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Author |
Enric Marti; Carme Julia; Debora Gil |
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Title |
A PBL Experience in the Teaching of Computer Graphics |
Type |
Journal Article |
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Year |
2006 |
Publication |
Computer Graphics Forum |
Abbreviated Journal |
CGF |
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Volume |
25 |
Issue |
1 |
Pages |
95-103 |
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Abstract |
Project-Based Learning (PBL) is an educational strategy to improve student’s learning capability that, in recent years, has had a progressive acceptance in undergraduate studies. This methodology is based on solving a problem or project in a student working group. In this way, PBL focuses on learning the necessary tools to correctly find a solution to given problems. Since the learning initiative is transferred to the student, the PBL method promotes students own abilities. This allows a better assessment of the true workload that carries out the student in the subject. It follows that the methodology conforms to the guidelines of the Bologna document, which quantifies the student workload in a subject by means of the European credit transfer system (ECTS). PBL is currently applied in undergraduate studies needing strong practical training such as medicine, nursing or law sciences. Although this is also the case in engineering studies, amazingly, few experiences have been reported. In this paper we propose to use PBL in the educational organization of the Computer Graphics subjects in the Computer Science degree. Our PBL project focuses in the development of a C++ graphical environment based on the OpenGL libraries for visualization and handling of different graphical objects. The starting point is a basic skeleton that already includes lighting functions, perspective projection with mouse interaction to change the point of view and three predefined objects. Students have to complete this skeleton by adding their own functions to solve the project. A total number of 10 projects have been proposed and successfully solved. The exercises range from human face rendering to articulated objects, such as robot arms or puppets. In the present paper we extensively report the statement and educational objectives for two of the projects: solar system visualization and a chess game. We report our earlier educational experience based on the standard classroom theoretical, problem and practice sessions and the reasons that motivated searching for other learning methods. We have mainly chosen PBL because it improves the student learning initiative. We have applied the PBL educational model since the beginning of the second semester. The student’s feedback increases in his interest for the subject. We present a comparative study of the teachers’ and students’ workload between PBL and the classic teaching approach, which suggests that the workload increase in PBL is not as high as it seems. |
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Computer Graphics Forum |
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Computer Vision CenterComputer Science Department Escola Tcnica Superior d’Enginyeria (UAB), Edifi |
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IAM;ADAS; |
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no |
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IAM @ iam @ MJG2006a |
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1607 |
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Author |
Oriol Pujol; Debora Gil; Petia Radeva |
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Title |
Fundamentals of Stop and Go active models |
Type |
Journal Article |
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Year |
2005 |
Publication |
Image and Vision Computing |
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Volume |
23 |
Issue |
8 |
Pages |
681-691 |
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Keywords |
Deformable models; Geodesic snakes; Region-based segmentation |
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Abstract |
An efficient snake formulation should conform to the idea of picking the smoothest curve among all the shapes approximating an object of interest. In current geodesic snakes, the regularizing curvature also affects the convergence stage, hindering the latter at concave regions. In the present work, we make use of characteristic functions to define a novel geodesic formulation that decouples regularity and convergence. This term decoupling endows the snake with higher adaptability to non-convex shapes. Convergence is ensured by splitting the definition of the external force into an attractive vector field and a repulsive one. In our paper, we propose to use likelihood maps as approximation of characteristic functions of object appearance. The better efficiency and accuracy of our decoupled scheme are illustrated in the particular case of feature space-based segmentation. |
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Butterworth-Heinemann |
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Newton, MA, USA |
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0262-8856 |
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IAM;MILAB;HuPBA |
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no |
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IAM @ iam @ PGR2005 |
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1629 |
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Author |
Jiaolong Xu; Sebastian Ramos; David Vazquez; Antonio Lopez |
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Title |
Incremental Domain Adaptation of Deformable Part-based Models |
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Conference Article |
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2014 |
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25th British Machine Vision Conference |
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Pedestrian Detection; Part-based models; Domain Adaptation |
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Nowadays, classifiers play a core role in many computer vision tasks. The underlying assumption for learning classifiers is that the training set and the deployment environment (testing) follow the same probability distribution regarding the features used by the classifiers. However, in practice, there are different reasons that can break this constancy assumption. Accordingly, reusing existing classifiers by adapting them from the previous training environment (source domain) to the new testing one (target domain)
is an approach with increasing acceptance in the computer vision community. In this paper we focus on the domain adaptation of deformable part-based models (DPMs) for object detection. In particular, we focus on a relatively unexplored scenario, i.e. incremental domain adaptation for object detection assuming weak-labeling. Therefore, our algorithm is ready to improve existing source-oriented DPM-based detectors as soon as a little amount of labeled target-domain training data is available, and keeps improving as more of such data arrives in a continuous fashion. For achieving this, we follow a multiple
instance learning (MIL) paradigm that operates in an incremental per-image basis. As proof of concept, we address the challenging scenario of adapting a DPM-based pedestrian detector trained with synthetic pedestrians to operate in real-world scenarios. The obtained results show that our incremental adaptive models obtain equally good accuracy results as the batch learned models, while being more flexible for handling continuously arriving target-domain data. |
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Nottingham; uk; September 2014 |
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BMVA Press |
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Valstar, Michel and French, Andrew and Pridmore, Tony |
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BMVC |
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ADAS; 600.057; 600.054; 600.076 |
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no |
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XRV2014c; ADAS @ adas @ xrv2014c |
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2455 |
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Author |
Albert Andaluz; Francesc Carreras; Debora Gil; Jaume Garcia |
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Title |
Una aplicació amigable pel càlcul de indicadors clínics del ventricle esquerre |
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Miscellaneous |
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Year |
2010 |
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Forum Biocat 2010 |
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Lonja de Mar,Barcelona (Spain) |
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CVC |
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Biocat |
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Barcelona |
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Catalan |
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IAM |
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no |
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IAM @ iam @ ACG2010 |
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1483 |
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Author |
Danna Xue; Fei Yang; Pei Wang; Luis Herranz; Jinqiu Sun; Yu Zhu; Yanning Zhang |
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Title |
SlimSeg: Slimmable Semantic Segmentation with Boundary Supervision |
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Conference Article |
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Year |
2022 |
Publication |
30th ACM International Conference on Multimedia |
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Pages |
6539-6548 |
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Accurate semantic segmentation models typically require significant computational resources, inhibiting their use in practical applications. Recent works rely on well-crafted lightweight models to achieve fast inference. However, these models cannot flexibly adapt to varying accuracy and efficiency requirements. In this paper, we propose a simple but effective slimmable semantic segmentation (SlimSeg) method, which can be executed at different capacities during inference depending on the desired accuracy-efficiency tradeoff. More specifically, we employ parametrized channel slimming by stepwise downward knowledge distillation during training. Motivated by the observation that the differences between segmentation results of each submodel are mainly near the semantic borders, we introduce an additional boundary guided semantic segmentation loss to further improve the performance of each submodel. We show that our proposed SlimSeg with various mainstream networks can produce flexible models that provide dynamic adjustment of computational cost and better performance than independent models. Extensive experiments on semantic segmentation benchmarks, Cityscapes and CamVid, demonstrate the generalization ability of our framework. |
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Lisboa, Portugal, October 2022 |
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Association for Computing Machinery |
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978-1-4503-9203-7 |
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MM |
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MACO; 600.161; 601.400 |
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no |
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Admin @ si @ XYW2022 |
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3758 |
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Author |
Carolina Malagelada; Michal Drozdzal; Santiago Segui; Sara Mendez; Jordi Vitria; Petia Radeva; Javier Santos; Anna Accarino; Juan R. Malagelada; Fernando Azpiroz |
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Title |
Classification of functional bowel disorders by objective physiological criteria based on endoluminal image analysis |
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Journal Article |
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Year |
2015 |
Publication |
American Journal of Physiology-Gastrointestinal and Liver Physiology |
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AJPGI |
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Volume |
309 |
Issue |
6 |
Pages |
G413--G419 |
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capsule endoscopy; computer vision analysis; functional bowel disorders; intestinal motility; machine learning |
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Abstract |
We have previously developed an original method to evaluate small bowel motor function based on computer vision analysis of endoluminal images obtained by capsule endoscopy. Our aim was to demonstrate intestinal motor abnormalities in patients with functional bowel disorders by endoluminal vision analysis. Patients with functional bowel disorders (n = 205) and healthy subjects (n = 136) ingested the endoscopic capsule (Pillcam-SB2, Given-Imaging) after overnight fast and 45 min after gastric exit of the capsule a liquid meal (300 ml, 1 kcal/ml) was administered. Endoluminal image analysis was performed by computer vision and machine learning techniques to define the normal range and to identify clusters of abnormal function. After training the algorithm, we used 196 patients and 48 healthy subjects, completely naive, as test set. In the test set, 51 patients (26%) were detected outside the normal range (P < 0.001 vs. 3 healthy subjects) and clustered into hypo- and hyperdynamic subgroups compared with healthy subjects. Patients with hypodynamic behavior (n = 38) exhibited less luminal closure sequences (41 ± 2% of the recording time vs. 61 ± 2%; P < 0.001) and more static sequences (38 ± 3 vs. 20 ± 2%; P < 0.001); in contrast, patients with hyperdynamic behavior (n = 13) had an increased proportion of luminal closure sequences (73 ± 4 vs. 61 ± 2%; P = 0.029) and more high-motion sequences (3 ± 1 vs. 0.5 ± 0.1%; P < 0.001). Applying an original methodology, we have developed a novel classification of functional gut disorders based on objective, physiological criteria of small bowel function. |
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American Physiological Society |
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MILAB; OR;MV |
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no |
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Admin @ si @ MDS2015 |
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2666 |
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Author |
Enric Marti; Jordi Vitria; Alberto Sanfeliu |
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Title |
Reconocimiento de Formas y Análisis de Imágenes |
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Book Whole |
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Year |
1998 |
Publication |
Asociación Española de Reconocimientos de Formas y Análisis de Imágenes |
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Los sistemas actuales de reconocimiento automático del lenguaje oral se basan en dos etapas básicas de procesado: la parametrización, que extrae la evolución temporal de los parámetros que caracterizan la voz, y el reconocimiento propiamente dicho, que identifica la cadena de palabras de la elocución recibida con ayuda de los modelos que representan el conocimiento adquirido en la etapa de aprendizaje. Tomando como línea divisoria la palabra, dichos modelos son de tipo acústicofonético o gramatical. Los primeros caracterizan las palabras incluidas en el vocabulario de la aplicación o tarea a la que está orientado el sistema de reconocimiento, usando a menudo para ello modelos de unidades de habla de extensión inferior a la palabra, es decir, de unidades subléxicas. Por otro lado, la gramática incluye el conocimiento acerca de las combinaciones permitidas de palabras para formar las frases o su probabilidad. Queda fuera del esquema la denominada comprensión del habla, que utiliza adicionalmente el conocimiento semántico y pragmático para captar el significado de la elocución de entrada al sistema a partir de la cadena (o cadenas alternativas) de palabras que suministra el reconocedor. |
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AERFAI |
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84–922529–4–4 |
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IAM;OR;MV |
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no |
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IAM @ iam @ MVS1998 |
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1620 |
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Author |
Naila Murray; Sandra Skaff; Luca Marchesotti; Florent Perronnin |
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Title |
Towards Automatic Concept Transfer |
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Conference Article |
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Year |
2011 |
Publication |
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering |
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167.176 |
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chromatic modeling, color concepts, color transfer, concept transfer |
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This paper introduces a novel approach to automatic concept transfer; examples of concepts are “romantic”, “earthy”, and “luscious”. The approach modifies the color content of an input image given only a concept specified by a user in natural language, thereby requiring minimal user input. This approach is particularly useful for users who are aware of the message they wish to convey in the transferred image while being unsure of the color combination needed to achieve the corresponding transfer. The user may adjust the intensity level of the concept transfer to his/her liking with a single parameter. The proposed approach uses a convex clustering algorithm, with a novel pruning mechanism, to automatically set the complexity of models of chromatic content. It also uses the Earth-Mover's Distance to compute a mapping between the models of the input image and the target chromatic concept. Results show that our approach yields transferred images which effectively represent concepts, as confirmed by a user study. |
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ACM Press |
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978-1-4503-0907-3 |
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NPAR |
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CIC |
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no |
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Admin @ si @ MSM2011 |
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1866 |
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Author |
David Vazquez; Antonio Lopez; Daniel Ponsa; Javier Marin |
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Title |
Virtual Worlds and Active Learning for Human Detection |
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Conference Article |
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Year |
2011 |
Publication |
13th International Conference on Multimodal Interaction |
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393-400 |
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Pedestrian Detection; Human detection; Virtual; Domain Adaptation; Active Learning |
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Image based human detection is of paramount interest due to its potential applications in fields such as advanced driving assistance, surveillance and media analysis. However, even detecting non-occluded standing humans remains a challenge of intensive research. The most promising human detectors rely on classifiers developed in the discriminative paradigm, i.e., trained with labelled samples. However, labeling is a manual intensive step, especially in cases like human detection where it is necessary to provide at least bounding boxes framing the humans for training. To overcome such problem, some authors have proposed the use of a virtual world where the labels of the different objects are obtained automatically. This means that the human models (classifiers) are learnt using the appearance of rendered images, i.e., using realistic computer graphics. Later, these models are used for human detection in images of the real world. The results of this technique are surprisingly good. However, these are not always as good as the classical approach of training and testing with data coming from the same camera, or similar ones. Accordingly, in this paper we address the challenge of using a virtual world for gathering (while playing a videogame) a large amount of automatically labelled samples (virtual humans and background) and then training a classifier that performs equal, in real-world images, than the one obtained by equally training from manually labelled real-world samples. For doing that, we cast the problem as one of domain adaptation. In doing so, we assume that a small amount of manually labelled samples from real-world images is required. To collect these labelled samples we propose a non-standard active learning technique. Therefore, ultimately our human model is learnt by the combination of virtual and real world labelled samples (Fig. 1), which has not been done before. We present quantitative results showing that this approach is valid. |
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Alicante, Spain |
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ACM DL |
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New York, NY, USA, USA |
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English |
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English |
Original Title |
Virtual Worlds and Active Learning for Human Detection |
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978-1-4503-0641-6 |
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ICMI |
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ADAS |
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yes |
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ADAS @ adas @ VLP2011a |
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1683 |
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Alicia Fornes; Volkmar Frinken; Andreas Fischer; Jon Almazan; G. Jackson; Horst Bunke |
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Title |
A Keyword Spotting Approach Using Blurred Shape Model-Based Descriptors |
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Conference Article |
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2011 |
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Proceedings of the 2011 Workshop on Historical Document Imaging and Processing |
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83-90 |
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The automatic processing of handwritten historical documents is considered a hard problem in pattern recognition. In addition to the challenges given by modern handwritten data, a lack of training data as well as effects caused by the degradation of documents can be observed. In this scenario, keyword spotting arises to be a viable solution to make documents amenable for searching and browsing. For this task we propose the adaptation of shape descriptors used in symbol recognition. By treating each word image as a shape, it can be represented using the Blurred Shape Model and the De-formable Blurred Shape Model. Experiments on the George Washington database demonstrate that this approach is able to outperform the commonly used Dynamic Time Warping approach. |
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ACM |
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978-1-4503-0916-5 |
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HIP |
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DAG |
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no |
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Admin @ si @ FFF2011a |
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1823 |
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Author |
Andreas Fischer; Volkmar Frinken; Alicia Fornes; Horst Bunke |
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Title |
Transcription Alignment of Latin Manuscripts Using Hidden Markov Models |
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Conference Article |
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Year |
2011 |
Publication |
Proceedings of the 2011 Workshop on Historical Document Imaging and Processing |
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29-36 |
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Transcriptions of historical documents are a valuable source for extracting labeled handwriting images that can be used for training recognition systems. In this paper, we introduce the Saint Gall database that includes images as well as the transcription of a Latin manuscript from the 9th century written in Carolingian script. Although the available transcription is of high quality for a human reader, the spelling of the words is not accurate when compared with the handwriting image. Hence, the transcription poses several challenges for alignment regarding, e.g., line breaks, abbreviations, and capitalization. We propose an alignment system based on character Hidden Markov Models that can cope with these challenges and efficiently aligns complete document pages. On the Saint Gall database, we demonstrate that a considerable alignment accuracy can be achieved, even with weakly trained character models. |
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ACM |
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HIP |
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DAG |
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no |
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Admin @ si @ FFF2011b |
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1824 |
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Permanent link to this record |
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Author |
Ruth Aylett; Ginevra Castellano; Bogdan Raducanu; Ana Paiva; Marc Hanheide |
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Title |
Long-term socially perceptive and interactive robot companions: challenges and future perspectives |
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Conference Article |
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Year |
2011 |
Publication |
13th International Conference on Multimodal Interaction |
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323-326 |
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human-robot interaction, multimodal interaction, social robotics |
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This paper gives a brief overview of the challenges for multi-model perception and generation applied to robot companions located in human social environments. It reviews the current position in both perception and generation and the immediate technical challenges and goes on to consider the extra issues raised by embodiment and social context. Finally, it briefly discusses the impact of systems that must function continually over months rather than just for a few hours. |
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Alicante |
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ACM |
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978-1-4503-0641-6 |
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ICMI |
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OR;MV |
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no |
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Admin @ si @ ACR2011 |
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1888 |
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Author |
Cesar Isaza; Joaquin Salas; Bogdan Raducanu |
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Title |
Synthetic ground truth dataset to detect shadow cast by static objects in outdoor |
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Conference Article |
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2012 |
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1st International Workshop on Visual Interfaces for Ground Truth Collection in Computer Vision Applications |
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art. 11 |
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In this paper, we propose a precise synthetic ground truth dataset to study the problem of detection of the shadows cast by static objects in outdoor environments during extended periods of time (days). For our dataset, we have created a virtual scenario using a rendering software. To increase the realism of the simulated environment, we have defined the scenario in a precise geographical location. In our dataset the sun is by far the main illumination source. The sun position during the simulation time takes into consideration factors related to the geographical location, such as the latitude, longitude, elevation above sea level, and precise image capturing day and time. In our simulation the camera remains fixed. The dataset consists of seven days of simulation, from 10:00am to 5:00pm. Images are captured every 10 seconds. The shadows' ground truth is automatically computed by the rendering software. |
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Capri, Italy |
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ACM |
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978-1-4503-1405-3 |
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VIGTA |
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OR;MV |
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no |
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Admin @ si @ ISR2012a |
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2037 |
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Mohamed Ali Souibgui; Asma Bensalah; Jialuo Chen; Alicia Fornes; Michelle Waldispühl |
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Title |
A User Perspective on HTR methods for the Automatic Transcription of Rare Scripts: The Case of Codex Runicus Just Accepted |
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Journal Article |
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2023 |
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ACM Journal on Computing and Cultural Heritage |
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JOCCH |
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15 |
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4 |
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1-18 |
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Recent breakthroughs in Artificial Intelligence, Deep Learning and Document Image Analysis and Recognition have significantly eased the creation of digital libraries and the transcription of historical documents. However, for documents in rare scripts with few labelled training data available, current Handwritten Text Recognition (HTR) systems are too constraint. Moreover, research on HTR often focuses on technical aspects only, and rarely puts emphasis on implementing software tools for scholars in Humanities. In this article, we describe, compare and analyse different transcription methods for rare scripts. We evaluate their performance in a real use case of a medieval manuscript written in the runic script (Codex Runicus) and discuss advantages and disadvantages of each method from the user perspective. From this exhaustive analysis and comparison with a fully manual transcription, we raise conclusions and provide recommendations to scholars interested in using automatic transcription tools. |
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DAG; 600.121; 600.162; 602.230; 600.140 |
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no |
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Admin @ si @ SBC2023 |
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3732 |
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Author |
Hugo Bertiche; Meysam Madadi; Sergio Escalera |
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Title |
Neural Cloth Simulation |
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Journal Article |
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2022 |
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ACM Transactions on Graphics |
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ACMTGraph |
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41 |
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6 |
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1-14 |
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We present a general framework for the garment animation problem through unsupervised deep learning inspired in physically based simulation. Existing trends in the literature already explore this possibility. Nonetheless, these approaches do not handle cloth dynamics. Here, we propose the first methodology able to learn realistic cloth dynamics unsupervisedly, and henceforth, a general formulation for neural cloth simulation. The key to achieve this is to adapt an existing optimization scheme for motion from simulation based methodologies to deep learning. Then, analyzing the nature of the problem, we devise an architecture able to automatically disentangle static and dynamic cloth subspaces by design. We will show how this improves model performance. Additionally, this opens the possibility of a novel motion augmentation technique that greatly improves generalization. Finally, we show it also allows to control the level of motion in the predictions. This is a useful, never seen before, tool for artists. We provide of detailed analysis of the problem to establish the bases of neural cloth simulation and guide future research into the specifics of this domain.
ACM Transactions on GraphicsVolume 41Issue 6December 2022 Article No.: 220pp 1– |
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Dec 2022 |
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ACM |
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no |
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Admin @ si @ BME2022b |
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3779 |
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