|
Shun Yao, Fei Yang, Yongmei Cheng, & Mikhail Mozerov. (2021). 3D Shapes Local Geometry Codes Learning with SDF. In International Conference on Computer Vision Workshops (pp. 2110–2117).
Abstract: A signed distance function (SDF) as the 3D shape description is one of the most effective approaches to represent 3D geometry for rendering and reconstruction. Our work is inspired by the state-of-the-art method DeepSDF [17] that learns and analyzes the 3D shape as the iso-surface of its shell and this method has shown promising results especially in the 3D shape reconstruction and compression domain. In this paper, we consider the degeneration problem of reconstruction coming from the capacity decrease of the DeepSDF model, which approximates the SDF with a neural network and a single latent code. We propose Local Geometry Code Learning (LGCL), a model that improves the original DeepSDF results by learning from a local shape geometry of the full 3D shape. We add an extra graph neural network to split the single transmittable latent code into a set of local latent codes distributed on the 3D shape. Mentioned latent codes are used to approximate the SDF in their local regions, which will alleviate the complexity of the approximation compared to the original DeepSDF. Furthermore, we introduce a new geometric loss function to facilitate the training of these local latent codes. Note that other local shape adjusting methods use the 3D voxel representation, which in turn is a problem highly difficult to solve or even is insolvable. In contrast, our architecture is based on graph processing implicitly and performs the learning regression process directly in the latent code space, thus make the proposed architecture more flexible and also simple for realization. Our experiments on 3D shape reconstruction demonstrate that our LGCL method can keep more details with a significantly smaller size of the SDF decoder and outperforms considerably the original DeepSDF method under the most important quantitative metrics.
|
|
|
Fadi Dornaika, & Angel Sappa. (2006). Improving Appearance-Based 3D Face Tracking Using Sparse Stereo Data.
|
|
|
Carme Julia, Joan Serrat, Antonio Lopez, Felipe Lumbreras, & Daniel Ponsa. (2006). Motion segmentation through factorization. Application to night driving assistance.
|
|
|
Lubomir Latchev, Maya Dimitrova, & David Rotger. (2006). A Classifier of Technical Diagnostic States of Electrocardiograph.
|
|
|
Maya Dimitrova, Ch. Roumenin, Siya Lozanova, David Rotger, & Petia Radeva. (2007). An Interface System Based on Multimodal Principle for Cardiological Diagnosis Assistance. In International Conference On Computer Systems And Technologies (Vol. IIIB.4, 1–6).
|
|
|
Oscar Amoros, Sergio Escalera, & Anna Puig. (2011). Adaboost GPU-based Classifier for Direct Volume Rendering. In International Conference on Computer Graphics Theory and Applications (pp. 215–219).
Abstract: In volume visualization, the voxel visibitity and materials are carried out through an interactive editing of Transfer Function. In this paper, we present a two-level GPU-based labeling method that computes in times of rendering a set of labeled structures using the Adaboost machine learning classifier. In a pre-processing step, Adaboost trains a binary classifier from a pre-labeled dataset and, in each sample, takes into account a set of features. This binary classifier is a weighted combination of weak classifiers, which can be expressed as simple decision functions estimated on a single feature values. Then, at the testing stage, each weak classifier is independently applied on the features of a set of unlabeled samples. We propose an alternative representation of these classifiers that allow a GPU-based parallelizated testing stage embedded into the visualization pipeline. The empirical results confirm the OpenCL-based classification of biomedical datasets as a tough problem where an opportunity for further research emerges.
|
|
|
Zhong Jin, Franck Davoine, Zhen Lou, & Jing-Yu Yang. (2006). A novel PCA-based Bayes classifier and face analysis. In International Conference on Advances in Biometrics (ICB’06), LNCS 3832: 144–150.
|
|
|
Fadi Dornaika, & Bogdan Raducanu. (2006). Recognizing Facial Expressions in Videos Using a Facial Action Analysis-Synthesis Scheme.
|
|
|
Mohammad Rouhani, E. Boyer, & Angel Sappa. (2014). Non-Rigid Registration meets Surface Reconstruction. In International Conference on 3D Vision (pp. 617–624).
Abstract: Non rigid registration is an important task in computer vision with many applications in shape and motion modeling. A fundamental step of the registration is the data association between the source and the target sets. Such association proves difficult in practice, due to the discrete nature of the information and its corruption by various types of noise, e.g. outliers and missing data. In this paper we investigate the benefit of the implicit representations for the non-rigid registration of 3D point clouds. First, the target points are described with small quadratic patches that are blended through partition of unity weighting. Then, the discrete association between the source and the target can be replaced by a continuous distance field induced by the interface. By combining this distance field with a proper deformation term, the registration energy can be expressed in a linear least square form that is easy and fast to solve. This significantly eases the registration by avoiding direct association between points. Moreover, a hierarchical approach can be easily implemented by employing coarse-to-fine representations. Experimental results are provided for point clouds from multi-view data sets. The qualitative and quantitative comparisons show the outperformance and robustness of our framework. %in presence of noise and outliers.
|
|
|
Stepan Simsa, Michal Uricar, Milan Sulc, Yash Patel, Ahmed Hamdi, Matej Kocian, et al. (2023). Overview of DocILE 2023: Document Information Localization and Extraction. In International Conference of the Cross-Language Evaluation Forum for European Languages (Vol. 14163, 276–293). LNCS.
Abstract: This paper provides an overview of the DocILE 2023 Competition, its tasks, participant submissions, the competition results and possible future research directions. This first edition of the competition focused on two Information Extraction tasks, Key Information Localization and Extraction (KILE) and Line Item Recognition (LIR). Both of these tasks require detection of pre-defined categories of information in business documents. The second task additionally requires correctly grouping the information into tuples, capturing the structure laid out in the document. The competition used the recently published DocILE dataset and benchmark that stays open to new submissions. The diversity of the participant solutions indicates the potential of the dataset as the submissions included pure Computer Vision, pure Natural Language Processing, as well as multi-modal solutions and utilized all of the parts of the dataset, including the annotated, synthetic and unlabeled subsets.
Keywords: Information Extraction; Computer Vision; Natural Language Processing; Optical Character Recognition; Document Understanding
|
|
|
Juan J. Villanueva. (2002). Visualization, Imaging and Image Processing..
|
|
|
X. Varona, Antoni Jaume-i-Capo, Jordi Gonzalez, & Francisco Jose Perales. (2008). Toward Natural Interaction through Visual Recognition of Body Gestures in Real-Time. Interacting with Computers, diu 10,1016/j.intcom.2008.10.001, available on line.
|
|
|
Jose M. Armingol, Jorge Alfonso, Nourdine Aliane, Miguel Clavijo, Sergio Campos-Cordobes, Arturo de la Escalera, et al. (2018). Environmental Perception for Intelligent Vehicles. In Intelligent Vehicles. Enabling Technologies and Future Developments (23–101).
Abstract: Environmental perception represents, because of its complexity, a challenge for Intelligent Transport Systems due to the great variety of situations and different elements that can happen in road environments and that must be faced by these systems. In connection with this, so far there are a variety of solutions as regards sensors and methods, so the results of precision, complexity, cost, or computational load obtained by these works are different. In this chapter some systems based on computer vision and laser techniques are presented. Fusion methods are also introduced in order to provide advanced and reliable perception systems.
Keywords: Computer vision; laser techniques; data fusion; advanced driver assistance systems; traffic monitoring systems; intelligent vehicles
|
|
|
Antonio Lopez, David Vazquez, & Gabriel Villalonga. (2018). Data for Training Models, Domain Adaptation. In Intelligent Vehicles. Enabling Technologies and Future Developments (395–436).
Abstract: Simulation can enable several developments in the field of intelligent vehicles. This chapter is divided into three main subsections. The first one deals with driving simulators. The continuous improvement of hardware performance is a well-known fact that is allowing the development of more complex driving simulators. The immersion in the simulation scene is increased by high fidelity feedback to the driver. In the second subsection, traffic simulation is explained as well as how it can be used for intelligent transport systems. Finally, it is rather clear that sensor-based perception and action must be based on data-driven algorithms. Simulation could provide data to train and test algorithms that are afterwards implemented in vehicles. These tools are explained in the third subsection.
Keywords: Driving simulator; hardware; software; interface; traffic simulation; macroscopic simulation; microscopic simulation; virtual data; training data
|
|
|
Jose Manuel Alvarez, & Antonio Lopez. (2008). Novel Index for Objective Evaluation of Road Detection Algorithms. In Intelligent Transportation Systems. 11th International IEEE Conference on, (815–820).
|
|