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Jun Wan, Chi Lin, Longyin Wen, Yunan Li, Qiguang Miao, Sergio Escalera, et al. (2022). ChaLearn Looking at People: IsoGD and ConGD Large-scale RGB-D Gesture Recognition. TCIBERN - IEEE Transactions on Cybernetics, 52(5), 3422–3433.
Abstract: The ChaLearn large-scale gesture recognition challenge has been run twice in two workshops in conjunction with the International Conference on Pattern Recognition (ICPR) 2016 and International Conference on Computer Vision (ICCV) 2017, attracting more than 200 teams round the world. This challenge has two tracks, focusing on isolated and continuous gesture recognition, respectively. This paper describes the creation of both benchmark datasets and analyzes the advances in large-scale gesture recognition based on these two datasets. We discuss the challenges of collecting large-scale ground-truth annotations of gesture recognition, and provide a detailed analysis of the current state-of-the-art methods for large-scale isolated and continuous gesture recognition based on RGB-D video sequences. In addition to recognition rate and mean jaccard index (MJI) as evaluation metrics used in our previous challenges, we also introduce the corrected segmentation rate (CSR) metric to evaluate the performance of temporal segmentation for continuous gesture recognition. Furthermore, we propose a bidirectional long short-term memory (Bi-LSTM) baseline method, determining the video division points based on the skeleton points extracted by convolutional pose machine (CPM). Experiments demonstrate that the proposed Bi-LSTM outperforms the state-of-the-art methods with an absolute improvement of 8.1% (from 0.8917 to 0.9639) of CSR.
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Alejandro Gonzalez Alzate, David Vazquez, Antonio Lopez, & Jaume Amores. (2017). On-Board Object Detection: Multicue, Multimodal, and Multiview Random Forest of Local Experts. Cyber - IEEE Transactions on cybernetics, 47(11), 3980–3990.
Abstract: Despite recent significant advances, object detection continues to be an extremely challenging problem in real scenarios. In order to develop a detector that successfully operates under these conditions, it becomes critical to leverage upon multiple cues, multiple imaging modalities, and a strong multiview (MV) classifier that accounts for different object views and poses. In this paper, we provide an extensive evaluation that gives insight into how each of these aspects (multicue, multimodality, and strong MV classifier) affect accuracy both individually and when integrated together. In the multimodality component, we explore the fusion of RGB and depth maps obtained by high-definition light detection and ranging, a type of modality that is starting to receive increasing attention. As our analysis reveals, although all the aforementioned aspects significantly help in improving the accuracy, the fusion of visible spectrum and depth information allows to boost the accuracy by a much larger margin. The resulting detector not only ranks among the top best performers in the challenging KITTI benchmark, but it is built upon very simple blocks that are easy to implement and computationally efficient.
Keywords: Multicue; multimodal; multiview; object detection
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Zeynep Yucel, Albert Ali Salah, Çetin Meriçli, Tekin Meriçli, Roberto Valenti, & Theo Gevers. (2013). Joint Attention by Gaze Interpolation and Saliency. T-CIBER - IEEE Transactions on cybernetics, 829–842.
Abstract: Joint attention, which is the ability of coordination of a common point of reference with the communicating party, emerges as a key factor in various interaction scenarios. This paper presents an image-based method for establishing joint attention between an experimenter and a robot. The precise analysis of the experimenter's eye region requires stability and high-resolution image acquisition, which is not always available. We investigate regression-based interpolation of the gaze direction from the head pose of the experimenter, which is easier to track. Gaussian process regression and neural networks are contrasted to interpolate the gaze direction. Then, we combine gaze interpolation with image-based saliency to improve the target point estimates and test three different saliency schemes. We demonstrate the proposed method on a human-robot interaction scenario. Cross-subject evaluations, as well as experiments under adverse conditions (such as dimmed or artificial illumination or motion blur), show that our method generalizes well and achieves rapid gaze estimation for establishing joint attention.
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Pau Rodriguez, Guillem Cucurull, Jordi Gonzalez, Josep M. Gonfaus, Kamal Nasrollahi, Thomas B. Moeslund, et al. (2017). Deep Pain: Exploiting Long Short-Term Memory Networks for Facial Expression Classification. Cyber - IEEE Transactions on cybernetics, , 1–11.
Abstract: Pain is an unpleasant feeling that has been shown to be an important factor for the recovery of patients. Since this is costly in human resources and difficult to do objectively, there is the need for automatic systems to measure it. In this paper, contrary to current state-of-the-art techniques in pain assessment, which are based on facial features only, we suggest that the performance can be enhanced by feeding the raw frames to deep learning models, outperforming the latest state-of-the-art results while also directly facing the problem of imbalanced data. As a baseline, our approach first uses convolutional neural networks (CNNs) to learn facial features from VGG_Faces, which are then linked to a long short-term memory to exploit the temporal relation between video frames. We further compare the performances of using the so popular schema based on the canonically normalized appearance versus taking into account the whole image. As a result, we outperform current state-of-the-art area under the curve performance in the UNBC-McMaster Shoulder Pain Expression Archive Database. In addition, to evaluate the generalization properties of our proposed methodology on facial motion recognition, we also report competitive results in the Cohn Kanade+ facial expression database.
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