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Henry Velesaca, Steven Araujo, Patricia Suarez, Angel Sanchez, & Angel Sappa. (2020). Off-the-Shelf Based System for Urban Environment Video Analytics. In 27th International Conference on Systems, Signals and Image Processing.
Abstract: This paper presents the design and implementation details of a system build-up by using off-the-shelf algorithms for urban video analytics. The system allows the connection to
public video surveillance camera networks to obtain the necessary information to generate statistics from urban scenarios (e.g., amount of vehicles, type of cars, direction, numbers of persons, etc.). The obtained information could be used not only for traffic management but also to estimate the carbon footprint of urban scenarios. As a case study, a university campus is selected to evaluate the performance of the proposed system. The system is implemented in a modular way so that it is being used as a testbed to evaluate different algorithms. Implementation results are provided showing the validity and utility of the proposed approach.
Keywords: greenhouse gases; carbon footprint; object detection; object tracking; website framework; off-the-shelf video analytics
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Zhaocheng Liu, Luis Herranz, Fei Yang, Saiping Zhang, Shuai Wan, Marta Mrak, et al. (2022). Slimmable Video Codec. In CVPR 2022 Workshop and Challenge on Learned Image Compression (CLIC 2022, 5th Edition) (pp. 1742–1746).
Abstract: Neural video compression has emerged as a novel paradigm combining trainable multilayer neural net-works and machine learning, achieving competitive rate-distortion (RD) performances, but still remaining impractical due to heavy neural architectures, with large memory and computational demands. In addition, models are usually optimized for a single RD tradeoff. Recent slimmable image codecs can dynamically adjust their model capacity to gracefully reduce the memory and computation requirements, without harming RD performance. In this paper we propose a slimmable video codec (SlimVC), by integrating a slimmable temporal entropy model in a slimmable autoencoder. Despite a significantly more complex architecture, we show that slimming remains a powerful mechanism to control rate, memory footprint, computational cost and latency, all being important requirements for practical video compression.
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Raul Gomez, Jaume Gibert, Lluis Gomez, & Dimosthenis Karatzas. (2020). Location Sensitive Image Retrieval and Tagging. In 16th European Conference on Computer Vision.
Abstract: People from different parts of the globe describe objects and concepts in distinct manners. Visual appearance can thus vary across different geographic locations, which makes location a relevant contextual information when analysing visual data. In this work, we address the task of image retrieval related to a given tag conditioned on a certain location on Earth. We present LocSens, a model that learns to rank triplets of images, tags and coordinates by plausibility, and two training strategies to balance the location influence in the final ranking. LocSens learns to fuse textual and location information of multimodal queries to retrieve related images at different levels of location granularity, and successfully utilizes location information to improve image tagging.
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Lei Kang, Pau Riba, Yaxing Wang, Marçal Rusiñol, Alicia Fornes, & Mauricio Villegas. (2020). GANwriting: Content-Conditioned Generation of Styled Handwritten Word Images. In 16th European Conference on Computer Vision.
Abstract: Although current image generation methods have reached impressive quality levels, they are still unable to produce plausible yet diverse images of handwritten words. On the contrary, when writing by hand, a great variability is observed across different writers, and even when analyzing words scribbled by the same individual, involuntary variations are conspicuous. In this work, we take a step closer to producing realistic and varied artificially rendered handwritten words. We propose a novel method that is able to produce credible handwritten word images by conditioning the generative process with both calligraphic style features and textual content. Our generator is guided by three complementary learning objectives: to produce realistic images, to imitate a certain handwriting style and to convey a specific textual content. Our model is unconstrained to any predefined vocabulary, being able to render whatever input word. Given a sample writer, it is also able to mimic its calligraphic features in a few-shot setup. We significantly advance over prior art and demonstrate with qualitative, quantitative and human-based evaluations the realistic aspect of our synthetically produced images.
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Kai Wang, Luis Herranz, Anjan Dutta, & Joost Van de Weijer. (2020). Bookworm continual learning: beyond zero-shot learning and continual learning. In Workshop TASK-CV 2020.
Abstract: We propose bookworm continual learning(BCL), a flexible setting where unseen classes can be inferred via a semantic model, and the visual model can be updated continually. Thus BCL generalizes both continual learning (CL) and zero-shot learning (ZSL). We also propose the bidirectional imagination (BImag) framework to address BCL where features of both past and future classes are generated. We observe that conditioning the feature generator on attributes can actually harm the continual learning ability, and propose two variants (joint class-attribute conditioning and asymmetric generation) to alleviate this problem.
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Tomas Sixta, Julio C. S. Jacques Junior, Pau Buch Cardona, Eduard Vazquez, & Sergio Escalera. (2020). FairFace Challenge at ECCV 2020: Analyzing Bias in Face Recognition. In ECCV Workshops (Vol. 12540, pp. 463–481). LNCS.
Abstract: This work summarizes the 2020 ChaLearn Looking at People Fair Face Recognition and Analysis Challenge and provides a description of the top-winning solutions and analysis of the results. The aim of the challenge was to evaluate accuracy and bias in gender and skin colour of submitted algorithms on the task of 1:1 face verification in the presence of other confounding attributes. Participants were evaluated using an in-the-wild dataset based on reannotated IJB-C, further enriched 12.5K new images and additional labels. The dataset is not balanced, which simulates a real world scenario where AI-based models supposed to present fair outcomes are trained and evaluated on imbalanced data. The challenge attracted 151 participants, who made more 1.8K submissions in total. The final phase of the challenge attracted 36 active teams out of which 10 exceeded 0.999 AUC-ROC while achieving very low scores in the proposed bias metrics. Common strategies by the participants were face pre-processing, homogenization of data distributions, the use of bias aware loss functions and ensemble models. The analysis of top-10 teams shows higher false positive rates (and lower false negative rates) for females with dark skin tone as well as the potential of eyeglasses and young age to increase the false positive rates too.
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Hugo Bertiche, Meysam Madadi, & Sergio Escalera. (2020). CLOTH3D: Clothed 3D Humans. In 16th European Conference on Computer Vision.
Abstract: This work presents CLOTH3D, the first big scale synthetic dataset of 3D clothed human sequences. CLOTH3D contains a large variability on garment type, topology, shape, size, tightness and fabric. Clothes are simulated on top of thousands of different pose sequences and body shapes, generating realistic cloth dynamics. We provide the dataset with a generative model for cloth generation. We propose a Conditional Variational Auto-Encoder (CVAE) based on graph convolutions (GCVAE) to learn garment latent spaces. This allows for realistic generation of 3D garments on top of SMPL model for any pose and shape.
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Reza Azad, Maryam Asadi-Aghbolaghi, Mahmood Fathy, & Sergio Escalera. (2020). Attention Deeplabv3+: Multi-level Context Attention Mechanism for Skin Lesion Segmentation. In Bioimage computation workshop.
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Martin Menchon, Estefania Talavera, Jose M. Massa, & Petia Radeva. (2020). Behavioural Pattern Discovery from Collections of Egocentric Photo-Streams. In ECCV Workshops (Vol. 12538, pp. 469–484). LNCS.
Abstract: The automatic discovery of behaviour is of high importance when aiming to assess and improve the quality of life of people. Egocentric images offer a rich and objective description of the daily life of the camera wearer. This work proposes a new method to identify a person’s patterns of behaviour from collected egocentric photo-streams. Our model characterizes time-frames based on the context (place, activities and environment objects) that define the images composition. Based on the similarity among the time-frames that describe the collected days for a user, we propose a new unsupervised greedy method to discover the behavioural pattern set based on a novel semantic clustering approach. Moreover, we present a new score metric to evaluate the performance of the proposed algorithm. We validate our method on 104 days and more than 100k images extracted from 7 users. Results show that behavioural patterns can be discovered to characterize the routine of individuals and consequently their lifestyle.
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Mohamed Ali Souibgui, Y.Kessentini, & Alicia Fornes. (2020). A conditional GAN based approach for distorted camera captured documents recovery. In 4th Mediterranean Conference on Pattern Recognition and Artificial Intelligence.
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Riccardo Del Chiaro, Bartlomiej Twardowski, Andrew Bagdanov, & Joost Van de Weijer. (2020). Recurrent attention to transient tasks for continual image captioning. In 34th Conference on Neural Information Processing Systems.
Abstract: Research on continual learning has led to a variety of approaches to mitigating catastrophic forgetting in feed-forward classification networks. Until now surprisingly little attention has been focused on continual learning of recurrent models applied to problems like image captioning. In this paper we take a systematic look at continual learning of LSTM-based models for image captioning. We propose an attention-based approach that explicitly accommodates the transient nature of vocabularies in continual image captioning tasks -- i.e. that task vocabularies are not disjoint. We call our method Recurrent Attention to Transient Tasks (RATT), and also show how to adapt continual learning approaches based on weight egularization and knowledge distillation to recurrent continual learning problems. We apply our approaches to incremental image captioning problem on two new continual learning benchmarks we define using the MS-COCO and Flickr30 datasets. Our results demonstrate that RATT is able to sequentially learn five captioning tasks while incurring no forgetting of previously learned ones.
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Yaxing Wang, Lu Yu, & Joost Van de Weijer. (2020). DeepI2I: Enabling Deep Hierarchical Image-to-Image Translation by Transferring from GANs. In 34th Conference on Neural Information Processing Systems.
Abstract: Image-to-image translation has recently achieved remarkable results. But despite current success, it suffers from inferior performance when translations between classes require large shape changes. We attribute this to the high-resolution bottlenecks which are used by current state-of-the-art image-to-image methods. Therefore, in this work, we propose a novel deep hierarchical Image-to-Image Translation method, called DeepI2I. We learn a model by leveraging hierarchical features: (a) structural information contained in the shallow layers and (b) semantic information extracted from the deep layers. To enable the training of deep I2I models on small datasets, we propose a novel transfer learning method, that transfers knowledge from pre-trained GANs. Specifically, we leverage the discriminator of a pre-trained GANs (i.e. BigGAN or StyleGAN) to initialize both the encoder and the discriminator and the pre-trained generator to initialize the generator of our model. Applying knowledge transfer leads to an alignment problem between the encoder and generator. We introduce an adaptor network to address this. On many-class image-to-image translation on three datasets (Animal faces, Birds, and Foods) we decrease mFID by at least 35% when compared to the state-of-the-art. Furthermore, we qualitatively and quantitatively demonstrate that transfer learning significantly improves the performance of I2I systems, especially for small datasets. Finally, we are the first to perform I2I translations for domains with over 100 classes.
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Hugo Bertiche, Meysam Madadi, & Sergio Escalera. (2021). PBNS: Physically Based Neural Simulation for Unsupervised Garment Pose Space Deformation. In 14th ACM Siggraph Conference and exhibition on Computer Graphics and Interactive Techniques in Asia.
Abstract: We present a methodology to automatically obtain Pose Space Deformation (PSD) basis for rigged garments through deep learning. Classical approaches rely on Physically Based Simulations (PBS) to animate clothes. These are general solutions that, given a sufficiently fine-grained discretization of space and time, can achieve highly realistic results. However, they are computationally expensive and any scene modification prompts the need of re-simulation. Linear Blend Skinning (LBS) with PSD offers a lightweight alternative to PBS, though, it needs huge volumes of data to learn proper PSD. We propose using deep learning, formulated as an implicit PBS, to unsupervisedly learn realistic cloth Pose Space Deformations in a constrained scenario: dressed humans. Furthermore, we show it is possible to train these models in an amount of time comparable to a PBS of a few sequences. To the best of our knowledge, we are the first to propose a neural simulator for cloth.
While deep-based approaches in the domain are becoming a trend, these are data-hungry models. Moreover, authors often propose complex formulations to better learn wrinkles from PBS data. Supervised learning leads to physically inconsistent predictions that require collision solving to be used. Also, dependency on PBS data limits the scalability of these solutions, while their formulation hinders its applicability and compatibility. By proposing an unsupervised methodology to learn PSD for LBS models (3D animation standard), we overcome both of these drawbacks. Results obtained show cloth-consistency in the animated garments and meaningful pose-dependant folds and wrinkles. Our solution is extremely efficient, handles multiple layers of cloth, allows unsupervised outfit resizing and can be easily applied to any custom 3D avatar.
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Diego Porres. (2021). Discriminator Synthesis: On reusing the other half of Generative Adversarial Networks. In Machine Learning for Creativity and Design, Neurips Workshop.
Abstract: Generative Adversarial Networks have long since revolutionized the world of computer vision and, tied to it, the world of art. Arduous efforts have gone into fully utilizing and stabilizing training so that outputs of the Generator network have the highest possible fidelity, but little has gone into using the Discriminator after training is complete. In this work, we propose to use the latter and show a way to use the features it has learned from the training dataset to both alter an image and generate one from scratch. We name this method Discriminator Dreaming, and the full code can be found at this https URL.
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Albert Rial-Farras, Meysam Madadi, & Sergio Escalera. (2021). UV-based reconstruction of 3D garments from a single RGB image. In 16th IEEE International Conference on Automatic Face and Gesture Recognition (pp. 1–8).
Abstract: Garments are highly detailed and dynamic objects made up of particles that interact with each other and with other objects, making the task of 2D to 3D garment reconstruction extremely challenging. Therefore, having a lightweight 3D representation capable of modelling fine details is of great importance. This work presents a deep learning framework based on Generative Adversarial Networks (GANs) to reconstruct 3D garment models from a single RGB image. It has the peculiarity of using UV maps to represent 3D data, a lightweight representation capable of dealing with high-resolution details and wrinkles. With this model and kind of 3D representation, we achieve state-of-the-art results on the CLOTH3D++ dataset, generating good quality and realistic garment reconstructions regardless of the garment topology and shape, human pose, occlusions and lightning.
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