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Javad Zolfaghari Bengar, Bogdan Raducanu, & Joost Van de Weijer. (2021). When Deep Learners Change Their Mind: Learning Dynamics for Active Learning. In 19th International Conference on Computer Analysis of Images and Patterns (Vol. 13052, pp. 403–413).
Abstract: Active learning aims to select samples to be annotated that yield the largest performance improvement for the learning algorithm. Many methods approach this problem by measuring the informativeness of samples and do this based on the certainty of the network predictions for samples. However, it is well-known that neural networks are overly confident about their prediction and are therefore an untrustworthy source to assess sample informativeness. In this paper, we propose a new informativeness-based active learning method. Our measure is derived from the learning dynamics of a neural network. More precisely we track the label assignment of the unlabeled data pool during the training of the algorithm. We capture the learning dynamics with a metric called label-dispersion, which is low when the network consistently assigns the same label to the sample during the training of the network and high when the assigned label changes frequently. We show that label-dispersion is a promising predictor of the uncertainty of the network, and show on two benchmark datasets that an active learning algorithm based on label-dispersion obtains excellent results.
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Gemma Rotger, Francesc Moreno-Noguer, Felipe Lumbreras, & Antonio Agudo. (2019). Single view facial hair 3D reconstruction. In 9th Iberian Conference on Pattern Recognition and Image Analysis (Vol. 11867, pp. 423–436). LNCS.
Abstract: n this work, we introduce a novel energy-based framework that addresses the challenging problem of 3D reconstruction of facial hair from a single RGB image. To this end, we identify hair pixels over the image via texture analysis and then determine individual hair fibers that are modeled by means of a parametric hair model based on 3D helixes. We propose to minimize an energy composed of several terms, in order to adapt the hair parameters that better fit the image detections. The final hairs respond to the resulting fibers after a post-processing step where we encourage further realism. The resulting approach generates realistic facial hair fibers from solely an RGB image without assuming any training data nor user interaction. We provide an experimental evaluation on real-world pictures where several facial hair styles and image conditions are observed, showing consistent results and establishing a comparison with respect to competing approaches.
Keywords: 3D Vision; Shape Reconstruction; Facial Hair Modeling
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Juan Ramon Terven Salinas, Joaquin Salas, & Bogdan Raducanu. (2014). Robust Head Gestures Recognition for Assistive Technology. In Pattern Recognition (Vol. 8495, pp. 152–161). LNCS. Springer International Publishing.
Abstract: This paper presents a system capable of recognizing six head gestures: nodding, shaking, turning right, turning left, looking up, and looking down. The main difference of our system compared to other methods is that the Hidden Markov Models presented in this paper, are fully connected and consider all possible states in any given order, providing the following advantages to the system: (1) allows unconstrained movement of the head and (2) it can be easily integrated into a wearable device (e.g. glasses, neck-hung devices), in which case it can robustly recognize gestures in the presence of ego-motion. Experimental results show that this approach outperforms common methods that use restricted HMMs for each gesture.
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A.F. Sole, S. Ngan, G. Sapiro, X. Hu, & Antonio Lopez. (2001). Anisotropic 2-D and 3-D Averaging of fMRI Signals. IEEE Transactions on Medical Imaging, 2020(2), 86–93.
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Joan Serrat, Ferran Diego, Felipe Lumbreras, Jose Manuel Alvarez, Antonio Lopez, & C. Elvira. (2008). Dynamic Comparison of Headlights. Journal of Automobile Engineering, 222(5), 643–656.
Keywords: video alignment
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Juan Ramon Terven Salinas, Bogdan Raducanu, Maria Elena Meza-de-Luna, & Joaquin Salas. (2016). Head-gestures mirroring detection in dyadic social linteractions with computer vision-based wearable devices. NEUCOM - Neurocomputing, 175(B), 866–876.
Abstract: During face-to-face human interaction, nonverbal communication plays a fundamental role. A relevant aspect that takes part during social interactions is represented by mirroring, in which a person tends to mimic the non-verbal behavior (head and body gestures, vocal prosody, etc.) of the counterpart. In this paper, we introduce a computer vision-based system to detect mirroring in dyadic social interactions with the use of a wearable platform. In our context, mirroring is inferred as simultaneous head noddings displayed by the interlocutors. Our approach consists of the following steps: (1) facial features extraction; (2) facial features stabilization; (3) head nodding recognition; and (4) mirroring detection. Our system achieves a mirroring detection accuracy of 72% on a custom mirroring dataset.
Keywords: Head gestures recognition; Mirroring detection; Dyadic social interaction analysis; Wearable devices
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Francisco Alvaro, Francisco Cruz, Joan Andreu Sanchez, Oriol Ramos Terrades, & Jose Miguel Benedi. (2015). Structure Detection and Segmentation of Documents Using 2D Stochastic Context-Free Grammars. NEUCOM - Neurocomputing, 150(A), 147–154.
Abstract: In this paper we dene a bidimensional extension of Stochastic Context-Free Grammars for structure detection and segmentation of images of documents.
Two sets of text classication features are used to perform an initial classication of each zone of the page. Then, the document segmentation is obtained as the most likely hypothesis according to a stochastic grammar. We used a dataset of historical marriage license books to validate this approach. We also tested several inference algorithms for Probabilistic Graphical Models
and the results showed that the proposed grammatical model outperformed
the other methods. Furthermore, grammars also provide the document structure
along with its segmentation.
Keywords: document image analysis; stochastic context-free grammars; text classication features
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Manuel Carbonell, Alicia Fornes, Mauricio Villegas, & Josep Llados. (2020). A Neural Model for Text Localization, Transcription and Named Entity Recognition in Full Pages. PRL - Pattern Recognition Letters, 136, 219–227.
Abstract: In the last years, the consolidation of deep neural network architectures for information extraction in document images has brought big improvements in the performance of each of the tasks involved in this process, consisting of text localization, transcription, and named entity recognition. However, this process is traditionally performed with separate methods for each task. In this work we propose an end-to-end model that combines a one stage object detection network with branches for the recognition of text and named entities respectively in a way that shared features can be learned simultaneously from the training error of each of the tasks. By doing so the model jointly performs handwritten text detection, transcription, and named entity recognition at page level with a single feed forward step. We exhaustively evaluate our approach on different datasets, discussing its advantages and limitations compared to sequential approaches. The results show that the model is capable of benefiting from shared features by simultaneously solving interdependent tasks.
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Miquel Ferrer, Dimosthenis Karatzas, Ernest Valveny, I. Bardaji, & Horst Bunke. (2011). A Generic Framework for Median Graph Computation based on a Recursive Embedding Approach. CVIU - Computer Vision and Image Understanding, 115(7), 919–928.
Abstract: The median graph has been shown to be a good choice to obtain a represen- tative of a set of graphs. However, its computation is a complex problem. Recently, graph embedding into vector spaces has been proposed to obtain approximations of the median graph. The problem with such an approach is how to go from a point in the vector space back to a graph in the graph space. The main contribution of this paper is the generalization of this previ- ous method, proposing a generic recursive procedure that permits to recover the graph corresponding to a point in the vector space, introducing only the amount of approximation inherent to the use of graph matching algorithms. In order to evaluate the proposed method, we compare it with the set me- dian and with the other state-of-the-art embedding-based methods for the median graph computation. The experiments are carried out using four dif- ferent databases (one semi-artificial and three containing real-world data). Results show that with the proposed approach we can obtain better medi- ans, in terms of the sum of distances to the training graphs, than with the previous existing methods.
Keywords: Median Graph, Graph Embedding, Graph Matching, Structural Pattern Recognition
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Maria Salamo, & Sergio Escalera. (2011). Increasing Retrieval Quality in Conversational Recommenders. TKDE - IEEE Transactions on Knowledge and Data Engineering, 99, 1.
Abstract: IF JCR CCIA 2.286 2009 24/103
JCR Impact Factor 2010: 1.851
A major task of research in conversational recommender systems is personalization. Critiquing is a common and powerful form of feedback, where a user can express her feature preferences by applying a series of directional critiques over the recommendations instead of providing specific preference values. Incremental Critiquing is a conversational recommender system that uses critiquing as a feedback to efficiently personalize products. The expectation is that in each cycle the system retrieves the products that best satisfy the user’s soft product preferences from a minimal information input. In this paper, we present a novel technique that increases retrieval quality based on a combination of compatibility and similarity scores. Under the hypothesis that a user learns Turing the recommendation process, we propose two novel exponential reinforcement learning approaches for compatibility that take into account both the instant at which the user makes a critique and the number of satisfied critiques. Moreover, we consider that the impact of features on the similarity differs according to the preferences manifested by the user. We propose a global weighting approach that uses a common weight for nearest cases in order to focus on groups of relevant products. We show that our methodology significantly improves recommendation efficiency in four data sets of different sizes in terms of session length in comparison with state-of-the-art approaches. Moreover, our recommender shows higher robustness against noisy user data when compared to classical approaches
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Carola Figueroa Flores, Abel Gonzalez-Garcia, Joost Van de Weijer, & Bogdan Raducanu. (2019). Saliency for fine-grained object recognition in domains with scarce training data. PR - Pattern Recognition, 94, 62–73.
Abstract: This paper investigates the role of saliency to improve the classification accuracy of a Convolutional Neural Network (CNN) for the case when scarce training data is available. Our approach consists in adding a saliency branch to an existing CNN architecture which is used to modulate the standard bottom-up visual features from the original image input, acting as an attentional mechanism that guides the feature extraction process. The main aim of the proposed approach is to enable the effective training of a fine-grained recognition model with limited training samples and to improve the performance on the task, thereby alleviating the need to annotate a large dataset. The vast majority of saliency methods are evaluated on their ability to generate saliency maps, and not on their functionality in a complete vision pipeline. Our proposed pipeline allows to evaluate saliency methods for the high-level task of object recognition. We perform extensive experiments on various fine-grained datasets (Flowers, Birds, Cars, and Dogs) under different conditions and show that saliency can considerably improve the network’s performance, especially for the case of scarce training data. Furthermore, our experiments show that saliency methods that obtain improved saliency maps (as measured by traditional saliency benchmarks) also translate to saliency methods that yield improved performance gains when applied in an object recognition pipeline.
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H. Martin Kjer, Jens Fagertun, Sergio Vera, Debora Gil, Miguel Angel Gonzalez Ballester, & Rasmus R. Paulsena. (2016). Free-form image registration of human cochlear uCT data using skeleton similarity as anatomical prior. PRL - Patter Recognition Letters, 76(1), 76–82.
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Oscar Argudo, Marc Comino, Antonio Chica, Carlos Andujar, & Felipe Lumbreras. (2018). Segmentation of aerial images for plausible detail synthesis. CG - Computers & Graphics, 71, 23–34.
Abstract: The visual enrichment of digital terrain models with plausible synthetic detail requires the segmentation of aerial images into a suitable collection of categories. In this paper we present a complete pipeline for segmenting high-resolution aerial images into a user-defined set of categories distinguishing e.g. terrain, sand, snow, water, and different types of vegetation. This segmentation-for-synthesis problem implies that per-pixel categories must be established according to the algorithms chosen for rendering the synthetic detail. This precludes the definition of a universal set of labels and hinders the construction of large training sets. Since artists might choose to add new categories on the fly, the whole pipeline must be robust against unbalanced datasets, and fast on both training and inference. Under these constraints, we analyze the contribution of common per-pixel descriptors, and compare the performance of state-of-the-art supervised learning algorithms. We report the findings of two user studies. The first one was conducted to analyze human accuracy when manually labeling aerial images. The second user study compares detailed terrains built using different segmentation strategies, including official land cover maps. These studies demonstrate that our approach can be used to turn digital elevation models into fully-featured, detailed terrains with minimal authoring efforts.
Keywords: Terrain editing; Detail synthesis; Vegetation synthesis; Terrain rendering; Image segmentation
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Cesar Isaza, Joaquin Salas, & Bogdan Raducanu. (2014). Rendering ground truth data sets to detect shadows cast by static objects in outdoors. MTAP - Multimedia Tools and Applications, 70(1), 557–571.
Abstract: In our work, we are particularly interested in studying the shadows cast by static objects in outdoor environments, during daytime. To assess the accuracy of a shadow detection algorithm, we need ground truth information. The collection of such information is a very tedious task because it is a process that requires manual annotation. To overcome this severe limitation, we propose in this paper a methodology to automatically render ground truth using a virtual environment. To increase the degree of realism and usefulness of the simulated environment, we incorporate in the scenario the precise longitude, latitude and elevation of the actual location of the object, as well as the sun’s position for a given time and day. To evaluate our method, we consider a qualitative and a quantitative comparison. In the quantitative one, we analyze the shadow cast by a real object in a particular geographical location and its corresponding rendered model. To evaluate qualitatively the methodology, we use some ground truth images obtained both manually and automatically.
Keywords: Synthetic ground truth data set; Sun position; Shadow detection; Static objects shadow detection
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Fernando Vilariño, Stephan Ameling, Gerard Lacey, Stephen Patchett, & Hugh Mulcahy. (2009). Eye Tracking Search Patterns in Expert and Trainee Colonoscopists: A Novel Method of Assessing Endoscopic Competency? GI - Gastrointestinal Endoscopy, 69(5), 370.
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