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Author |
M. Danelljan; Fahad Shahbaz Khan; Michael Felsberg; Joost Van de Weijer |
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Title |
Adaptive color attributes for real-time visual tracking |
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Conference Article |
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2014 |
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27th IEEE Conference on Computer Vision and Pattern Recognition |
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1090 - 1097 |
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Visual tracking is a challenging problem in computer vision. Most state-of-the-art visual trackers either rely on luminance information or use simple color representations for image description. Contrary to visual tracking, for object
recognition and detection, sophisticated color features when combined with luminance have shown to provide excellent performance. Due to the complexity of the tracking problem, the desired color feature should be computationally
efficient, and possess a certain amount of photometric invariance while maintaining high discriminative power.
This paper investigates the contribution of color in a tracking-by-detection framework. Our results suggest that color attributes provides superior performance for visual tracking. We further propose an adaptive low-dimensional
variant of color attributes. Both quantitative and attributebased evaluations are performed on 41 challenging benchmark color sequences. The proposed approach improves the baseline intensity-based tracker by 24% in median distance precision. Furthermore, we show that our approach outperforms
state-of-the-art tracking methods while running at more than 100 frames per second. |
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Nottingham; UK; September 2014 |
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CVPR |
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CIC; LAMP; 600.074; 600.079 |
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Admin @ si @ DKF2014 |
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2509 |
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Author |
Ivet Rafegas |
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Title |
Color in Visual Recognition: from flat to deep representations and some biological parallelisms |
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2017 |
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PhD Thesis, Universitat Autonoma de Barcelona-CVC |
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Visual recognition is one of the main problems in computer vision that attempts to solve image understanding by deciding what objects are in images. This problem can be computationally solved by using relevant sets of visual features, such as edges, corners, color or more complex object parts. This thesis contributes to how color features have to be represented for recognition tasks.
Image features can be extracted following two different approaches. A first approach is defining handcrafted descriptors of images which is then followed by a learning scheme to classify the content (named flat schemes in Kruger et al. (2013). In this approach, perceptual considerations are habitually used to define efficient color features. Here we propose a new flat color descriptor based on the extension of color channels to boost the representation of spatio-chromatic contrast that surpasses state-of-the-art approaches. However, flat schemes present a lack of generality far away from the capabilities of biological systems. A second approach proposes evolving these flat schemes into a hierarchical process, like in the visual cortex. This includes an automatic process to learn optimal features. These deep schemes, and more specifically Convolutional Neural Networks (CNNs), have shown an impressive performance to solve various vision problems. However, there is a lack of understanding about the internal representation obtained, as a result of automatic learning. In this thesis we propose a new methodology to explore the internal representation of trained CNNs by defining the Neuron Feature as a visualization of the intrinsic features encoded in each individual neuron. Additionally, and inspired by physiological techniques, we propose to compute different neuron selectivity indexes (e.g., color, class, orientation or symmetry, amongst others) to label and classify the full CNN neuron population to understand learned representations.
Finally, using the proposed methodology, we show an in-depth study on how color is represented on a specific CNN, trained for object recognition, that competes with primate representational abilities (Cadieu et al (2014)). We found several parallelisms with biological visual systems: (a) a significant number of color selectivity neurons throughout all the layers; (b) an opponent and low frequency representation of color oriented edges and a higher sampling of frequency selectivity in brightness than in color in 1st layer like in V1; (c) a higher sampling of color hue in the second layer aligned to observed hue maps in V2; (d) a strong color and shape entanglement in all layers from basic features in shallower layers (V1 and V2) to object and background shapes in deeper layers (V4 and IT); and (e) a strong correlation between neuron color selectivities and color dataset bias. |
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November 2017 |
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Ph.D. thesis |
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Ediciones Graficas Rey |
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Maria Vanrell |
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978-84-945373-7-0 |
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CIC |
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no |
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Admin @ si @ Raf2017 |
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3100 |
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Author |
Ruben Perez Tito |
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Title |
Exploring the role of Text in Visual Question Answering on Natural Scenes and Documents |
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2023 |
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PhD Thesis, Universitat Autonoma de Barcelona-CVC |
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Visual Question Answering (VQA) is the task where given an image and a natural language question, the objective is to generate a natural language answer. At the intersection between computer vision and natural language processing, this task can be seen as a measure of image understanding capabilities, as it requires to reason about objects, actions, colors, positions, the relations between the different elements as well as commonsense reasoning, world knowledge, arithmetic skills and natural language understanding. However, even though the text present in the images conveys important semantically rich information that is explicit and not available in any other form, most VQA methods remained illiterate, largely
ignoring the text despite its potential significance. In this thesis, we set out on a journey to bring reading capabilities to computer vision models applied to the VQA task, creating new datasets and methods that can read, reason and integrate the text with other visual cues in natural scene images and documents.
In Chapter 3, we address the combination of scene text with visual information to fully understand all the nuances of natural scene images. To achieve this objective, we define a new sub-task of VQA that requires reading the text in the image, and highlight the limitations of the current methods. In addition, we propose a new architecture that integrates both modalities and jointly reasons about textual and visual features. In Chapter 5, we shift the domain of VQA with reading capabilities and apply it on scanned industry document images, providing a high-level end-purpose perspective to Document Understanding, which has been
primarily focused on digitizing the document’s contents and extracting key values without considering the ultimate purpose of the extracted information. For this, we create a dataset which requires methods to reason about the unique and challenging elements of documents, such as text, images, tables, graphs and complex layouts, to provide accurate answers in natural language. However, we observed that explicit visual features provide a slight contribution in the overall performance, since the main information is usually conveyed within the text and its position. In consequence, in Chapter 6, we propose VQA on infographic images, seeking for document images with more visually rich elements that require to fully exploit visual information in order to answer the questions. We show the performance gap of
different methods when used over industry scanned and infographic images, and propose a new method that integrates the visual features in early stages, which allows the transformer architecture to exploit the visual features during the self-attention operation. Instead, in Chapter 7, we apply VQA on a big collection of single-page documents, where the methods must find which documents are relevant to answer the question, and provide the answer itself. Finally, in Chapter 8, mimicking real-world application problems where systems must process documents with multiple pages, we address the multipage document visual question answering task. We demonstrate the limitations of existing methods, including models specifically designed to process long sequences. To overcome these limitations, we propose
a hierarchical architecture that can process long documents, answer questions, and provide the index of the page where the information to answer the question is located as an explainability measure. |
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Ph.D. thesis |
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IMPRIMA |
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Ernest Valveny |
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978-84-124793-5-5 |
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DAG |
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no |
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Admin @ si @ Per2023 |
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3967 |
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Author |
R. de Nijs; Sebastian Ramos; Gemma Roig; Xavier Boix; Luc Van Gool; K. Kühnlenz. |
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Title |
On-line Semantic Perception Using Uncertainty |
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Conference Article |
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Year |
2012 |
Publication |
International Conference on Intelligent Robots and Systems |
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IROS |
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4185-4191 |
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Semantic Segmentation |
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Visual perception capabilities are still highly unreliable in unconstrained settings, and solutions might not beaccurate in all regions of an image. Awareness of the uncertainty of perception is a fundamental requirement for proper high level decision making in a robotic system. Yet, the uncertainty measure is often sacrificed to account for dependencies between object/region classifiers. This is the case of Conditional Random Fields (CRFs), the success of which stems from their ability to infer the most likely world configuration, but they do not directly allow to estimate the uncertainty of the solution. In this paper, we consider the setting of assigning semantic labels to the pixels of an image sequence. Instead of using a CRF, we employ a Perturb-and-MAP Random Field, a recently introduced probabilistic model that allows performing fast approximate sampling from its probability density function. This allows to effectively compute the uncertainty of the solution, indicating the reliability of the most likely labeling in each region of the image. We report results on the CamVid dataset, a standard benchmark for semantic labeling of urban image sequences. In our experiments, we show the benefits of exploiting the uncertainty by putting more computational effort on the regions of the image that are less reliable, and use more efficient techniques for other regions, showing little decrease of performance |
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IROS |
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ADAS |
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ADAS @ adas @ NRR2012 |
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2378 |
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Author |
Marc Bolaños; Mariella Dimiccoli; Petia Radeva |
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Title |
Towards Storytelling from Visual Lifelogging: An Overview |
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Journal Article |
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2017 |
Publication |
IEEE Transactions on Human-Machine Systems |
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THMS |
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47 |
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1 |
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77 - 90 |
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Visual lifelogging consists of acquiring images that capture the daily experiences of the user by wearing a camera over a long period of time. The pictures taken offer considerable potential for knowledge mining concerning how people live their lives, hence, they open up new opportunities for many potential applications in fields including healthcare, security, leisure and
the quantified self. However, automatically building a story from a huge collection of unstructured egocentric data presents major challenges. This paper provides a thorough review of advances made so far in egocentric data analysis, and in view of the current state of the art, indicates new lines of research to move us towards storytelling from visual lifelogging. |
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MILAB; 601.235 |
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no |
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Admin @ si @ BDR2017 |
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2712 |
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Maria Elena Meza de Luna; Juan Ramon Terven Salinas; Bogdan Raducanu; Joaquin Salas |
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Title |
A Social-Aware Assistant to support individuals with visual impairments during social interaction: A systematic requirements analysis |
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Journal Article |
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2019 |
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International Journal of Human-Computer Studies |
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IJHC |
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122 |
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50-60 |
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Visual impairment affects the normal course of activities in everyday life including mobility, education, employment, and social interaction. Most of the existing technical solutions devoted to empowering the visually impaired people are in the areas of navigation (obstacle avoidance), access to printed information and object recognition. Less effort has been dedicated so far in developing solutions to support social interactions. In this paper, we introduce a Social-Aware Assistant (SAA) that provides visually impaired people with cues to enhance their face-to-face conversations. The system consists of a perceptive component (represented by smartglasses with an embedded video camera) and a feedback component (represented by a haptic belt). When the vision system detects a head nodding, the belt vibrates, thus suggesting the user to replicate (mirror) the gesture. In our experiments, sighted persons interacted with blind people wearing the SAA. We instructed the former to mirror the noddings according to the vibratory signal, while the latter interacted naturally. After the face-to-face conversation, the participants had an interview to express their experience regarding the use of this new technological assistant. With the data collected during the experiment, we have assessed quantitatively and qualitatively the device usefulness and user satisfaction. |
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LAMP; 600.109; 600.120 |
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Admin @ si @ MTR2019 |
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3142 |
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Alex Gomez-Villa; Adrian Martin; Javier Vazquez; Marcelo Bertalmio; Jesus Malo |
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On the synthesis of visual illusions using deep generative models |
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2022 |
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Journal of Vision |
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JOV |
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22(8) |
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2 |
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1-18 |
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Visual illusions expand our understanding of the visual system by imposing constraints in the models in two different ways: i) visual illusions for humans should induce equivalent illusions in the model, and ii) illusions synthesized from the model should be compelling for human viewers too. These constraints are alternative strategies to find good vision models. Following the first research strategy, recent studies have shown that artificial neural network architectures also have human-like illusory percepts when stimulated with classical hand-crafted stimuli designed to fool humans. In this work we focus on the second (less explored) strategy: we propose a framework to synthesize new visual illusions using the optimization abilities of current automatic differentiation techniques. The proposed framework can be used with classical vision models as well as with more recent artificial neural network architectures. This framework, validated by psychophysical experiments, can be used to study the difference between a vision model and the actual human perception and to optimize the vision model to decrease this difference. |
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LAMP; 600.161; 611.007 |
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Admin @ si @ GMV2022 |
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3682 |
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Sergi Garcia Bordils; George Tom; Sangeeth Reddy; Minesh Mathew; Marçal Rusiñol; C.V. Jawahar; Dimosthenis Karatzas |
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Title |
Read While You Drive-Multilingual Text Tracking on the Road |
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Conference Article |
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2022 |
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15th IAPR International workshop on document analysis systems |
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13237 |
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756–770 |
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Visual data obtained during driving scenarios usually contain large amounts of text that conveys semantic information necessary to analyse the urban environment and is integral to the traffic control plan. Yet, research on autonomous driving or driver assistance systems typically ignores this information. To advance research in this direction, we present RoadText-3K, a large driving video dataset with fully annotated text. RoadText-3K is three times bigger than its predecessor and contains data from varied geographical locations, unconstrained driving conditions and multiple languages and scripts. We offer a comprehensive analysis of tracking by detection and detection by tracking methods exploring the limits of state-of-the-art text detection. Finally, we propose a new end-to-end trainable tracking model that yields state-of-the-art results on this challenging dataset. Our experiments demonstrate the complexity and variability of RoadText-3K and establish a new, realistic benchmark for scene text tracking in the wild. |
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La Rochelle; France; May 2022 |
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LNCS |
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978-3-031-06554-5 |
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DAG; 600.155; 611.022; 611.004 |
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Admin @ si @ GTR2022 |
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3783 |
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Mingyi Yang; Luis Herranz; Fei Yang; Luka Murn; Marc Gorriz Blanch; Shuai Wan; Fuzheng Yang; Marta Mrak |
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Semantic Preprocessor for Image Compression for Machines |
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Conference Article |
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2023 |
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IEEE International Conference on Acoustics, Speech and Signal Processing |
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Visual content is being increasingly transmitted and consumed by machines rather than humans to perform automated content analysis tasks. In this paper, we propose an image preprocessor that optimizes the input image for machine consumption prior to encoding by an off-the-shelf codec designed for human consumption. To achieve a better trade-off between the accuracy of the machine analysis task and bitrate, we propose leveraging pre-extracted semantic information to improve the preprocessor’s ability to accurately identify and filter out task-irrelevant information. Furthermore, we propose a two-part loss function to optimize the preprocessor, consisted of a rate-task performance loss and a semantic distillation loss, which helps the reconstructed image obtain more information that contributes to the accuracy of the task. Experiments show that the proposed preprocessor can save up to 48.83% bitrate compared with the method without the preprocessor, and save up to 36.24% bitrate compared to existing preprocessors for machine vision. |
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Rodhes Islands; Greece; June 2023 |
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ICASSP |
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MACO; LAMP |
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Admin @ si @ YHY2023 |
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3912 |
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Koen E.A. van de Sande; Theo Gevers; Cees G.M. Snoek |
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Empowering Visual Categorization with the GPU |
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2011 |
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IEEE Transactions on Multimedia |
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TMM |
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13 |
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60-70 |
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Visual categorization is important to manage large collections of digital images and video, where textual meta-data is often incomplete or simply unavailable. The bag-of-words model has become the most powerful method for visual categorization of images and video. Despite its high accuracy, a severe drawback of this model is its high computational cost. As the trend to increase computational power in newer CPU and GPU architectures is to increase their level of parallelism, exploiting this parallelism becomes an important direction to handle the computational cost of the bag-of-words approach. When optimizing a system based on the bag-of-words approach, the goal is to minimize the time it takes to process batches of images. Additionally, we also consider power usage as an evaluation metric. In this paper, we analyze the bag-of-words model for visual categorization in terms of computational cost and identify two major bottlenecks: the quantization step and the classification step. We address these two bottlenecks by proposing two efficient algorithms for quantization and classification by exploiting the GPU hardware and the CUDA parallel programming model. The algorithms are designed to (1) keep categorization accuracy intact, (2) decompose the problem and (3) give the same numerical results. In the experiments on large scale datasets it is shown that, by using a parallel implementation on the Geforce GTX260 GPU, classifying unseen images is 4.8 times faster than a quad-core CPU version on the Core i7 920, while giving the exact same numerical results. In addition, we show how the algorithms can be generalized to other applications, such as text retrieval and video retrieval. Moreover, when the obtained speedup is used to process extra video frames in a video retrieval benchmark, the accuracy of visual categorization is improved by 29%. |
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Admin @ si @ SGS2011b |
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1729 |
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German Ros; Laura Sellart; Joanna Materzynska; David Vazquez; Antonio Lopez |
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The SYNTHIA Dataset: A Large Collection of Synthetic Images for Semantic Segmentation of Urban Scenes |
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2016 |
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29th IEEE Conference on Computer Vision and Pattern Recognition |
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3234-3243 |
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Domain Adaptation; Autonomous Driving; Virtual Data; Semantic Segmentation |
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Vision-based semantic segmentation in urban scenarios is a key functionality for autonomous driving. The irruption of deep convolutional neural networks (DCNNs) allows to foresee obtaining reliable classifiers to perform such a visual task. However, DCNNs require to learn many parameters from raw images; thus, having a sufficient amount of diversified images with this class annotations is needed. These annotations are obtained by a human cumbersome labour specially challenging for semantic segmentation, since pixel-level annotations are required. In this paper, we propose to use a virtual world for automatically generating realistic synthetic images with pixel-level annotations. Then, we address the question of how useful can be such data for the task of semantic segmentation; in particular, when using a DCNN paradigm. In order to answer this question we have generated a synthetic diversified collection of urban images, named SynthCity, with automatically generated class annotations. We use SynthCity in combination with publicly available real-world urban images with manually provided annotations. Then, we conduct experiments on a DCNN setting that show how the inclusion of SynthCity in the training stage significantly improves the performance of the semantic segmentation task |
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Las Vegas; USA; June 2016 |
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ADAS; 600.085; 600.082; 600.076 |
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ADAS @ adas @ RSM2016 |
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2739 |
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German Ros; Laura Sellart; Gabriel Villalonga; Elias Maidanik; Francisco Molero; Marc Garcia; Adriana Cedeño; Francisco Perez; Didier Ramirez; Eduardo Escobar; Jose Luis Gomez; David Vazquez; Antonio Lopez |
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Title |
Semantic Segmentation of Urban Scenes via Domain Adaptation of SYNTHIA |
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2017 |
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Domain Adaptation in Computer Vision Applications |
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12 |
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227-241 |
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SYNTHIA; Virtual worlds; Autonomous Driving |
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Vision-based semantic segmentation in urban scenarios is a key functionality for autonomous driving. Recent revolutionary results of deep convolutional neural networks (DCNNs) foreshadow the advent of reliable classifiers to perform such visual tasks. However, DCNNs require learning of many parameters from raw images; thus, having a sufficient amount of diverse images with class annotations is needed. These annotations are obtained via cumbersome, human labour which is particularly challenging for semantic segmentation since pixel-level annotations are required. In this chapter, we propose to use a combination of a virtual world to automatically generate realistic synthetic images with pixel-level annotations, and domain adaptation to transfer the models learnt to correctly operate in real scenarios. We address the question of how useful synthetic data can be for semantic segmentation – in particular, when using a DCNN paradigm. In order to answer this question we have generated a synthetic collection of diverse urban images, named SYNTHIA, with automatically generated class annotations and object identifiers. We use SYNTHIA in combination with publicly available real-world urban images with manually provided annotations. Then, we conduct experiments with DCNNs that show that combining SYNTHIA with simple domain adaptation techniques in the training stage significantly improves performance on semantic segmentation. |
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Springer |
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Gabriela Csurka |
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ADAS; 600.085; 600.082; 600.076; 600.118 |
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ADAS @ adas @ RSV2017 |
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2882 |
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Jose Manuel Alvarez; Theo Gevers; Antonio Lopez |
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3D Scene Priors for Road Detection |
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2010 |
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23rd IEEE Conference on Computer Vision and Pattern Recognition |
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57–64 |
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road detection |
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Vision-based road detection is important in different areas of computer vision such as autonomous driving, car collision warning and pedestrian crossing detection. However, current vision-based road detection methods are usually based on low-level features and they assume structured roads, road homogeneity, and uniform lighting conditions. Therefore, in this paper, contextual 3D information is used in addition to low-level cues. Low-level photometric invariant cues are derived from the appearance of roads. Contextual cues used include horizon lines, vanishing points, 3D scene layout and 3D road stages. Moreover, temporal road cues are included. All these cues are sensitive to different imaging conditions and hence are considered as weak cues. Therefore, they are combined to improve the overall performance of the algorithm. To this end, the low-level, contextual and temporal cues are combined in a Bayesian framework to classify road sequences. Large scale experiments on road sequences show that the road detection method is robust to varying imaging conditions, road types, and scenarios (tunnels, urban and highway). Further, using the combined cues outperforms all other individual cues. Finally, the proposed method provides highest road detection accuracy when compared to state-of-the-art methods. |
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San Francisco; CA; USA; June 2010 |
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1063-6919 |
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978-1-4244-6984-0 |
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ADAS;ISE |
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ADAS @ adas @ AGL2010a |
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1302 |
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Author |
Jose Manuel Alvarez; Theo Gevers; Ferran Diego; Antonio Lopez |
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Title |
Road Geometry Classification by Adaptative Shape Models |
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2013 |
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IEEE Transactions on Intelligent Transportation Systems |
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TITS |
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14 |
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1 |
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459-468 |
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road detection |
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Vision-based road detection is important for different applications in transportation, such as autonomous driving, vehicle collision warning, and pedestrian crossing detection. Common approaches to road detection are based on low-level road appearance (e.g., color or texture) and neglect of the scene geometry and context. Hence, using only low-level features makes these algorithms highly depend on structured roads, road homogeneity, and lighting conditions. Therefore, the aim of this paper is to classify road geometries for road detection through the analysis of scene composition and temporal coherence. Road geometry classification is proposed by building corresponding models from training images containing prototypical road geometries. We propose adaptive shape models where spatial pyramids are steered by the inherent spatial structure of road images. To reduce the influence of lighting variations, invariant features are used. Large-scale experiments show that the proposed road geometry classifier yields a high recognition rate of 73.57% ± 13.1, clearly outperforming other state-of-the-art methods. Including road shape information improves road detection results over existing appearance-based methods. Finally, it is shown that invariant features and temporal information provide robustness against disturbing imaging conditions. |
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1524-9050 |
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ADAS;ISE |
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Admin @ si @ AGD2013;; ADAS @ adas @ |
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2269 |
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Author |
David Vazquez; Antonio Lopez; Daniel Ponsa |
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Title |
Unsupervised Domain Adaptation of Virtual and Real Worlds for Pedestrian Detection |
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Conference Article |
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2012 |
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21st International Conference on Pattern Recognition |
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3492 - 3495 |
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Pedestrian Detection; Domain Adaptation; Virtual worlds |
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Vision-based object detectors are crucial for different applications. They rely on learnt object models. Ideally, we would like to deploy our vision system in the scenario where it must operate, and lead it to self-learn how to distinguish the objects of interest, i.e., without human intervention. However, the learning of each object model requires labelled samples collected through a tiresome manual process. For instance, we are interested in exploring the self-training of a pedestrian detector for driver assistance systems. Our first approach to avoid manual labelling consisted in the use of samples coming from realistic computer graphics, so that their labels are automatically available [12]. This would make possible the desired self-training of our pedestrian detector. However, as we showed in [14], between virtual and real worlds it may be a dataset shift. In order to overcome it, we propose the use of unsupervised domain adaptation techniques that avoid human intervention during the adaptation process. In particular, this paper explores the use of the transductive SVM (T-SVM) learning algorithm in order to adapt virtual and real worlds for pedestrian detection (Fig. 1). |
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Tsukuba Science City, Japan |
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IEEE |
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Tsukuba Science City, JAPAN |
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1051-4651 |
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978-1-4673-2216-4 |
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ADAS |
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ADAS @ adas @ VLP2012 |
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1981 |
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