Javier Vazquez. (2007). Content-based Colour Space.
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Javier Vazquez. (2011). Colour Constancy in Natural Through Colour Naming and Sensor Sharpening (Maria Vanrell, & Graham D. Finlayson, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: Colour is derived from three physical properties: incident light, object reflectance and sensor sensitivities. Incident light varies under natural conditions; hence, recovering scene illuminant is an important issue in computational colour. One way to deal with this problem under calibrated conditions is by following three steps, 1) building a narrow-band sensor basis to accomplish the diagonal model, 2) building a feasible set of illuminants, and 3) defining criteria to select the best illuminant. In this work we focus on colour constancy for natural images by introducing perceptual criteria in the first and third stages.
To deal with the illuminant selection step, we hypothesise that basic colour categories can be used as anchor categories to recover the best illuminant. These colour names are related to the way that the human visual system has evolved to encode relevant natural colour statistics. Therefore the recovered image provides the best representation of the scene labelled with the basic colour terms. We demonstrate with several experiments how this selection criterion achieves current state-of-art results in computational colour constancy. In addition to this result, we psychophysically prove that usual angular error used in colour constancy does not correlate with human preferences, and we propose a new perceptual colour constancy evaluation.
The implementation of this selection criterion strongly relies on the use of a diagonal
model for illuminant change. Consequently, the second contribution focuses on building an appropriate narrow-band sensor basis to represent natural images. We propose to use the spectral sharpening technique to compute a unique narrow-band basis optimised to represent a large set of natural reflectances under natural illuminants and given in the basis of human cones. The proposed sensors allow predicting unique hues and the World colour Survey data independently of the illuminant by using a compact singularity function. Additionally, we studied different families of sharp sensors to minimise different perceptual measures. This study brought us to extend the spherical sampling procedure from 3D to 6D.
Several research lines still remain open. One natural extension would be to measure the
effects of using the computed sharp sensors on the category hypothesis, while another might be to insert spatial contextual information to improve category hypothesis. Finally, much work still needs to be done to explore how individual sensors can be adjusted to the colours in a scene.
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Eduard Vazquez. (2011). Unsupervised image segmentation based on material reflectance description and saliency (Ramon Baldrich, Ed.). Ph.D. thesis, , .
Abstract: Image segmentations aims to partition an image into a set of non-overlapped regions, called segments. Despite the simplicity of the definition, image segmentation raises as a very complex problem in all its stages. The definition of segment is still unclear. When asking to a human to perform a segmentation, this person segments at different levels of abstraction. Some segments might be a single, well-defined texture whereas some others correspond with an object in the scene which might including multiple textures and colors. For this reason, segmentation is divided in bottom-up segmentation and top-down segmentation. Bottom up-segmentation is problem independent, that is, focused on general properties of the images such as textures or illumination. Top-down segmentation is a problem-dependent approach which looks for specific entities in the scene, such as known objects. This work is focused on bottom-up segmentation. Beginning from the analysis of the lacks of current methods, we propose an approach called RAD. Our approach overcomes the main shortcomings of those methods which use the physics of the light to perform the segmentation. RAD is a topological approach which describes a single-material reflectance. Afterwards, we cope with one of the main problems in image segmentation: non supervised adaptability to image content. To yield a non-supervised method, we use a model of saliency yet presented in this thesis. It computes the saliency of the chromatic transitions of an image by means of a statistical analysis of the images derivatives. This method of saliency is used to build our final approach of segmentation: spRAD. This method is a non-supervised segmentation approach. Our saliency approach has been validated with a psychophysical experiment as well as computationally, overcoming a state-of-the-art saliency method. spRAD also outperforms state-of-the-art segmentation techniques as results obtained with a widely-used segmentation dataset show
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Ernest Valveny, Robert Benavente, Agata Lapedriza, Miquel Ferrer, Jaume Garcia, & Gemma Sanchez. (2012). Adaptation of a computer programming course to the EXHE requirements: evaluation five years later (Vol. 37).
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Javier Vazquez, Robert Benavente, & Maria Vanrell. (2012). Naming constraints constancy. In 2nd Joint AVA / BMVA Meeting on Biological and Machine Vision.
Abstract: Different studies have shown that languages from industrialized cultures
share a set of 11 basic colour terms: red, green, blue, yellow, pink, purple, brown, orange, black, white, and grey (Berlin & Kay, 1969, Basic Color Terms, University of California Press)( Kay & Regier, 2003, PNAS, 100, 9085-9089). Some of these studies have also reported the best representatives or focal values of each colour (Boynton and Olson, 1990, Vision Res. 30,1311–1317), (Sturges and Whitfield, 1995, CRA, 20:6, 364–376). Some further studies have provided us with fuzzy datasets for color naming by asking human observers to rate colours in terms of membership values (Benavente -et al-, 2006, CRA. 31:1, 48–56,). Recently, a computational model based on these human ratings has been developed (Benavente -et al-, 2008, JOSA-A, 25:10, 2582-2593). This computational model follows a fuzzy approach to assign a colour name to a particular RGB value. For example, a pixel with a value (255,0,0) will be named 'red' with membership 1, while a cyan pixel with a RGB value of (0, 200, 200) will be considered to be 0.5 green and 0.5 blue. In this work, we show how this colour naming paradigm can be applied to different computer vision tasks. In particular, we report results in colour constancy (Vazquez-Corral -et al-, 2012, IEEE TIP, in press) showing that the classical constraints on either illumination or surface reflectance can be substituted by
the statistical properties encoded in the colour names. [Supported by projects TIN2010-21771-C02-1, CSD2007-00018].
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Eduard Vazquez, Ramon Baldrich, Joost Van de Weijer, & Maria Vanrell. (2011). Describing Reflectances for Colour Segmentation Robust to Shadows, Highlights and Textures. TPAMI - IEEE Transactions on Pattern Analysis and Machine Intelligence, 33(5), 917–930.
Abstract: The segmentation of a single material reflectance is a challenging problem due to the considerable variation in image measurements caused by the geometry of the object, shadows, and specularities. The combination of these effects has been modeled by the dichromatic reflection model. However, the application of the model to real-world images is limited due to unknown acquisition parameters and compression artifacts. In this paper, we present a robust model for the shape of a single material reflectance in histogram space. The method is based on a multilocal creaseness analysis of the histogram which results in a set of ridges representing the material reflectances. The segmentation method derived from these ridges is robust to both shadow, shading and specularities, and texture in real-world images. We further complete the method by incorporating prior knowledge from image statistics, and incorporate spatial coherence by using multiscale color contrast information. Results obtained show that our method clearly outperforms state-of-the-art segmentation methods on a widely used segmentation benchmark, having as a main characteristic its excellent performance in the presence of shadows and highlights at low computational cost.
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Maria Vanrell, Naila Murray, Robert Benavente, C. Alejandro Parraga, Xavier Otazu, & Ramon Baldrich. (2011). Perception Based Representations for Computational Colour. In Alain Trémeau S. T. Raimondo Schettini (Ed.), 3rd International Workshop on Computational Color Imaging (Vol. 6626, pp. 16–30). LNCS. Springer-Verlag.
Abstract: The perceived colour of a stimulus is dependent on multiple factors stemming out either from the context of the stimulus or idiosyncrasies of the observer. The complexity involved in combining these multiple effects is the main reason for the gap between classical calibrated colour spaces from colour science and colour representations used in computer vision, where colour is just one more visual cue immersed in a digital image where surfaces, shadows and illuminants interact seemingly out of control. With the aim to advance a few steps towards bridging this gap we present some results on computational representations of colour for computer vision. They have been developed by introducing perceptual considerations derived from the interaction of the colour of a point with its context. We show some techniques to represent the colour of a point influenced by assimilation and contrast effects due to the image surround and we show some results on how colour saliency can be derived in real images. We outline a model for automatic assignment of colour names to image points directly trained on psychophysical data. We show how colour segments can be perceptually grouped in the image by imposing shading coherence in the colour space.
Keywords: colour perception, induction, naming, psychophysical data, saliency, segmentation
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Javier Vazquez, J. Kevin O'Regan, Maria Vanrell, & Graham D. Finlayson. (2012). A new spectrally sharpened basis to predict colour naming, unique hues, and hue cancellation. VSS - Journal of Vision, 12(6 (7)), 1–14.
Abstract: When light is reflected off a surface, there is a linear relation between the three human photoreceptor responses to the incoming light and the three photoreceptor responses to the reflected light. Different colored surfaces have different linear relations. Recently, Philipona and O'Regan (2006) showed that when this relation is singular in a mathematical sense, then the surface is perceived as having a highly nameable color. Furthermore, white light reflected by that surface is perceived as corresponding precisely to one of the four psychophysically measured unique hues. However, Philipona and O'Regan's approach seems unrelated to classical psychophysical models of color constancy. In this paper we make this link. We begin by transforming cone sensors to spectrally sharpened counterparts. In sharp color space, illumination change can be modeled by simple von Kries type scalings of response values within each of the spectrally sharpened response channels. In this space, Philipona and O'Regan's linear relation is captured by a simple Land-type color designator defined by dividing reflected light by incident light. This link between Philipona and O'Regan's theory and Land's notion of color designator gives the model biological plausibility. We then show that Philipona and O'Regan's singular surfaces are surfaces which are very close to activating only one or only two of such newly defined spectrally sharpened sensors, instead of the usual three. Closeness to zero is quantified in a new simplified measure of singularity which is also shown to relate to the chromaticness of colors. As in Philipona and O'Regan's original work, our new theory accounts for a large variety of psychophysical color data.
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Javier Vazquez, Maria Vanrell, Ramon Baldrich, & Francesc Tous. (2012). Color Constancy by Category Correlation. TIP - IEEE Transactions on Image Processing, 21(4), 1997–2007.
Abstract: Finding color representations which are stable to illuminant changes is still an open problem in computer vision. Until now most approaches have been based on physical constraints or statistical assumptions derived from the scene, while very little attention has been paid to the effects that selected illuminants have
on the final color image representation. The novelty of this work is to propose
perceptual constraints that are computed on the corrected images. We define the
category hypothesis, which weights the set of feasible illuminants according to their ability to map the corrected image onto specific colors. Here we choose these colors as the universal color categories related to basic linguistic terms which have been psychophysically measured. These color categories encode natural color statistics, and their relevance across different cultures is indicated by the fact that they have received a common color name. From this category hypothesis we propose a fast implementation that allows the sampling of a large set of illuminants. Experiments prove that our method rivals current state-of-art performance without the need for training algorithmic parameters. Additionally, the method can be used as a framework to insert top-down information from other sources, thus opening further research directions in solving for color constancy.
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Joost Van de Weijer, Robert Benavente, Maria Vanrell, Cordelia Schmid, Ramon Baldrich, Jacob Verbeek, et al. (2012). Color Naming. In Theo Gevers, Arjan Gijsenij, Joost Van de Weijer, & Jan-Mark Geusebroek (Eds.), Color in Computer Vision: Fundamentals and Applications (pp. 287–317). John Wiley & Sons, Ltd.
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Joost Van de Weijer, & Shida Beigpour. (2011). The Dichromatic Reflection Model: Future Research Directions and Applications. In José L. and B. Mestetskiy (Ed.), International Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications. SciTePress.
Abstract: The dichromatic reflection model (DRM) predicts that color distributions form a parallelogram in color space, whose shape is defined by the body reflectance and the illuminant color. In this paper we resume the assumptions which led to the DRM and shortly recall two of its main applications domains: color image segmentation and photometric invariant feature computation. After having introduced the model we discuss several limitations of the theory, especially those which are raised once working on real-world uncalibrated images. In addition, we summerize recent extensions of the model which allow to handle more complicated light interactions. Finally, we suggest some future research directions which would further extend its applicability.
Keywords: dblp
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Joost Van de Weijer, & Fahad Shahbaz Khan. (2013). Fusing Color and Shape for Bag-of-Words Based Object Recognition. In 4th Computational Color Imaging Workshop (Vol. 7786, pp. 25–34). Springer Berlin Heidelberg.
Abstract: In this article we provide an analysis of existing methods for the incorporation of color in bag-of-words based image representations. We propose a list of desired properties on which bases fusing methods can be compared. We discuss existing methods and indicate shortcomings of the two well-known fusing methods, namely early and late fusion. Several recent works have addressed these shortcomings by exploiting top-down information in the bag-of-words pipeline: color attention which is motivated from human vision, and Portmanteau vocabularies which are based on information theoretic compression of product vocabularies. We point out several remaining challenges in cue fusion and provide directions for future research.
Keywords: Object Recognition; color features; bag-of-words; image classification
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Joost Van de Weijer, Fahad Shahbaz Khan, & Marc Masana. (2013). Interactive Visual and Semantic Image Retrieval. In Angel Sappa, & Jordi Vitria (Eds.), Multimodal Interaction in Image and Video Applications (Vol. 48, pp. 31–35). Springer Berlin Heidelberg.
Abstract: One direct consequence of recent advances in digital visual data generation and the direct availability of this information through the World-Wide Web, is a urgent demand for efficient image retrieval systems. The objective of image retrieval is to allow users to efficiently browse through this abundance of images. Due to the non-expert nature of the majority of the internet users, such systems should be user friendly, and therefore avoid complex user interfaces. In this chapter we investigate how high-level information provided by recently developed object recognition techniques can improve interactive image retrieval. Wel apply a bagof- word based image representation method to automatically classify images in a number of categories. These additional labels are then applied to improve the image retrieval system. Next to these high-level semantic labels, we also apply a low-level image description to describe the composition and color scheme of the scene. Both descriptions are incorporated in a user feedback image retrieval setting. The main objective is to show that automatic labeling of images with semantic labels can improve image retrieval results.
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Danna Xue, Luis Herranz, Javier Vazquez, & Yanning Zhang. (2023). Burst Perception-Distortion Tradeoff: Analysis and Evaluation. In IEEE International Conference on Acoustics, Speech and Signal Processing.
Abstract: Burst image restoration attempts to effectively utilize the complementary cues appearing in sequential images to produce a high-quality image. Most current methods use all the available images to obtain the reconstructed image. However, using more images for burst restoration is not always the best option regarding reconstruction quality and efficiency, as the images acquired by handheld imaging devices suffer from degradation and misalignment caused by the camera noise and shake. In this paper, we extend the perception-distortion tradeoff theory by introducing multiple-frame information. We propose the area of the unattainable region as a new metric for perception-distortion tradeoff evaluation and comparison. Based on this metric, we analyse the performance of burst restoration from the perspective of the perception-distortion tradeoff under both aligned bursts and misaligned bursts situations. Our analysis reveals the importance of inter-frame alignment for burst restoration and shows that the optimal burst length for the restoration model depends both on the degree of degradation and misalignment.
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Danna Xue, Javier Vazquez, Luis Herranz, Yang Zhang, & Michael S Brown. (2023). Integrating High-Level Features for Consistent Palette-based Multi-image Recoloring. CGF - Computer Graphics Forum, .
Abstract: Achieving visually consistent colors across multiple images is important when images are used in photo albums, websites, and brochures. Unfortunately, only a handful of methods address multi-image color consistency compared to one-to-one color transfer techniques. Furthermore, existing methods do not incorporate high-level features that can assist graphic designers in their work. To address these limitations, we introduce a framework that builds upon a previous palette-based color consistency method and incorporates three high-level features: white balance, saliency, and color naming. We show how these features overcome the limitations of the prior multi-consistency workflow and showcase the user-friendly nature of our framework.
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Ivet Rafegas, & Maria Vanrell. (2018). Color encoding in biologically-inspired convolutional neural networks. VR - Vision Research, 151, 7–17.
Abstract: Convolutional Neural Networks have been proposed as suitable frameworks to model biological vision. Some of these artificial networks showed representational properties that rival primate performances in object recognition. In this paper we explore how color is encoded in a trained artificial network. It is performed by estimating a color selectivity index for each neuron, which allows us to describe the neuron activity to a color input stimuli. The index allows us to classify whether they are color selective or not and if they are of a single or double color. We have determined that all five convolutional layers of the network have a large number of color selective neurons. Color opponency clearly emerges in the first layer, presenting 4 main axes (Black-White, Red-Cyan, Blue-Yellow and Magenta-Green), but this is reduced and rotated as we go deeper into the network. In layer 2 we find a denser hue sampling of color neurons and opponency is reduced almost to one new main axis, the Bluish-Orangish coinciding with the dataset bias. In layers 3, 4 and 5 color neurons are similar amongst themselves, presenting different type of neurons that detect specific colored objects (e.g., orangish faces), specific surrounds (e.g., blue sky) or specific colored or contrasted object-surround configurations (e.g. blue blob in a green surround). Overall, our work concludes that color and shape representation are successively entangled through all the layers of the studied network, revealing certain parallelisms with the reported evidences in primate brains that can provide useful insight into intermediate hierarchical spatio-chromatic representations.
Keywords: Color coding; Computer vision; Deep learning; Convolutional neural networks
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Susana Alvarez. (2012). Revisión de la teoría de los Textons Enfoque computacional en color (Maria Vanrell, & Xavier Otazu, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: El color y la textura son dos estímulos visuales importantes para la interpretación de las imágenes. La definición de descriptores computacionales que combinan estas dos características es aún un problema abierto. La dificultad se deriva esencialmente de la propia naturaleza de ambas, mientras que la textura es una propiedad de una región, el color es una propiedad de un punto.
Hasta ahora se han utilizado tres los tipos de aproximaciones para la combinación, (a) se describe la textura directamente en cada uno de los canales color, (b) se describen textura y color por separado y se combinan al final, y (c) la combinación se realiza con técnicas de aprendizaje automático. Considerando que este problema se resuelve en el sistema visual humano en niveles muy tempranos, en esta tesis se propone estudiar el problema a partir de la implementación directa de una teoría perceptual, la teoría de los textons, y explorar así su extensión a color.
Puesto que la teoría de los textons se basa en la descripción de la textura a partir de las densidades de los atributos locales, esto se adapta perfectamente al marco de trabajo de los descriptores holísticos (bag-of-words). Se han estudiado diversos descriptores basados en diferentes espacios de textons, y diferentes representaciones de las imágenes. Asimismo se ha estudiado la viabilidad de estos descriptores en una representación conceptual de nivel intermedio.
Los descriptores propuestos han demostrado ser muy eficientes en aplicaciones de recuperación y clasificación de imágenes, presentando ventajas en la generación de vocabularios. Los vocabularios se obtienen cuantificando directamente espacios de baja dimensión y la perceptualidad de estos espacios permite asociar semántica de bajo nivel a las palabras visuales. El estudio de los resultados permite concluir que si bien la aproximación holística es muy eficiente, la introducción de co-ocurrencia espacial de las propiedades de forma y color de los blobs de la imagen es un elemento clave para su combinación, hecho que no contradice las evidencias en percepción
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Robert Benavente, Laura Igual, & Fernando Vilariño. (2008). Current Challenges in Computer Vision.
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