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Daniel Hernandez, Alejandro Chacon, Antonio Espinosa, David Vazquez, Juan Carlos Moure, & Antonio Lopez. (2016). Embedded real-time stereo estimation via Semi-Global Matching on the GPU. In 16th International Conference on Computational Science (Vol. 80, pp. 143–153).
Abstract: Dense, robust and real-time computation of depth information from stereo-camera systems is a computationally demanding requirement for robotics, advanced driver assistance systems (ADAS) and autonomous vehicles. Semi-Global Matching (SGM) is a widely used algorithm that propagates consistency constraints along several paths across the image. This work presents a real-time system producing reliable disparity estimation results on the new embedded energy-efficient GPU devices. Our design runs on a Tegra X1 at 41 frames per second for an image size of 640x480, 128 disparity levels, and using 4 path directions for the SGM method.
Keywords: Autonomous Driving; Stereo; CUDA; 3d reconstruction
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Victor Campmany, Sergio Silva, Antonio Espinosa, Juan Carlos Moure, David Vazquez, & Antonio Lopez. (2016). GPU-based pedestrian detection for autonomous driving. In 16th International Conference on Computational Science (Vol. 80, pp. 2377–2381).
Abstract: We propose a real-time pedestrian detection system for the embedded Nvidia Tegra X1 GPU-CPU hybrid platform. The pipeline is composed by the following state-of-the-art algorithms: Histogram of Local Binary Patterns (LBP) and Histograms of Oriented Gradients (HOG) features extracted from the input image; Pyramidal Sliding Window technique for foreground segmentation; and Support Vector Machine (SVM) for classification. Results show a 8x speedup in the target Tegra X1 platform and a better performance/watt ratio than desktop CUDA platforms in study.
Keywords: Pedestrian detection; Autonomous Driving; CUDA
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Fernando Alonso, Xavier Baro, Sergio Escalera, Jordi Gonzalez, Martha Mackay, & Anna Serrahima. (2016). CARE RESPITE: TAKING CARE OF THE CAREGIVERS, Theme 5 The Strategic use of Mobile and Digital Health and Care Solutions. In 16th International Conference for Integrated Care.
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C. Alejandro Parraga, & Arash Akbarinia. (2016). Colour Constancy as a Product of Dynamic Centre-Surround Adaptation. In 16th Annual meeting in Vision Sciences Society (Vol. 16).
Abstract: Colour constancy refers to the human visual system's ability to preserve the perceived colour of objects despite changes in the illumination. Its exact mechanisms are unknown, although a number of systems ranging from retinal to cortical and memory are thought to play important roles. The strength of the perceptual shift necessary to preserve these colours is usually estimated by the vectorial distances from an ideal match (or canonical illuminant). In this work we explore how much of the colour constancy phenomenon could be explained by well-known physiological properties of V1 and V2 neurons whose receptive fields (RF) vary according to the contrast and orientation of surround stimuli. Indeed, it has been shown that both RF size and the normalization occurring between centre and surround in cortical neurons depend on the local properties of surrounding stimuli. Our stating point is the construction of a computational model which includes this dynamical centre-surround adaptation by means of two overlapping asymmetric Gaussian kernels whose variances are adjusted to the contrast of surrounding pixels to represent the changes in RF size of cortical neurons and the weights of their respective contributions are altered according to differences in centre-surround contrast and orientation. The final output of the model is obtained after convolving an image with this dynamical operator and an estimation of the illuminant is obtained by considering the contrast of the far surround. We tested our algorithm on naturalistic stimuli from several benchmark datasets. Our results show that although our model does not require any training, its performance against the state-of-the-art is highly competitive, even outperforming learning-based algorithms in some cases. Indeed, these results are very encouraging if we consider that they were obtained with the same parameters for all datasets (i.e. just like the human visual system operates).
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Arnau Baro, Pau Riba, & Alicia Fornes. (2016). Towards the recognition of compound music notes in handwritten music scores. In 15th international conference on Frontiers in Handwriting Recognition.
Abstract: The recognition of handwritten music scores still remains an open problem. The existing approaches can only deal with very simple handwritten scores mainly because of the variability in the handwriting style and the variability in the composition of groups of music notes (i.e. compound music notes). In this work we focus on this second problem and propose a method based on perceptual grouping for the recognition of compound music notes. Our method has been tested using several handwritten music scores of the CVC-MUSCIMA database and compared with a commercial Optical Music Recognition (OMR) software. Given that our method is learning-free, the obtained results are promising.
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Veronica Romero, Alicia Fornes, Enrique Vidal, & Joan Andreu Sanchez. (2016). Using the MGGI Methodology for Category-based Language Modeling in Handwritten Marriage Licenses Books. In 15th international conference on Frontiers in Handwriting Recognition.
Abstract: Handwritten marriage licenses books have been used for centuries by ecclesiastical and secular institutions to register marriages. The information contained in these historical documents is useful for demography studies and
genealogical research, among others. Despite the generally simple structure of the text in these documents, automatic transcription and semantic information extraction is difficult due to the distinct and evolutionary vocabulary, which is composed mainly of proper names that change along the time. In previous
works we studied the use of category-based language models to both improve the automatic transcription accuracy and make easier the extraction of semantic information. Here we analyze the main causes of the semantic errors observed in previous results and apply a Grammatical Inference technique known as MGGI to improve the semantic accuracy of the language model obtained. Using this language model, full handwritten text recognition experiments have been carried out, with results supporting the interest of the proposed approach.
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Y. Patel, Lluis Gomez, Marçal Rusiñol, & Dimosthenis Karatzas. (2016). Dynamic Lexicon Generation for Natural Scene Images. In 14th European Conference on Computer Vision Workshops (pp. 395–410).
Abstract: Many scene text understanding methods approach the endtoend recognition problem from a word-spotting perspective and take huge benet from using small per-image lexicons. Such customized lexicons are normally assumed as given and their source is rarely discussed.
In this paper we propose a method that generates contextualized lexicons
for scene images using only visual information. For this, we exploit
the correlation between visual and textual information in a dataset consisting
of images and textual content associated with them. Using the topic modeling framework to discover a set of latent topics in such a dataset allows us to re-rank a xed dictionary in a way that prioritizes the words that are more likely to appear in a given image. Moreover, we train a CNN that is able to reproduce those word rankings but using only the image raw pixels as input. We demonstrate that the quality of the automatically obtained custom lexicons is superior to a generic frequency-based baseline.
Keywords: scene text; photo OCR; scene understanding; lexicon generation; topic modeling; CNN
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Victor Ponce, Baiyu Chen, Marc Oliu, Ciprian Corneanu, Albert Clapes, Isabelle Guyon, et al. (2016). ChaLearn LAP 2016: First Round Challenge on First Impressions – Dataset and Results. In 14th European Conference on Computer Vision Workshops.
Abstract: This paper summarizes the ChaLearn Looking at People 2016 First Impressions challenge data and results obtained by the teams in the rst round of the competition. The goal of the competition was to automatically evaluate ve \apparent“ personality traits (the so-called \Big Five”) from videos of subjects speaking in front of a camera, by using human judgment. In this edition of the ChaLearn challenge, a novel data set consisting of 10,000 shorts clips from YouTube videos has been made publicly available. The ground truth for personality traits was obtained from workers of Amazon Mechanical Turk (AMT). To alleviate calibration problems between workers, we used pairwise comparisons between videos, and variable levels were reconstructed by tting a Bradley-Terry-Luce model with maximum likelihood. The CodaLab open source
platform was used for submission of predictions and scoring. The competition attracted, over a period of 2 months, 84 participants who are grouped in several teams. Nine teams entered the nal phase. Despite the diculty of the task, the teams made great advances in this round of the challenge.
Keywords: Behavior Analysis; Personality Traits; First Impressions
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Baiyu Chen, Sergio Escalera, Isabelle Guyon, Victor Ponce, N. Shah, & Marc Oliu. (2016). Overcoming Calibration Problems in Pattern Labeling with Pairwise Ratings: Application to Personality Traits. In 14th European Conference on Computer Vision Workshops.
Abstract: We address the problem of calibration of workers whose task is to label patterns with continuous variables, which arises for instance in labeling images of videos of humans with continuous traits. Worker bias is particularly dicult to evaluate and correct when many workers contribute just a few labels, a situation arising typically when labeling is crowd-sourced. In the scenario of labeling short videos of people facing a camera with personality traits, we evaluate the feasibility of the pairwise ranking method to alleviate bias problems. Workers are exposed to pairs of videos at a time and must order by preference. The variable levels are reconstructed by fitting a Bradley-Terry-Luce model with maximum likelihood. This method may at first sight, seem prohibitively expensive because for N videos, p = N (N-1)/2 pairs must be potentially processed by workers rather that N videos. However, by performing extensive simulations, we determine an empirical law for the scaling of the number of pairs needed as a function of the number of videos in order to achieve a given accuracy of score reconstruction and show that the pairwise method is a ordable. We apply the method to the labeling of a large scale dataset of 10,000 videos used in the ChaLearn Apparent Personality Trait challenge.
Keywords: Calibration of labels; Label bias; Ordinal labeling; Variance Models; Bradley-Terry-Luce model; Continuous labels; Regression; Personality traits; Crowd-sourced labels
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Iiris Lusi, Sergio Escalera, & Gholamreza Anbarjafari. (2016). SASE: RGB-Depth Database for Human Head Pose Estimation. In 14th European Conference on Computer Vision Workshops.
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Saad Minhas, Aura Hernandez-Sabate, Shoaib Ehsan, Katerine Diaz, Ales Leonardis, Antonio Lopez, et al. (2016). LEE: A photorealistic Virtual Environment for Assessing Driver-Vehicle Interactions in Self-Driving Mode. In 14th European Conference on Computer Vision Workshops (Vol. 9915, pp. 894–900). LNCS.
Abstract: Photorealistic virtual environments are crucial for developing and testing automated driving systems in a safe way during trials. As commercially available simulators are expensive and bulky, this paper presents a low-cost, extendable, and easy-to-use (LEE) virtual environment with the aim to highlight its utility for level 3 driving automation. In particular, an experiment is performed using the presented simulator to explore the influence of different variables regarding control transfer of the car after the system was driving autonomously in a highway scenario. The results show that the speed of the car at the time when the system needs to transfer the control to the human driver is critical.
Keywords: Simulation environment; Automated Driving; Driver-Vehicle interaction
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Cesar de Souza, Adrien Gaidon, Eleonora Vig, & Antonio Lopez. (2016). Sympathy for the Details: Dense Trajectories and Hybrid Classification Architectures for Action Recognition. In 14th European Conference on Computer Vision (pp. 697–716). LNCS.
Abstract: Action recognition in videos is a challenging task due to the complexity of the spatio-temporal patterns to model and the difficulty to acquire and learn on large quantities of video data. Deep learning, although a breakthrough for image classification and showing promise for videos, has still not clearly superseded action recognition methods using hand-crafted features, even when training on massive datasets. In this paper, we introduce hybrid video classification architectures based on carefully designed unsupervised representations of hand-crafted spatio-temporal features classified by supervised deep networks. As we show in our experiments on five popular benchmarks for action recognition, our hybrid model combines the best of both worlds: it is data efficient (trained on 150 to 10000 short clips) and yet improves significantly on the state of the art, including recent deep models trained on millions of manually labelled images and videos.
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Marc Oliu, Ciprian Corneanu, Laszlo A. Jeni, Jeffrey F. Cohn, Takeo Kanade, & Sergio Escalera. (2016). Continuous Supervised Descent Method for Facial Landmark Localisation. In 13th Asian Conference on Computer Vision (Vol. 10112, pp. 121–135). LNCS.
Abstract: Recent methods for facial landmark location perform well on close-to-frontal faces but have problems in generalising to large head rotations. In order to address this issue we propose a second order linear regression method that is both compact and robust against strong rotations. We provide a closed form solution, making the method fast to train. We test the method’s performance on two challenging datasets. The first has been intensely used by the community. The second has been specially generated from a well known 3D face dataset. It is considerably more challenging, including a high diversity of rotations and more samples than any other existing public dataset. The proposed method is compared against state-of-the-art approaches, including RCPR, CGPRT, LBF, CFSS, and GSDM. Results upon both datasets show that the proposed method offers state-of-the-art performance on near frontal view data, improves state-of-the-art methods on more challenging head rotation problems and keeps a compact model size.
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G. de Oliveira, A. Cartas, Marc Bolaños, Mariella Dimiccoli, Xavier Giro, & Petia Radeva. (2016). LEMoRe: A Lifelog Engine for Moments Retrieval at the NTCIR-Lifelog LSAT Task. In 12th NTCIR Conference on Evaluation of Information Access Technologies.
Abstract: Semantic image retrieval from large amounts of egocentric visual data requires to leverage powerful techniques for filling in the semantic gap. This paper introduces LEMoRe, a Lifelog Engine for Moments Retrieval, developed in the context of the Lifelog Semantic Access Task (LSAT) of the the NTCIR-12 challenge and discusses its performance variation on different trials. LEMoRe integrates classical image descriptors with high-level semantic concepts extracted by Convolutional Neural Networks (CNN), powered by a graphic user interface that uses natural language processing. Although this is just a first attempt towards interactive image retrieval from large egocentric datasets and there is a large room for improvement of the system components and the user interface, the structure of the system itself and the way the single components cooperate are very promising.
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Joan Mas, Alicia Fornes, & Josep Llados. (2016). An Interactive Transcription System of Census Records using Word-Spotting based Information Transfer. In 12th IAPR Workshop on Document Analysis Systems (pp. 54–59).
Abstract: This paper presents a system to assist in the transcription of historical handwritten census records in a crowdsourcing platform. Census records have a tabular structured layout. They consist in a sequence of rows with information of homes ordered by street address. For each household snippet in the page, the list of family members is reported. The censuses are recorded in intervals of a few years and the information of individuals in each household is quite stable from a point in time to the next one. This redundancy is used to assist the transcriber, so the redundant information is transferred from the census already transcribed to the next one. Household records are aligned from one year to the next one using the knowledge of the ordering by street address. Given an already transcribed census, a query by string word spotting is applied. Thus, names from the census in time t are used as queries in the corresponding home record in time t+1. Since the search is constrained, the obtained precision-recall values are very high, with an important reduction in the transcription time. The proposed system has been tested in a real citizen-science experience where non expert users transcribe the census data of their home town.
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