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Author |
Bhaskar Chakraborty; Andrew Bagdanov; Jordi Gonzalez; Xavier Roca |
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Title ![sorted by Title field, ascending order (up)](http://refbase.cvc.uab.es/img/sort_asc.gif) |
Human Action Recognition Using an Ensemble of Body-Part Detectors |
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Journal Article |
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2013 |
Publication |
Expert Systems |
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EXSY |
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30 |
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2 |
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101-114 |
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Human action recognition;body-part detection;hidden Markov model |
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This paper describes an approach to human action recognition based on a probabilistic optimization model of body parts using hidden Markov model (HMM). Our method is able to distinguish between similar actions by only considering the body parts having major contribution to the actions, for example, legs for walking, jogging and running; arms for boxing, waving and clapping. We apply HMMs to model the stochastic movement of the body parts for action recognition. The HMM construction uses an ensemble of body-part detectors, followed by grouping of part detections, to perform human identification. Three example-based body-part detectors are trained to detect three components of the human body: the head, legs and arms. These detectors cope with viewpoint changes and self-occlusions through the use of ten sub-classifiers that detect body parts over a specific range of viewpoints. Each sub-classifier is a support vector machine trained on features selected for the discriminative power for each particular part/viewpoint combination. Grouping of these detections is performed using a simple geometric constraint model that yields a viewpoint-invariant human detector. We test our approach on three publicly available action datasets: the KTH dataset, Weizmann dataset and HumanEva dataset. Our results illustrate that with a simple and compact representation we can achieve robust recognition of human actions comparable to the most complex, state-of-the-art methods. |
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ISE |
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Admin @ si @ CBG2013 |
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1809 |
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Wenjuan Gong; Xuena Zhang; Jordi Gonzalez; Andrews Sobral; Thierry Bouwmans; Changhe Tu; El-hadi Zahzah |
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Title ![sorted by Title field, ascending order (up)](http://refbase.cvc.uab.es/img/sort_asc.gif) |
Human Pose Estimation from Monocular Images: A Comprehensive Survey |
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2016 |
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Sensors |
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SENS |
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16 |
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12 |
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1966 |
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Keywords |
human pose estimation; human bodymodels; generativemethods; discriminativemethods; top-down methods; bottom-up methods |
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Human pose estimation refers to the estimation of the location of body parts and how they are connected in an image. Human pose estimation from monocular images has wide applications (e.g., image indexing). Several surveys on human pose estimation can be found in the literature, but they focus on a certain category; for example, model-based approaches or human motion analysis, etc. As far as we know, an overall review of this problem domain has yet to be provided. Furthermore, recent advancements based on deep learning have brought novel algorithms for this problem. In this paper, a comprehensive survey of human pose estimation from monocular images is carried out including milestone works and recent advancements. Based on one standard pipeline for the solution of computer vision problems, this survey splits the problem into several modules: feature extraction and description, human body models, and modeling
methods. Problem modeling methods are approached based on two means of categorization in this survey. One way to categorize includes top-down and bottom-up methods, and another way includes generative and discriminative methods. Considering the fact that one direct application of human pose estimation is to provide initialization for automatic video surveillance, there are additional sections for motion-related methods in all modules: motion features, motion models, and motion-based methods. Finally, the paper also collects 26 publicly available data sets for validation and provides error measurement methods that are frequently used. |
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ISE; 600.098; 600.119 |
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Admin @ si @ GZG2016 |
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2933 |
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Yecong Wan; Yuanshuo Cheng; Miingwen Shao; Jordi Gonzalez |
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Title ![sorted by Title field, ascending order (up)](http://refbase.cvc.uab.es/img/sort_asc.gif) |
Image rain removal and illumination enhancement done in one go |
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2022 |
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Knowledge-Based Systems |
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KBS |
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252 |
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109244 |
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Rain removal plays an important role in the restoration of degraded images. Recently, CNN-based methods have achieved remarkable success. However, these approaches neglect that the appearance of real-world rain is often accompanied by low light conditions, which will further degrade the image quality, thereby hindering the restoration mission. Therefore, it is very indispensable to jointly remove the rain and enhance illumination for real-world rain image restoration. To this end, we proposed a novel spatially-adaptive network, dubbed SANet, which can remove the rain and enhance illumination in one go with the guidance of degradation mask. Meanwhile, to fully utilize negative samples, a contrastive loss is proposed to preserve more natural textures and consistent illumination. In addition, we present a new synthetic dataset, named DarkRain, to boost the development of rain image restoration algorithms in practical scenarios. DarkRain not only contains different degrees of rain, but also considers different lighting conditions, and more realistically simulates real-world rainfall scenarios. SANet is extensively evaluated on the proposed dataset and attains new state-of-the-art performance against other combining methods. Moreover, after a simple transformation, our SANet surpasses existing the state-of-the-art algorithms in both rain removal and low-light image enhancement. |
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Sept 2022 |
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Elsevier |
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ISE; 600.157; 600.168 |
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Admin @ si @ WCS2022 |
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3744 |
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Author |
Mikhail Mozerov; Joost Van de Weijer |
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Title ![sorted by Title field, ascending order (up)](http://refbase.cvc.uab.es/img/sort_asc.gif) |
Improved Recursive Geodesic Distance Computation for Edge Preserving Filter |
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2017 |
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IEEE Transactions on Image Processing |
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TIP |
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26 |
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8 |
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3696 - 3706 |
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Geodesic distance filter; color image filtering; image enhancement |
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All known recursive filters based on the geodesic distance affinity are realized by two 1D recursions applied in two orthogonal directions of the image plane. The 2D extension of the filter is not valid and has theoretically drawbacks, which lead to known artifacts. In this paper, a maximum influence propagation method is proposed to approximate the 2D extension for the
geodesic distance-based recursive filter. The method allows to partially overcome the drawbacks of the 1D recursion approach. We show that our improved recursion better approximates the true geodesic distance filter, and the application of this improved filter for image denoising outperforms the existing recursive implementation of the geodesic distance. As an application,
we consider a geodesic distance-based filter for image denoising.
Experimental evaluation of our denoising method demonstrates comparable and for several test images better results, than stateof-the-art approaches, while our algorithm is considerably fasterwith computational complexity O(8P). |
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LAMP; ISE; 600.120; 600.098; 600.119 |
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Admin @ si @ Moz2017 |
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2921 |
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Author |
Arjan Gijsenij; Theo Gevers; Joost Van de Weijer |
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Title ![sorted by Title field, ascending order (up)](http://refbase.cvc.uab.es/img/sort_asc.gif) |
Improving Color Constancy by Photometric Edge Weighting |
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Journal Article |
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2012 |
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IEEE Transaction on Pattern Analysis and Machine Intelligence |
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TPAMI |
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34 |
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5 |
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918-929 |
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: Edge-based color constancy methods make use of image derivatives to estimate the illuminant. However, different edge types exist in real-world images such as material, shadow and highlight edges. These different edge types may have a distinctive influence on the performance of the illuminant estimation. Therefore, in this paper, an extensive analysis is provided of different edge types on the performance of edge-based color constancy methods. First, an edge-based taxonomy is presented classifying edge types based on their photometric properties (e.g. material, shadow-geometry and highlights). Then, a performance evaluation of edge-based color constancy is provided using these different edge types. From this performance evaluation it is derived that specular and shadow edge types are more valuable than material edges for the estimation of the illuminant. To this end, the (iterative) weighted Grey-Edge algorithm is proposed in which these edge types are more emphasized for the estimation of the illuminant. Images that are recorded under controlled circumstances demonstrate that the proposed iterative weighted Grey-Edge algorithm based on highlights reduces the median angular error with approximately $25\%$. In an uncontrolled environment, improvements in angular error up to $11\%$ are obtained with respect to regular edge-based color constancy. |
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Los Alamitos; CA; USA; |
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0162-8828 |
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CIC;ISE |
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Admin @ si @ GGW2012 |
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1850 |
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