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Noha Elfiky, Theo Gevers, Arjan Gijsenij, & Jordi Gonzalez. (2014). Color Constancy using 3D Scene Geometry derived from a Single Image. TIP - IEEE Transactions on Image Processing, 23(9), 3855–3868.
Abstract: The aim of color constancy is to remove the effect of the color of the light source. As color constancy is inherently an ill-posed problem, most of the existing color constancy algorithms are based on specific imaging assumptions (e.g. grey-world and white patch assumption).
In this paper, 3D geometry models are used to determine which color constancy method to use for the different geometrical regions (depth/layer) found
in images. The aim is to classify images into stages (rough 3D geometry models). According to stage models; images are divided into stage regions using hard and soft segmentation. After that, the best color constancy methods is selected for each geometry depth. To this end, we propose a method to combine color constancy algorithms by investigating the relation between depth, local image statistics and color constancy. Image statistics are then exploited per depth to select the proper color constancy method. Our approach opens the possibility to estimate multiple illuminations by distinguishing
nearby light source from distant illuminations. Experiments on state-of-the-art data sets show that the proposed algorithm outperforms state-of-the-art
single color constancy algorithms with an improvement of almost 50% of median angular error. When using a perfect classifier (i.e, all of the test images are correctly classified into stages); the performance of the proposed method achieves an improvement of 52% of the median angular error compared to the best-performing single color constancy algorithm.
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Mikhail Mozerov, & Joost Van de Weijer. (2017). Improved Recursive Geodesic Distance Computation for Edge Preserving Filter. TIP - IEEE Transactions on Image Processing, 26(8), 3696–3706.
Abstract: All known recursive filters based on the geodesic distance affinity are realized by two 1D recursions applied in two orthogonal directions of the image plane. The 2D extension of the filter is not valid and has theoretically drawbacks, which lead to known artifacts. In this paper, a maximum influence propagation method is proposed to approximate the 2D extension for the
geodesic distance-based recursive filter. The method allows to partially overcome the drawbacks of the 1D recursion approach. We show that our improved recursion better approximates the true geodesic distance filter, and the application of this improved filter for image denoising outperforms the existing recursive implementation of the geodesic distance. As an application,
we consider a geodesic distance-based filter for image denoising.
Experimental evaluation of our denoising method demonstrates comparable and for several test images better results, than stateof-the-art approaches, while our algorithm is considerably fasterwith computational complexity O(8P).
Keywords: Geodesic distance filter; color image filtering; image enhancement
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Ariel Amato, Mikhail Mozerov, Andrew Bagdanov, & Jordi Gonzalez. (2011). Accurate Moving Cast Shadow Suppression Based on Local Color Constancy detection. TIP - IEEE Transactions on Image Processing, 20(10), 2954–2966.
Abstract: This paper describes a novel framework for detection and suppression of properly shadowed regions for most possible scenarios occurring in real video sequences. Our approach requires no prior knowledge about the scene, nor is it restricted to specific scene structures. Furthermore, the technique can detect both achromatic and chromatic shadows even in the presence of camouflage that occurs when foreground regions are very similar in color to shadowed regions. The method exploits local color constancy properties due to reflectance suppression over shadowed regions. To detect shadowed regions in a scene, the values of the background image are divided by values of the current frame in the RGB color space. We show how this luminance ratio can be used to identify segments with low gradient constancy, which in turn distinguish shadows from foreground. Experimental results on a collection of publicly available datasets illustrate the superior performance of our method compared with the most sophisticated, state-of-the-art shadow detection algorithms. These results show that our approach is robust and accurate over a broad range of shadow types and challenging video conditions.
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Ignasi Rius, Jordi Gonzalez, Javier Varona, & Xavier Roca. (2009). Action-specific motion prior for efficient bayesian 3D human body tracking. PR - Pattern Recognition, 42(11), 2907–2921.
Abstract: In this paper, we aim to reconstruct the 3D motion parameters of a human body
model from the known 2D positions of a reduced set of joints in the image plane.
Towards this end, an action-specific motion model is trained from a database of real
motion-captured performances. The learnt motion model is used within a particle
filtering framework as a priori knowledge on human motion. First, our dynamic
model guides the particles according to similar situations previously learnt. Then, the solution space is constrained so only feasible human postures are accepted as valid solutions at each time step. As a result, we are able to track the 3D configuration of the full human body from several cycles of walking motion sequences using only the 2D positions of a very reduced set of joints from lateral or frontal viewpoints.
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J. Stöttinger, A. Hanbury, N. Sebe, & Theo Gevers. (2012). Spars Color Interest Points for Image Retrieval and Object Categorization. TIP - IEEE Transactions on Image Processing, 21(5), 2681–2692.
Abstract: Impact factor 2010: 2.92
IF 2011/2012?: 3.32
Interest point detection is an important research area in the field of image processing and computer vision. In particular, image retrieval and object categorization heavily rely on interest point detection from which local image descriptors are computed for image matching. In general, interest points are based on luminance, and color has been largely ignored. However, the use of color increases the distinctiveness of interest points. The use of color may therefore provide selective search reducing the total number of interest points used for image matching. This paper proposes color interest points for sparse image representation. To reduce the sensitivity to varying imaging conditions, light-invariant interest points are introduced. Color statistics based on occurrence probability lead to color boosted points, which are obtained through saliency-based feature selection. Furthermore, a principal component analysis-based scale selection method is proposed, which gives a robust scale estimation per interest point. From large-scale experiments, it is shown that the proposed color interest point detector has higher repeatability than a luminance-based one. Furthermore, in the context of image retrieval, a reduced and predictable number of color features show an increase in performance compared to state-of-the-art interest points. Finally, in the context of object recognition, for the Pascal VOC 2007 challenge, our method gives comparable performance to state-of-the-art methods using only a small fraction of the features, reducing the computing time considerably.
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