulting approach generates realistic facial hair fibers from solely an RGB image without assuming any training data nor user interaction. We provide an experimental evaluation on real-world pictures where several facial hair styles and image conditions are observed, showing consistent results and establishing a comparison with respect to competing approaches.
Keywords: 3D Vision; Shape Reconstruction; Facial Hair Modeling
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Diego Cheda, Daniel Ponsa and Antonio Lopez. 2012. Monocular Egomotion Estimation based on Image Matching. 1st International Conference on Pattern Recognition Applications and Methods.425–430.
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Patricia Marquez, Debora Gil, R.Mester and Aura Hernandez-Sabate. 2014. Local Analysis of Confidence Measures for Optical Flow Quality Evaluation. 9th International Conference on Computer Vision Theory and Applications.450–457.
Abstract: Optical Flow (OF) techniques facing the complexity of real sequences have been developed in the last years. Even using the most appropriate technique for our specific problem, at some points the output flow might fail to achieve the minimum error required for the system. Confidence measures computed from either input data or OF output should discard those points where OF is not accurate enough for its further use. It follows that evaluating the capabilities of a confidence measure for bounding OF error is as important as the definition
itself. In this paper we analyze different confidence measures and point out their advantages and limitations for their use in real world settings. We also explore the agreement with current tools for their evaluation of confidence measures performance.
Keywords: Optical Flow; Confidence Measure; Performance Evaluation.
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Muhammad Anwer Rao, David Vazquez and Antonio Lopez. 2011. Color Contribution to Part-Based Person Detection in Different Types of Scenarios. In P. Real, D.D., H. Molina, A. Berciano, W. Kropatsch, ed. 14th International Conference on Computer Analysis of Images and Patterns. Berlin Heidelberg, Springer, 463–470.
Abstract: Camera-based person detection is of paramount interest due to its potential applications. The task is diffcult because the great variety of backgrounds (scenarios, illumination) in which persons are present, as well as their intra-class variability (pose, clothe, occlusion). In fact, the class person is one of the included in the popular PASCAL visual object classes (VOC) challenge. A breakthrough for this challenge, regarding person detection, is due to Felzenszwalb et al. These authors proposed a part-based detector that relies on histograms of oriented gradients (HOG) and latent support vector machines (LatSVM) to learn a model of the whole human body and its constitutive parts, as well as their relative position. Since the approach of Felzenszwalb et al. appeared new variants have been proposed, usually giving rise to more complex models. In this paper, we focus on an issue that has not attracted suficient interest up to now. In particular, we refer to the fact that HOG is usually computed from RGB color space, but other possibilities exist and deserve the corresponding investigation. In this paper we challenge RGB space with the opponent color space (OPP), which is inspired in the human vision system.We will compute the HOG on top of OPP, then we train and test the part-based human classifer by Felzenszwalb et al. using PASCAL VOC challenge protocols and person database. Our experiments demonstrate that OPP outperforms RGB. We also investigate possible differences among types of scenarios: indoor, urban and countryside. Interestingly, our experiments suggest that the beneficts of OPP with respect to RGB mainly come for indoor and countryside scenarios, those in which the human visual system was designed by evolution.
Keywords: Pedestrian Detection; Color
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