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Sergio Escalera; Jordi Gonzalez; Hugo Jair Escalante; Xavier Baro; Isabelle Guyon |
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Looking at People Special Issue |
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Journal Article |
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2018 |
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International Journal of Computer Vision |
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IJCV |
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126 |
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2-4 |
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141-143 |
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HUPBA; ISE; 600.119 |
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Admin @ si @ EGJ2018 |
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3093 |
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R. Valenti; Theo Gevers |
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Title |
Combining Head Pose and Eye Location Information for Gaze Estimation |
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Journal Article |
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2012 |
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IEEE Transactions on Image Processing |
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TIP |
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21 |
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2 |
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802-815 |
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Impact factor 2010: 2.92
Impact factor 2011/12?: 3.32
Head pose and eye location for gaze estimation have been separately studied in numerous works in the literature. Previous research shows that satisfactory accuracy in head pose and eye location estimation can be achieved in constrained settings. However, in the presence of nonfrontal faces, eye locators are not adequate to accurately locate the center of the eyes. On the other hand, head pose estimation techniques are able to deal with these conditions; hence, they may be suited to enhance the accuracy of eye localization. Therefore, in this paper, a hybrid scheme is proposed to combine head pose and eye location information to obtain enhanced gaze estimation. To this end, the transformation matrix obtained from the head pose is used to normalize the eye regions, and in turn, the transformation matrix generated by the found eye location is used to correct the pose estimation procedure. The scheme is designed to enhance the accuracy of eye location estimations, particularly in low-resolution videos, to extend the operative range of the eye locators, and to improve the accuracy of the head pose tracker. These enhanced estimations are then combined to obtain a novel visual gaze estimation system, which uses both eye location and head information to refine the gaze estimates. From the experimental results, it can be derived that the proposed unified scheme improves the accuracy of eye estimations by 16% to 23%. Furthermore, it considerably extends its operating range by more than 15° by overcoming the problems introduced by extreme head poses. Moreover, the accuracy of the head pose tracker is improved by 12% to 24%. Finally, the experimentation on the proposed combined gaze estimation system shows that it is accurate (with a mean error between 2° and 5°) and that it can be used in cases where classic approaches would fail without imposing restraints on the position of the head. |
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1057-7149 |
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ALTRES;ISE |
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Admin @ si @ VaG 2012b |
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1851 |
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Author |
R. Valenti; N. Sebe; Theo Gevers |
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Title |
What are you looking at? Improving Visual gaze Estimation by Saliency |
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Journal Article |
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Year |
2012 |
Publication |
International Journal of Computer Vision |
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IJCV |
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Volume |
98 |
Issue |
3 |
Pages |
324-334 |
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Impact factor 2010: 5.15
Impact factor 2011/12?: 5.36
In this paper we present a novel mechanism to obtain enhanced gaze estimation for subjects looking at a scene or an image. The system makes use of prior knowledge about the scene (e.g. an image on a computer screen), to define a probability map of the scene the subject is gazing at, in order to find the most probable location. The proposed system helps in correcting the fixations which are erroneously estimated by the gaze estimation device by employing a saliency framework to adjust the resulting gaze point vector. The system is tested on three scenarios: using eye tracking data, enhancing a low accuracy webcam based eye tracker, and using a head pose tracker. The correlation between the subjects in the commercial eye tracking data is improved by an average of 13.91%. The correlation on the low accuracy eye gaze tracker is improved by 59.85%, and for the head pose tracker we obtain an improvement of 10.23%. These results show the potential of the system as a way to enhance and self-calibrate different visual gaze estimation systems. |
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0920-5691 |
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no |
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Admin @ si @ VSG2012 |
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1848 |
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Author |
R. Valenti; Theo Gevers |
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Title |
Accurate Eye Center Location through Invariant Isocentric Patterns |
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Journal Article |
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Year |
2012 |
Publication |
IEEE Transaction on Pattern Analysis and Machine Intelligence |
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TPAMI |
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34 |
Issue |
9 |
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1785-1798 |
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Abstract |
Impact factor 2010: 5.308
Impact factor 2011/12?: 5.96
Locating the center of the eyes allows for valuable information to be captured and used in a wide range of applications. Accurate eye center location can be determined using commercial eye-gaze trackers, but additional constraints and expensive hardware make these existing solutions unattractive and impossible to use on standard (i.e., visible wavelength), low-resolution images of eyes. Systems based solely on appearance are proposed in the literature, but their accuracy does not allow us to accurately locate and distinguish eye centers movements in these low-resolution settings. Our aim is to bridge this gap by locating the center of the eye within the area of the pupil on low-resolution images taken from a webcam or a similar device. The proposed method makes use of isophote properties to gain invariance to linear lighting changes (contrast and brightness), to achieve in-plane rotational invariance, and to keep low-computational costs. To further gain scale invariance, the approach is applied to a scale space pyramid. In this paper, we extensively test our approach for its robustness to changes in illumination, head pose, scale, occlusion, and eye rotation. We demonstrate that our system can achieve a significant improvement in accuracy over state-of-the-art techniques for eye center location in standard low-resolution imagery. |
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0162-8828 |
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ALTRES;ISE |
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no |
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Admin @ si @ VaG 2012a |
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1849 |
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Author |
Pau Rodriguez; Miguel Angel Bautista; Sergio Escalera; Jordi Gonzalez |
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Title |
Beyond Oneshot Encoding: lower dimensional target embedding |
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Journal Article |
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Year |
2018 |
Publication |
Image and Vision Computing |
Abbreviated Journal |
IMAVIS |
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75 |
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21-31 |
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Error correcting output codes; Output embeddings; Deep learning; Computer vision |
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Target encoding plays a central role when learning Convolutional Neural Networks. In this realm, one-hot encoding is the most prevalent strategy due to its simplicity. However, this so widespread encoding schema assumes a flat label space, thus ignoring rich relationships existing among labels that can be exploited during training. In large-scale datasets, data does not span the full label space, but instead lies in a low-dimensional output manifold. Following this observation, we embed the targets into a low-dimensional space, drastically improving convergence speed while preserving accuracy. Our contribution is two fold: (i) We show that random projections of the label space are a valid tool to find such lower dimensional embeddings, boosting dramatically convergence rates at zero computational cost; and (ii) we propose a normalized eigenrepresentation of the class manifold that encodes the targets with minimal information loss, improving the accuracy of random projections encoding while enjoying the same convergence rates. Experiments on CIFAR-100, CUB200-2011, Imagenet, and MIT Places demonstrate that the proposed approach drastically improves convergence speed while reaching very competitive accuracy rates. |
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ISE; HuPBA; 600.098; 602.133; 602.121; 600.119 |
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Admin @ si @ RBE2018 |
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3120 |
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