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Joan Serrat; Felipe Lumbreras; Francisco Blanco; Manuel Valiente; Montserrat Lopez-Mesas myStone: A system for automatic kidney stone classification 2017 Expert Systems with Applications 89 41-51 details   pdf url
Jose Manuel Alvarez; Theo Gevers; Antonio Lopez Learning photometric invariance for object detection 2010 International Journal of Computer Vision 90 45-61 details   pdf doi
Xavier Boix; Josep M. Gonfaus; Joost Van de Weijer; Andrew Bagdanov; Joan Serrat; Jordi Gonzalez Harmony Potentials: Fusing Global and Local Scale for Semantic Image Segmentation 2012 International Journal of Computer Vision 96 83-102 details   pdf doi
Fahad Shahbaz Khan; Muhammad Anwer Rao; Joost Van de Weijer; Andrew Bagdanov; Antonio Lopez; Michael Felsberg Coloring Action Recognition in Still Images 2013 International Journal of Computer Vision 105 205-221 details   pdf doi
David Geronimo; Angel Sappa; Daniel Ponsa; Antonio Lopez 2D-3D based on-board pedestrian detection system 2010 Computer Vision and Image Understanding 114 583–595 details   pdf doi
Hannes Mueller; Andre Groeger; Jonathan Hersh; Andrea Matranga; Joan Serrat Monitoring war destruction from space using machine learning 2021 Proceedings of the National Academy of Sciences of the United States of America 118 e2025400118 details   pdf doi
Jiaolong Xu; Sebastian Ramos; David Vazquez; Antonio Lopez Hierarchical Adaptive Structural SVM for Domain Adaptation 2016 International Journal of Computer Vision 119 159-178 details   pdf doi
Adrien Gaidon; Antonio Lopez; Florent Perronnin The Reasonable Effectiveness of Synthetic Visual Data 2018 International Journal of Computer Vision 126 899–901 details   url
Daniel Hernandez; Lukas Schneider; P. Cebrian; A. Espinosa; David Vazquez; Antonio Lopez; Uwe Franke; Marc Pollefeys; Juan Carlos Moure Slanted Stixels: A way to represent steep streets 2019 International Journal of Computer Vision 127 1643–1658 details   pdf url
Cesar de Souza; Adrien Gaidon; Yohann Cabon; Naila Murray; Antonio Lopez Generating Human Action Videos by Coupling 3D Game Engines and Probabilistic Graphical Models 2020 International Journal of Computer Vision 128 1505–1536 details   pdf doi
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