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Carles Sanchez, Debora Gil, Jorge Bernal, F. Javier Sanchez, Marta Diez-Ferrer, & Antoni Rosell. (2016). Navigation Path Retrieval from Videobronchoscopy using Bronchial Branches. In 19th International Conference on Medical Image Computing and Computer Assisted Intervention Workshops (Vol. 9401, pp. 62–70). LNCS.
Abstract: Bronchoscopy biopsy can be used to diagnose lung cancer without risking complications of other interventions like transthoracic needle aspiration. During bronchoscopy, the clinician has to navigate through the bronchial tree to the target lesion. A main drawback is the difficulty to check whether the exploration is following the correct path. The usual guidance using fluoroscopy implies repeated radiation of the clinician, while alternative systems (like electromagnetic navigation) require specific equipment that increases intervention costs. We propose to compute the navigated path using anatomical landmarks extracted from the sole analysis of videobronchoscopy images. Such landmarks allow matching the current exploration to the path previously planned on a CT to indicate clinician whether the planning is being correctly followed or not. We present a feasibility study of our landmark based CT-video matching using bronchoscopic videos simulated on a virtual bronchoscopy interactive interface.
Keywords: Bronchoscopy navigation; Lumen center; Brochial branches; Navigation path; Videobronchoscopy
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Wenjuan Gong, Xuena Zhang, Jordi Gonzalez, Andrews Sobral, Thierry Bouwmans, Changhe Tu, et al. (2016). Human Pose Estimation from Monocular Images: A Comprehensive Survey. SENS - Sensors, 16(12), 1966.
Abstract: Human pose estimation refers to the estimation of the location of body parts and how they are connected in an image. Human pose estimation from monocular images has wide applications (e.g., image indexing). Several surveys on human pose estimation can be found in the literature, but they focus on a certain category; for example, model-based approaches or human motion analysis, etc. As far as we know, an overall review of this problem domain has yet to be provided. Furthermore, recent advancements based on deep learning have brought novel algorithms for this problem. In this paper, a comprehensive survey of human pose estimation from monocular images is carried out including milestone works and recent advancements. Based on one standard pipeline for the solution of computer vision problems, this survey splits the problem into several modules: feature extraction and description, human body models, and modeling
methods. Problem modeling methods are approached based on two means of categorization in this survey. One way to categorize includes top-down and bottom-up methods, and another way includes generative and discriminative methods. Considering the fact that one direct application of human pose estimation is to provide initialization for automatic video surveillance, there are additional sections for motion-related methods in all modules: motion features, motion models, and motion-based methods. Finally, the paper also collects 26 publicly available data sets for validation and provides error measurement methods that are frequently used.
Keywords: human pose estimation; human bodymodels; generativemethods; discriminativemethods; top-down methods; bottom-up methods
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Anastasios Doulamis, Nikolaos Doulamis, Marco Bertini, Jordi Gonzalez, & Thomas B. Moeslund. (2016). Introduction to the Special Issue on the Analysis and Retrieval of Events/Actions and Workflows in Video Streams. MTAP - Multimedia Tools and Applications, 75(22), 14985–14990.
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Yaxing Wang, L. Zhang, & Joost Van de Weijer. (2016). Ensembles of generative adversarial networks. In 30th Annual Conference on Neural Information Processing Systems Worshops.
Abstract: Ensembles are a popular way to improve results of discriminative CNNs. The
combination of several networks trained starting from different initializations
improves results significantly. In this paper we investigate the usage of ensembles of GANs. The specific nature of GANs opens up several new ways to construct ensembles. The first one is based on the fact that in the minimax game which is played to optimize the GAN objective the generator network keeps on changing even after the network can be considered optimal. As such ensembles of GANs can be constructed based on the same network initialization but just taking models which have different amount of iterations. These so-called self ensembles are much faster to train than traditional ensembles. The second method, called cascade GANs, redirects part of the training data which is badly modeled by the first GAN to another GAN. In experiments on the CIFAR10 dataset we show that ensembles of GANs obtain model probability distributions which better model the data distribution. In addition, we show that these improved results can be obtained at little additional computational cost.
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Muhammad Anwer Rao, Fahad Shahbaz Khan, Joost Van de Weijer, & Jorma Laaksonen. (2016). Combining Holistic and Part-based Deep Representations for Computational Painting Categorization. In 6th International Conference on Multimedia Retrieval.
Abstract: Automatic analysis of visual art, such as paintings, is a challenging inter-disciplinary research problem. Conventional approaches only rely on global scene characteristics by encoding holistic information for computational painting categorization.We argue that such approaches are sub-optimal and that discriminative common visual structures provide complementary information for painting classification. We present an approach that encodes both the global scene layout and discriminative latent common structures for computational painting categorization. The region of interests are automatically extracted, without any manual part labeling, by training class-specific deformable part-based models. Both holistic and region-of-interests are then described using multi-scale dense convolutional features. These features are pooled separately using Fisher vector encoding and concatenated afterwards in a single image representation. Experiments are performed on a challenging dataset with 91 different painters and 13 diverse painting styles. Our approach outperforms the standard method, which only employs the global scene characteristics. Furthermore, our method achieves state-of-the-art results outperforming a recent multi-scale deep features based approach [11] by 6.4% and 3.8% respectively on artist and style classification.
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Marc Masana, Joost Van de Weijer, & Andrew Bagdanov. (2016). On-the-fly Network pruning for object detection. In International conference on learning representations.
Abstract: Object detection with deep neural networks is often performed by passing a few
thousand candidate bounding boxes through a deep neural network for each image.
These bounding boxes are highly correlated since they originate from the same
image. In this paper we investigate how to exploit feature occurrence at the image scale to prune the neural network which is subsequently applied to all bounding boxes. We show that removing units which have near-zero activation in the image allows us to significantly reduce the number of parameters in the network. Results on the PASCAL 2007 Object Detection Challenge demonstrate that up to 40% of units in some fully-connected layers can be entirely eliminated with little change in the detection result.
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Maria Elena Meza-de-Luna, Juan Ramon Terven Salinas, Bogdan Raducanu, & Joaquin Salas. (2016). Assessing the Influence of Mirroring on the Perception of Professional Competence using Wearable Technology. TAC - IEEE Transactions on Affective Computing, 9(2), 161–175.
Abstract: Nonverbal communication is an intrinsic part in daily face-to-face meetings. A frequently observed behavior during social interactions is mirroring, in which one person tends to mimic the attitude of the counterpart. This paper shows that a computer vision system could be used to predict the perception of competence in dyadic interactions through the automatic detection of mirroring
events. To prove our hypothesis, we developed: (1) A social assistant for mirroring detection, using a wearable device which includes a video camera and (2) an automatic classifier for the perception of competence, using the number of nodding gestures and mirroring events as predictors. For our study, we used a mixed-method approach in an experimental design where 48 participants acting as customers interacted with a confederated psychologist. We found that the number of nods or mirroring events has a significant influence on the perception of competence. Our results suggest that: (1) Customer mirroring is a better predictor than psychologist mirroring; (2) the number of psychologist’s nods is a better predictor than the number of customer’s nods; (3) except for the psychologist mirroring, the computer vision algorithm we used worked about equally well whether it was acquiring images from wearable smartglasses or fixed cameras.
Keywords: Mirroring; Nodding; Competence; Perception; Wearable Technology
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Juan Ramon Terven Salinas, Bogdan Raducanu, Maria Elena Meza-de-Luna, & Joaquin Salas. (2016). Head-gestures mirroring detection in dyadic social linteractions with computer vision-based wearable devices. NEUCOM - Neurocomputing, 175(B), 866–876.
Abstract: During face-to-face human interaction, nonverbal communication plays a fundamental role. A relevant aspect that takes part during social interactions is represented by mirroring, in which a person tends to mimic the non-verbal behavior (head and body gestures, vocal prosody, etc.) of the counterpart. In this paper, we introduce a computer vision-based system to detect mirroring in dyadic social interactions with the use of a wearable platform. In our context, mirroring is inferred as simultaneous head noddings displayed by the interlocutors. Our approach consists of the following steps: (1) facial features extraction; (2) facial features stabilization; (3) head nodding recognition; and (4) mirroring detection. Our system achieves a mirroring detection accuracy of 72% on a custom mirroring dataset.
Keywords: Head gestures recognition; Mirroring detection; Dyadic social interaction analysis; Wearable devices
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Adriana Romero, Carlo Gatta, & Gustavo Camps-Valls. (2016). Unsupervised Deep Feature Extraction for Remote Sensing Image Classification. TGRS - IEEE Transaction on Geoscience and Remote Sensing, 54(3), 1349–1362.
Abstract: This paper introduces the use of single-layer and deep convolutional networks for remote sensing data analysis. Direct application to multi- and hyperspectral imagery of supervised (shallow or deep) convolutional networks is very challenging given the high input data dimensionality and the relatively small amount of available labeled data. Therefore, we propose the use of greedy layerwise unsupervised pretraining coupled with a highly efficient algorithm for unsupervised learning of sparse features. The algorithm is rooted on sparse representations and enforces both population and lifetime sparsity of the extracted features, simultaneously. We successfully illustrate the expressive power of the extracted representations in several scenarios: classification of aerial scenes, as well as land-use classification in very high resolution or land-cover classification from multi- and hyperspectral images. The proposed algorithm clearly outperforms standard principal component analysis (PCA) and its kernel counterpart (kPCA), as well as current state-of-the-art algorithms of aerial classification, while being extremely computationally efficient at learning representations of data. Results show that single-layer convolutional networks can extract powerful discriminative features only when the receptive field accounts for neighboring pixels and are preferred when the classification requires high resolution and detailed results. However, deep architectures significantly outperform single-layer variants, capturing increasing levels of abstraction and complexity throughout the feature hierarchy.
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Esteve Cervantes, Long Long Yu, Andrew Bagdanov, Marc Masana, & Joost Van de Weijer. (2016). Hierarchical Part Detection with Deep Neural Networks. In 23rd IEEE International Conference on Image Processing.
Abstract: Part detection is an important aspect of object recognition. Most approaches apply object proposals to generate hundreds of possible part bounding box candidates which are then evaluated by part classifiers. Recently several methods have investigated directly regressing to a limited set of bounding boxes from deep neural network representation. However, for object parts such methods may be unfeasible due to their relatively small size with respect to the image. We propose a hierarchical method for object and part detection. In a single network we first detect the object and then regress to part location proposals based only on the feature representation inside the object. Experiments show that our hierarchical approach outperforms a network which directly regresses the part locations. We also show that our approach obtains part detection accuracy comparable or better than state-of-the-art on the CUB-200 bird and Fashionista clothing item datasets with only a fraction of the number of part proposals.
Keywords: Object Recognition; Part Detection; Convolutional Neural Networks
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Ozan Caglayan, Walid Aransa, Yaxing Wang, Marc Masana, Mercedes Garcıa-Martinez, Fethi Bougares, et al. (2016). Does Multimodality Help Human and Machine for Translation and Image Captioning? In 1st conference on machine translation.
Abstract: This paper presents the systems developed by LIUM and CVC for the WMT16 Multimodal Machine Translation challenge. We explored various comparative methods, namely phrase-based systems and attentional recurrent neural networks models trained using monomodal or multimodal data. We also performed a human evaluation in order to estimate theusefulness of multimodal data for human machine translation and image description generation. Our systems obtained the best results for both tasks according to the automatic evaluation metrics BLEU and METEOR.
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Svebor Karaman, Andrew Bagdanov, Lea Landucci, Gianpaolo D'Amico, Andrea Ferracani, Daniele Pezzatini, et al. (2016). Personalized multimedia content delivery on an interactive table by passive observation of museum visitors. MTAP - Multimedia Tools and Applications, 75(7), 3787–3811.
Abstract: The amount of multimedia data collected in museum databases is growing fast, while the capacity of museums to display information to visitors is acutely limited by physical space. Museums must seek the perfect balance of information given on individual pieces in order to provide sufficient information to aid visitor understanding while maintaining sparse usage of the walls and guaranteeing high appreciation of the exhibit. Moreover, museums often target the interests of average visitors instead of the entire spectrum of different interests each individual visitor might have. Finally, visiting a museum should not be an experience contained in the physical space of the museum but a door opened onto a broader context of related artworks, authors, artistic trends, etc. In this paper we describe the MNEMOSYNE system that attempts to address these issues through a new multimedia museum experience. Based on passive observation, the system builds a profile of the artworks of interest for each visitor. These profiles of interest are then used to drive an interactive table that personalizes multimedia content delivery. The natural user interface on the interactive table uses the visitor’s profile, an ontology of museum content and a recommendation system to personalize exploration of multimedia content. At the end of their visit, the visitor can take home a personalized summary of their visit on a custom mobile application. In this article we describe in detail each component of our approach as well as the first field trials of our prototype system built and deployed at our permanent exhibition space at LeMurate (http://www.lemurate.comune.fi.it/lemurate/) in Florence together with the first results of the evaluation process during the official installation in the National Museum of Bargello (http://www.uffizi.firenze.it/musei/?m=bargello).
Keywords: Computer vision; Video surveillance; Cultural heritage; Multimedia museum; Personalization; Natural interaction; Passive profiling
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Guim Perarnau, Joost Van de Weijer, Bogdan Raducanu, & Jose Manuel Alvarez. (2016). Invertible conditional gans for image editing. In 30th Annual Conference on Neural Information Processing Systems Worshops.
Abstract: Generative Adversarial Networks (GANs) have recently demonstrated to successfully approximate complex data distributions. A relevant extension of this model is conditional GANs (cGANs), where the introduction of external information allows to determine specific representations of the generated images. In this work, we evaluate encoders to inverse the mapping of a cGAN, i.e., mapping a real image into a latent space and a conditional representation. This allows, for example, to reconstruct and modify real images of faces conditioning on arbitrary attributes.
Additionally, we evaluate the design of cGANs. The combination of an encoder
with a cGAN, which we call Invertible cGAN (IcGAN), enables to re-generate real
images with deterministic complex modifications.
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Pedro Martins, Paulo Carvalho, & Carlo Gatta. (2016). On the completeness of feature-driven maximally stable extremal regions. PRL - Pattern Recognition Letters, 74, 9–16.
Abstract: By definition, local image features provide a compact representation of the image in which most of the image information is preserved. This capability offered by local features has been overlooked, despite being relevant in many application scenarios. In this paper, we analyze and discuss the performance of feature-driven Maximally Stable Extremal Regions (MSER) in terms of the coverage of informative image parts (completeness). This type of features results from an MSER extraction on saliency maps in which features related to objects boundaries or even symmetry axes are highlighted. These maps are intended to be suitable domains for MSER detection, allowing this detector to provide a better coverage of informative image parts. Our experimental results, which were based on a large-scale evaluation, show that feature-driven MSER have relatively high completeness values and provide more complete sets than a traditional MSER detection even when sets of similar cardinality are considered.
Keywords: Local features; Completeness; Maximally Stable Extremal Regions
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C. Butakoff, Simone Balocco, F.M. Sukno, C. Hoogendoorn, C. Tobon-Gomez, G. Avegliano, et al. (2016). Left-ventricular Epi- and Endocardium Extraction from 3D Ultrasound Images Using an Automatically Constructed 3D ASM. CMBBE - Computer Methods in Biomechanics and Biomedical Engineering: Imaging and Visualization, 4(5), 265–280.
Abstract: In this paper, we propose an automatic method for constructing an active shape model (ASM) to segment the complete cardiac left ventricle in 3D ultrasound (3DUS) images, which avoids costly manual landmarking. The automatic construction of the ASM has already been addressed in the literature; however, the direct application of these methods to 3DUS is hampered by a high level of noise and artefacts. Therefore, we propose to construct the ASM by fusing the multidetector computed tomography data, to learn the shape, with the artificially generated 3DUS, in order to learn the neighbourhood of the boundaries. Our artificial images were generated by two approaches: a faster one that does not take into account the geometry of the transducer, and a more comprehensive one, implemented in Field II toolbox. The segmentation accuracy of our ASM was evaluated on 20 patients with left-ventricular asynchrony, demonstrating plausibility of the approach.
Keywords: ASM; cardiac segmentation; statistical model; shape model; 3D ultrasound; cardiac segmentation
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