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Vacit Oguz Yazici, Longlong Yu, Arnau Ramisa, Luis Herranz, & Joost Van de Weijer. (2024). Main product detection with graph networks for fashion. MTAP - Multimedia Tools and Applications, 83, 3215–3231.
Abstract: Computer vision has established a foothold in the online fashion retail industry. Main product detection is a crucial step of vision-based fashion product feed parsing pipelines, focused on identifying the bounding boxes that contain the product being sold in the gallery of images of the product page. The current state-of-the-art approach does not leverage the relations between regions in the image, and treats images of the same product independently, therefore not fully exploiting visual and product contextual information. In this paper, we propose a model that incorporates Graph Convolutional Networks (GCN) that jointly represent all detected bounding boxes in the gallery as nodes. We show that the proposed method is better than the state-of-the-art, especially, when we consider the scenario where title-input is missing at inference time and for cross-dataset evaluation, our method outperforms previous approaches by a large margin.
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Javier Vazquez, Graham D. Finlayson, & Luis Herranz. (2024). Improving the perception of low-light enhanced images. Optics Express, 32(4), 5174–5190.
Abstract: Improving images captured under low-light conditions has become an important topic in computational color imaging, as it has a wide range of applications. Most current methods are either based on handcrafted features or on end-to-end training of deep neural networks that mostly focus on minimizing some distortion metric —such as PSNR or SSIM— on a set of training images. However, the minimization of distortion metrics does not mean that the results are optimal in terms of perception (i.e. perceptual quality). As an example, the perception-distortion trade-off states that, close to the optimal results, improving distortion results in worsening perception. This means that current low-light image enhancement methods —that focus on distortion minimization— cannot be optimal in the sense of obtaining a good image in terms of perception errors. In this paper, we propose a post-processing approach in which, given the original low-light image and the result of a specific method, we are able to obtain a result that resembles as much as possible that of the original method, but, at the same time, giving an improvement in the perception of the final image. More in detail, our method follows the hypothesis that in order to minimally modify the perception of an input image, any modification should be a combination of a local change in the shading across a scene and a global change in illumination color. We demonstrate the ability of our method quantitatively using perceptual blind image metrics such as BRISQUE, NIQE, or UNIQUE, and through user preference tests.
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Beata Megyesi, Alicia Fornes, Nils Kopal, & Benedek Lang. (2024). Historical Cryptology. In Learning and Experiencing Cryptography with CrypTool and SageMath.
Abstract: Historical cryptology studies (original) encrypted manuscripts, often handwritten sources, produced in our history. These historical sources can be found in archives, often hidden without any indexing and therefore hard to locate. Once found they need to be digitized and turned into a machine-readable text format before they can be deciphered with computational methods. The focus of historical cryptology is not primarily the development of sophisticated algorithms for decipherment, but rather the entire process of analysis of the encrypted source from collection and digitization to transcription and decryption. The process also includes the interpretation and contextualization of the message set in its historical context. There are many challenges on the way, such as mistakes made by the scribe, errors made by the transcriber, damaged pages, handwriting styles that are difficult to interpret, historical languages from various time periods, and hidden underlying language of the message. Ciphertexts vary greatly in terms of their code system and symbol sets used with more or less distinguishable symbols. Ciphertexts can be embedded in clearly written text, or shorter or longer sequences of cleartext can be embedded in the ciphertext. The ciphers used mostly in historical times are substitutions (simple, homophonic, or polyphonic), with or without nomenclatures, encoded as digits or symbol sequences, with or without spaces. So the circumstances are different from those in modern cryptography which focuses on methods (algorithms) and their strengths and assumes that the algorithm is applied correctly. For both historical and modern cryptology, attack vectors outside the algorithm are applied like implementation flaws and side-channel attacks. In this chapter, we give an introduction to the field of historical cryptology and present an overview of how researchers today process historical encrypted sources.
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Mustafa Hajij, Mathilde Papillon, Florian Frantzen, Jens Agerberg, Ibrahem AlJabea, Ruben Ballester, et al. (2024). TopoX: A Suite of Python Packages for Machine Learning on Topological Domains.
Abstract: We introduce TopoX, a Python software suite that provides reliable and user-friendly building blocks for computing and machine learning on topological domains that extend graphs: hypergraphs, simplicial, cellular, path and combinatorial complexes. TopoX consists of three packages: TopoNetX facilitates constructing and computing on these domains, including working with nodes, edges and higher-order cells; TopoEmbedX provides methods to embed topological domains into vector spaces, akin to popular graph-based embedding algorithms such as node2vec; TopoModelx is built on top of PyTorch and offers a comprehensive toolbox of higher-order message passing functions for neural networks on topological domains. The extensively documented and unit-tested source code of TopoX is available under MIT license at this https URL.
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German Barquero, Sergio Escalera, & Cristina Palmero. (2024). Seamless Human Motion Composition with Blended Positional Encodings.
Abstract: Conditional human motion generation is an important topic with many applications in virtual reality, gaming, and robotics. While prior works have focused on generating motion guided by text, music, or scenes, these typically result in isolated motions confined to short durations. Instead, we address the generation of long, continuous sequences guided by a series of varying textual descriptions. In this context, we introduce FlowMDM, the first diffusion-based model that generates seamless Human Motion Compositions (HMC) without any postprocessing or redundant denoising steps. For this, we introduce the Blended Positional Encodings, a technique that leverages both absolute and relative positional encodings in the denoising chain. More specifically, global motion coherence is recovered at the absolute stage, whereas smooth and realistic transitions are built at the relative stage. As a result, we achieve state-of-the-art results in terms of accuracy, realism, and smoothness on the Babel and HumanML3D datasets. FlowMDM excels when trained with only a single description per motion sequence thanks to its Pose-Centric Cross-ATtention, which makes it robust against varying text descriptions at inference time. Finally, to address the limitations of existing HMC metrics, we propose two new metrics: the Peak Jerk and the Area Under the Jerk, to detect abrupt transitions.
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Ayan Banerjee, Sanket Biswas, Josep Llados, & Umapada Pal. (2024). GraphKD: Exploring Knowledge Distillation Towards Document Object Detection with Structured Graph Creation.
Abstract: Object detection in documents is a key step to automate the structural elements identification process in a digital or scanned document through understanding the hierarchical structure and relationships between different elements. Large and complex models, while achieving high accuracy, can be computationally expensive and memory-intensive, making them impractical for deployment on resource constrained devices. Knowledge distillation allows us to create small and more efficient models that retain much of the performance of their larger counterparts. Here we present a graph-based knowledge distillation framework to correctly identify and localize the document objects in a document image. Here, we design a structured graph with nodes containing proposal-level features and edges representing the relationship between the different proposal regions. Also, to reduce text bias an adaptive node sampling strategy is designed to prune the weight distribution and put more weightage on non-text nodes. We encode the complete graph as a knowledge representation and transfer it from the teacher to the student through the proposed distillation loss by effectively capturing both local and global information concurrently. Extensive experimentation on competitive benchmarks demonstrates that the proposed framework outperforms the current state-of-the-art approaches. The code will be available at: this https URL.
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Tao Wu, Kai Wang, Chuanming Tang, & Jianlin Zhang. (2024). Diffusion-based network for unsupervised landmark detection. Knowledge-Based Systems, 292, 111627.
Abstract: Landmark detection is a fundamental task aiming at identifying specific landmarks that serve as representations of distinct object features within an image. However, the present landmark detection algorithms often adopt complex architectures and are trained in a supervised manner using large datasets to achieve satisfactory performance. When faced with limited data, these algorithms tend to experience a notable decline in accuracy. To address these drawbacks, we propose a novel diffusion-based network (DBN) for unsupervised landmark detection, which leverages the generation ability of the diffusion models to detect the landmark locations. In particular, we introduce a dual-branch encoder (DualE) for extracting visual features and predicting landmarks. Additionally, we lighten the decoder structure for faster inference, referred to as LightD. By this means, we avoid relying on extensive data comparison and the necessity of designing complex architectures as in previous methods. Experiments on CelebA, AFLW, 300W and Deepfashion benchmarks have shown that DBN performs state-of-the-art compared to the existing methods. Furthermore, DBN shows robustness even when faced with limited data cases.
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Mohammad Rouhani, E. Boyer, & Angel Sappa. (2014). Non-Rigid Registration meets Surface Reconstruction. In International Conference on 3D Vision (pp. 617–624).
Abstract: Non rigid registration is an important task in computer vision with many applications in shape and motion modeling. A fundamental step of the registration is the data association between the source and the target sets. Such association proves difficult in practice, due to the discrete nature of the information and its corruption by various types of noise, e.g. outliers and missing data. In this paper we investigate the benefit of the implicit representations for the non-rigid registration of 3D point clouds. First, the target points are described with small quadratic patches that are blended through partition of unity weighting. Then, the discrete association between the source and the target can be replaced by a continuous distance field induced by the interface. By combining this distance field with a proper deformation term, the registration energy can be expressed in a linear least square form that is easy and fast to solve. This significantly eases the registration by avoiding direct association between points. Moreover, a hierarchical approach can be easily implemented by employing coarse-to-fine representations. Experimental results are provided for point clouds from multi-view data sets. The qualitative and quantitative comparisons show the outperformance and robustness of our framework. %in presence of noise and outliers.
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Pau Baiget, Joan Soto, Xavier Roca, & Jordi Gonzalez. (2007). Automatic Generation of Computer-Animated Sequences based on Human Behaviour Modelling. In 10th International Conference on Computer Graphics and Artificial Intelligence.
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Xinhang Song, Luis Herranz, & Shuqiang Jiang. (2017). Depth CNNs for RGB-D Scene Recognition: Learning from Scratch Better than Transferring from RGB-CNNs. In 31st AAAI Conference on Artificial Intelligence.
Abstract: Scene recognition with RGB images has been extensively studied and has reached very remarkable recognition levels, thanks to convolutional neural networks (CNN) and large scene datasets. In contrast, current RGB-D scene data is much more limited, so often leverages RGB large datasets, by transferring pretrained RGB CNN models and fine-tuning with the target RGB-D dataset. However, we show that this approach has the limitation of hardly reaching bottom layers, which is key to learn modality-specific features. In contrast, we focus on the bottom layers, and propose an alternative strategy to learn depth features combining local weakly supervised training from patches followed by global fine tuning with images. This strategy is capable of learning very discriminative depth-specific features with limited depth images, without resorting to Places-CNN. In addition we propose a modified CNN architecture to further match the complexity of the model and the amount of data available. For RGB-D scene recognition, depth and RGB features are combined by projecting them in a common space and further leaning a multilayer classifier, which is jointly optimized in an end-to-end network. Our framework achieves state-of-the-art accuracy on NYU2 and SUN RGB-D in both depth only and combined RGB-D data.
Keywords: RGB-D scene recognition; weakly supervised; fine tune; CNN
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Mohamed Ali Souibgui, Sanket Biswas, Andres Mafla, Ali Furkan Biten, Alicia Fornes, Yousri Kessentini, et al. (2023). Text-DIAE: a self-supervised degradation invariant autoencoder for text recognition and document enhancement. In Proceedings of the 37th AAAI Conference on Artificial Intelligence (Vol. 37).
Abstract: In this paper, we propose a Text-Degradation Invariant Auto Encoder (Text-DIAE), a self-supervised model designed to tackle two tasks, text recognition (handwritten or scene-text) and document image enhancement. We start by employing a transformer-based architecture that incorporates three pretext tasks as learning objectives to be optimized during pre-training without the usage of labelled data. Each of the pretext objectives is specifically tailored for the final downstream tasks. We conduct several ablation experiments that confirm the design choice of the selected pretext tasks. Importantly, the proposed model does not exhibit limitations of previous state-of-the-art methods based on contrastive losses, while at the same time requiring substantially fewer data samples to converge. Finally, we demonstrate that our method surpasses the state-of-the-art in existing supervised and self-supervised settings in handwritten and scene text recognition and document image enhancement. Our code and trained models will be made publicly available at https://github.com/dali92002/SSL-OCR
Keywords: Representation Learning for Vision; CV Applications; CV Language and Vision; ML Unsupervised; Self-Supervised Learning
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Khanh Nguyen, Ali Furkan Biten, Andres Mafla, Lluis Gomez, & Dimosthenis Karatzas. (2023). Show, Interpret and Tell: Entity-Aware Contextualised Image Captioning in Wikipedia. In Proceedings of the 37th AAAI Conference on Artificial Intelligence (Vol. 37, pp. 1940–1948).
Abstract: Humans exploit prior knowledge to describe images, and are able to adapt their explanation to specific contextual information given, even to the extent of inventing plausible explanations when contextual information and images do not match. In this work, we propose the novel task of captioning Wikipedia images by integrating contextual knowledge. Specifically, we produce models that jointly reason over Wikipedia articles, Wikimedia images and their associated descriptions to produce contextualized captions. The same Wikimedia image can be used to illustrate different articles, and the produced caption needs to be adapted to the specific context allowing us to explore the limits of the model to adjust captions to different contextual information. Dealing with out-of-dictionary words and Named Entities is a challenging task in this domain. To address this, we propose a pre-training objective, Masked Named Entity Modeling (MNEM), and show that this pretext task results to significantly improved models. Furthermore, we verify that a model pre-trained in Wikipedia generalizes well to News Captioning datasets. We further define two different test splits according to the difficulty of the captioning task. We offer insights on the role and the importance of each modality and highlight the limitations of our model.
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Marcos V Conde, Javier Vazquez, Michael S Brown, & Radu TImofte. (2024). NILUT: Conditional Neural Implicit 3D Lookup Tables for Image Enhancement. In 38th AAAI Conference on Artificial Intelligence.
Abstract: 3D lookup tables (3D LUTs) are a key component for image enhancement. Modern image signal processors (ISPs) have dedicated support for these as part of the camera rendering pipeline. Cameras typically provide multiple options for picture styles, where each style is usually obtained by applying a unique handcrafted 3D LUT. Current approaches for learning and applying 3D LUTs are notably fast, yet not so memory-efficient, as storing multiple 3D LUTs is required. For this reason and other implementation limitations, their use on mobile devices is less popular. In this work, we propose a Neural Implicit LUT (NILUT), an implicitly defined continuous 3D color transformation parameterized by a neural network. We show that NILUTs are capable of accurately emulating real 3D LUTs. Moreover, a NILUT can be extended to incorporate multiple styles into a single network with the ability to blend styles implicitly. Our novel approach is memory-efficient, controllable and can complement previous methods, including learned ISPs.
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Sergio Vera, Debora Gil, Agnes Borras, F. Javier Sanchez, Frederic Perez, Marius G. Linguraru, et al. (2012). Computation and Evaluation of Medial Surfaces for Shape Representation of Abdominal Organs. In H. Yoshida et al (Ed.), Workshop on Computational and Clinical Applications in Abdominal Imaging (Vol. 7029, 223–230). LNCS. Berlin: Springer Link.
Abstract: Medial representations are powerful tools for describing and parameterizing the volumetric shape of anatomical structures. Existing methods show excellent results when applied to 2D
objects, but their quality drops across dimensions. This paper contributes to the computation of medial manifolds in two aspects. First, we provide a standard scheme for the computation of medial
manifolds that avoid degenerated medial axis segments; second, we introduce an energy based method which performs independently of the dimension. We evaluate quantitatively the performance of our
method with respect to existing approaches, by applying them to synthetic shapes of known medial geometry. Finally, we show results on shape representation of multiple abdominal organs,
exploring the use of medial manifolds for the representation of multi-organ relations.
Keywords: medial manifolds, abdomen.
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Sergio Vera, Debora Gil, Agnes Borras, F. Javier Sanchez, Frederic Perez, & Marius G. Linguraru. (2011). Computation and Evaluation of Medial Surfaces for Shape Representation of Abdominal Organs. In In H. Yoshida et al (Ed.), Workshop on Computational and Clinical Applications in Abdominal Imaging (Vol. 7029, pp. 223–230). Springer Berlin Heidelberg.
Abstract: Medial representations are powerful tools for describing and parameterizing the volumetric shape of anatomical structures. Existing methods show excellent results when applied to 2D objects, but their quality drops across dimensions. This paper contributes to the computation of medial manifolds in two aspects. First, we provide a standard scheme for the computation of medial manifolds that avoid degenerated medial axis segments; second, we introduce an energy based method which performs independently of the dimension. We evaluate quantitatively the performance of our method with respect to existing approaches, by applying them to synthetic shapes of known medial geometry. Finally, we show results on shape representation of multiple abdominal organs, exploring the use of medial manifolds for the representation of multi-organ relations.
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