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David Sanchez-Mendoza, David Masip, & Agata Lapedriza. (2015). Emotion recognition from mid-level features. PRL - Pattern Recognition Letters, 67(Part 1), 66–74.
Abstract: In this paper we present a study on the use of Action Units as mid-level features for automatically recognizing basic and subtle emotions. We propose a representation model based on mid-level facial muscular movement features. We encode these movements dynamically using the Facial Action Coding System, and propose to use these intermediate features based on Action Units (AUs) to classify emotions. AUs activations are detected fusing a set of spatiotemporal geometric and appearance features. The algorithm is validated in two applications: (i) the recognition of 7 basic emotions using the publicly available Cohn-Kanade database, and (ii) the inference of subtle emotional cues in the Newscast database. In this second scenario, we consider emotions that are perceived cumulatively in longer periods of time. In particular, we Automatically classify whether video shoots from public News TV channels refer to Good or Bad news. To deal with the different video lengths we propose a Histogram of Action Units and compute it using a sliding window strategy on the frame sequences. Our approach achieves accuracies close to human perception.
Keywords: Facial expression; Emotion recognition; Action units; Computer vision
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Susana Alvarez, Anna Salvatella, Maria Vanrell, & Xavier Otazu. (2012). Low-dimensional and Comprehensive Color Texture Description. CVIU - Computer Vision and Image Understanding, 116(I), 54–67.
Abstract: Image retrieval can be dealt by combining standard descriptors, such as those of MPEG-7, which are defined independently for each visual cue (e.g. SCD or CLD for Color, HTD for texture or EHD for edges).
A common problem is to combine similarities coming from descriptors representing different concepts in different spaces. In this paper we propose a color texture description that bypasses this problem from its inherent definition. It is based on a low dimensional space with 6 perceptual axes. Texture is described in a 3D space derived from a direct implementation of the original Julesz’s Texton theory and color is described in a 3D perceptual space. This early fusion through the blob concept in these two bounded spaces avoids the problem and allows us to derive a sparse color-texture descriptor that achieves similar performance compared to MPEG-7 in image retrieval. Moreover, our descriptor presents comprehensive qualities since it can also be applied either in segmentation or browsing: (a) a dense image representation is defined from the descriptor showing a reasonable performance in locating texture patterns included in complex images; and (b) a vocabulary of basic terms is derived to build an intermediate level descriptor in natural language improving browsing by bridging semantic gap
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Juan Ramon Terven Salinas, Bogdan Raducanu, Maria Elena Meza-de-Luna, & Joaquin Salas. (2016). Head-gestures mirroring detection in dyadic social linteractions with computer vision-based wearable devices. NEUCOM - Neurocomputing, 175(B), 866–876.
Abstract: During face-to-face human interaction, nonverbal communication plays a fundamental role. A relevant aspect that takes part during social interactions is represented by mirroring, in which a person tends to mimic the non-verbal behavior (head and body gestures, vocal prosody, etc.) of the counterpart. In this paper, we introduce a computer vision-based system to detect mirroring in dyadic social interactions with the use of a wearable platform. In our context, mirroring is inferred as simultaneous head noddings displayed by the interlocutors. Our approach consists of the following steps: (1) facial features extraction; (2) facial features stabilization; (3) head nodding recognition; and (4) mirroring detection. Our system achieves a mirroring detection accuracy of 72% on a custom mirroring dataset.
Keywords: Head gestures recognition; Mirroring detection; Dyadic social interaction analysis; Wearable devices
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Monica Piñol, Angel Sappa, & Ricardo Toledo. (2015). Adaptive Feature Descriptor Selection based on a Multi-Table Reinforcement Learning Strategy. NEUCOM - Neurocomputing, 150(A), 106–115.
Abstract: This paper presents and evaluates a framework to improve the performance of visual object classification methods, which are based on the usage of image feature descriptors as inputs. The goal of the proposed framework is to learn the best descriptor for each image in a given database. This goal is reached by means of a reinforcement learning process using the minimum information. The visual classification system used to demonstrate the proposed framework is based on a bag of features scheme, and the reinforcement learning technique is implemented through the Q-learning approach. The behavior of the reinforcement learning with different state definitions is evaluated. Additionally, a method that combines all these states is formulated in order to select the optimal state. Finally, the chosen actions are obtained from the best set of image descriptors in the literature: PHOW, SIFT, C-SIFT, SURF and Spin. Experimental results using two public databases (ETH and COIL) are provided showing both the validity of the proposed approach and comparisons with state of the art. In all the cases the best results are obtained with the proposed approach.
Keywords: Reinforcement learning; Q-learning; Bag of features; Descriptors
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Francisco Alvaro, Francisco Cruz, Joan Andreu Sanchez, Oriol Ramos Terrades, & Jose Miguel Benedi. (2015). Structure Detection and Segmentation of Documents Using 2D Stochastic Context-Free Grammars. NEUCOM - Neurocomputing, 150(A), 147–154.
Abstract: In this paper we dene a bidimensional extension of Stochastic Context-Free Grammars for structure detection and segmentation of images of documents.
Two sets of text classication features are used to perform an initial classication of each zone of the page. Then, the document segmentation is obtained as the most likely hypothesis according to a stochastic grammar. We used a dataset of historical marriage license books to validate this approach. We also tested several inference algorithms for Probabilistic Graphical Models
and the results showed that the proposed grammatical model outperformed
the other methods. Furthermore, grammars also provide the document structure
along with its segmentation.
Keywords: document image analysis; stochastic context-free grammars; text classication features
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Daniel Sanchez, Miguel Angel Bautista, & Sergio Escalera. (2015). HuPBA 8k+: Dataset and ECOC-GraphCut based Segmentation of Human Limbs. NEUCOM - Neurocomputing, 150(A), 173–188.
Abstract: Human multi-limb segmentation in RGB images has attracted a lot of interest in the research community because of the huge amount of possible applications in fields like Human-Computer Interaction, Surveillance, eHealth, or Gaming. Nevertheless, human multi-limb segmentation is a very hard task because of the changes in appearance produced by different points of view, clothing, lighting conditions, occlusions, and number of articulations of the human body. Furthermore, this huge pose variability makes the availability of large annotated datasets difficult. In this paper, we introduce the HuPBA8k+ dataset. The dataset contains more than 8000 labeled frames at pixel precision, including more than 120000 manually labeled samples of 14 different limbs. For completeness, the dataset is also labeled at frame-level with action annotations drawn from an 11 action dictionary which includes both single person actions and person-person interactive actions. Furthermore, we also propose a two-stage approach for the segmentation of human limbs. In a first stage, human limbs are trained using cascades of classifiers to be split in a tree-structure way, which is included in an Error-Correcting Output Codes (ECOC) framework to define a body-like probability map. This map is used to obtain a binary mask of the subject by means of GMM color modelling and GraphCuts theory. In a second stage, we embed a similar tree-structure in an ECOC framework to build a more accurate set of limb-like probability maps within the segmented user mask, that are fed to a multi-label GraphCut procedure to obtain final multi-limb segmentation. The methodology is tested on the novel HuPBA8k+ dataset, showing performance improvements in comparison to state-of-the-art approaches. In addition, a baseline of standard action recognition methods for the 11 actions categories of the novel dataset is also provided.
Keywords: Human limb segmentation; ECOC; Graph-Cuts
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David Guillamet, & Jordi Vitria. (2003). Evaluation of distance metrics for recognition based on non-negative matrix factorization. PRL - Pattern Recognition Letters, 24(9-10), 1599 –1605.
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Judit Martinez, & F. Thomas. (2002). Efficient Computation of Local Geometric Moments. IEEE Transactions on Image Porcessing, (IF: 2.553), 11(9), 1102–1111.
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Jose Antonio Rodriguez, & Florent Perronnin. (2009). Handwritten word-spotting using hidden Markov models and universal vocabularies. PR - Pattern Recognition, 42(9), 2103–2116.
Abstract: Handwritten word-spotting is traditionally viewed as an image matching task between one or multiple query word-images and a set of candidate word-images in a database. This is a typical instance of the query-by-example paradigm. In this article, we introduce a statistical framework for the word-spotting problem which employs hidden Markov models (HMMs) to model keywords and a Gaussian mixture model (GMM) for score normalization. We explore the use of two types of HMMs for the word modeling part: continuous HMMs (C-HMMs) and semi-continuous HMMs (SC-HMMs), i.e. HMMs with a shared set of Gaussians. We show on a challenging multi-writer corpus that the proposed statistical framework is always superior to a traditional matching system which uses dynamic time warping (DTW) for word-image distance computation. A very important finding is that the SC-HMM is superior when labeled training data is scarce—as low as one sample per keyword—thanks to the prior information which can be incorporated in the shared set of Gaussians.
Keywords: Word-spotting; Hidden Markov model; Score normalization; Universal vocabulary; Handwriting recognition
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Fadi Dornaika, & Angel Sappa. (2009). A Featureless and Stochastic Approach to On-board Stereo Vision System Pose. IMAVIS - Image and Vision Computing, 27(9), 1382–1393.
Abstract: This paper presents a direct and stochastic technique for real-time estimation of on-board stereo head’s position and orientation. Unlike existing works which rely on feature extraction either in the image domain or in 3D space, our proposed approach directly estimates the unknown parameters from the stream of stereo pairs’ brightness. The pose parameters are tracked using the particle filtering framework which implicitly enforces the smoothness constraints on the estimated parameters. The proposed technique can be used with a driver assistance applications as well as with augmented reality applications. Extended experiments on urban environments with different road geometries are presented. Comparisons with a 3D data-based approach are presented. Moreover, we provide a performance study aiming at evaluating the accuracy of the proposed approach.
Keywords: On-board stereo vision system; Pose estimation; Featureless approach; Particle filtering; Image warping
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Miquel Ferrer, Ernest Valveny, & F. Serratosa. (2009). Median Graphs: A Genetic Approach based on New Theoretical Properties. PR - Pattern Recognition, 42(9), 2003–2012.
Abstract: Given a set of graphs, the median graph has been theoretically presented as a useful concept to infer a representative of the set. However, the computation of the median graph is a highly complex task and its practical application has been very limited up to now. In this work we present two major contributions. On one side, and from a theoretical point of view, we show new theoretical properties of the median graph. On the other side, using these new properties, we present a new approximate algorithm based on the genetic search, that improves the computation of the median graph. Finally, we perform a set of experiments on real data, where none of the existing algorithms for the median graph computation could be applied up to now due to their computational complexity. With these results, we show how the concept of the median graph can be used in real applications and leaves the box of the only-theoretical concepts, demonstrating, from a practical point of view, that can be a useful tool to represent a set of graphs.
Keywords: Median graph; Genetic search; Maximum common subgraph; Graph matching; Structural pattern recognition
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Oriol Ramos Terrades, Ernest Valveny, & Salvatore Tabbone. (2009). Optimal Classifier Fusion in a Non-Bayesian Probabilistic Framework. TPAMI - IEEE Transactions on Pattern Analysis and Machine Intelligence, 31(9), 1630–1644.
Abstract: The combination of the output of classifiers has been one of the strategies used to improve classification rates in general purpose classification systems. Some of the most common approaches can be explained using the Bayes' formula. In this paper, we tackle the problem of the combination of classifiers using a non-Bayesian probabilistic framework. This approach permits us to derive two linear combination rules that minimize misclassification rates under some constraints on the distribution of classifiers. In order to show the validity of this approach we have compared it with other popular combination rules from a theoretical viewpoint using a synthetic data set, and experimentally using two standard databases: the MNIST handwritten digit database and the GREC symbol database. Results on the synthetic data set show the validity of the theoretical approach. Indeed, results on real data show that the proposed methods outperform other common combination schemes.
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Debora Gil, Aura Hernandez-Sabate, Mireia Brunat, Steven Jansen, & Jordi Martinez-Vilalta. (2011). Structure-preserving smoothing of biomedical images. PR - Pattern Recognition, 44(9), 1842–1851.
Abstract: Smoothing of biomedical images should preserve gray-level transitions between adjacent tissues, while restoring contours consistent with anatomical structures. Anisotropic diffusion operators are based on image appearance discontinuities (either local or contextual) and might fail at weak inter-tissue transitions. Meanwhile, the output of block-wise and morphological operations is prone to present a block structure due to the shape and size of the considered pixel neighborhood. In this contribution, we use differential geometry concepts to define a diffusion operator that restricts to image consistent level-sets. In this manner, the final state is a non-uniform intensity image presenting homogeneous inter-tissue transitions along anatomical structures, while smoothing intra-structure texture. Experiments on different types of medical images (magnetic resonance, computerized tomography) illustrate its benefit on a further process (such as segmentation) of images.
Keywords: Non-linear smoothing; Differential geometry; Anatomical structures; segmentation; Cardiac magnetic resonance; Computerized tomography
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Debora Gil, & Petia Radeva. (2006). Inhibition of false landmarks. PRL - Pattern Recognition Letters, 27(9), 1022–1030.
Abstract: Corners and junctions are landmarks characterized by the lack of differentiability in the unit tangent to the image level curve. Detectors based on differential operators are not, by their own definition, the best posed as they require a higher degree of differentiability to yield a reliable response. We argue that a corner detector should be based on the degree of continuity of the tangent vector to the image level sets, work on the image domain and need no assumptions on neither the image local structure nor the particular geometry of the corner/junction. An operator measuring the degree of differentiability of the projection matrix on the image gradient fulfills the above requirements. Because using smoothing kernels leads to corner misplacement, we suggest an alternative fake response remover based on the receptive field inhibition of spurious details. The combination of both orientation discontinuity detection and noise inhibition produce our inhibition orientation energy (IOE) landmark locator.
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Arjan Gijsenij, Theo Gevers, & Joost Van de Weijer. (2011). Computational Color Constancy: Survey and Experiments. TIP - IEEE Transactions on Image Processing, 20(9), 2475–2489.
Abstract: Computational color constancy is a fundamental prerequisite for many computer vision applications. This paper presents a survey of many recent developments and state-of-the- art methods. Several criteria are proposed that are used to assess the approaches. A taxonomy of existing algorithms is proposed and methods are separated in three groups: static methods, gamut-based methods and learning-based methods. Further, the experimental setup is discussed including an overview of publicly available data sets. Finally, various freely available methods, of which some are considered to be state-of-the-art, are evaluated on two data sets.
Keywords: computational color constancy;computer vision application;gamut-based method;learning-based method;static method;colour vision;computer vision;image colour analysis;learning (artificial intelligence);lighting
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