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Aura Hernandez-Sabate, Debora Gil, Eduard Fernandez-Nofrerias, Petia Radeva, & Enric Marti. (2009). Approaching Artery Rigid Dynamics in IVUS. TMI - IEEE Transactions on Medical Imaging, 28(11), 1670–1680.
Abstract: Tissue biomechanical properties (like strain and stress) are playing an increasing role in diagnosis and long-term treatment of intravascular coronary diseases. Their assessment strongly relies on estimation of vessel wall deformation. Since intravascular ultrasound (IVUS) sequences allow visualizing vessel morphology and reflect its dynamics, this technique represents a useful tool for evaluation of tissue mechanical properties. Image misalignment introduced by vessel-catheter motion is a major artifact for a proper tracking of tissue deformation. In this work, we focus on compensating and assessing IVUS rigid in-plane motion due to heart beating. Motion parameters are computed by considering both the vessel geometry and its appearance in the image. Continuum mechanics laws serve to introduce a novel score measuring motion reduction in in vivo sequences. Synthetic experiments validate the proposed score as measure of motion parameters accuracy; whereas results in in vivo pullbacks show the reliability of the presented methodologies in clinical cases.
Keywords: Fourier analysis; intravascular ultrasound (IVUS) dynamics; longitudinal motion; quality measures; tissue deformation.
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Enric Marti, Debora Gil, Marc Vivet, & Carme Julia. (2009). Aprendizaje Basado en Proyectos en la asignatura de Gráficos por Computador en Ingeniería Informática. Balance de cuatro años de experiencia. Barcelona, Spain.
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Enric Marti, Debora Gil, Marc Vivet, & Carme Julia. (2009). Uso de recursos virtuales en Aprendizaje Basado en Proyectos. Una experiencia en la asignatura de Gráficos por Computador. Octava Jornada sobre Aprendizaje Cooperativo. Lleida.
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Enric Marti, Jaume Rocarias, Debora Gil, Aura Hernandez-Sabate, Jaume Garcia, Carme Julia, et al. (2009). Uso de recursos virtuales en Aprendizaje Basado en Proyectos. Una experiencia en la asignatura de Gráficos por Computador. Vigo (Spain).
Abstract: Presentamos una experiencia en Aprendizaje Basado en Proyectos (ABP) realizada los últimos cuatro años en Gráficos por Computador 2, asignatura de Ingeniería Informática, de la Escuela Técnica Superior de Ingeniería (ETSE) de la Universidad Autónoma de Barcelona (UAB). Utilizamos un entorno Moodle adaptado por nosotros llamado Caronte para poder gestionar la documentación generada en ABP. Primero se presenta la asignatura, basada en dos itinerarios para cursarla: ABP y TPPE (Teoría, Problemas, Prácticas, Examen). El alumno debe escoger uno de ellos. Ambos itinerarios generan una cantidad importante de documentación (entregas de trabajos y prácticas, correcciones, ejercicios, etc.) a gestionar. En la comunicación presentamos los espacios electrónicos Moodle de ambos itinerarios. Finalmente, mostramos los resultados de encuestas realizadas a los alumnos para finalmente exponer las conclusiones de la experiencia en ABP y el uso de Moodle, así como plantear mejoras y temas de discusión.
Keywords: Aprendizaje Basado en Proyectos; Project Based Learning; Aprendizaje Cooperativo; Recursos Virtuales para el Aprendizaje Cooperativo; Moodle
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Misael Rosales, Petia Radeva, Oriol Rodriguez-Leor, & Debora Gil. (2009). Modelling of image-catheter motion for 3-D IVUS. MIA - Medical image analysis, 13(1), 91–104.
Abstract: Three-dimensional intravascular ultrasound (IVUS) allows to visualize and obtain volumetric measurements of coronary lesions through an exploration of the cross sections and longitudinal views of arteries. However, the visualization and subsequent morpho-geometric measurements in IVUS longitudinal cuts are subject to distortion caused by periodic image/vessel motion around the IVUS catheter. Usually, to overcome the image motion artifact ECG-gating and image-gated approaches are proposed, leading to slowing the pullback acquisition or disregarding part of IVUS data. In this paper, we argue that the image motion is due to 3-D vessel geometry as well as cardiac dynamics, and propose a dynamic model based on the tracking of an elliptical vessel approximation to recover the rigid transformation and align IVUS images without loosing any IVUS data. We report an extensive validation with synthetic simulated data and in vivo IVUS sequences of 30 patients achieving an average reduction of the image artifact of 97% in synthetic data and 79% in real-data. Our study shows that IVUS alignment improves longitudinal analysis of the IVUS data and is a necessary step towards accurate reconstruction and volumetric measurements of 3-D IVUS.
Keywords: Intravascular ultrasound (IVUS); Motion estimation; Motion decomposition; Fourier
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Enric Marti, Jaume Rocarias, Ricardo Toledo, & Aura Hernandez-Sabate. (2009). Caronte: plataforma Moodle con gestion flexible de grupos. Primeras experiencias en asignaturas de Ingenieria Informatica.
Abstract: En este artículo se presenta Caronte, entorno LMS (Learning Management System) basado en Moodle. Una característica importante del entorno es la gestión flexible de grupos en una asignatura. Entendemos por grupo un conjunto de alumnos que realizan un trabajo y uno de ellos entrega la actividad propuesta (práctica, encuesta, etc.) en representación del grupo. Hemos trabajado en la confección de estos grupos, implementando un sistema de inscripción por contraseña.
Caronte ofrece un conjunto de actividades basadas en este concepto de grupo: encuestas, tareas (entrega de trabajos o prácticas), encuestas de autoevaluación y cuestionarios, entre otras.
Basada en nuestra actividad de encuesta, hemos definido una actividad de Control, que permite un cierto feedback electrónico del profesor sobre la actividad de los alumnos.
Finalmente, se presenta un resumen de las experiencias de uso de Caronte sobre asignaturas de Ingeniería Informática en el curso 2007-08.
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Mohammad Rouhani. (2009). 3D Data Fitting and Tracking for Real Time Applications (Vol. 138). Master's thesis, , .
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Ignasi Rius, Jordi Gonzalez, Javier Varona, & Xavier Roca. (2009). Action-specific motion prior for efficient bayesian 3D human body tracking. PR - Pattern Recognition, 42(11), 2907–2921.
Abstract: In this paper, we aim to reconstruct the 3D motion parameters of a human body
model from the known 2D positions of a reduced set of joints in the image plane.
Towards this end, an action-specific motion model is trained from a database of real
motion-captured performances. The learnt motion model is used within a particle
filtering framework as a priori knowledge on human motion. First, our dynamic
model guides the particles according to similar situations previously learnt. Then, the solution space is constrained so only feasible human postures are accepted as valid solutions at each time step. As a result, we are able to track the 3D configuration of the full human body from several cycles of walking motion sequences using only the 2D positions of a very reduced set of joints from lateral or frontal viewpoints.
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Mikhail Mozerov, Ariel Amato, Xavier Roca, & Jordi Gonzalez. (2009). Solving the Multi Object Occlusion Problem in a Multiple Camera Tracking System. Pattern Recognition and Image Analysis, 165–171.
Abstract: An efficient method to overcome adverse effects of occlusion upon object tracking is presented. The method is based on matching paths of objects in time and solves a complex occlusion-caused problem of merging separate segments of the same path.
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Pau Baiget, Carles Fernandez, Xavier Roca, & Jordi Gonzalez. (2009). Generation of Augmented Video Sequences Combining Behavioral Animation and Multi Object Tracking. Computer Animation and Virtual Worlds, 20(4), 473–489.
Abstract: In this paper we present a novel approach to generate augmented video sequences in real-time, involving interactions between virtual and real agents in real scenarios. On the one hand, real agent motion is estimated by means of a multi-object tracking algorithm, which determines real objects' position over the scenario for each time step. On the other hand, virtual agents are provided with behavior models considering their interaction with the environment and with other agents. The resulting framework allows to generate video sequences involving behavior-based virtual agents that react to real agent behavior and has applications in education, simulation, and in the game and movie industries. We show the performance of the proposed approach in an indoor and outdoor scenario simulating human and vehicle agents. Copyright © 2009 John Wiley & Sons, Ltd.
We present a novel approach to generate augmented video sequences in real-time, involving interactions between virtual and real agents in real scenarios. On the one hand, real agent motion is estimated by means of a multi-object tracking algorithm, which determines real objects' position over the scenario for each time step. On the other hand, virtual agents are provided with behavior models considering their interaction with the environment and with other agents. © 2009 Wiley Periodicals, Inc.
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Mikhail Mozerov, Ariel Amato, & Xavier Roca. (2009). Occlusion Handling in Trinocular Stereo using Composite Disparity Space Image. In 19th International Conference on Computer Graphics and Vision (69–73).
Abstract: In this paper we propose a method that smartly improves occlusion handling in stereo matching using trinocular stereo. The main idea is based on the assumption that any occluded region in a matched stereo pair (middle-left images) in general is not occluded in the opposite matched pair (middle-right images). Then two disparity space images (DSI) can be merged in one composite DSI. The proposed integration differs from the known approach that uses a cumulative cost. A dense disparity map is obtained with a global optimization algorithm using the proposed composite DSI. The experimental results are evaluated on the Middlebury data set, showing high performance of the proposed algorithm especially in the occluded regions. One of the top positions in the rank of the Middlebury website confirms the performance of our method to be competitive with the best stereo matching.
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Jordi Gonzalez, Dani Rowe, Javier Varona, & Xavier Roca. (2009). Understanding Dynamic Scenes based on Human Sequence Evaluation. IMAVIS - Image and Vision Computing, 27(10), 1433–1444.
Abstract: In this paper, a Cognitive Vision System (CVS) is presented, which explains the human behaviour of monitored scenes using natural-language texts. This cognitive analysis of human movements recorded in image sequences is here referred to as Human Sequence Evaluation (HSE) which defines a set of transformation modules involved in the automatic generation of semantic descriptions from pixel values. In essence, the trajectories of human agents are obtained to generate textual interpretations of their motion, and also to infer the conceptual relationships of each agent w.r.t. its environment. For this purpose, a human behaviour model based on Situation Graph Trees (SGTs) is considered, which permits both bottom-up (hypothesis generation) and top-down (hypothesis refinement) analysis of dynamic scenes. The resulting system prototype interprets different kinds of behaviour and reports textual descriptions in multiple languages.
Keywords: Image Sequence Evaluation; High-level processing of monitored scenes; Segmentation and tracking in complex scenes; Event recognition in dynamic scenes; Human motion understanding; Human behaviour interpretation; Natural-language text generation; Realistic demonstrators
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Carles Fernandez, Pau Baiget, Xavier Roca, & Jordi Gonzalez. (2009). Exploiting Natural Language Generation in Scene Interpretation. In Human–Centric Interfaces for Ambient Intelligence (Vol. 4, 71–93). Elsevier Science and Tech.
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Marco Pedersoli, Jordi Gonzalez, & Juan J. Villanueva. (2009). High-Speed Human Detection Using a Multiresolution Cascade of Histograms of Oriented Gradients. In 4th Iberian Conference on Pattern Recognition and Image Analysis (Vol. 5524). LNCS. Springer Berlin Heidelberg.
Abstract: This paper presents a new method for human detection based on a multiresolution cascade of Histograms of Oriented Gradients (HOG) that can highly reduce the computational cost of the detection search without affecting accuracy. The method consists of a cascade of sliding window detectors. Each detector is a Support Vector Machine (SVM) composed by features at different resolution, from coarse for the first level to fine for the last one.
Considering that the spatial stride of the sliding window search is affected by the HOG features size, unlike previous methods based on Adaboost cascades, we can adopt a spatial stride inversely proportional to the features resolution. This produces that the speed-up of the cascade is not only due to the low number of features that need to be computed in the first levels, but also to the lower number of detection windows that needs to be evaluated.
Experimental results shows that our method permits a detection rate comparable with the state of the art, but at the same time a gain in the speed of the detection search of 10-20 times depending on the cascade configuration.
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Bhaskar Chakraborty, Andrew Bagdanov, & Jordi Gonzalez. (2009). Towards Real-Time Human Action Recognition. In 4th Iberian Conference on Pattern Recognition and Image Analysis (Vol. 5524). LNCS. Springer Berlin Heidelberg.
Abstract: This work presents a novel approach to human detection based action-recognition in real-time. To realize this goal our method first detects humans in different poses using a correlation-based approach. Recognition of actions is done afterward based on the change of the angular values subtended by various body parts. Real-time human detection and action recognition are very challenging, and most state-of-the-art approaches employ complex feature extraction and classification techniques, which ultimately becomes a handicap for real-time recognition. Our correlation-based method, on the other hand, is computationally efficient and uses very simple gradient-based features. For action recognition angular features of body parts are extracted using a skeleton technique. Results for action recognition are comparable with the present state-of-the-art.
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