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Author Enric Marti; Debora Gil; Carme Julia edit  isbn
openurl 
  Title Experiencia d aplicació de la metodología d aprenentatge per proyectes en assignatures d Enginyeria Informàtica per a una millor adaptació als crèdits ECTS i EEES Type Miscellaneous
  Year 2008 Publication Experiències docents innovadores de la UAB en ciències experimentals i tecnologies i en ciències de la salud Abbreviated Journal  
  Volume 1 Issue Pages (up) 57-68  
  Keywords  
  Abstract  
  Address  
  Corporate Author Thesis  
  Publisher UAB Place of Publication Editor IDES-UAB; M.Enric Martinez, E.A.  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN 978-84-490-2576-1 Medium  
  Area Expedition Conference  
  Notes IAM;ADAS; Approved no  
  Call Number IAM @ iam @ MGJ2008 Serial 1592  
Permanent link to this record
 

 
Author Aura Hernandez-Sabate; Debora Gil; Jaume Garcia; Enric Marti edit   pdf
doi  openurl
  Title Image-based Cardiac Phase Retrieval in Intravascular Ultrasound Sequences Type Journal Article
  Year 2011 Publication IEEE Transactions on Ultrasonics, Ferroelectrics and Frequency Control Abbreviated Journal T-UFFC  
  Volume 58 Issue 1 Pages (up) 60-72  
  Keywords 3-D exploring; ECG; band-pass filter; cardiac motion; cardiac phase retrieval; coronary arteries; electrocardiogram signal; image intensity local mean evolution; image-based cardiac phase retrieval; in vivo pullbacks acquisition; intravascular ultrasound sequences; longitudinal motion; signal extrema; time 36 ms; band-pass filters; biomedical ultrasonics; cardiovascular system; electrocardiography; image motion analysis; image retrieval; image sequences; medical image processing; ultrasonic imaging  
  Abstract Longitudinal motion during in vivo pullbacks acquisition of intravascular ultrasound (IVUS) sequences is a major artifact for 3-D exploring of coronary arteries. Most current techniques are based on the electrocardiogram (ECG) signal to obtain a gated pullback without longitudinal motion by using specific hardware or the ECG signal itself. We present an image-based approach for cardiac phase retrieval from coronary IVUS sequences without an ECG signal. A signal reflecting cardiac motion is computed by exploring the image intensity local mean evolution. The signal is filtered by a band-pass filter centered at the main cardiac frequency. Phase is retrieved by computing signal extrema. The average frame processing time using our setup is 36 ms. Comparison to manually sampled sequences encourages a deeper study comparing them to ECG signals.  
  Address  
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  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN 0885-3010 ISBN Medium  
  Area Expedition Conference  
  Notes IAM;ADAS Approved no  
  Call Number IAM @ iam @ HGG2011 Serial 1546  
Permanent link to this record
 

 
Author Gemma Sanchez; Ernest Valveny; Josep Llados; Enric Marti; Oriol Ramos Terrades; N.Lozano; Joan Mas edit  openurl
  Title A system for virtual prototyping of architectural projects Type Conference Article
  Year 2003 Publication Proceedings of Fifth IAPR International Workshop on Pattern Recognition Abbreviated Journal  
  Volume Issue Pages (up) 65-74  
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  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
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  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes DAG;IAM Approved no  
  Call Number IAM @ iam @ SVL2003 Serial 1650  
Permanent link to this record
 

 
Author Enric Marti; Jaume Rocarias; Debora Gil; Marc Vivet; Carme Julia edit   pdf
isbn  openurl
  Title Uso de recursos virtuales en Aprendizaje Basado en Proyectos. Una experiencia en la asignatura de Graficos por Computador Type Miscellaneous
  Year 2008 Publication Octava Jornada sobre Aprendizaje Cooperativo Abbreviated Journal  
  Volume Issue Pages (up) 79–88  
  Keywords  
  Abstract En esta comunicación presentamos una experiencia en Aprendizaje Basado en Proyectos (Project
Based Learning – PBL) realizada los últimos cuatro años (cursos del 2004-05 al 2007-08) en Gráficos
por Computador 2, asignatura optativa de tercer curso de Ingeniería Informática, titulación impartida
en la Escuela Técnica Superior de Ingeniería (ETSE) de la Universidad Autónoma de Barcelona
(UAB).
Fruto de la constante voluntad de mejora de la organización ABP de nuestra asignatura nos decidimos
a utilizar una herramienta LMS (Learning Management System) basada en Moodle y adaptada por
nosotros llamada Caronte para poder gestionar la documentación generada en ABP, y añadir una
componente semipresencial a la asignatura.
En primer lugar se presenta la organización de nuestra asignatura, basada proponer al alumno dos
itinerarios para cursarla: el itinerario ABP y el itinerario basado en clases magistrales i examen que
llamaremos TPPE (Teoría, Problemas, Prácticas, Examen). La dinámica ABP nos genera una cantidad
importante de documentación entre los grupos y el profesor, aparte de el feedback que el profesor
genera a los alumnos.
En la segunda parte del artículo presentamos los espacios docentes electrónicos de ambos itinerarios,
con los que trabajan los alumnos.
Finalmente, mostramos los resultados obtenidos de alumnos matriculados y de encuestas de valoración
realizados por los alumnos para finalmente exponer las conclusiones de estos cuatro años de
experiencia en ABP y en el uso de recursos virtuales en ABP, así como plantear mejoras y temas de
discusión sobre ABP.
 
  Address Lleida  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN 978-84-691-4605-7 Medium  
  Area Expedition Conference  
  Notes IAM;ADAS; Approved no  
  Call Number IAM @ iam @ MRG2008a Serial 1101  
Permanent link to this record
 

 
Author Enric Marti edit  openurl
  Title Aplicació de la metodología d’Aprenentatge basat en Proyectes en l’assignatura de Gràfics per Computador d’enginyeria Informàtica. Balanç de Quatre anys d’experiència Type Miscellaneous
  Year 2008 Publication revista EINES Abbreviated Journal  
  Volume 6 Issue Pages (up) 85-99  
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  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes IAM Approved no  
  Call Number IAM @ iam @ MAR2008b Serial 1585  
Permanent link to this record
 

 
Author Enric Marti; J.Roncaries; Debora Gil; Aura Hernandez-Sabate; Antoni Gurgui; Ferran Poveda edit  doi
openurl 
  Title PBL On Line: A proposal for the organization, part-time monitoring and assessment of PBL group activities Type Journal
  Year 2015 Publication Journal of Technology and Science Education Abbreviated Journal JOTSE  
  Volume 5 Issue 2 Pages (up) 87-96  
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  Area Expedition Conference  
  Notes IAM; ADAS; 600.076; 600.075 Approved no  
  Call Number Admin @ si @ MRG2015 Serial 2608  
Permanent link to this record
 

 
Author Ernest Valveny; Enric Marti edit  openurl
  Title Dimensions analysis in hand-drawn architectural drawings Type Conference Article
  Year 1997 Publication VII National Simposium of Pattern Recognition and image Analysis, SNRFAI´97 Abbreviated Journal  
  Volume Issue Pages (up) 90-91  
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  Abstract  
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  Corporate Author Thesis  
  Publisher Place of Publication CVC-UAB Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
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  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes DAG;IAM; Approved no  
  Call Number IAM @ iam @ VAM1997 Serial 1659  
Permanent link to this record
 

 
Author Josep Llados; Gemma Sanchez; Enric Marti edit   pdf
doi  openurl
  Title A string based method to recognize symbols and structural textures in architectural plans Type Book Chapter
  Year 1998 Publication Graphics Recognition Algorithms and Systems Second International Workshop, GREC' 97 Nancy, France, August 22–23, 1997 Selected Papers Abbreviated Journal LNCS  
  Volume 1389 Issue 1998 Pages (up) 91-103  
  Keywords  
  Abstract This paper deals with the recognition of symbols and structural textures in architectural plans using string matching techniques. A plan is represented by an attributed graph whose nodes represent characteristic points and whose edges represent segments. Symbols and textures can be seen as a set of regions, i.e. closed loops in the graph, with a particular arrangement. The search for a symbol involves a graph matching between the regions of a model graph and the regions of the graph representing the document. Discriminating a texture means a clustering of neighbouring regions of this graph. Both procedures involve a similarity measure between graph regions. A string codification is used to represent the sequence of outlining edges of a region. Thus, the similarity between two regions is defined in terms of the string edit distance between their boundary strings. The use of string matching allows the recognition method to work also under presence of distortion.  
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  Publisher Springer Link Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title LNCS Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes DAG; IAM Approved no  
  Call Number IAM @ iam @ SLE1998 Serial 1573  
Permanent link to this record
 

 
Author Enric Marti; Jordi Regincos;Jaime Lopez-Krahe; Juan J.Villanueva edit  url
doi  openurl
  Title Hand line drawing interpretation as three-dimensional objects Type Journal Article
  Year 1993 Publication Signal Processing – Intelligent systems for signal and image understanding Abbreviated Journal  
  Volume 32 Issue 1-2 Pages (up) 91-110  
  Keywords Line drawing interpretation; line labelling; scene analysis; man-machine interaction; CAD input; line extraction  
  Abstract In this paper we present a technique to interpret hand line drawings as objects in a three-dimensional space. The object domain considered is based on planar surfaces with straight edges, concretely, on ansextension of Origami world to hidden lines. The line drawing represents the object under orthographic projection and it is sensed using a scanner. Our method is structured in two modules: feature extraction and feature interpretation. In the first one, image processing techniques are applied under certain tolerance margins to detect lines and junctions on the hand line drawing. Feature interpretation module is founded on line labelling techniques using a labelled junction dictionary. A labelling algorithm is here proposed. It uses relaxation techniques to reduce the number of incompatible labels with the junction dictionary so that the convergence of solutions can be accelerated. We formulate some labelling hypotheses tending to eliminate elements in two sets of labelled interpretations. That is, those which are compatible with the dictionary but do not correspond to three-dimensional objects and those which represent objects not very probable to be specified by means of a line drawing. New entities arise on the line drawing as a result of the extension of Origami world. These are defined to enunciate the assumptions of our method as well as to clarify the algorithms proposed. This technique is framed in a project aimed to implement a system to create 3D objects to improve man-machine interaction in CAD systems.  
  Address  
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  Publisher Elsevier North-Holland, Inc. Place of Publication Amsterdam, The Netherlands, The Netherlands Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN 0165-1684 ISBN Medium  
  Area Expedition Conference  
  Notes IAM;ISE; Approved no  
  Call Number IAM @ iam @ MRL1993 Serial 1611  
Permanent link to this record
 

 
Author Enric Marti; Debora Gil; Carme Julia edit   pdf
openurl 
  Title A PBL experience in the teaching of Computer Graphics Type Conference Article
  Year 2005 Publication EUROGRAPHICS Proceedings Abbreviated Journal  
  Volume 5 Issue 1 Pages (up) 95-103  
  Keywords project-based learning; computer graphics education; Open GL; rendering techniques; computer animation techniques; Graphics packages; Hierarchy and geometric transformations; Animation; Color; shading; shadowing and texture; fractals; hidden line/surface removal; Problem Based Learning  
  Abstract Project-Based Learning (PBL) is an educational strategy to improve student’s learning capability that, in recent years, has had a progressive acceptance in undergraduate studies. This methodology is based on solving a problem or project in a student working group. In this way, PBL focuses on learning the necessary tools to correctly find a solution to given problems. Since the learning initiative is transferred to the student, the PBL method promotes students own abilities. This allows a better assessment of the true workload that carries out the student in the subject. It follows that the methodology conforms to the guidelines of the Bologna document, which quantifies the student workload in a subject by means of the European credit transfer system (ECTS). PBL is currently applied in undergraduate studies needing strong practical training such as medicine, nursing or law sciences. Although this is also the case in engineering studies, amazingly, few experiences have been reported. In this paper we propose to use PBL in the educational organization of the Computer Graphics subjects in the Computer Science degree. Our PBL project focuses in the development of a C++ graphical environment based on the OpenGL libraries for visualization and handling of different graphical objects. The starting point is a basic skeleton that already includes lighting functions, perspective projection with mouse interaction to change the point of view and three predefined objects. Students have to complete this skeleton by adding their own functions to solve the project. A total number of 10 projects have been proposed and successfully solved. The exercises range from human face rendering to articulated objects, such as robot arms or puppets. In the present paper we extensively report the statement and educational objectives for two of the projects: solar system visualization and a chess game. We report our earlier educational experience based on the standard classroom theoretical, problem and practice sessions and the reasons that motivated searching for other learning methods. We have mainly chosen PBL because it improves the student learning initiative. We have applied the PBL educational model since the beginning of the second semester. The student’s feedback increases in his interest for the subject. We present a comparative study of the teachers’ and students’ workload between PBL and the classic teaching approach, which suggests that the workload increase in PBL is not as high as it seems.  
  Address Dublin; Ireland; September 2005  
  Corporate Author Thesis  
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  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference EUROGRAPHICS  
  Notes IAM;ADAS; Approved no  
  Call Number IAM @ iam @ MGJ2005 Serial 1593  
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