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Yi Xiao, Felipe Codevilla, Christopher Pal and Antonio Lopez. 2020. Action-Based Representation Learning for Autonomous Driving. Conference on Robot Learning.
Abstract: Human drivers produce a vast amount of data which could, in principle, be used to improve autonomous driving systems. Unfortunately, seemingly straightforward approaches for creating end-to-end driving models that map sensor data directly into driving actions are problematic in terms of interpretability, and typically have significant difficulty dealing with spurious correlations. Alternatively, we propose to use this kind of action-based driving data for learning representations. Our experiments show that an affordance-based driving model pre-trained with this approach can leverage a relatively small amount of weakly annotated imagery and outperform pure end-to-end driving models, while being more interpretable. Further, we demonstrate how this strategy outperforms previous methods based on learning inverse dynamics models as well as other methods based on heavy human supervision (ImageNet).
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Victor Vaquero, German Ros, Francesc Moreno-Noguer, Antonio Lopez and Alberto Sanfeliu. 2017. Joint coarse-and-fine reasoning for deep optical flow. 24th International Conference on Image Processing.2558–2562.
Abstract: We propose a novel representation for dense pixel-wise estimation tasks using CNNs that boosts accuracy and reduces training time, by explicitly exploiting joint coarse-and-fine reasoning. The coarse reasoning is performed over a discrete classification space to obtain a general rough solution, while the fine details of the solution are obtained over a continuous regression space. In our approach both components are jointly estimated, which proved to be beneficial for improving estimation accuracy. Additionally, we propose a new network architecture, which combines coarse and fine components by treating the fine estimation as a refinement built on top of the coarse solution, and therefore adding details to the general prediction. We apply our approach to the challenging problem of optical flow estimation and empirically validate it against state-of-the-art CNN-based solutions trained from scratch and tested on large optical flow datasets.
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Angel Valencia, Roger Idrovo, Angel Sappa, Douglas Plaza and Daniel Ochoa. 2017. A 3D Vision Based Approach for Optimal Grasp of Vacuum Grippers. IEEE International Workshop of Electronics, Control, Measurement, Signals and their application to Mechatronics.
Abstract: In general, robot grasping approaches are based on the usage of multi-finger grippers. However, when large size objects need to be manipulated vacuum grippers are preferred, instead of finger based grippers. This paper aims to estimate the best picking place for a two suction cups vacuum gripper,
when planar objects with an unknown size and geometry are considered. The approach is based on the estimation of geometric properties of object’s shape from a partial cloud of points (a single 3D view), in such a way that combine with considerations of a theoretical model to generate an optimal contact point
that minimizes the vacuum force needed to guarantee a grasp.
Experimental results in real scenarios are presented to show the validity of the proposed approach.
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Gioacchino Vino and Angel Sappa. 2013. Revisiting Harris Corner Detector Algorithm: a Gradual Thresholding Approach. 10th International Conference on Image Analysis and Recognition. Springer Berlin Heidelberg, 354–363. (LNCS.)
Abstract: This paper presents an adaptive thresholding approach intended to increase the number of detected corners, while reducing the amount of those ones corresponding to noisy data. The proposed approach works by using the classical Harris corner detector algorithm and overcome the difficulty in finding a general threshold that work well for all the images in a given data set by proposing a novel adaptive thresholding scheme. Initially, two thresholds are used to discern between strong corners and flat regions. Then, a region based criteria is used to discriminate between weak corners and noisy points in the midway interval. Experimental results show that the proposed approach has a better capability to reject false corners and, at the same time, to detect weak ones. Comparisons with the state of the art are provided showing the validity of the proposed approach.
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Patricia Suarez, Angel Sappa and Boris X. Vintimilla. 2017. Colorizing Infrared Images through a Triplet Conditional DCGAN Architecture. 19th international conference on image analysis and processing.
Abstract: This paper focuses on near infrared (NIR) image colorization by using a Conditional Deep Convolutional Generative Adversarial Network (CDCGAN) architecture model. The proposed architecture is based on the usage of a conditional probabilistic generative model. Firstly, it learns to colorize the given input image, by using a triplet model architecture that tackle every channel in an independent way. In the proposed model, the nal layer of red channel consider the infrared image to enhance the details, resulting in a sharp RGB image. Then, in the second stage, a discriminative model is used to estimate the probability that the generated image came from the training dataset, rather than the image automatically generated. Experimental results with a large set of real images are provided showing the validity of the proposed approach. Additionally, the proposed approach is compared with a state of the art approach showing better results.
Keywords: CNN in Multispectral Imaging; Image Colorization
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Patricia Suarez, Angel Sappa and Boris X. Vintimilla. 2017. Infrared Image Colorization based on a Triplet DCGAN Architecture. IEEE Conference on Computer Vision and Pattern Recognition Workshops.
Abstract: This paper proposes a novel approach for colorizing near infrared (NIR) images using Deep Convolutional Generative Adversarial Network (GAN) architectures. The proposed approach is based on the usage of a triplet model for learning each color channel independently, in a more homogeneous way. It allows a fast convergence during the training, obtaining a greater similarity between the given NIR image and the corresponding ground truth. The proposed approach has been evaluated with a large data set of NIR images and compared with a recent approach, which is also based on a GAN architecture but in this case all the
color channels are obtained at the same time.
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Patricia Suarez, Angel Sappa and Boris X. Vintimilla. 2017. Cross-Spectral Image Patch Similarity using Convolutional Neural Network. IEEE International Workshop of Electronics, Control, Measurement, Signals and their application to Mechatronics.
Abstract: The ability to compare image regions (patches) has been the basis of many approaches to core computer vision problems, including object, texture and scene categorization. Hence, developing representations for image patches have been of interest in several works. The current work focuses on learning similarity between cross-spectral image patches with a 2 channel convolutional neural network (CNN) model. The proposed approach is an adaptation of a previous work, trying to obtain similar results than the state of the art but with a lowcost hardware. Hence, obtained results are compared with both
classical approaches, showing improvements, and a state of the art CNN based approach.
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Ariel Amato, Angel Sappa, Alicia Fornes, Felipe Lumbreras and Josep Llados. 2013. Divide and Conquer: Atomizing and Parallelizing A Task in A Mobile Crowdsourcing Platform. 2nd International ACM Workshop on Crowdsourcing for Multimedia.21–22.
Abstract: In this paper we present some conclusions about the advantages of having an efficient task formulation when a crowdsourcing platform is used. In particular we show how the task atomization and distribution can help to obtain results in an efficient way. Our proposal is based on a recursive splitting of the original task into a set of smaller and simpler tasks. As a result both more accurate and faster solutions are obtained. Our evaluation is performed on a set of ancient documents that need to be digitized.
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Cesar de Souza, Adrien Gaidon, Eleonora Vig and Antonio Lopez. 2016. Sympathy for the Details: Dense Trajectories and Hybrid Classification Architectures for Action Recognition. 14th European Conference on Computer Vision.697–716. (LNCS.)
Abstract: Action recognition in videos is a challenging task due to the complexity of the spatio-temporal patterns to model and the difficulty to acquire and learn on large quantities of video data. Deep learning, although a breakthrough for image classification and showing promise for videos, has still not clearly superseded action recognition methods using hand-crafted features, even when training on massive datasets. In this paper, we introduce hybrid video classification architectures based on carefully designed unsupervised representations of hand-crafted spatio-temporal features classified by supervised deep networks. As we show in our experiments on five popular benchmarks for action recognition, our hybrid model combines the best of both worlds: it is data efficient (trained on 150 to 10000 short clips) and yet improves significantly on the state of the art, including recent deep models trained on millions of manually labelled images and videos.
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Cesar de Souza, Adrien Gaidon, Yohann Cabon and Antonio Lopez. 2017. Procedural Generation of Videos to Train Deep Action Recognition Networks. 30th IEEE Conference on Computer Vision and Pattern Recognition.2594–2604.
Abstract: Deep learning for human action recognition in videos is making significant progress, but is slowed down by its dependency on expensive manual labeling of large video collections. In this work, we investigate the generation of synthetic training data for action recognition, as it has recently shown promising results for a variety of other computer vision tasks. We propose an interpretable parametric generative model of human action videos that relies on procedural generation and other computer graphics techniques of modern game engines. We generate a diverse, realistic, and physically plausible dataset of human action videos, called PHAV for ”Procedural Human Action Videos”. It contains a total of 39, 982 videos, with more than 1, 000 examples for each action of 35 categories. Our approach is not limited to existing motion capture sequences, and we procedurally define 14 synthetic actions. We introduce a deep multi-task representation learning architecture to mix synthetic and real videos, even if the action categories differ. Our experiments on the UCF101 and HMDB51 benchmarks suggest that combining our large set of synthetic videos with small real-world datasets can boost recognition performance, significantly
outperforming fine-tuning state-of-the-art unsupervised generative models of videos.
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