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Md. Mostafa Kamal Sarker, Mohammed Jabreel, Hatem A. Rashwan, Syeda Furruka Banu, Antonio Moreno, Petia Radeva, et al. (2018). CuisineNet: Food Attributes Classification using Multi-scale Convolution Network..
Abstract: Diversity of food and its attributes represents the culinary habits of peoples from different countries. Thus, this paper addresses the problem of identifying food culture of people around the world and its flavor by classifying two main food attributes, cuisine and flavor. A deep learning model based on multi-scale convotuional networks is proposed for extracting more accurate features from input images. The aggregation of multi-scale convolution layers with different kernel size is also used for weighting the features results from different scales. In addition, a joint loss function based on Negative Log Likelihood (NLL) is used to fit the model probability to multi labeled classes for multi-modal classification task. Furthermore, this work provides a new dataset for food attributes, so-called Yummly48K, extracted from the popular food website, Yummly. Our model is assessed on the constructed Yummly48K dataset. The experimental results show that our proposed method yields 65% and 62% average F1 score on validation and test set which outperforming the state-of-the-art models.
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Eduardo Aguilar, Beatriz Remeseiro, Marc Bolaños, & Petia Radeva. (2018). Grab, Pay, and Eat: Semantic Food Detection for Smart Restaurants. IEEE Transactions on Multimedia, 20(12), 3266–3275.
Abstract: The increase in awareness of people towards their nutritional habits has drawn considerable attention to the field of automatic food analysis. Focusing on self-service restaurants environment, automatic food analysis is not only useful for extracting nutritional information from foods selected by customers, it is also of high interest to speed up the service solving the bottleneck produced at the cashiers in times of high demand. In this paper, we address the problem of automatic food tray analysis in canteens and restaurants environment, which consists in predicting multiple foods placed on a tray image. We propose a new approach for food analysis based on convolutional neural networks, we name Semantic Food Detection, which integrates in the same framework food localization, recognition and segmentation. We demonstrate that our method improves the state of the art food detection by a considerable margin on the public dataset UNIMIB2016 achieving about 90% in terms of F-measure, and thus provides a significant technological advance towards the automatic billing in restaurant environments.
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Simone Balocco, Mauricio Gonzalez, Ricardo Ñancule, Petia Radeva, & Gabriel Thomas. (2018). Calcified Plaque Detection in IVUS Sequences: Preliminary Results Using Convolutional Nets. In International Workshop on Artificial Intelligence and Pattern Recognition (Vol. 11047, pp. 34–42). LNCS.
Abstract: The manual inspection of intravascular ultrasound (IVUS) images to detect clinically relevant patterns is a difficult and laborious task performed routinely by physicians. In this paper, we present a framework based on convolutional nets for the quick selection of IVUS frames containing arterial calcification, a pattern whose detection plays a vital role in the diagnosis of atherosclerosis. Preliminary experiments on a dataset acquired from eighty patients show that convolutional architectures improve detections of a shallow classifier in terms of 𝐹1-measure, precision and recall.
Keywords: Intravascular ultrasound images; Convolutional nets; Deep learning; Medical image analysis
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Marçal Rusiñol, & Lluis Gomez. (2018). Avances en clasificación de imágenes en los últimos diez años. Perspectivas y limitaciones en el ámbito de archivos fotográficos históricos. Revista anual de la Asociación de Archiveros de Castilla y León, 161–174.
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Ozan Caglayan, Adrien Bardet, Fethi Bougares, Loic Barrault, Kai Wang, Marc Masana, et al. (2018). LIUM-CVC Submissions for WMT18 Multimodal Translation Task. In 3rd Conference on Machine Translation.
Abstract: This paper describes the multimodal Neural Machine Translation systems developed by LIUM and CVC for WMT18 Shared Task on Multimodal Translation. This year we propose several modifications to our previou multimodal attention architecture in order to better integrate convolutional features and refine them using encoder-side information. Our final constrained submissions
ranked first for English→French and second for English→German language pairs among the constrained submissions according to the automatic evaluation metric METEOR.
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Aymen Azaza, Joost Van de Weijer, Ali Douik, & Marc Masana. (2018). Context Proposals for Saliency Detection. CVIU - Computer Vision and Image Understanding, 174, 1–11.
Abstract: One of the fundamental properties of a salient object region is its contrast
with the immediate context. The problem is that numerous object regions
exist which potentially can all be salient. One way to prevent an exhaustive
search over all object regions is by using object proposal algorithms. These
return a limited set of regions which are most likely to contain an object. Several saliency estimation methods have used object proposals. However, they focus on the saliency of the proposal only, and the importance of its immediate context has not been evaluated.
In this paper, we aim to improve salient object detection. Therefore, we extend object proposal methods with context proposals, which allow to incorporate the immediate context in the saliency computation. We propose several saliency features which are computed from the context proposals. In the experiments, we evaluate five object proposal methods for the task of saliency segmentation, and find that Multiscale Combinatorial Grouping outperforms the others. Furthermore, experiments show that the proposed context features improve performance, and that our method matches results on the FT datasets and obtains competitive results on three other datasets (PASCAL-S, MSRA-B and ECSSD).
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Hans Stadthagen-Gonzalez, M. Carmen Parafita, C. Alejandro Parraga, & Markus F. Damian. (2019). Testing alternative theoretical accounts of code-switching: Insights from comparative judgments of adjective noun order. IJB - International journal of bilingualism: interdisciplinary studies of multilingual behaviour, 23(1), 200–220.
Abstract: Objectives:
Spanish and English contrast in adjective–noun word order: for example, brown dress (English) vs. vestido marrón (‘dress brown’, Spanish). According to the Matrix Language model (MLF) word order in code-switched sentences must be compatible with the word order of the matrix language, but working within the minimalist program (MP), Cantone and MacSwan arrived at the descriptive generalization that the position of the noun phrase relative to the adjective is determined by the adjective’s language. Our aim is to evaluate the predictions derived from these two models regarding adjective–noun order in Spanish–English code-switched sentences.
Methodology:
We contrasted the predictions from both models regarding the acceptability of code-switched sentences with different adjective–noun orders that were compatible with the MP, the MLF, both, or none. Acceptability was assessed in Experiment 1 with a 5-point Likert and in Experiment 2 with a 2-Alternative Forced Choice (2AFC) task.
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Lu Yu, Yongmei Cheng, & Joost Van de Weijer. (2018). Weakly Supervised Domain-Specific Color Naming Based on Attention. In 24th International Conference on Pattern Recognition (pp. 3019–3024).
Abstract: The majority of existing color naming methods focuses on the eleven basic color terms of the English language. However, in many applications, different sets of color names are used for the accurate description of objects. Labeling data to learn these domain-specific color names is an expensive and laborious task. Therefore, in this article we aim to learn color names from weakly labeled data. For this purpose, we add an attention branch to the color naming network. The attention branch is used to modulate the pixel-wise color naming predictions of the network. In experiments, we illustrate that the attention branch correctly identifies the relevant regions. Furthermore, we show that our method obtains state-of-the-art results for pixel-wise and image-wise classification on the EBAY dataset and is able to learn color names for various domains.
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Jorge Charco, Angel Sappa, Boris X. Vintimilla, & Henry Velesaca. (2021). Camera pose estimation in multi-view environments: From virtual scenarios to the real world. IVC - Image and Vision Computing, 110, 104182.
Abstract: This paper presents a domain adaptation strategy to efficiently train network architectures for estimating the relative camera pose in multi-view scenarios. The network architectures are fed by a pair of simultaneously acquired images, hence in order to improve the accuracy of the solutions, and due to the lack of large datasets with pairs of overlapped images, a domain adaptation strategy is proposed. The domain adaptation strategy consists on transferring the knowledge learned from synthetic images to real-world scenarios. For this, the networks are firstly trained using pairs of synthetic images, which are captured at the same time by a pair of cameras in a virtual environment; and then, the learned weights of the networks are transferred to the real-world case, where the networks are retrained with a few real images. Different virtual 3D scenarios are generated to evaluate the relationship between the accuracy on the result and the similarity between virtual and real scenarios—similarity on both geometry of the objects contained in the scene as well as relative pose between camera and objects in the scene. Experimental results and comparisons are provided showing that the accuracy of all the evaluated networks for estimating the camera pose improves when the proposed domain adaptation strategy is used, highlighting the importance on the similarity between virtual-real scenarios.
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Ana Maria Ares, Jorge Bernal, Maria Jesus Nozal, F. Javier Sanchez, & Jose Bernal. (2018). Results of the use of Kahoot! gamification tool in a course of Chemistry. In 4th International Conference on Higher Education Advances (pp. 1215–1222).
Abstract: The present study examines the use of Kahoot! as a gamification tool to explore mixed learning strategies. We analyze its use in two different groups of a theoretical subject of the third course of the Degree in Chemistry. An empirical-analytical methodology was used using Kahoot! in two different groups of students, with different frequencies. The academic results of these two group of students were compared between them and with those obtained in the previous course, in which Kahoot! was not employed, with the aim of measuring the evolution in the students´ knowledge. The results showed, in all cases, that the use of Kahoot! has led to a significant increase in the overall marks, and in the number of students who passed the subject. Moreover, some differences were also observed in students´ academic performance according to the group. Finally, it can be concluded that the use of a gamification tool (Kahoot!) in a university classroom had generally improved students´ learning and marks, and that this improvement is more prevalent in those students who have achieved a better Kahoot! performance.
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Xinhang Song, Shuqiang Jiang, Luis Herranz, & Chengpeng Chen. (2019). Learning Effective RGB-D Representations for Scene Recognition. TIP - IEEE Transactions on Image Processing, 28(2), 980–993.
Abstract: Deep convolutional networks can achieve impressive results on RGB scene recognition thanks to large data sets such as places. In contrast, RGB-D scene recognition is still underdeveloped in comparison, due to two limitations of RGB-D data we address in this paper. The first limitation is the lack of depth data for training deep learning models. Rather than fine tuning or transferring RGB-specific features, we address this limitation by proposing an architecture and a two-step training approach that directly learns effective depth-specific features using weak supervision via patches. The resulting RGB-D model also benefits from more complementary multimodal features. Another limitation is the short range of depth sensors (typically 0.5 m to 5.5 m), resulting in depth images not capturing distant objects in the scenes that RGB images can. We show that this limitation can be addressed by using RGB-D videos, where more comprehensive depth information is accumulated as the camera travels across the scenes. Focusing on this scenario, we introduce the ISIA RGB-D video data set to evaluate RGB-D scene recognition with videos. Our video recognition architecture combines convolutional and recurrent neural networks that are trained in three steps with increasingly complex data to learn effective features (i.e., patches, frames, and sequences). Our approach obtains the state-of-the-art performances on RGB-D image (NYUD2 and SUN RGB-D) and video (ISIA RGB-D) scene recognition.
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Hugo Prol, Vincent Dumoulin, & Luis Herranz. (2018). Cross-Modulation Networks for Few-Shot Learning.
Abstract: A family of recent successful approaches to few-shot learning relies on learning an embedding space in which predictions are made by computing similarities between examples. This corresponds to combining information between support and query examples at a very late stage of the prediction pipeline. Inspired by this observation, we hypothesize that there may be benefits to combining the information at various levels of abstraction along the pipeline. We present an architecture called Cross-Modulation Networks which allows support and query examples to interact throughout the feature extraction process via a feature-wise modulation mechanism. We adapt the Matching Networks architecture to take advantage of these interactions and show encouraging initial results on miniImageNet in the 5-way, 1-shot setting, where we close the gap with state-of-the-art.
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Chenshen Wu, Luis Herranz, Xialei Liu, Joost Van de Weijer, & Bogdan Raducanu. (2018). Memory Replay GANs: Learning to Generate New Categories without Forgetting. In 32nd Annual Conference on Neural Information Processing Systems (pp. 5966–5976).
Abstract: Previous works on sequential learning address the problem of forgetting in discriminative models. In this paper we consider the case of generative models. In particular, we investigate generative adversarial networks (GANs) in the task of learning new categories in a sequential fashion. We first show that sequential fine tuning renders the network unable to properly generate images from previous categories (ie forgetting). Addressing this problem, we propose Memory Replay GANs (MeRGANs), a conditional GAN framework that integrates a memory replay generator. We study two methods to prevent forgetting by leveraging these replays, namely joint training with replay and replay alignment. Qualitative and quantitative experimental results in MNIST, SVHN and LSUN datasets show that our memory replay approach can generate competitive images while significantly mitigating the forgetting of previous categories.
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Luis Herranz, Weiqing Min, & Shuqiang Jiang. (2018). Food recognition and recipe analysis: integrating visual content, context and external knowledge.
Abstract: The central role of food in our individual and social life, combined with recent technological advances, has motivated a growing interest in applications that help to better monitor dietary habits as well as the exploration and retrieval of food-related information. We review how visual content, context and external knowledge can be integrated effectively into food-oriented applications, with special focus on recipe analysis and retrieval, food recommendation and restaurant context as emerging directions.
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Santi Puch, Irina Sanchez, Aura Hernandez-Sabate, Gemma Piella, & Vesna Prckovska. (2018). Global Planar Convolutions for Improved Context Aggregation in Brain Tumor Segmentation. In International MICCAI Brainlesion Workshop (Vol. 11384, pp. 393–405). LNCS.
Abstract: In this work, we introduce the Global Planar Convolution module as a building-block for fully-convolutional networks that aggregates global information and, therefore, enhances the context perception capabilities of segmentation networks in the context of brain tumor segmentation. We implement two baseline architectures (3D UNet and a residual version of 3D UNet, ResUNet) and present a novel architecture based on these two architectures, ContextNet, that includes the proposed Global Planar Convolution module. We show that the addition of such module eliminates the need of building networks with several representation levels, which tend to be over-parametrized and to showcase slow rates of convergence. Furthermore, we provide a visual demonstration of the behavior of GPC modules via visualization of intermediate representations. We finally participate in the 2018 edition of the BraTS challenge with our best performing models, that are based on ContextNet, and report the evaluation scores on the validation and the test sets of the challenge.
Keywords: Brain tumors; 3D fully-convolutional CNN; Magnetic resonance imaging; Global planar convolution
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