Ivet Rafegas, & Maria Vanrell. (2017). Color representation in CNNs: parallelisms with biological vision. In ICCV Workshop on Mutual Benefits ofr Cognitive and Computer Vision.
Abstract: Convolutional Neural Networks (CNNs) trained for object recognition tasks present representational capabilities approaching to primate visual systems [1]. This provides a computational framework to explore how image features
are efficiently represented. Here, we dissect a trained CNN
[2] to study how color is represented. We use a classical methodology used in physiology that is measuring index of selectivity of individual neurons to specific features. We use ImageNet Dataset [20] images and synthetic versions
of them to quantify color tuning properties of artificial neurons to provide a classification of the network population.
We conclude three main levels of color representation showing some parallelisms with biological visual systems: (a) a decomposition in a circular hue space to represent single color regions with a wider hue sampling beyond the first
layer (V2), (b) the emergence of opponent low-dimensional spaces in early stages to represent color edges (V1); and (c) a strong entanglement between color and shape patterns representing object-parts (e.g. wheel of a car), objectshapes (e.g. faces) or object-surrounds configurations (e.g. blue sky surrounding an object) in deeper layers (V4 or IT).
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Ivet Rafegas. (2017). Color in Visual Recognition: from flat to deep representations and some biological parallelisms (Maria Vanrell, Ed.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: Visual recognition is one of the main problems in computer vision that attempts to solve image understanding by deciding what objects are in images. This problem can be computationally solved by using relevant sets of visual features, such as edges, corners, color or more complex object parts. This thesis contributes to how color features have to be represented for recognition tasks.
Image features can be extracted following two different approaches. A first approach is defining handcrafted descriptors of images which is then followed by a learning scheme to classify the content (named flat schemes in Kruger et al. (2013). In this approach, perceptual considerations are habitually used to define efficient color features. Here we propose a new flat color descriptor based on the extension of color channels to boost the representation of spatio-chromatic contrast that surpasses state-of-the-art approaches. However, flat schemes present a lack of generality far away from the capabilities of biological systems. A second approach proposes evolving these flat schemes into a hierarchical process, like in the visual cortex. This includes an automatic process to learn optimal features. These deep schemes, and more specifically Convolutional Neural Networks (CNNs), have shown an impressive performance to solve various vision problems. However, there is a lack of understanding about the internal representation obtained, as a result of automatic learning. In this thesis we propose a new methodology to explore the internal representation of trained CNNs by defining the Neuron Feature as a visualization of the intrinsic features encoded in each individual neuron. Additionally, and inspired by physiological techniques, we propose to compute different neuron selectivity indexes (e.g., color, class, orientation or symmetry, amongst others) to label and classify the full CNN neuron population to understand learned representations.
Finally, using the proposed methodology, we show an in-depth study on how color is represented on a specific CNN, trained for object recognition, that competes with primate representational abilities (Cadieu et al (2014)). We found several parallelisms with biological visual systems: (a) a significant number of color selectivity neurons throughout all the layers; (b) an opponent and low frequency representation of color oriented edges and a higher sampling of frequency selectivity in brightness than in color in 1st layer like in V1; (c) a higher sampling of color hue in the second layer aligned to observed hue maps in V2; (d) a strong color and shape entanglement in all layers from basic features in shallower layers (V1 and V2) to object and background shapes in deeper layers (V4 and IT); and (e) a strong correlation between neuron color selectivities and color dataset bias.
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Bojana Gajic, Ariel Amato, Ramon Baldrich, & Carlo Gatta. (2019). Bag of Negatives for Siamese Architectures. In 30th British Machine Vision Conference.
Abstract: Training a Siamese architecture for re-identification with a large number of identities is a challenging task due to the difficulty of finding relevant negative samples efficiently. In this work we present Bag of Negatives (BoN), a method for accelerated and improved training of Siamese networks that scales well on datasets with a very large number of identities. BoN is an efficient and loss-independent method, able to select a bag of high quality negatives, based on a novel online hashing strategy.
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Hassan Ahmed Sial, Ramon Baldrich, Maria Vanrell, & Dimitris Samaras. (2020). Light Direction and Color Estimation from Single Image with Deep Regression. In London Imaging Conference.
Abstract: We present a method to estimate the direction and color of the scene light source from a single image. Our method is based on two main ideas: (a) we use a new synthetic dataset with strong shadow effects with similar constraints to the SID dataset; (b) we define a deep architecture trained on the mentioned dataset to estimate the direction and color of the scene light source. Apart from showing good performance on synthetic images, we additionally propose a preliminary procedure to obtain light positions of the Multi-Illumination dataset, and, in this way, we also prove that our trained model achieves good performance when it is applied to real scenes.
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Sagnik Das, Hassan Ahmed Sial, Ke Ma, Ramon Baldrich, Maria Vanrell, & Dimitris Samaras. (2020). Intrinsic Decomposition of Document Images In-the-Wild. In 31st British Machine Vision Conference.
Abstract: Automatic document content processing is affected by artifacts caused by the shape
of the paper, non-uniform and diverse color of lighting conditions. Fully-supervised
methods on real data are impossible due to the large amount of data needed. Hence, the
current state of the art deep learning models are trained on fully or partially synthetic images. However, document shadow or shading removal results still suffer because: (a) prior methods rely on uniformity of local color statistics, which limit their application on real-scenarios with complex document shapes and textures and; (b) synthetic or hybrid datasets with non-realistic, simulated lighting conditions are used to train the models. In this paper we tackle these problems with our two main contributions. First, a physically constrained learning-based method that directly estimates document reflectance based on intrinsic image formation which generalizes to challenging illumination conditions. Second, a new dataset that clearly improves previous synthetic ones, by adding a large range of realistic shading and diverse multi-illuminant conditions, uniquely customized to deal with documents in-the-wild. The proposed architecture works in two steps. First, a white balancing module neutralizes the color of the illumination on the input image. Based on the proposed multi-illuminant dataset we achieve a good white-balancing in really difficult conditions. Second, the shading separation module accurately disentangles the shading and paper material in a self-supervised manner where only the synthetic texture is used as a weak training signal (obviating the need for very costly ground truth with disentangled versions of shading and reflectance). The proposed approach leads to significant generalization of document reflectance estimation in real scenes with challenging illumination. We extensively evaluate on the real benchmark datasets available for intrinsic image decomposition and document shadow removal tasks. Our reflectance estimation scheme, when used as a pre-processing step of an OCR pipeline, shows a 21% improvement of character error rate (CER), thus, proving the practical applicability. The data and code will be available at: https://github.com/cvlab-stonybrook/DocIIW.
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Hassan Ahmed Sial. (2021). Estimating Light Effects from a Single Image: Deep Architectures and Ground-Truth Generation (Maria Vanrell, & Ramon Baldrich, Eds.). Ph.D. thesis, IMPRIMA, .
Abstract: In this thesis, we explore how to estimate the effects of the light interacting with the scene objects from a single image. To achieve this goal, we focus on recovering intrinsic components like reflectance, shading, or light properties such as color and position using deep architectures. The success of these approaches relies on training on large and diversified image datasets. Therefore, we present several contributions on this such as: (a) a data-augmentation technique; (b) a ground-truth for an existing multi-illuminant dataset; (c) a family of synthetic datasets, SID for Surreal Intrinsic Datasets, with diversified backgrounds and coherent light conditions; and (d) a practical pipeline to create hybrid ground-truths to overcome the complexity of acquiring realistic light conditions in a massive way. In parallel with the creation of datasets, we trained different flexible encoder-decoder deep architectures incorporating physical constraints from the image formation models.
In the last part of the thesis, we apply all the previous experience to two different problems. Firstly, we create a large hybrid Doc3DShade dataset with real shading and synthetic reflectance under complex illumination conditions, that is used to train a two-stage architecture that improves the character recognition task in complex lighting conditions of unwrapped documents. Secondly, we tackle the problem of single image scene relighting by extending both, the SID dataset to present stronger shading and shadows effects, and the deep architectures to use intrinsic components to estimate new relit images.
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Bojana Gajic, Ariel Amato, Ramon Baldrich, Joost Van de Weijer, & Carlo Gatta. (2022). Area Under the ROC Curve Maximization for Metric Learning. In CVPR 2022 Workshop on Efficien Deep Learning for Computer Vision (ECV 2022, 5th Edition).
Abstract: Most popular metric learning losses have no direct relation with the evaluation metrics that are subsequently applied to evaluate their performance. We hypothesize that training a metric learning model by maximizing the area under the ROC curve (which is a typical performance measure of recognition systems) can induce an implicit ranking suitable for retrieval problems. This hypothesis is supported by previous work that proved that a curve dominates in ROC space if and only if it dominates in Precision-Recall space. To test this hypothesis, we design and maximize an approximated, derivable relaxation of the area under the ROC curve. The proposed AUC loss achieves state-of-the-art results on two large scale retrieval benchmark datasets (Stanford Online Products and DeepFashion In-Shop). Moreover, the AUC loss achieves comparable performance to more complex, domain specific, state-of-the-art methods for vehicle re-identification.
Keywords: Training; Computer vision; Conferences; Area measurement; Benchmark testing; Pattern recognition
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Marcos V Conde, Javier Vazquez, Michael S Brown, & Radu TImofte. (2024). NILUT: Conditional Neural Implicit 3D Lookup Tables for Image Enhancement. In 38th AAAI Conference on Artificial Intelligence.
Abstract: 3D lookup tables (3D LUTs) are a key component for image enhancement. Modern image signal processors (ISPs) have dedicated support for these as part of the camera rendering pipeline. Cameras typically provide multiple options for picture styles, where each style is usually obtained by applying a unique handcrafted 3D LUT. Current approaches for learning and applying 3D LUTs are notably fast, yet not so memory-efficient, as storing multiple 3D LUTs is required. For this reason and other implementation limitations, their use on mobile devices is less popular. In this work, we propose a Neural Implicit LUT (NILUT), an implicitly defined continuous 3D color transformation parameterized by a neural network. We show that NILUTs are capable of accurately emulating real 3D LUTs. Moreover, a NILUT can be extended to incorporate multiple styles into a single network with the ability to blend styles implicitly. Our novel approach is memory-efficient, controllable and can complement previous methods, including learned ISPs.
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Danna Xue, Javier Vazquez, Luis Herranz, Yang Zhang, & Michael S Brown. (2023). Integrating High-Level Features for Consistent Palette-based Multi-image Recoloring. CGF - Computer Graphics Forum, .
Abstract: Achieving visually consistent colors across multiple images is important when images are used in photo albums, websites, and brochures. Unfortunately, only a handful of methods address multi-image color consistency compared to one-to-one color transfer techniques. Furthermore, existing methods do not incorporate high-level features that can assist graphic designers in their work. To address these limitations, we introduce a framework that builds upon a previous palette-based color consistency method and incorporates three high-level features: white balance, saliency, and color naming. We show how these features overcome the limitations of the prior multi-consistency workflow and showcase the user-friendly nature of our framework.
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Danna Xue, Luis Herranz, Javier Vazquez, & Yanning Zhang. (2023). Burst Perception-Distortion Tradeoff: Analysis and Evaluation. In IEEE International Conference on Acoustics, Speech and Signal Processing.
Abstract: Burst image restoration attempts to effectively utilize the complementary cues appearing in sequential images to produce a high-quality image. Most current methods use all the available images to obtain the reconstructed image. However, using more images for burst restoration is not always the best option regarding reconstruction quality and efficiency, as the images acquired by handheld imaging devices suffer from degradation and misalignment caused by the camera noise and shake. In this paper, we extend the perception-distortion tradeoff theory by introducing multiple-frame information. We propose the area of the unattainable region as a new metric for perception-distortion tradeoff evaluation and comparison. Based on this metric, we analyse the performance of burst restoration from the perspective of the perception-distortion tradeoff under both aligned bursts and misaligned bursts situations. Our analysis reveals the importance of inter-frame alignment for burst restoration and shows that the optimal burst length for the restoration model depends both on the degree of degradation and misalignment.
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Justine Giroux, Mohammad Reza Karimi Dastjerdi, Yannick Hold-Geoffroy, Javier Vazquez, & Jean François Lalonde. (2024). Towards a Perceptual Evaluation Framework for Lighting Estimation. In Arxiv.
Abstract: rogress in lighting estimation is tracked by computing existing image quality assessment (IQA) metrics on images from standard datasets. While this may appear to be a reasonable approach, we demonstrate that doing so does not correlate to human preference when the estimated lighting is used to relight a virtual scene into a real photograph. To study this, we design a controlled psychophysical experiment where human observers must choose their preference amongst rendered scenes lit using a set of lighting estimation algorithms selected from the recent literature, and use it to analyse how these algorithms perform according to human perception. Then, we demonstrate that none of the most popular IQA metrics from the literature, taken individually, correctly represent human perception. Finally, we show that by learning a combination of existing IQA metrics, we can more accurately represent human preference. This provides a new perceptual framework to help evaluate future lighting estimation algorithms.
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Trevor Canham, Javier Vazquez, D Long, Richard F. Murray, & Michael S Brown. (2021). Noise Prism: A Novel Multispectral Visualization Technique. 31st Color and Imaging Conference, .
Abstract: A novel technique for visualizing multispectral images is proposed. Inspired by how prisms work, our method spreads spectral information over a chromatic noise pattern. This is accomplished by populating the pattern with pixels representing each measurement band at a count proportional to its measured intensity. The method is advantageous because it allows for lightweight encoding and visualization of spectral information
while maintaining the color appearance of the stimulus. A four alternative forced choice (4AFC) experiment was conducted to validate the method’s information-carrying capacity in displaying metameric stimuli of varying colors and spectral basis functions. The scores ranged from 100% to 20% (less than chance given the 4AFC task), with many conditions falling somewhere in between at statistically significant intervals. Using this data, color and texture difference metrics can be evaluated and optimized to predict the legibility of the visualization technique.
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