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Author Josep Llados; Enric Marti edit  openurl
  Title Graph-edit algorithms for hand-drawn graphical document recognition and their automatic introduction Type Journal Article
  Year 1999 Publication Machine Graphics & Vision journal, special issue on Graph transformation Abbreviated Journal  
  Volume Issue Pages  
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  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes DAG;IAM Approved no  
  Call Number IAM @ iam @ LIM1999c Serial 1569  
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Author Josep Llados; Enric Marti edit  openurl
  Title Playing with error-tolerant subgraph isomorphism in line drawings Type Conference Article
  Year 1997 Publication VII National Symposium on Pattern Recognition and image Analysis Abbreviated Journal  
  Volume Issue Pages  
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  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
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  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes DAG;IAM; Approved no  
  Call Number IAM @ iam @ LlM1997 Serial 1570  
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Author Josep Llados; Ernest Valveny; Gemma Sanchez; Enric Marti edit   pdf
url  doi
isbn  openurl
  Title Symbol recognition: current advances and perspectives Type Book Chapter
  Year 2002 Publication Graphics Recognition Algorithms And Applications Abbreviated Journal LNCS  
  Volume 2390 Issue Pages 104-128  
  Keywords  
  Abstract The recognition of symbols in graphic documents is an intensive research activity in the community of pattern recognition and document analysis. A key issue in the interpretation of maps, engineering drawings, diagrams, etc. is the recognition of domain dependent symbols according to a symbol database. In this work we first review the most outstanding symbol recognition methods from two different points of view: application domains and pattern recognition methods. In the second part of the paper, open and unaddressed problems involved in symbol recognition are described, analyzing their current state of art and discussing future research challenges. Thus, issues such as symbol representation, matching, segmentation, learning, scalability of recognition methods and performance evaluation are addressed in this work. Finally, we discuss the perspectives of symbol recognition concerning to new paradigms such as user interfaces in handheld computers or document database and WWW indexing by graphical content.  
  Address London, UK  
  Corporate Author Thesis  
  Publisher Springer-Verlag Place of Publication (up) Editor Dorothea Blostein and Young- Bin Kwon  
  Language Summary Language Original Title  
  Series Editor Series Title Lecture Notes in Computer Science Abbreviated Series Title LNCS  
  Series Volume Series Issue Edition  
  ISSN ISBN 3-540-44066-6 Medium  
  Area Expedition Conference GREC  
  Notes DAG; IAM; Approved no  
  Call Number IAM @ iam @ LVS2002 Serial 1572  
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Author Josep Llados; Gemma Sanchez; Enric Marti edit   pdf
doi  openurl
  Title A string based method to recognize symbols and structural textures in architectural plans Type Book Chapter
  Year 1998 Publication Graphics Recognition Algorithms and Systems Second International Workshop, GREC' 97 Nancy, France, August 22–23, 1997 Selected Papers Abbreviated Journal LNCS  
  Volume 1389 Issue 1998 Pages 91-103  
  Keywords  
  Abstract This paper deals with the recognition of symbols and structural textures in architectural plans using string matching techniques. A plan is represented by an attributed graph whose nodes represent characteristic points and whose edges represent segments. Symbols and textures can be seen as a set of regions, i.e. closed loops in the graph, with a particular arrangement. The search for a symbol involves a graph matching between the regions of a model graph and the regions of the graph representing the document. Discriminating a texture means a clustering of neighbouring regions of this graph. Both procedures involve a similarity measure between graph regions. A string codification is used to represent the sequence of outlining edges of a region. Thus, the similarity between two regions is defined in terms of the string edit distance between their boundary strings. The use of string matching allows the recognition method to work also under presence of distortion.  
  Address  
  Corporate Author Thesis  
  Publisher Springer Link Place of Publication (up) Editor  
  Language Summary Language Original Title  
  Series Editor Series Title LNCS Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes DAG; IAM Approved no  
  Call Number IAM @ iam @ SLE1998 Serial 1573  
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Author Josep Llados; Ernest Valveny; Enric Marti edit  isbn
openurl 
  Title Symbol Recognition in Document Image Analysis: Methods and Challenges Type Journal Article
  Year 2000 Publication Recent Research Developments in Pattern Recognition, Transworld Research Network, Abbreviated Journal  
  Volume 1 Issue Pages 151–178.  
  Keywords  
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  Address  
  Corporate Author Thesis  
  Publisher Place of Publication (up) Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN 81-86846-61-1 Medium  
  Area Expedition Conference  
  Notes DAG;IAM Approved no  
  Call Number IAM @ iam @ LVM2000 Serial 1575  
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Author Josep Llados; Ernest Valveny; Gemma Sanchez; Enric Marti edit  url
isbn  openurl
  Title A Case Study of Pattern Recognition: Symbol Recognition in Graphic Documentsa Type Conference Article
  Year 2003 Publication Proceedings of Pattern Recognition in Information Systems Abbreviated Journal  
  Volume Issue Pages 1-13  
  Keywords  
  Abstract  
  Address Angers, France  
  Corporate Author Thesis  
  Publisher ICEIS Press Place of Publication (up) Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN 972-98816-3-4 Medium  
  Area Expedition Conference PRIS'03  
  Notes DAG;IAM; Approved no  
  Call Number IAM @ iam @ LVS2003 Serial 1576  
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Author Josep Llados; Enric Marti edit   pdf
openurl 
  Title Interpretacio de dibuixos lineals mitjançant tècniques d isomorfisme entre grafs Type Conference Article
  Year 1995 Publication Trobada de Joves Investigadors Abbreviated Journal  
  Volume Issue Pages  
  Keywords  
  Abstract L’anàlisi de documents té com a objectiu la interpretació automàtica de documents impresos sobre paper, amb la finalitat d’obtenir una descripció simbòlica d’aquests, que permeti el seu emmagatzemament i posterior tractament computacional. Les tècniques basades en grafs relacionals d’atributs permeten representar de manera compacta la informació continguda en dibuixos lineals i mitjançant mecanismes d’isomorfisme entre grafs, reconèixer-hi certes estructures i d’aquesta manera, interpretar el document. En aquest treball es dóna una visió general de les tènciques de grafs aplicades al reconeixement visual d’objectes en problemes d’anàlisi de documents. Aquestes tècniques s’il·lustren amb un exemple de reconeixement de plànols dibuixats a mà alçada. Finalment es proposa la utilització de tècniques de Hough com a mecanisme per accelerar el procés de reconeixement aplicant un cert coneixement sobre el domini en el que es treballa  
  Address  
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  Publisher Place of Publication (up) Editor  
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  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes DAG;IAM Approved no  
  Call Number IAM @ iam @ LlM1995 Serial 1578  
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Author Josep Llados; Enric Marti; Jaime Lopez-Krahe edit   pdf
doi  openurl
  Title A Hough-based method for hatched pattern detection in maps and diagrams Type Conference Article
  Year 1999 Publication Proceeding of the Fifth Int. Conf. Document Analysis and Recognition ICDAR ’99 Abbreviated Journal  
  Volume Issue Pages 479-482  
  Keywords  
  Abstract A hatched area is characterized by a set of parallel straight lines placed at regular intervals. In this paper, a Hough-based schema is introduced to recognize hatched areas in technical documents from attributed graph structures representing the document once it has been vectorized. Defining a Hough-based transform from a graph instead of the raster image allows to drastically reduce the processing time and, second, to obtain more reliable results because straight lines have already been detected in the vectorization step. A second advantage of the proposed method is that no assumptions must be made a priori about the slope and frequency of hatching patterns, but they are computed in run time for each hatched area.  
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  Corporate Author Thesis  
  Publisher Place of Publication (up) Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes DAG;IAM; Approved no  
  Call Number IAM @ iam @ LIM1999b Serial 1580  
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Author Josep Llados; Enric Marti; Juan J.Villanueva edit  openurl
  Title Symbol recognition by error-tolerant subgraph matching between region adjacency graphs Type Journal Article
  Year 2001 Publication IEEE Transactions on Pattern Analysis and Machine Intelligence Abbreviated Journal  
  Volume 23 Issue 10 Pages 1137-1143  
  Keywords  
  Abstract The recognition of symbols in graphic documents is an intensive research activity in the community of pattern recognition and document analysis. A key issue in the interpretation of maps, engineering drawings, diagrams, etc. is the recognition of domain dependent symbols according to a symbol database. In this work we first review the most outstanding symbol recognition methods from two different points of view: application domains and pattern recognition methods. In the second part of the paper, open and unaddressed problems involved in symbol recognition are described, analyzing their current state of art and discussing future research challenges. Thus, issues such as symbol representation, matching, segmentation, learning, scalability of recognition methods and performance evaluation are addressed in this work. Finally, we discuss the perspectives of symbol recognition concerning to new paradigms such as user interfaces in handheld computers or document database and WWW indexing by graphical content.  
  Address  
  Corporate Author Thesis  
  Publisher Place of Publication (up) Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes DAG;IAM;ISE; Approved no  
  Call Number IAM @ iam @ LMV2001 Serial 1581  
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Author Enric Marti; Ferran Poveda; Antoni Gurgui; Debora Gil edit   pdf
url  isbn
openurl 
  Title Aprendizaje Basado en Proyectos en Ingeniería Informática. Resultados y reflexiones de seis años de experiencia Type Miscellaneous
  Year 2011 Publication Actas del Simposio-Taller JENUI 2011 Abbreviated Journal  
  Volume Issue Pages 1-8  
  Keywords  
  Abstract In this workshop a 6 years experience in Project Based Learning (PBL) in Computer Graphics, Computer Engineering course at the Autonomous University of Barcelona (UAB) is presented. We use a Moodle environment suited to manage the documentation generated in PBL. The course is organized by means of two alternative routes: a classic itinerary of lectures and test-based evaluation and another with PBL. In the PBL itinerary we explain the organization in teamgroups, homework tutoring and monitoring and evaluation guidelines for students. We provide some of the work done by students, and the results of assessment surveys carried out to students during these years. We report the evolution of our PBL itinerary in terms of, both, organization and student surveys.
The workshop aims at discussing about on the advantages and disadvantages of using these active methodologies in technical degrees such as computer engineering, in order to debate about the most suitable way of organizing PBL and assessing students learning rate.
 
  Address Sevilla, Spain  
  Corporate Author Thesis  
  Publisher Place of Publication (up) Editor  
  Language spanish Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN 978-84-694-5440-4 Medium  
  Area Expedition Conference JENUI  
  Notes IAM Approved no  
  Call Number IAM @ iam @ MPG2011 Serial 1584  
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Author Enric Marti edit  openurl
  Title Aplicació de la metodología d’Aprenentatge basat en Proyectes en l’assignatura de Gràfics per Computador d’enginyeria Informàtica. Balanç de Quatre anys d’experiència Type Miscellaneous
  Year 2008 Publication revista EINES Abbreviated Journal  
  Volume 6 Issue Pages 85-99  
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  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
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  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes IAM Approved no  
  Call Number IAM @ iam @ MAR2008b Serial 1585  
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Author Enric Marti; Xavier Binefa; G.EstapeRV edit  openurl
  Title Caronte, plataforma para la gestión de la actividad docente de una asignatura. Análisis de su impacto en ingenierías, para su adaptación al EEES Type Miscellaneous
  Year 2008 Publication Abbreviated Journal  
  Volume Issue Pages  
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  Corporate Author Thesis  
  Publisher , Ministerio de Ciencia e Innovacion, DGU Place of Publication (up) Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Direccion General de Universidades Expedition Conference  
  Notes IAM;OR;RV Approved no  
  Call Number IAM @ iam @ MBE2008 Serial 1589  
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Author Enric Marti; Debora Gil; Carme Julia edit  isbn
openurl 
  Title Experiencia d aplicació de la metodología d aprenentatge per proyectes en assignatures d Enginyeria Informàtica per a una millor adaptació als crèdits ECTS i EEES Type Miscellaneous
  Year 2008 Publication Experiències docents innovadores de la UAB en ciències experimentals i tecnologies i en ciències de la salud Abbreviated Journal  
  Volume 1 Issue Pages 57-68  
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  Abstract  
  Address  
  Corporate Author Thesis  
  Publisher UAB Place of Publication (up) Editor IDES-UAB; M.Enric Martinez, E.A.  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN 978-84-490-2576-1 Medium  
  Area Expedition Conference  
  Notes IAM;ADAS; Approved no  
  Call Number IAM @ iam @ MGJ2008 Serial 1592  
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Author Enric Marti; Debora Gil; Carme Julia edit   pdf
openurl 
  Title A PBL experience in the teaching of Computer Graphics Type Conference Article
  Year 2005 Publication EUROGRAPHICS Proceedings Abbreviated Journal  
  Volume 5 Issue 1 Pages 95-103  
  Keywords project-based learning; computer graphics education; Open GL; rendering techniques; computer animation techniques; Graphics packages; Hierarchy and geometric transformations; Animation; Color; shading; shadowing and texture; fractals; hidden line/surface removal; Problem Based Learning  
  Abstract Project-Based Learning (PBL) is an educational strategy to improve student’s learning capability that, in recent years, has had a progressive acceptance in undergraduate studies. This methodology is based on solving a problem or project in a student working group. In this way, PBL focuses on learning the necessary tools to correctly find a solution to given problems. Since the learning initiative is transferred to the student, the PBL method promotes students own abilities. This allows a better assessment of the true workload that carries out the student in the subject. It follows that the methodology conforms to the guidelines of the Bologna document, which quantifies the student workload in a subject by means of the European credit transfer system (ECTS). PBL is currently applied in undergraduate studies needing strong practical training such as medicine, nursing or law sciences. Although this is also the case in engineering studies, amazingly, few experiences have been reported. In this paper we propose to use PBL in the educational organization of the Computer Graphics subjects in the Computer Science degree. Our PBL project focuses in the development of a C++ graphical environment based on the OpenGL libraries for visualization and handling of different graphical objects. The starting point is a basic skeleton that already includes lighting functions, perspective projection with mouse interaction to change the point of view and three predefined objects. Students have to complete this skeleton by adding their own functions to solve the project. A total number of 10 projects have been proposed and successfully solved. The exercises range from human face rendering to articulated objects, such as robot arms or puppets. In the present paper we extensively report the statement and educational objectives for two of the projects: solar system visualization and a chess game. We report our earlier educational experience based on the standard classroom theoretical, problem and practice sessions and the reasons that motivated searching for other learning methods. We have mainly chosen PBL because it improves the student learning initiative. We have applied the PBL educational model since the beginning of the second semester. The student’s feedback increases in his interest for the subject. We present a comparative study of the teachers’ and students’ workload between PBL and the classic teaching approach, which suggests that the workload increase in PBL is not as high as it seems.  
  Address Dublin; Ireland; September 2005  
  Corporate Author Thesis  
  Publisher Place of Publication (up) Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference EUROGRAPHICS  
  Notes IAM;ADAS; Approved no  
  Call Number IAM @ iam @ MGJ2005 Serial 1593  
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Author Enric Marti; Debora Gil; Carme Julia edit   pdf
openurl 
  Title Una experiència en PBL per a la docència de Gràfics per Computador Type Miscellaneous
  Year 2005 Publication II Jornades d’innovació Docent Abbreviated Journal  
  Volume Issue Pages  
  Keywords Aprenentatge Basat en Projectes; Aprenentatge Basat en Problemes; Problem Based Learning; ECTS; EEES; Computer Graphics; OpenGL.  
  Abstract En aquest article es presenta una experiència en ABP feta el curs 2004-05 en Gràfics per Computador 2, assignatura optativa de 3er curs d’Enginyeria Informàtica impartida a l’ETSE. En l’article s’explica l’organització docent abans d’ABP, basada en classes magistrals. Després es mostra l’organització en ABP i es quantifica en ECTS l’esforç de l’alumne en ambdues organitzacions. Essent conscient del diferent interès de l’alumnat per l’assignatura, se’ls hi ofereix dos itineraris: el de classes magistrals i d’ABP. Es mostren alguns resultats dels alumnes d’ABP i també les primeres enquestes realitzades als alumnes. S’exposen les conclusions en el primer any de l’experiència, plantejant temes de discussió. S’ha procurat que la proposta no desbordi l’esforç del professorat. Per això s’ofereix el doble itinerari, per a canalitzar per ABP els alumnes més interessats i permetre a la resta que realitzin el curs amb l’organització clàsica de l’assignatura: classes magistrals de teoria, problemes i pràctiques.  
  Address  
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  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes IAM;ADAS; Approved no  
  Call Number IAM @ iam @ MGJ2005c Serial 1594  
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