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Author (up) Aura Hernandez-Sabate; Lluis Albarracin; F. Javier Sanchez edit  doi
openurl 
  Title Graph-Based Problem Explorer: A Software Tool to Support Algorithm Design Learning While Solving the Salesperson Problem Type Journal
  Year 2020 Publication Mathematics Abbreviated Journal MATH  
  Volume 20 Issue 8(9) Pages 1595  
  Keywords STEM education; Project-based learning; Coding; software tool  
  Abstract In this article, we present a sequence of activities in the form of a project in order to promote
learning on design and analysis of algorithms. The project is based on the resolution of a real problem, the salesperson problem, and it is theoretically grounded on the fundamentals of mathematical modelling. In order to support the students’ work, a multimedia tool, called Graph-based Problem Explorer (GbPExplorer), has been designed and refined to promote the development of computer literacy in engineering and science university students. This tool incorporates several modules to allow coding different algorithmic techniques solving the salesman problem. Based on an educational design research along five years, we observe that working with GbPExplorer during the project provides students with the possibility of representing the situation to be studied in the form of graphs and analyze them from a computational point of view.
 
  Address September 2020  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes IAM; ISE Approved no  
  Call Number Admin @ si @ Serial 3722  
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