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Author (up) Jialuo Chen; Pau Riba; Alicia Fornes; Juan Mas; Josep Llados; Joana Maria Pujadas-Mora edit   pdf
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  Title Word-Hunter: A Gamesourcing Experience to Validate the Transcription of Historical Manuscripts Type Conference Article
  Year 2018 Publication 16th International Conference on Frontiers in Handwriting Recognition Abbreviated Journal  
  Volume Issue Pages 528-533  
  Keywords Crowdsourcing; Gamification; Handwritten documents; Performance evaluation  
  Abstract Nowadays, there are still many handwritten historical documents in archives waiting to be transcribed and indexed. Since manual transcription is tedious and time consuming, the automatic transcription seems the path to follow. However, the performance of current handwriting recognition techniques is not perfect, so a manual validation is mandatory. Crowdsourcing is a good strategy for manual validation, however it is a tedious task. In this paper we analyze experiences based in gamification
in order to propose and design a gamesourcing framework that increases the interest of users. Then, we describe and analyze our experience when validating the automatic transcription using the gamesourcing application. Moreover, thanks to the combination of clustering and handwriting recognition techniques, we can speed up the validation while maintaining the performance.
 
  Address Niagara Falls, USA; August 2018  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference ICFHR  
  Notes DAG; 600.097; 603.057; 600.121 Approved no  
  Call Number Admin @ si @ CRF2018 Serial 3169  
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