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Author |
Debora Gil; Aura Hernandez-Sabate; David Castells; Jordi Carrabina |
![download PDF file pdf](img/file_PDF.gif)
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Title |
CYBERH: Cyber-Physical Systems in Health for Personalized Assistance |
Type ![sorted by Type field, descending order (down)](img/sort_desc.gif) |
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2017 |
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International Symposium on Symbolic and Numeric Algorithms for Scientific Computing |
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Assistance systems for e-Health applications have some specific requirements that demand of new methods for data gathering, analysis and modeling able to deal with SmallData:
1) systems should dynamically collect data from, both, the environment and the user to issue personalized recommendations; 2) data analysis should be able to tackle a limited number of samples prone to include non-informative data and possibly evolving in time due to changes in patient condition; 3) algorithms should run in real time with possibly limited computational resources and fluctuant internet access.
Electronic medical devices (and CyberPhysical devices in general) can enhance the process of data gathering and analysis in several ways: (i) acquiring simultaneously multiple sensors data instead of single magnitudes (ii) filtering data; (iii) providing real-time implementations condition by isolating tasks in individual processors of multiprocessors Systems-on-chip (MPSoC) platforms and (iv) combining information through sensor fusion
techniques.
Our approach focus on both aspects of the complementary role of CyberPhysical devices and analysis of SmallData in the process of personalized models building for e-Health applications. In particular, we will address the design of Cyber-Physical Systems in Health for Personalized Assistance (CyberHealth) in two specific application cases: 1) A Smart Assisted Driving System (SADs) for dynamical assessment of the driving capabilities of Mild Cognitive Impaired (MCI) people; 2) An Intelligent Operating Room (iOR) for improving the yield of bronchoscopic interventions for in-vivo lung cancer diagnosis. |
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Timisoara; Rumania; September 2017 |
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SYNASC |
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IAM; 600.085; 600.096; 600.075; 600.145 |
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Admin @ si @ GHC2017 |
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3045 |
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Albert Berenguel; Oriol Ramos Terrades; Josep Llados; Cristina Cañero |
![download PDF file pdf](img/file_PDF.gif)
![find record details (via OpenURL) openurl](img/xref.gif)
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Title |
e-Counterfeit: a mobile-server platform for document counterfeit detection |
Type ![sorted by Type field, descending order (down)](img/sort_desc.gif) |
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2017 |
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14th IAPR International Conference on Document Analysis and Recognition |
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This paper presents a novel application to detect counterfeit identity documents forged by a scan-printing operation. Texture analysis approaches are proposed to extract validation features from security background that is usually printed in documents as IDs or banknotes. The main contribution of this work is the end-to-end mobile-server architecture, which provides a service for non-expert users and therefore can be used in several scenarios. The system also provides a crowdsourcing mode so labeled images can be gathered, generating databases for incremental training of the algorithms. |
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Kyoto; Japan; November 2017 |
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DAG; 600.061; 600.097; 600.121 |
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Admin @ si @ BRL2018 |
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3084 |
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Cesar de Souza; Adrien Gaidon; Yohann Cabon; Antonio Lopez |
![download PDF file pdf](img/file_PDF.gif)
![find record details (via OpenURL) openurl](img/xref.gif)
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Title |
Procedural Generation of Videos to Train Deep Action Recognition Networks |
Type ![sorted by Type field, descending order (down)](img/sort_desc.gif) |
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2017 |
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30th IEEE Conference on Computer Vision and Pattern Recognition |
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2594-2604 |
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Deep learning for human action recognition in videos is making significant progress, but is slowed down by its dependency on expensive manual labeling of large video collections. In this work, we investigate the generation of synthetic training data for action recognition, as it has recently shown promising results for a variety of other computer vision tasks. We propose an interpretable parametric generative model of human action videos that relies on procedural generation and other computer graphics techniques of modern game engines. We generate a diverse, realistic, and physically plausible dataset of human action videos, called PHAV for ”Procedural Human Action Videos”. It contains a total of 39, 982 videos, with more than 1, 000 examples for each action of 35 categories. Our approach is not limited to existing motion capture sequences, and we procedurally define 14 synthetic actions. We introduce a deep multi-task representation learning architecture to mix synthetic and real videos, even if the action categories differ. Our experiments on the UCF101 and HMDB51 benchmarks suggest that combining our large set of synthetic videos with small real-world datasets can boost recognition performance, significantly
outperforming fine-tuning state-of-the-art unsupervised generative models of videos. |
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Honolulu; Hawaii; July 2017 |
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CVPR |
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ADAS; 600.076; 600.085; 600.118 |
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Admin @ si @ SGC2017 |
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3051 |
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Alicia Fornes; Veronica Romero; Arnau Baro; Juan Ignacio Toledo; Joan Andreu Sanchez; Enrique Vidal; Josep Llados |
![download PDF file pdf](img/file_PDF.gif)
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Title |
ICDAR2017 Competition on Information Extraction in Historical Handwritten Records |
Type ![sorted by Type field, descending order (down)](img/sort_desc.gif) |
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2017 |
Publication |
14th International Conference on Document Analysis and Recognition |
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1389-1394 |
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The extraction of relevant information from historical handwritten document collections is one of the key steps in order to make these manuscripts available for access and searches. In this competition, the goal is to detect the named entities and assign each of them a semantic category, and therefore, to simulate the filling in of a knowledge database. This paper describes the dataset, the tasks, the evaluation metrics, the participants methods and the results. |
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Kyoto; Japan; November 2017 |
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DAG; 600.097; 601.225; 600.121 |
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Admin @ si @ FRB2017 |
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3052 |
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Author |
Pau Riba; Anjan Dutta; Josep Llados; Alicia Fornes; Sounak Dey |
![download PDF file pdf](img/file_PDF.gif)
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Title |
Improving Information Retrieval in Multiwriter Scenario by Exploiting the Similarity Graph of Document Terms |
Type ![sorted by Type field, descending order (down)](img/sort_desc.gif) |
Conference Article |
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2017 |
Publication |
14th International Conference on Document Analysis and Recognition |
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475-480 |
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document terms; information retrieval; affinity graph; graph of document terms; multiwriter; graph diffusion |
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Information Retrieval (IR) is the activity of obtaining information resources relevant to a questioned information. It usually retrieves a set of objects ranked according to the relevancy to the needed fact. In document analysis, information retrieval receives a lot of attention in terms of symbol and word spotting. However, through decades the community mostly focused either on printed or on single writer scenario, where the
state-of-the-art results have achieved reasonable performance on the available datasets. Nevertheless, the existing algorithms do not perform accordingly on multiwriter scenario. A graph representing relations between a set of objects is a structure where each node delineates an individual element and the similarity between them is represented as a weight on the connecting edge. In this paper, we explore different analytics of graphs constructed from words or graphical symbols, such as diffusion, shortest path, etc. to improve the performance of information retrieval methods in multiwriter scenario |
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DAG; 600.097; 601.302; 600.121 |
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Admin @ si @ RDL2017a |
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3053 |
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Author |
Anjan Dutta; Pau Riba; Josep Llados; Alicia Fornes |
![download PDF file pdf](img/file_PDF.gif)
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Title |
Pyramidal Stochastic Graphlet Embedding for Document Pattern Classification |
Type ![sorted by Type field, descending order (down)](img/sort_desc.gif) |
Conference Article |
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2017 |
Publication |
14th International Conference on Document Analysis and Recognition |
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33-38 |
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graph embedding; hierarchical graph representation; graph clustering; stochastic graphlet embedding; graph classification |
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Document pattern classification methods using graphs have received a lot of attention because of its robust representation paradigm and rich theoretical background. However, the way of preserving and the process for delineating documents with graphs introduce noise in the rendition of underlying data, which creates instability in the graph representation. To deal with such unreliability in representation, in this paper, we propose Pyramidal Stochastic Graphlet Embedding (PSGE).
Given a graph representing a document pattern, our method first computes a graph pyramid by successively reducing the base graph. Once the graph pyramid is computed, we apply Stochastic Graphlet Embedding (SGE) for each level of the pyramid and combine their embedded representation to obtain a global delineation of the original graph. The consideration of pyramid of graphs rather than just a base graph extends the representational power of the graph embedding, which reduces the instability caused due to noise and distortion. When plugged with support
vector machine, our proposed PSGE has outperformed the state-of-the-art results in recognition of handwritten words as well as graphical symbols |
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DAG; 600.097; 601.302; 600.121 |
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Admin @ si @ DRL2017 |
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3054 |
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Author |
Juan Ignacio Toledo; Sounak Dey; Alicia Fornes; Josep Llados |
![download PDF file pdf](img/file_PDF.gif)
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Title |
Handwriting Recognition by Attribute embedding and Recurrent Neural Networks |
Type ![sorted by Type field, descending order (down)](img/sort_desc.gif) |
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2017 |
Publication |
14th International Conference on Document Analysis and Recognition |
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1038-1043 |
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Handwriting recognition consists in obtaining the transcription of a text image. Recent word spotting methods based on attribute embedding have shown good performance when recognizing words. However, they are holistic methods in the sense that they recognize the word as a whole (i.e. they find the closest word in the lexicon to the word image). Consequently,
these kinds of approaches are not able to deal with out of vocabulary words, which are common in historical manuscripts. Also, they cannot be extended to recognize text lines. In order to address these issues, in this paper we propose a handwriting recognition method that adapts the attribute embedding to sequence learning. Concretely, the method learns the attribute embedding of patches of word images with a convolutional neural network. Then, these embeddings are presented as a sequence to a recurrent neural network that produces the transcription. We obtain promising results even without the use of any kind of dictionary or language model |
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DAG; 600.097; 601.225; 600.121 |
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Admin @ si @ TDF2017 |
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3055 |
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Author |
Arnau Baro; Pau Riba; Jorge Calvo-Zaragoza; Alicia Fornes |
![download PDF file pdf](img/file_PDF.gif)
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Title |
Optical Music Recognition by Recurrent Neural Networks |
Type ![sorted by Type field, descending order (down)](img/sort_desc.gif) |
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2017 |
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14th IAPR International Workshop on Graphics Recognition |
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25-26 |
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Optical Music Recognition; Recurrent Neural Network; Long Short-Term Memory |
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Optical Music Recognition is the task of transcribing a music score into a machine readable format. Many music scores are written in a single staff, and therefore, they could be treated as a sequence. Therefore, this work explores the use of Long Short-Term Memory (LSTM) Recurrent Neural Networks for reading the music score sequentially, where the LSTM helps in keeping the context. For training, we have used a synthetic dataset of more than 40000 images, labeled at primitive level |
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DAG; 600.097; 601.302; 600.121 |
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Admin @ si @ BRC2017 |
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3056 |
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Sounak Dey; Anjan Dutta; Josep Llados; Alicia Fornes; Umapada Pal |
![download PDF file pdf](img/file_PDF.gif)
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Title |
Shallow Neural Network Model for Hand-drawn Symbol Recognition in Multi-Writer Scenario |
Type ![sorted by Type field, descending order (down)](img/sort_desc.gif) |
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2017 |
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12th IAPR International Workshop on Graphics Recognition |
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31-32 |
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One of the main challenges in hand drawn symbol recognition is the variability among symbols because of the different writer styles. In this paper, we present and discuss some results recognizing hand-drawn symbols with a shallow neural network. A neural network model inspired from the LeNet architecture has been used to achieve state-of-the-art results with
very less training data, which is very unlikely to the data hungry deep neural network. From the results, it has become evident that the neural network architectures can efficiently describe and recognize hand drawn symbols from different writers and can model the inter author aberration |
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GREC |
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DAG; 600.097; 600.121 |
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Admin @ si @ DDL2017 |
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3057 |
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Pau Riba; Anjan Dutta; Josep Llados; Alicia Fornes |
![download PDF file pdf](img/file_PDF.gif)
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Graph-based deep learning for graphics classification |
Type ![sorted by Type field, descending order (down)](img/sort_desc.gif) |
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2017 |
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12th IAPR International Workshop on Graphics Recognition |
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29-30 |
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Graph-based representations are a common way to deal with graphics recognition problems. However, previous works were mainly focused on developing learning-free techniques. The success of deep learning frameworks have proved that learning is a powerful tool to solve many problems, however it is not straightforward to extend these methodologies to non euclidean data such as graphs. On the other hand, graphs are a good representational structure for graphical entities. In this work, we present some deep learning techniques that have been proposed in the literature for graph-based representations and
we show how they can be used in graphics recognition problems |
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GREC |
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DAG; 600.097; 601.302; 600.121 |
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Admin @ si @ RDL2017b |
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3058 |
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Adria Rico; Alicia Fornes |
![download PDF file pdf](img/file_PDF.gif)
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Camera-based Optical Music Recognition using a Convolutional Neural Network |
Type ![sorted by Type field, descending order (down)](img/sort_desc.gif) |
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2017 |
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12th IAPR International Workshop on Graphics Recognition |
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27-28 |
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optical music recognition; document analysis; convolutional neural network; deep learning |
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Optical Music Recognition (OMR) consists in recognizing images of music scores. Contrary to expectation, the current OMR systems usually fail when recognizing images of scores captured by digital cameras and smartphones. In this work, we propose a camera-based OMR system based on Convolutional Neural Networks, showing promising preliminary results |
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GREC |
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DAG;600.097; 600.121 |
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Admin @ si @ RiF2017 |
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3059 |
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Author |
Oriol Vicente; Alicia Fornes; Ramon Valdes |
![download PDF file pdf](img/file_PDF.gif)
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Title |
La Xarxa d Humanitats Digitals de la UABCie: una estructura inteligente para la investigación y la transferencia en Humanidades |
Type ![sorted by Type field, descending order (down)](img/sort_desc.gif) |
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2017 |
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3rd Congreso Internacional de Humanidades Digitales Hispánicas. Sociedad Internacional |
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281-383 |
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978-84-697-5692-8 |
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HDH |
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DAG; 600.121 |
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Admin @ si @ VFV2017 |
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3060 |
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Alicia Fornes; Beata Megyesi; Joan Mas |
![download PDF file pdf](img/file_PDF.gif)
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Transcription of Encoded Manuscripts with Image Processing Techniques |
Type ![sorted by Type field, descending order (down)](img/sort_desc.gif) |
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2017 |
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Digital Humanities Conference |
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441-443 |
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DH |
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DAG; 600.097; 600.121 |
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Admin @ si @ FMM2017 |
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3061 |
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Dimosthenis Karatzas; Lluis Gomez; Marçal Rusiñol |
![download PDF file pdf](img/file_PDF.gif)
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Title |
The Robust Reading Competition Annotation and Evaluation Platform |
Type ![sorted by Type field, descending order (down)](img/sort_desc.gif) |
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2017 |
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1st International Workshop on Open Services and Tools for Document Analysis |
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The ICDAR Robust Reading Competition (RRC), initiated in 2003 and re-established in 2011, has become the defacto evaluation standard for the international community. Concurrent with its second incarnation in 2011, a continuous effort started to develop an online framework to facilitate the hosting and management of competitions. This short paper briefly outlines the Robust Reading Competition Annotation and Evaluation Platform, the backbone of the Robust Reading Competition, comprising a collection of tools and processes that aim to simplify the management and annotation
of data, and to provide online and offline performance evaluation and analysis services |
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Kyoto; Japan; November 2017 |
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ICDAR-OST |
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DAG; 600.084; 600.121; 600.129 |
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Admin @ si @ KGR2017 |
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3063 |
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Sergio Alloza; Flavio Escribano; Sergi Delgado; Ciprian Corneanu; Sergio Escalera |
![download PDF file pdf](img/file_PDF.gif)
![find record details (via OpenURL) openurl](img/xref.gif)
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XBadges. Identifying and training soft skills with commercial video games Improving persistence, risk taking & spatial reasoning with commercial video games and facial and emotional recognition system |
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2017 |
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4th Congreso de la Sociedad Española para las Ciencias del Videojuego |
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1957 |
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13-28 |
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Video Games; Soft Skills; Training; Skilling Development; Emotions; Cognitive Abilities; Flappy Bird; Pacman; Tetris |
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XBadges is a research project based on the hypothesis that commercial video games (nonserious games) can train soft skills. We measure persistence, patial reasoning and risk taking before and after subjects paticipate in controlled game playing sessions.
In addition, we have developed an automatic facial expression recognition system capable of inferring their emotions while playing, allowing us to study the role of emotions in soft skills acquisition. We have used Flappy Bird, Pacman and Tetris for assessing changes in persistence, risk taking and spatial reasoning respectively.
Results show how playing Tetris significantly improves spatial reasoning and how playing Pacman significantly improves prudence in certain areas of behavior. As for emotions, they reveal that being concentrated helps to improve performance and skills acquisition. Frustration is also shown as a key element. With the results obtained we are able to glimpse multiple applications in areas which need soft skills development. |
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Barcelona; June 2017 |
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COSECIVI; CEUR-WS |
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HUPBA; no menciona |
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no |
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Admin @ si @ AED2017 |
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3065 |
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