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Marco Pedersoli; Jordi Gonzalez; Andrew Bagdanov; Xavier Roca |
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Title |
Efficient Discriminative Multiresolution Cascade for Real-Time Human Detection Applications |
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Journal Article |
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2011 |
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Pattern Recognition Letters |
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PRL |
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32 |
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13 |
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1581-1587 |
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Abstract |
Human detection is fundamental in many machine vision applications, like video surveillance, driving assistance, action recognition and scene understanding. However in most of these applications real-time performance is necessary and this is not achieved yet by current detection methods.
This paper presents a new method for human detection based on a multiresolution cascade of Histograms of Oriented Gradients (HOG) that can highly reduce the computational cost of detection search without affecting accuracy. The method consists of a cascade of sliding window detectors. Each detector is a linear Support Vector Machine (SVM) composed of HOG features at different resolutions, from coarse at the first level to fine at the last one.
In contrast to previous methods, our approach uses a non-uniform stride of the sliding window that is defined by the feature resolution and allows the detection to be incrementally refined as going from coarse-to-fine resolution. In this way, the speed-up of the cascade is not only due to the fewer number of features computed at the first levels of the cascade, but also to the reduced number of windows that need to be evaluated at the coarse resolution. Experimental results show that our method reaches a detection rate comparable with the state-of-the-art of detectors based on HOG features, while at the same time the detection search is up to 23 times faster. |
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Admin @ si @ PGB2011a |
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1707 |
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Author |
Carles Fernandez; Pau Baiget; Xavier Roca; Jordi Gonzalez |
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Title |
Determining the Best Suited Semantic Events for Cognitive Surveillance |
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Journal Article |
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Year |
2011 |
Publication |
Expert Systems with Applications |
Abbreviated Journal |
EXSY |
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38 |
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4 |
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4068–4079 |
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Cognitive surveillance; Event modeling; Content-based video retrieval; Ontologies; Advanced user interfaces |
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State-of-the-art systems on cognitive surveillance identify and describe complex events in selected domains, thus providing end-users with tools to easily access the contents of massive video footage. Nevertheless, as the complexity of events increases in semantics and the types of indoor/outdoor scenarios diversify, it becomes difficult to assess which events describe better the scene, and how to model them at a pixel level to fulfill natural language requests. We present an ontology-based methodology that guides the identification, step-by-step modeling, and generalization of the most relevant events to a specific domain. Our approach considers three steps: (1) end-users provide textual evidence from surveilled video sequences; (2) transcriptions are analyzed top-down to build the knowledge bases for event description; and (3) the obtained models are used to generalize event detection to different image sequences from the surveillance domain. This framework produces user-oriented knowledge that improves on existing advanced interfaces for video indexing and retrieval, by determining the best suited events for video understanding according to end-users. We have conducted experiments with outdoor and indoor scenes showing thefts, chases, and vandalism, demonstrating the feasibility and generalization of this proposal. |
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Elsevier |
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Admin @ si @ FBR2011a |
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1722 |
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Author |
Carles Fernandez; Pau Baiget; Xavier Roca; Jordi Gonzalez |
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Title |
Augmenting Video Surveillance Footage with Virtual Agents for Incremental Event Evaluation |
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Journal Article |
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Year |
2011 |
Publication |
Pattern Recognition Letters |
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PRL |
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32 |
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6 |
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878–889 |
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The fields of segmentation, tracking and behavior analysis demand for challenging video resources to test, in a scalable manner, complex scenarios like crowded environments or scenes with high semantics. Nevertheless, existing public databases cannot scale the presence of appearing agents, which would be useful to study long-term occlusions and crowds. Moreover, creating these resources is expensive and often too particularized to specific needs. We propose an augmented reality framework to increase the complexity of image sequences in terms of occlusions and crowds, in a scalable and controllable manner. Existing datasets can be increased with augmented sequences containing virtual agents. Such sequences are automatically annotated, thus facilitating evaluation in terms of segmentation, tracking, and behavior recognition. In order to easily specify the desired contents, we propose a natural language interface to convert input sentences into virtual agent behaviors. Experimental tests and validation in indoor, street, and soccer environments are provided to show the feasibility of the proposed approach in terms of robustness, scalability, and semantics. |
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Admin @ si @ FBR2011b |
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1723 |
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Author |
Albert Ali Salah; Theo Gevers; Nicu Sebe; Alessandro Vinciarelli |
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Title |
Computer Vision for Ambient Intelligence |
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Journal Article |
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2011 |
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Journal of Ambient Intelligence and Smart Environments |
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JAISE |
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3 |
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3 |
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187-191 |
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Admin @ si @ SGS2011a |
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1725 |
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Author |
Koen E.A. van de Sande; Theo Gevers; Cees G.M. Snoek |
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Title |
Empowering Visual Categorization with the GPU |
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Journal Article |
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Year |
2011 |
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IEEE Transactions on Multimedia |
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TMM |
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13 |
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1 |
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60-70 |
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Visual categorization is important to manage large collections of digital images and video, where textual meta-data is often incomplete or simply unavailable. The bag-of-words model has become the most powerful method for visual categorization of images and video. Despite its high accuracy, a severe drawback of this model is its high computational cost. As the trend to increase computational power in newer CPU and GPU architectures is to increase their level of parallelism, exploiting this parallelism becomes an important direction to handle the computational cost of the bag-of-words approach. When optimizing a system based on the bag-of-words approach, the goal is to minimize the time it takes to process batches of images. Additionally, we also consider power usage as an evaluation metric. In this paper, we analyze the bag-of-words model for visual categorization in terms of computational cost and identify two major bottlenecks: the quantization step and the classification step. We address these two bottlenecks by proposing two efficient algorithms for quantization and classification by exploiting the GPU hardware and the CUDA parallel programming model. The algorithms are designed to (1) keep categorization accuracy intact, (2) decompose the problem and (3) give the same numerical results. In the experiments on large scale datasets it is shown that, by using a parallel implementation on the Geforce GTX260 GPU, classifying unseen images is 4.8 times faster than a quad-core CPU version on the Core i7 920, while giving the exact same numerical results. In addition, we show how the algorithms can be generalized to other applications, such as text retrieval and video retrieval. Moreover, when the obtained speedup is used to process extra video frames in a video retrieval benchmark, the accuracy of visual categorization is improved by 29%. |
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Admin @ si @ SGS2011b |
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1729 |
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